[4780] | 1 | /* |
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[4329] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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[4346] | 12 | main-programmer: Patrick Boenzli |
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[4780] | 13 | co-programmer: |
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[4329] | 14 | */ |
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| 15 | |
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[4346] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_EVENT |
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[4329] | 17 | |
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[4346] | 18 | #include "event_handler.h" |
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[4388] | 19 | |
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[4350] | 20 | #include "event_listener.h" |
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[4361] | 21 | #include "event.h" |
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[4388] | 22 | #include "key_mapper.h" |
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[4329] | 23 | |
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[4381] | 24 | #include "compiler.h" |
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| 25 | #include "debug.h" |
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[4873] | 26 | #include "class_list.h" |
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[4352] | 27 | |
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[5388] | 28 | #include "t_stack.h" |
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| 29 | |
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[4329] | 30 | using namespace std; |
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| 31 | |
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| 32 | |
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| 33 | /** |
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[4836] | 34 | * standard constructor |
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[4329] | 35 | */ |
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[4780] | 36 | EventHandler::EventHandler () |
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[4329] | 37 | { |
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[5285] | 38 | this->setClassID(CL_EVENT_HANDLER, "EventHandler"); |
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| 39 | this->setName("EventHandler"); |
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| 40 | |
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[5236] | 41 | SDL_InitSubSystem(SDL_INIT_JOYSTICK); |
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| 42 | SDL_InitSubSystem(SDL_INIT_EVENTTHREAD); |
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[5371] | 43 | SDL_SetEventFilter(EventHandler::eventFilter); |
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[5236] | 44 | |
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[4350] | 45 | |
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[4355] | 46 | /* now initialize them all to zero */ |
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[5291] | 47 | this->flush(ES_ALL); |
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[5786] | 48 | this->withUNICODE(false); |
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[5978] | 49 | this->grabEvents(false); |
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[5291] | 50 | |
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[4407] | 51 | this->state = ES_GAME; |
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[5285] | 52 | this->keyMapper = NULL; |
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[5388] | 53 | this->stateStack = NULL; |
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[5786] | 54 | |
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[4329] | 55 | } |
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| 56 | |
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[4407] | 57 | |
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[4329] | 58 | /** |
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[4836] | 59 | * the singleton reference to this class |
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[4329] | 60 | */ |
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[4346] | 61 | EventHandler* EventHandler::singletonRef = NULL; |
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[4329] | 62 | |
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[4407] | 63 | |
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[4329] | 64 | /** |
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[4836] | 65 | * standard deconstructor |
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[4329] | 66 | |
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| 67 | */ |
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[4780] | 68 | EventHandler::~EventHandler () |
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[4329] | 69 | { |
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[4817] | 70 | for(int i = 0; i < ES_NUMBER; ++i) |
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| 71 | { |
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[4866] | 72 | for(int j = 0; j < EV_NUMBER; ++j) |
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[4817] | 73 | { |
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| 74 | if( this->listeners[i][j] != NULL) |
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| 75 | { |
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[5285] | 76 | PRINTF(2)("forgot to unsubscribe an EventListener!\n");// %s!\n", this->listeners[i][j]->getName()); |
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[4817] | 77 | } |
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| 78 | } |
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| 79 | } |
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[5388] | 80 | delete this->stateStack; |
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[4866] | 81 | delete this->keyMapper; |
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[5236] | 82 | |
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| 83 | SDL_QuitSubSystem(SDL_INIT_JOYSTICK); |
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| 84 | |
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[4866] | 85 | EventHandler::singletonRef = NULL; |
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[4352] | 86 | } |
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[4329] | 87 | |
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[4352] | 88 | |
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[4450] | 89 | /** |
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[4836] | 90 | * initializes the event handler |
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[5285] | 91 | * |
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| 92 | * this has to be called before the use of the event handler |
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[4450] | 93 | */ |
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[4866] | 94 | void EventHandler::init(IniParser* iniParser) |
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[4407] | 95 | { |
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[5388] | 96 | if (this->keyMapper == NULL) |
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| 97 | { |
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| 98 | this->keyMapper = new KeyMapper(); |
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| 99 | this->keyMapper->loadKeyBindings(iniParser); |
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| 100 | } |
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| 101 | if (this->stateStack == NULL) |
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| 102 | this->stateStack = new tStack<short>; |
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[4407] | 103 | } |
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| 104 | |
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[4450] | 105 | /** |
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[5388] | 106 | * pushes the current State in the State-stack, and selects state |
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| 107 | * @param state the new State to set |
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| 108 | */ |
