[4582] | 1 | /* |
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[4367] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Patrick Boenzli |
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[4388] | 13 | co-programmer: Christian Meyer |
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[4582] | 14 | |
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[4388] | 15 | This code was inspired by the command_node.cc code from Christian Meyer in revision |
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| 16 | 4386 and earlier. |
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[4367] | 17 | */ |
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| 18 | |
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| 19 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_EVENT |
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| 20 | |
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[4386] | 21 | #include "key_mapper.h" |
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[4367] | 22 | |
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[4864] | 23 | #include "globals.h" |
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[4386] | 24 | #include "ini_parser.h" |
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[4400] | 25 | #include "key_names.h" |
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[5075] | 26 | #include "debug.h" |
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[4386] | 27 | |
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[4367] | 28 | using namespace std; |
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| 29 | |
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| 30 | |
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[4452] | 31 | /* initialize all variables to a reasonable value*/ |
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| 32 | int KeyMapper::PEV_UP = EV_UNKNOWN; |
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| 33 | int KeyMapper::PEV_DOWN = EV_UNKNOWN; |
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| 34 | int KeyMapper::PEV_LEFT = EV_UNKNOWN; |
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| 35 | int KeyMapper::PEV_RIGHT = EV_UNKNOWN; |
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| 36 | int KeyMapper::PEV_STRAFE_LEFT = EV_UNKNOWN; |
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| 37 | int KeyMapper::PEV_STRAFE_RIGHT = EV_UNKNOWN; |
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[4386] | 38 | |
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[4452] | 39 | int KeyMapper::PEV_FIRE1 = EV_UNKNOWN; |
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| 40 | int KeyMapper::PEV_FIRE2 = EV_UNKNOWN; |
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| 41 | int KeyMapper::PEV_PREVIOUS_WEAPON = EV_UNKNOWN; |
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| 42 | int KeyMapper::PEV_NEXT_WEAPON = EV_UNKNOWN; |
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[4386] | 43 | |
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[4452] | 44 | int KeyMapper::PEV_VIEW0 = EV_UNKNOWN; |
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| 45 | int KeyMapper::PEV_VIEW1 = EV_UNKNOWN; |
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| 46 | int KeyMapper::PEV_VIEW2 = EV_UNKNOWN; |
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| 47 | int KeyMapper::PEV_VIEW3 = EV_UNKNOWN; |
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| 48 | int KeyMapper::PEV_VIEW4 = EV_UNKNOWN; |
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[4582] | 49 | int KeyMapper::PEV_VIEW5 = EV_UNKNOWN; |
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[4386] | 50 | |
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[4452] | 51 | int KeyMapper::PEV_NEXT_WORLD = EV_UNKNOWN; |
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| 52 | int KeyMapper::PEV_PREVIOUS_WORLD = EV_UNKNOWN; |
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[4386] | 53 | |
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[4452] | 54 | int KeyMapper::PEV_PAUSE = EV_UNKNOWN; |
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| 55 | int KeyMapper::PEV_QUIT = EV_UNKNOWN; |
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[4386] | 56 | |
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[4410] | 57 | |
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| 58 | |
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[4452] | 59 | //! this is the mapping array from names to ids: enter all orxonox.conf keys here |
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[4833] | 60 | /** @todo use globals.h for this.... everything is done there for those Options, |
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[4834] | 61 | * and you do not have to care about The namings, as they might change |
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[4833] | 62 | */ |
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| 63 | orxKeyMapping map[] = { |
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[4834] | 64 | {&KeyMapper::PEV_UP, CONFIG_NAME_PLAYER_UP}, |
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| 65 | {&KeyMapper::PEV_DOWN, CONFIG_NAME_PLAYER_DOWN}, |
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| 66 | {&KeyMapper::PEV_LEFT, CONFIG_NAME_PLAYER_LEFT}, |
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| 67 | {&KeyMapper::PEV_RIGHT, CONFIG_NAME_PLAYER_RIGHT}, |
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[4833] | 68 | {&KeyMapper::PEV_STRAFE_LEFT, "StrafeLeft"}, |
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| 69 | {&KeyMapper::PEV_STRAFE_RIGHT, "StrafeRight"}, |
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[4386] | 70 | |
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[4834] | 71 | {&KeyMapper::PEV_FIRE1, CONFIG_NAME_PLAYER_FIRE}, |
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[4833] | 72 | {&KeyMapper::PEV_FIRE1, "Fire1"}, |
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| 73 | {&KeyMapper::PEV_FIRE2, "Fire2"}, |
