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source: orxonox.OLD/trunk/src/lib/event/key_mapper.cc @ 7134

Last change on this file since 7134 was 6998, checked in by bensch, 19 years ago

trunk: more button definitions

File size: 6.8 KB
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[4582]1/*
[4367]2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Patrick Boenzli
[4388]13   co-programmer: Christian Meyer
[4582]14
[4388]15   This code was inspired by the command_node.cc code from Christian Meyer in revision
16   4386 and earlier.
[4367]17*/
18
19#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_EVENT
20
[4386]21#include "key_mapper.h"
[4367]22
[5915]23#include "event_def.h"
24
[4864]25#include "globals.h"
[5944]26#include "parser/ini_parser/ini_parser.h"
[4400]27#include "key_names.h"
[5075]28#include "debug.h"
[4386]29
[5915]30
[4367]31using namespace std;
32
33
[4452]34/* initialize all variables to a reasonable value*/
[6997]35int KeyMapper::PEV_FORWARD           = EV_UNKNOWN;
36int KeyMapper::PEV_BACKWARD          = EV_UNKNOWN;
[4452]37int KeyMapper::PEV_LEFT              = EV_UNKNOWN;
38int KeyMapper::PEV_RIGHT             = EV_UNKNOWN;
[6998]39int KeyMapper::PEV_UP                = EV_UNKNOWN;
40int KeyMapper::PEV_DOWN              = EV_UNKNOWN;
[5978]41int KeyMapper::PEV_ROLL_LEFT         = EV_UNKNOWN;
42int KeyMapper::PEV_ROLL_RIGHT        = EV_UNKNOWN;
[4452]43int KeyMapper::PEV_STRAFE_LEFT       = EV_UNKNOWN;
44int KeyMapper::PEV_STRAFE_RIGHT      = EV_UNKNOWN;
[4386]45
[4452]46int KeyMapper::PEV_FIRE1             = EV_UNKNOWN;
47int KeyMapper::PEV_FIRE2             = EV_UNKNOWN;
48int KeyMapper::PEV_PREVIOUS_WEAPON   = EV_UNKNOWN;
49int KeyMapper::PEV_NEXT_WEAPON       = EV_UNKNOWN;
[4386]50
[6998]51int KeyMapper::PEV_CHANGE_SHIP       = EV_UNKNOWN;
52
[4452]53int KeyMapper::PEV_VIEW0             = EV_UNKNOWN;
54int KeyMapper::PEV_VIEW1             = EV_UNKNOWN;
55int KeyMapper::PEV_VIEW2             = EV_UNKNOWN;
56int KeyMapper::PEV_VIEW3             = EV_UNKNOWN;
57int KeyMapper::PEV_VIEW4             = EV_UNKNOWN;
[4582]58int KeyMapper::PEV_VIEW5             = EV_UNKNOWN;
[4386]59
[4452]60int KeyMapper::PEV_NEXT_WORLD        = EV_UNKNOWN;
61int KeyMapper::PEV_PREVIOUS_WORLD    = EV_UNKNOWN;
[4386]62
[4452]63int KeyMapper::PEV_PAUSE             = EV_UNKNOWN;
64int KeyMapper::PEV_QUIT              = EV_UNKNOWN;
[4386]65
[4410]66
67
[4452]68//! this is the mapping array from names to ids: enter all orxonox.conf keys here
[4833]69/** @todo use globals.h for this.... everything is done there for those Options,
[4834]70 * and you do not have to care about The namings, as they might change
[4833]71 */
72orxKeyMapping map[] = {
[6998]73  {&KeyMapper::PEV_FORWARD,              CONFIG_NAME_PLAYER_FORWARD},
74  {&KeyMapper::PEV_BACKWARD,             CONFIG_NAME_PLAYER_BACKWARD},
75  {&KeyMapper::PEV_UP,                   CONFIG_NAME_PLAYER_UP},
76  {&KeyMapper::PEV_DOWN,                 CONFIG_NAME_PLAYER_DOWN},
[4834]77  {&KeyMapper::PEV_LEFT,                 CONFIG_NAME_PLAYER_LEFT},
78  {&KeyMapper::PEV_RIGHT,                CONFIG_NAME_PLAYER_RIGHT},
[5978]79  {&KeyMapper::PEV_ROLL_LEFT,            CONFIG_NAME_PLAYER_ROLL_RIGHT},
80  {&KeyMapper::PEV_ROLL_RIGHT,           CONFIG_NAME_PLAYER_ROLL_LEFT},
[4833]81  {&KeyMapper::PEV_STRAFE_LEFT,          "StrafeLeft"},
82  {&KeyMapper::PEV_STRAFE_RIGHT,         "StrafeRight"},
[4386]83
[4834]84  {&KeyMapper::PEV_FIRE1,                CONFIG_NAME_PLAYER_FIRE},
[4833]85  {&KeyMapper::PEV_FIRE1,                "Fire1"},
86  {&KeyMapper::PEV_FIRE2,                "Fire2"},
[4864]87  {&KeyMapper::PEV_NEXT_WEAPON,          CONFIG_NAME_PLAYER_NEXT_WEAPON},
88  {&KeyMapper::PEV_PREVIOUS_WEAPON,      CONFIG_NAME_PLAYER_PREV_WEAPON},
[4412]89
[6998]90  {&KeyMapper::PEV_CHANGE_SHIP,          CONFIG_NAME_PLAYER_CHANGE_SHIP},
[4410]91
[6998]92
[4834]93  {&KeyMapper::PEV_VIEW0,                CONFIG_NAME_VIEW0},
94  {&KeyMapper::PEV_VIEW1,                CONFIG_NAME_VIEW1},
95  {&KeyMapper::PEV_VIEW2,                CONFIG_NAME_VIEW2},
96  {&KeyMapper::PEV_VIEW3,                CONFIG_NAME_VIEW3},
97  {&KeyMapper::PEV_VIEW4,                CONFIG_NAME_VIEW4},