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| 109 | void EventHandler::pushState(elState state) |
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| 110 | { |
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| 111 | if (likely(state != ES_NULL && state != ES_ALL && this->stateStack != NULL)) |
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| 112 | { |
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| 113 | this->stateStack->push(this->state); |
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| 114 | this->setState(state); |
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| 115 | } |
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| 116 | else |
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| 117 | { |
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| 118 | PRINTF(2)("unable to push State\n"); |
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| 119 | } |
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| 120 | } |
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| 121 | |
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| 122 | /** |
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| 123 | * this removes the topmost stack-entry and select the underlying one |
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| 124 | * @returns the next stack-entry |
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| 125 | */ |
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| 126 | elState EventHandler::popState() |
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| 127 | { |
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| 128 | if (unlikely(this->stateStack == NULL)) |
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| 129 | return ES_NULL; |
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| 130 | elState state = (elState)this->stateStack->pop(); |
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| 131 | if (state == ES_NULL) |
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| 132 | { |
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| 133 | PRINTF(2)("No more states availiable. (unable to pop state)\n"); |
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| 134 | return ES_NULL; |
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| 135 | } |
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| 136 | else |
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| 137 | { |
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| 138 | this->setState(state); |
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| 139 | return state; |
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| 140 | } |
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| 141 | } |
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| 142 | |
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| 143 | |
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| 144 | /** |
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[4836] | 145 | * subscribe to an event |
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| 146 | * @param el: the event listener that wants to subscribe itself, the listener that will be called when the evetn occures |
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| 147 | * @param state: for which the listener wants to receive events |
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| 148 | * @param eventType: the event type that wants to be listened for. |
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[4450] | 149 | |
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| 150 | This is one of the most important function of the EventHandler. If you would like to subscribe for more |
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| 151 | than one state, you have to subscribe for each state again. If you want to subscribe for all states, use |
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| 152 | state = ES_ALL, which will subscribe your listener for all states together. |
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[5291] | 153 | */ |
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[4405] | 154 | void EventHandler::subscribe(EventListener* el, elState state, int eventType) |
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[4354] | 155 | { |
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[4450] | 156 | PRINTF(4)("Subscribing event type: %i\n", eventType); |
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[4407] | 157 | if( state == ES_ALL ) |
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| 158 | { |
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[5291] | 159 | for(unsigned int i = 0; i < ES_NUMBER; i++) |
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| 160 | if( likely(this->listeners[i][eventType] == NULL)) |
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[4780] | 161 | this->listeners[i][eventType] = el; |
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| 162 | else |
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[5300] | 163 | PRINTF(2)("%s of class %s tried to subscribe to event %i @ state %i but this event has already been subscribed\n", el->getName(), el->getClassName(), eventType, state); |
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[4407] | 164 | } |
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[4780] | 165 | else |
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[4407] | 166 | if( likely(this->listeners[state][eventType] == NULL)) |
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| 167 | { |
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[4780] | 168 | this->listeners[state][eventType] = el; |
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[4407] | 169 | } |
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| 170 | else |
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[5300] | 171 | PRINTF(2)("% of class %s tried to subscribe to event %i @ state %i but this event has already been subscribed\n", el->getName(), el->getClassName(), eventType, state); |
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[4354] | 172 | } |
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| 173 | |
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| 174 | |
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[4450] | 175 | /** |
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[4836] | 176 | * unsubscribe from the EventHandler |
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| 177 | * @param state: the stat in which it has been subscribed |
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| 178 | * @param eventType: the event, that shall be unsubscribed |
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[4450] | 179 | |
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[4780] | 180 | if you want to unsubscribe an event listener from all subscribed events, just use the |
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[4450] | 181 | unsubscribe(EventListener* el, elState state) function |
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| 182 | */ |
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[4419] | 183 | void EventHandler::unsubscribe(elState state, int eventType) |
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[4355] | 184 | { |
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[4450] | 185 | PRINTF(4)("Unsubscribing event type nr: %i\n", eventType); |
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[5291] | 186 | if (state == ES_ALL) |
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| 187 | for (unsigned int i = 0; i < ES_NUMBER; i++) |
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| 188 | this->listeners[i][eventType] = NULL; |
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| 189 | else |
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| 190 | this->listeners[state][eventType] = NULL; |
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[4355] | 191 | } |
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[4354] | 192 | |
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[4450] | 193 | |
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| 194 | /** |
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[5285] | 195 | * unsubscribe all events from a specific listener |