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[4864] | 74 | {&KeyMapper::PEV_NEXT_WEAPON, CONFIG_NAME_PLAYER_NEXT_WEAPON}, |
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| 75 | {&KeyMapper::PEV_PREVIOUS_WEAPON, CONFIG_NAME_PLAYER_PREV_WEAPON}, |
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[4412] | 76 | |
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[4410] | 77 | |
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[4834] | 78 | {&KeyMapper::PEV_VIEW0, CONFIG_NAME_VIEW0}, |
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| 79 | {&KeyMapper::PEV_VIEW1, CONFIG_NAME_VIEW1}, |
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| 80 | {&KeyMapper::PEV_VIEW2, CONFIG_NAME_VIEW2}, |
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| 81 | {&KeyMapper::PEV_VIEW3, CONFIG_NAME_VIEW3}, |
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| 82 | {&KeyMapper::PEV_VIEW4, CONFIG_NAME_VIEW4}, |
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| 83 | {&KeyMapper::PEV_VIEW5, CONFIG_NAME_VIEW5}, |
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[4410] | 84 | |
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[4834] | 85 | {&KeyMapper::PEV_NEXT_WORLD, CONFIG_NAME_NEXT_WORLD}, |
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| 86 | {&KeyMapper::PEV_PREVIOUS_WORLD, CONFIG_NAME_PREV_WORLD}, |
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[4582] | 87 | |
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[4834] | 88 | {&KeyMapper::PEV_PAUSE, CONFIG_NAME_PAUSE}, |
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| 89 | {&KeyMapper::PEV_QUIT, CONFIG_NAME_QUIT}, |
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[4833] | 90 | {NULL, NULL} |
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| 91 | }; |
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[4400] | 92 | |
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| 93 | |
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[4452] | 94 | |
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[4367] | 95 | /** |
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[4836] | 96 | * standard constructor |
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[4367] | 97 | */ |
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[4582] | 98 | KeyMapper::KeyMapper () |
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[4367] | 99 | { |
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[4582] | 100 | this->setClassID(CL_KEY_MAPPER, "KeyMapper"); |
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[4367] | 101 | } |
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| 102 | |
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| 103 | |
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| 104 | /** |
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[4836] | 105 | * standard deconstructor |
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[4367] | 106 | */ |
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[4582] | 107 | KeyMapper::~KeyMapper () |
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[4367] | 108 | { |
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| 109 | } |
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[4369] | 110 | |
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[4452] | 111 | |
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[4369] | 112 | /** |
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[4836] | 113 | * loads new key bindings from a file |
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| 114 | * @param filename: The path and name of the file to load the bindings from |
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[4369] | 115 | */ |
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| 116 | void KeyMapper::loadKeyBindings (const char* fileName) |
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| 117 | { |
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[4866] | 118 | IniParser parser(fileName); |
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| 119 | this->loadKeyBindings(&parser); |
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| 120 | } |
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[4582] | 121 | |
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[4866] | 122 | void KeyMapper::loadKeyBindings(IniParser* iniParser) |
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| 123 | { |
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[5014] | 124 | if( !iniParser->getSection (CONFIG_SECTION_PLAYER "1")) |
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[4866] | 125 | { |
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| 126 | PRINTF(1)("Could not find key bindings " CONFIG_SECTION_PLAYER"1\n"); |
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| 127 | return; |
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| 128 | } |
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[4369] | 129 | int* index; |
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[4582] | 130 | |
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[5015] | 131 | iniParser->getFirstVar(); |
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| 132 | while(iniParser->getCurrentName()) |
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[4866] | 133 | { |
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[5014] | 134 | PRINTF(3)("Keys: Parsing %s, %s now.\n", iniParser->getCurrentName(), iniParser->getCurrentValue()); |
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| 135 | index = nameToIndex (iniParser->getCurrentValue()); |
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| 136 | this->mapKeys(iniParser->getCurrentName(), index[1]); |
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[5015] | 137 | iniParser->nextVar(); |
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[4866] | 138 | } |
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[4369] | 139 | |
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| 140 | |
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| 141 | // PARSE MISC SECTION |
