Last change
on this file since 10762 was
10013,
checked in by patrick, 18 years ago
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merged the collision reaction branche back to trunk
|
File size:
597 bytes
|
Line | |
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1 | /*! |
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2 | * @file cr_object_damage.h |
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3 | * Definition of a collision reaction: dealing damage to an object |
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4 | */ |
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5 | |
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6 | #ifndef _CR_PHYSICS_FULL_WALK_H |
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7 | #define _CR_PHYSICS_FULL_WALK_H |
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8 | |
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9 | #include "collision_reaction.h" |
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10 | |
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11 | namespace CoRe |
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12 | { |
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13 | |
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14 | class Collision; |
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15 | |
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16 | //! A class representing a reaction to a collision: dealing damage to an object |
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17 | class CRPhysicsFullWalk : public CollisionReaction |
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18 | { |
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19 | ObjectListDeclaration(CRPhysicsFullWalk); |
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20 | public: |
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21 | CRPhysicsFullWalk(); |
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22 | virtual ~CRPhysicsFullWalk(); |
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23 | |
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24 | virtual void reactToCollision(Collision* collision); |
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25 | }; |
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26 | } |
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27 | #endif /* _CR_PHYSICS_FULL_WALK_H */ |
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