Last change
on this file since 8369 was
7370,
checked in by bensch, 19 years ago
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orxonox/trunk: drawLists/tickLists are used, and made some TiXmlElement to const TiXmlElement, also fixed some bugs in the loadWorldEntities-functions from Gameworld and SipleGameMenu
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File size:
867 bytes
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1 | /*! |
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2 | * @file data_tank.h |
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3 | * container for all data and data loadings. Its absolutily abstract and therefore generic. |
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4 | * if there is something to load, this class will serve as a good base class since it |
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5 | * gives you a basic structure for data loading |
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6 | */ |
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7 | |
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8 | #ifndef _DATA_TANK_H |
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9 | #define _DATA_TANK_H |
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10 | |
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11 | |
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12 | #include "base_object.h" |
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13 | #include "error.h" |
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14 | |
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15 | |
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16 | //! The DataTank |
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17 | class DataTank : public BaseObject |
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18 | { |
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19 | |
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20 | public: |
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21 | DataTank() {} |
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22 | virtual ~DataTank() {} |
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23 | |
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24 | /** initializes the DataTank to be able to load the data */ |
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25 | virtual ErrorMessage init() {} |
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26 | /** loads the data into the DataTank @param root is the xml root parameter for for loadParams() connection */ |
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27 | virtual ErrorMessage loadData(const TiXmlElement* root = NULL) {} |
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28 | /** unloads the data again from the DataTank */ |
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29 | virtual ErrorMessage unloadData() {} |
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30 | }; |
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31 | |
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32 | |
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33 | #endif /* _DATA_TANK_H */ |
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