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source: orxonox.OLD/trunk/src/lib/event/key_mapper.h @ 7263

Last change on this file since 7263 was 7256, checked in by bensch, 19 years ago

orxonox/trunk: merged the preferences back to the trunk
merged with command:
svn merge https://svn.orxonox.net/orxonox/branches/preferences . -r7233:HEAD
no conflicts… nice work

File size: 2.2 KB
RevLine 
[4866]1/*!
[5039]2 * @file key_mapper.h
[4836]3  *  a construct to map player defined keys to SDL keys
[4367]4
5*/
6
7#ifndef _KEY_MAPPER_H
8#define _KEY_MAPPER_H
9
10
11#include "base_object.h"
[5915]12//#include "event_def.h"
[4367]13
[4866]14class IniParser;
[4367]15
[4452]16//! A mapping from key-name to key-id
[4400]17typedef struct orxKeyMapping
18{
19  int* pValue;
[4402]20  char* pName;
[4400]21};
[4386]22
[4400]23
[4367]24//! The map class functionalities
25class KeyMapper : public BaseObject {
26
27 public:
28  KeyMapper();
29  virtual ~KeyMapper();
30
[7256]31  void loadKeyBindings(const std::string& fileName );
32  void loadKeyBindings();
[4866]33  void loadKeyBindings(IniParser* iniParser);
[4368]34
[4389]35  void debug();
36
[4368]37 private:
[7221]38  int* nameToIndex (const std::string& name);
39  void mapKeys(const std::string& name, int* index);
[4368]40
41 public:
[6997]42  static int PEV_FORWARD;           //!< forward button
43  static int PEV_BACKWARD;          //!< backward buttton
[4452]44  static int PEV_LEFT;              //!< left button
45  static int PEV_RIGHT;             //!< right button
[6998]46  static int PEV_UP;                //!< up button
47  static int PEV_DOWN;              //!< down button
[4866]48
[5978]49  static int PEV_ROLL_LEFT;         //!< rolls left
50  static int PEV_ROLL_RIGHT;        //!< rolls right
51
[4452]52  static int PEV_STRAFE_LEFT;       //!< strafe left button
53  static int PEV_STRAFE_RIGHT;      //!< strafe right button
[4866]54
[4452]55  static int PEV_FIRE1;             //!< fire button 1
56  static int PEV_FIRE2;             //!< fire button 2
57  static int PEV_PREVIOUS_WEAPON;   //!< prev weapon button
58  static int PEV_NEXT_WEAPON;       //!< next weapon button
[4368]59
[6998]60  static int PEV_CHANGE_SHIP;       //!< The button to change the Ship.
61
[4452]62  static int PEV_VIEW0;             //!< view 0 button
63  static int PEV_VIEW1;             //!< view 1 button
64  static int PEV_VIEW2;             //!< view 2 button
65  static int PEV_VIEW3;             //!< view 3 button
66  static int PEV_VIEW4;             //!< view 4 button
67  static int PEV_VIEW5;             //!< view 5 button
[4368]68
[4452]69  static int PEV_NEXT_WORLD;        //!< next world button
70  static int PEV_PREVIOUS_WORLD;    //!< prev world button
[4410]71
[4452]72  static int PEV_PAUSE;             //!< pause button
73  static int PEV_QUIT;              //!< quit button
[4410]74
[4368]75 private:
[5915]76  int         coord[2];              //!< temp place to save variables in nameToIndex() function
[4367]77};
78
[4400]79
80
81
[4367]82#endif /* _KEY_MAPPER_H */
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