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[4836] | 196 | * @param el: the listener that wants to unsubscribe itself |
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| 197 | * @param state: the state in which the events shall be unsubscribed |
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[4780] | 198 | |
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[4450] | 199 | */ |
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| 200 | void EventHandler::unsubscribe(EventListener* el, elState state) |
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[4355] | 201 | { |
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[5291] | 202 | if( el == NULL || state >= ES_NUMBER) |
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[4816] | 203 | return; |
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[4364] | 204 | if( state == ES_ALL) |
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[4355] | 205 | { |
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[5291] | 206 | for(unsigned int i = 0; i < ES_NUMBER; i++) |
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[4780] | 207 | { |
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[5291] | 208 | for(unsigned int j = 0; j < EV_NUMBER; j++) |
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[4780] | 209 | { |
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| 210 | if( this->listeners[i][j] == el ) |
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| 211 | this->listeners[i][j] = NULL; |
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| 212 | } |
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| 213 | } |
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[4364] | 214 | } |
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| 215 | else |
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| 216 | { |
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[5291] | 217 | for(int j = 0; j < EV_NUMBER; j++) |
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[4780] | 218 | { |
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| 219 | if( this->listeners[state][j] == el ) |
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| 220 | this->listeners[state][j] = NULL; |
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| 221 | } |
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[4355] | 222 | } |
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| 223 | } |
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| 224 | |
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[4450] | 225 | |
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| 226 | /** |
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[5285] | 227 | * flush all registered events |
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[4836] | 228 | * @param state: a specific state |
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[4450] | 229 | */ |
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| 230 | void EventHandler::flush(elState state) |
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[4420] | 231 | { |
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| 232 | if( state == ES_ALL) |
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| 233 | { |
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| 234 | for(int i = 0; i < ES_NUMBER; ++i) |
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[4780] | 235 | { |
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| 236 | for(int j = 0; j < EV_NUMBER; ++j) |
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| 237 | { |
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| 238 | this->listeners[i][j] = NULL; |
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| 239 | } |
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| 240 | } |
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[4420] | 241 | } |
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| 242 | else |
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| 243 | { |
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| 244 | for(int j = 0; j < EV_NUMBER; ++j) |
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[4780] | 245 | { |
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| 246 | this->listeners[state][j] = NULL; |
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| 247 | } |
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[4420] | 248 | } |
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| 249 | } |
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[4355] | 250 | |
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| 251 | |
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[5786] | 252 | void EventHandler::withUNICODE(bool enableUNICODE) |
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| 253 | { |
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| 254 | SDL_EnableUNICODE(enableUNICODE); |
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| 255 | this->bUNICODE = enableUNICODE; |
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| 256 | } |
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| 257 | |
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[5978] | 258 | void EventHandler::grabEvents(bool grabEvents) |
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| 259 | { |
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[6054] | 260 | this->eventsGrabbed = grabEvents; |
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| 261 | if(!grabEvents) |
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| 262 | SDL_WM_GrabInput(SDL_GRAB_OFF); |
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| 263 | else |
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[6684] | 264 | SDL_WM_GrabInput(SDL_GRAB_ON); |
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[5978] | 265 | } |
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[5786] | 266 | |
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[4450] | 267 | /** |
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[4836] | 268 | * core function of event handler: receives all events from SDL |
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[4420] | 269 | |
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[4450] | 270 | The event from the SDL framework are collected here and distributed to all listeners. |
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| 271 | */ |
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[4355] | 272 | void EventHandler::process() |
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| 273 | { |
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| 274 | SDL_Event event; |
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[4361] | 275 | Event ev; |
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[4407] | 276 | EventListener* listener = NULL; |
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[4355] | 277 | while( SDL_PollEvent (&event)) |
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| 278 | { |
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| 279 | switch( event.type) |
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[4780] | 280 | { |
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| 281 | case SDL_KEYDOWN: |
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| 282 | ev.bPressed = true; |
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| 283 | ev.type = event.key.keysym.sym; |
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[5786] | 284 | if (unlikely(this->bUNICODE)) |
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| 285 | ev.x = event.key.keysym.unicode; |
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[4780] | 286 | break; |
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| 287 | case SDL_KEYUP: |
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| 288 | ev.bPressed = false; |
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| 289 | ev.type = event.key.keysym.sym; |
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[5786] | 290 | if (unlikely(this->bUNICODE)) |
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| 291 | ev.x = event.key.keysym.unicode; |
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[4780] | 292 | break; |
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| 293 | case SDL_MOUSEMOTION: |
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| 294 | ev.bPressed = false; |
