Last change
on this file since 8076 was
7927,
checked in by patrick, 18 years ago
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trunk: added more cr framework, i will branche soon with this stuff so the trunk dosn't get involved to much in the development phase
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File size:
1.8 KB
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1 | /*! |
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2 | * @file cr_engine.h |
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3 | * @brief The collision reaction engine, defining generic collision reactions to collision events |
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4 | */ |
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5 | |
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6 | #ifndef _CR_ENGINE_ |
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7 | #define _CR_ENGINE_ |
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8 | |
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9 | #include "base_object.h" |
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10 | #include <stdarg.h> |
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11 | #include <vector> |
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12 | |
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13 | // FORWARD DECLARATION |
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14 | class CollisionHandle; |
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15 | class Collision; |
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16 | class WorldEntity; |
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17 | |
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18 | //! A default singleton class. |
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19 | class CREngine : public BaseObject |
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20 | { |
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21 | |
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22 | public: |
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23 | typedef enum CRType { |
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24 | CR_PHYSICS_MOMENTUM = 0, |
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25 | CR_PHYSICS_GROUND, |
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26 | CR_PHYSICS_GROUND_WALK, |
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27 | |
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28 | CR_OBJECT_DAMAGE, |
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29 | CR_OBJECT_PICKUP, |
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30 | |
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31 | CR_VERTEX_TRAFO, |
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32 | |
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33 | CR_SPECIAL_CALLBACK, |
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34 | |
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35 | CR_NUMBER |
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36 | }; |
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37 | |
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38 | virtual ~CREngine(void); |
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39 | |
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40 | /** @returns a Pointer to the only object of this Class */ |
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41 | inline static CREngine* getInstance(void) { if (!singletonRef) singletonRef = new CREngine(); return singletonRef; }; |
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42 | |
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43 | |
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44 | CollisionHandle* subscribeReaction(WorldEntity* worldEntity, CRType type, int nrOfTargets, ...); |
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45 | |
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46 | bool unsubscribeReaction(WorldEntity* worldEntity); |
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47 | bool unsubscribeReaction(CollisionHandle* collisionHandle); |
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48 | |
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49 | |
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50 | void handleCollisions(); |
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51 | |
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52 | /** @returns an instance to a collision object. instead of creating new object this ones can be resycled */ |
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53 | inline Collision* getCollisionObject() { /* return the first element of the cache list*/ } |
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54 | /** @param collision: returns the Collision object back to the cache list */ |
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55 | inline void putCollisionObject(Collision* collision) { this->cachedCollisions.push_back(collision); } |
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56 | |
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57 | |
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58 | private: |
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59 | CREngine(void); |
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60 | |
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61 | |
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62 | private: |
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63 | std::vector<CollisionHandle*> collisionHandles; //!< list with the collision handles |
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64 | std::vector<Collision*> cachedCollisions; //!< a list of unused, cached collision events |
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65 | |
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66 | static CREngine* singletonRef; //!< the reference to the CREngine object (singleton) |
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67 | }; |
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68 | |
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69 | #endif /* _CR_ENGINE_ */ |
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