[4780] | 1 | /*! |
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[5039] | 2 | * @file event_handler.h |
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| 3 | * Definition of the EventHandler |
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| 4 | * |
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| 5 | */ |
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[4780] | 6 | |
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[4346] | 7 | #ifndef _EVENT_HANDLER_H |
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| 8 | #define _EVENT_HANDLER_H |
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[4329] | 9 | |
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| 10 | #include "base_object.h" |
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[4405] | 11 | #include "key_mapper.h" |
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[4352] | 12 | #include "event_def.h" |
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[7919] | 13 | #include "event.h" |
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[7164] | 14 | #include <stack> |
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[7756] | 15 | #include <vector> |
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[4329] | 16 | |
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[4834] | 17 | // FORWARD DECLARATION |
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[4346] | 18 | class EventListener; |
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[4329] | 19 | |
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[4346] | 20 | //! The one Event Handler from Orxonox |
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[8148] | 21 | class EventHandler : public BaseObject |
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| 22 | { |
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[4346] | 23 | |
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[8148] | 24 | public: |
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[4746] | 25 | virtual ~EventHandler(); |
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[4836] | 26 | /** @returns a Pointer to the only object of this Class */ |
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[4746] | 27 | inline static EventHandler* getInstance() { if (!singletonRef) singletonRef = new EventHandler(); return singletonRef; }; |
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[7256] | 28 | void init(); |
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[4407] | 29 | |
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[7919] | 30 | void setState(elState state); |
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[5093] | 31 | /** @returns the current state */ |
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[8148] | 32 | inline elState getState() const { return this->state; }; |
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[4350] | 33 | |
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[5388] | 34 | void pushState(elState state); |
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| 35 | elState popState(); |
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| 36 | |
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[4405] | 37 | void subscribe(EventListener* el, elState state, int eventType); |
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[7868] | 38 | void unsubscribe(EventListener* el, elState state, int eventType); |
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[4420] | 39 | void unsubscribe(EventListener* el, elState state = ES_ALL); |
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[4364] | 40 | void flush(elState state); |
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[5309] | 41 | /** @returns true, if the @param state has @param eventType subscribed?? */ |
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[7756] | 42 | bool isSubscribed(elState state, int eventType); |
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[4346] | 43 | |
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[8743] | 44 | /** @param key the key to check @returns true if key is pressed */ |
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| 45 | bool isPressed(SDLKey key) const { return this->keyState[key]; }; |
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[5786] | 46 | |
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[7919] | 47 | void withUNICODE(elState state, bool enableUNICODE); |
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[5978] | 48 | void grabEvents(bool grabEvents); |
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[6054] | 49 | bool grabbedEvents() const { return this->eventsGrabbed; }; |
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[5786] | 50 | |
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[7919] | 51 | void process() const; |
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| 52 | void dispachEvent(elState state, const Event& event) const; |
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[4346] | 53 | |
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[5237] | 54 | static int eventFilter(const SDL_Event *event); |
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[4872] | 55 | void debug() const; |
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| 56 | |
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[8148] | 57 | static const std::string& ELStateToString(elState state); |
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| 58 | static elState StringToELState(const std::string& stateName); |
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| 59 | |
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[8623] | 60 | static int releaseMouse(void* p); |
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| 61 | |
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[8148] | 62 | private: |
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[4746] | 63 | EventHandler(); |
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[4352] | 64 | |
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[7919] | 65 | bool findListener(std::vector<EventListener*>::iterator* it, elState state, int eventType, EventListener* listener); |
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| 66 | |
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[8148] | 67 | public: |
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| 68 | static const std::string stateNames[]; |
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| 69 | |
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| 70 | private: |
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[7756] | 71 | static EventHandler* singletonRef; //!< the singleton reference |
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[4780] | 72 | |
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[7756] | 73 | std::vector<EventListener*> listeners[ES_NUMBER][EV_NUMBER]; //!< a list of registered listeners. |
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| 74 | elState state; //!< the state of the event handlder. |
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| 75 | std::stack<short> stateStack; //!< a stack for the States we are in. |
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| 76 | KeyMapper keyMapper; //!< reference to the key mapper. |
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[5388] | 77 | |
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[7919] | 78 | bool bUNICODE[ES_NUMBER]; //!< If unicode should be enabled. |
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[7756] | 79 | bool eventsGrabbed; //!< If the events should be grabbed |
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[8743] | 80 | |
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| 81 | Uint8* keyState; |
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[4329] | 82 | }; |
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| 83 | |
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[5237] | 84 | |
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[4346] | 85 | #endif /* _EVENT_HANDLER_H */ |
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