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| 295 | ev.type = EV_MOUSE_MOTION; |
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| 296 | ev.x = event.motion.x; |
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| 297 | ev.y = event.motion.y; |
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| 298 | ev.xRel = event.motion.xrel; |
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| 299 | ev.yRel = event.motion.yrel; |
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| 300 | break; |
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| 301 | case SDL_MOUSEBUTTONUP: |
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| 302 | ev.bPressed = false; |
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[5477] | 303 | ev.type = event.button.button + SDLK_LAST; |
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[4780] | 304 | break; |
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| 305 | case SDL_MOUSEBUTTONDOWN: |
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| 306 | ev.bPressed = true; |
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[5477] | 307 | ev.type = event.button.button + SDLK_LAST; |
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[4780] | 308 | break; |
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| 309 | case SDL_JOYAXISMOTION: |
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| 310 | ev.bPressed = false; |
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| 311 | ev.type = EV_JOY_AXIS_MOTION; |
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| 312 | break; |
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| 313 | case SDL_JOYBALLMOTION: |
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| 314 | ev.bPressed = false; |
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| 315 | ev.type = EV_JOY_BALL_MOTION; |
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| 316 | break; |
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| 317 | case SDL_JOYHATMOTION: |
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| 318 | ev.bPressed = false; |
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| 319 | ev.type = EV_JOY_HAT_MOTION; |
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| 320 | break; |
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| 321 | case SDL_JOYBUTTONDOWN: |
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| 322 | ev.bPressed = true; |
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| 323 | ev.type = EV_JOY_BUTTON; |
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| 324 | break; |
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| 325 | case SDL_JOYBUTTONUP: |
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| 326 | ev.bPressed = true; |
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| 327 | ev.type = EV_JOY_BUTTON; |
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| 328 | break; |
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[4782] | 329 | case SDL_VIDEORESIZE: |
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| 330 | ev.resize = event.resize; |
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[4783] | 331 | ev.type = EV_VIDEO_RESIZE; |
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[4782] | 332 | break; |
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[5553] | 333 | case SDL_QUIT: |
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| 334 | ev.type = EV_MAIN_QUIT; |
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| 335 | break; |
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[4780] | 336 | default: |
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| 337 | ev.type = EV_UNKNOWN; |
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| 338 | break; |
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| 339 | } |
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[4362] | 340 | |
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[4780] | 341 | /* small debug routine: shows all events dispatched by the event handler */ |
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[4450] | 342 | PRINT(4)("\n==========================| EventHandler::process () |===\n"); |
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[4780] | 343 | PRINT(4)("= Got Event nr %i, for state %i", ev.type, this->state); |
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| 344 | |
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[4407] | 345 | listener = this->listeners[this->state][ev.type]; |
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[4365] | 346 | if( listener != NULL) |
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[4780] | 347 | { |
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| 348 | PRINT(4)("= Event dispatcher msg: This event has been consumed\n"); |
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| 349 | PRINT(4)("=======================================================\n"); |
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| 350 | listener->process(ev); |
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| 351 | } |
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[4365] | 352 | else |
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[4780] | 353 | { |
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| 354 | PRINT(4)("= Event dispatcher msg: This event has NOT been consumed\n"); |
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| 355 | PRINT(4)("=======================================================\n"); |
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| 356 | } |
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[4355] | 357 | } |
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| 358 | } |
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[4388] | 359 | |
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[5371] | 360 | |
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[5237] | 361 | int EventHandler::eventFilter(const SDL_Event *event) |
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| 362 | { |
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| 363 | if (event->type == SDL_KEYDOWN && event->key.keysym.sym == SDLK_TAB && SDL_GetKeyState(NULL)[SDLK_LALT]) |
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| 364 | { |
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[5371] | 365 | printf("Not sending event to the WindowManager\n"); |
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[6054] | 366 | |
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| 367 | EventHandler::getInstance()->grabEvents(false); |
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[5371] | 368 | return 0; |
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[5237] | 369 | } |
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| 370 | return 1; |
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| 371 | } |
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| 372 | |
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| 373 | /** |
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| 374 | * outputs some nice information about the EventHandler |
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| 375 | */ |
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[4872] | 376 | void EventHandler::debug() const |
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| 377 | { |
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| 378 | PRINT(0)("===============================\n"); |
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| 379 | PRINT(0)(" EventHandle Debug Information \n"); |
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| 380 | PRINT(0)("===============================\n"); |
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| 381 | for(int i = 0; i < ES_NUMBER; ++i) |
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| 382 | for(int j = 0; j < EV_NUMBER; ++j) |
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| 383 | if( this->listeners[i][j] != NULL) |
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[4873] | 384 | PRINT(0)("Event %d of State %d subscribed to %s (%p)\n", j, i, this->listeners[i][j]->getName(), this->listeners[i][j]); |
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[4872] | 385 | PRINT(0)("============================EH=\n"); |
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| 386 | } |
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