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[5014] | 142 | if( !iniParser->getSection (CONFIG_SECTION_MISC_KEYS)) |
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[4866] | 143 | { |
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[5014] | 144 | PRINTF(1)("Could not find key bindings" CONFIG_SECTION_MISC_KEYS "\n"); |
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[4866] | 145 | return; |
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| 146 | } |
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[4369] | 147 | |
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[5015] | 148 | iniParser->getFirstVar(); |
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| 149 | while(iniParser->getCurrentName()) |
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[4866] | 150 | { |
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[5014] | 151 | PRINTF(3)("MISC: Parsing %s, %s now.\n", iniParser->getCurrentName(), iniParser->getCurrentValue()); |
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| 152 | index = nameToIndex (iniParser->getCurrentValue()); |
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| 153 | this->mapKeys(iniParser->getCurrentName(), index[1]); |
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[5015] | 154 | iniParser->nextVar(); |
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[4866] | 155 | } |
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[4369] | 156 | } |
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[4386] | 157 | |
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[4452] | 158 | /** |
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[4836] | 159 | * this function looks up name to key index |
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| 160 | * @param the name of the button |
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[4452] | 161 | */ |
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[5014] | 162 | int* KeyMapper::nameToIndex (const char* name) |
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[4386] | 163 | { |
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| 164 | coord[0] = -1; |
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| 165 | coord[1] = -1; |
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| 166 | int c; |
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| 167 | if( (c = keynameToSDLK (name)) != -1) |
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| 168 | { |
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| 169 | coord[1] = c; |
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| 170 | coord[0] = 0; |
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| 171 | } |
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| 172 | if( (c = buttonnameToSDLB (name)) != -1) |
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| 173 | { |
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| 174 | coord[1] = c; |
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| 175 | coord[0] = 1; |
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| 176 | } |
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| 177 | return coord; |
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| 178 | } |
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[4389] | 179 | |
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| 180 | |
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[4452] | 181 | /** |
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[4836] | 182 | * the function maps name to key ids |
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| 183 | * @param name of the key |
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| 184 | * @param id of the key |
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[4452] | 185 | */ |
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[5014] | 186 | void KeyMapper::mapKeys(const char* name, int keyID) |
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[4399] | 187 | { |
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[4402] | 188 | for(int i = 0; map[i].pValue != NULL; ++i ) |
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[4399] | 189 | { |
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[4582] | 190 | if( !strcmp (name, map[i].pName)) |
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| 191 | { |
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| 192 | *map[i].pValue = keyID; |
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| 193 | PRINTF(0)("Mapping %s to id %i\n", name, keyID); |
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| 194 | break; |
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| 195 | } |
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[4399] | 196 | } |
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| 197 | } |
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| 198 | |
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| 199 | |
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[4452] | 200 | /** |
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[4836] | 201 | * this function gives some debug information about the key mapper class |
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[4452] | 202 | */ |
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[4389] | 203 | void KeyMapper::debug() |
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| 204 | { |
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[4582] | 205 | PRINT(0)("\n==========================| KeyMapper::debug() |===\n"); |
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[4403] | 206 | for(int i = 0; map[i].pValue != NULL; ++i) |
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| 207 | { |
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| 208 | PRINT(0)("%s = %i\n",map[i].pName, *map[i].pValue); |
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| 209 | } |
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[4582] | 210 | PRINT(0)("=======================================================\n"); |
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[4389] | 211 | } |
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