98  {&KeyMapper::PEV_VIEW5,                CONFIG_NAME_VIEW5},
[4410]99
[4834]100  {&KeyMapper::PEV_NEXT_WORLD,           CONFIG_NAME_NEXT_WORLD},
101  {&KeyMapper::PEV_PREVIOUS_WORLD,       CONFIG_NAME_PREV_WORLD},
[4582]102
[4834]103  {&KeyMapper::PEV_PAUSE,                CONFIG_NAME_PAUSE},
104  {&KeyMapper::PEV_QUIT,                 CONFIG_NAME_QUIT},
[4833]105  {NULL, NULL}
106};
[4400]107
108
[4452]109
[4367]110/**
[4836]111 *  standard constructor
[4367]112*/
[4582]113KeyMapper::KeyMapper ()
[4367]114{
[4582]115   this->setClassID(CL_KEY_MAPPER, "KeyMapper");
[4367]116}
117
118
119/**
[4836]120 *  standard deconstructor
[4367]121*/
[4582]122KeyMapper::~KeyMapper ()
[4367]123{
124}
[4369]125
[4452]126
[4369]127/**
[4836]128 *  loads new key bindings from a file
129 * @param filename: The path and name of the file to load the bindings from
[4369]130*/
131void KeyMapper::loadKeyBindings (const char* fileName)
132{
[4866]133  IniParser parser(fileName);
134  this->loadKeyBindings(&parser);
135}
[4582]136
[4866]137void KeyMapper::loadKeyBindings(IniParser* iniParser)
138{
[5014]139  if( !iniParser->getSection (CONFIG_SECTION_PLAYER "1"))
[4866]140  {
141    PRINTF(1)("Could not find key bindings " CONFIG_SECTION_PLAYER"1\n");
142    return;
143  }
[4369]144  int* index;
[4582]145
[5936]146  iniParser->firstVar();
[5015]147  while(iniParser->getCurrentName())
[4866]148  {
[5014]149    PRINTF(3)("Keys: Parsing %s, %s now.\n", iniParser->getCurrentName(), iniParser->getCurrentValue());
[5474]150    // map the name to an sdl index
[5014]151    index = nameToIndex (iniParser->getCurrentValue());
[5474]152    // map the index to a internal name
153    this->mapKeys(iniParser->getCurrentName(), index);
[5015]154    iniParser->nextVar();
[4866]155  }
[4369]156
157
158  // PARSE MISC SECTION
[5014]159  if( !iniParser->getSection (CONFIG_SECTION_MISC_KEYS))
[4866]160  {
[5014]161    PRINTF(1)("Could not find key bindings" CONFIG_SECTION_MISC_KEYS "\n");
[4866]162    return;
163  }
[4369]164
[5936]165  iniParser->firstVar();
[5015]166  while(iniParser->getCurrentName())
[4866]167  {
[5014]168    PRINTF(3)("MISC: Parsing %s, %s now.\n", iniParser->getCurrentName(), iniParser->getCurrentValue());
169    index = nameToIndex (iniParser->getCurrentValue());
[5474]170    this->mapKeys(iniParser->getCurrentName(), index);
[5015]171    iniParser->nextVar();
[4866]172  }
[4369]173}
[4386]174
[4452]175/**
[4836]176 *  this function looks up name to key index
177 * @param the name of the button
[4452]178*/
[5014]179int* KeyMapper::nameToIndex (const char* name)
[4386]180{
181  coord[0] = -1;
182  coord[1] = -1;
183  int c;
[5474]184  if( (c = keynameToSDLK (name)) != -1) {
[4386]185      coord[1] = c;
186      coord[0] = 0;
187    }
[5474]188  if( (c = buttonnameToSDLB (name)) != -1) {
[4386]189      coord[1] = c;
190      coord[0] = 1;
191    }
192  return coord;
193}
[4389]194
195
[4452]196/**
[4836]197 *  the function maps name to key ids
198 * @param name of the key
199 * @param id of the key
[4452]200*/
[5474]201void KeyMapper::mapKeys(const char* name, int* index)
[4399]202{
[5474]203  for( int i = 0; map[i].pValue != NULL; ++i )
[4399]204    {
[4582]205      if( !strcmp (name, map[i].pName))
206      {
[5474]207        if( index[0] == 0)
[5915]208        {
[5474]209          *map[i].pValue = index[1];
210          PRINTF(4)("Mapping %s to '%s' (id %i)\n", name, SDLKToKeyname(index[1]), index[1]);
211          break;
[5915]212        }
213        else {
[5474]214          *map[i].pValue = index[1];
215          PRINTF(4)("Mapping %s to '%s' (id %i)\n", name, SDLBToButtonname(index[1]), index[1]);
216          break;
[5915]217        }
[4582]218      }
[4399]219    }
220}
221
222
[4452]223/**
[4836]224 *  this function gives some debug information about the key mapper class
[4452]225*/
[4389]226void KeyMapper::debug()
227{
[4582]228  PRINT(0)("\n==========================| KeyMapper::debug() |===\n");
[4403]229  for(int i = 0; map[i].pValue != NULL; ++i)
230    {
231      PRINT(0)("%s = %i\n",map[i].pName, *map[i].pValue);
232    }
[4582]233  PRINT(0)("=======================================================\n");
[4389]234}
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