[6741] | 1 | |
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| 2 | |
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| 3 | /* |
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| 4 | orxonox - the future of 3D-vertical-scrollers |
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| 5 | |
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| 6 | Copyright (C) 2004 orx |
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| 7 | |
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| 8 | This program is free software; you can redistribute it and/or modify |
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| 9 | it under the terms of the GNU General Public License as published by |
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| 10 | the Free Software Foundation; either version 2, or (at your option) |
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| 11 | any later version. |
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| 12 | |
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| 13 | ### File Specific: |
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| 14 | main-programmer: Patrick Boenzli |
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| 15 | */ |
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| 16 | |
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| 17 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS |
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| 18 | |
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| 19 | #include "fog_effect.h" |
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| 20 | |
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| 21 | #include "load_param.h" |
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| 22 | #include "factory.h" |
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| 23 | |
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[6772] | 24 | #include "glincl.h" |
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[6741] | 25 | |
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[6772] | 26 | |
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| 27 | |
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[6741] | 28 | using namespace std; |
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| 29 | |
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[6772] | 30 | CREATE_FACTORY(FogEffect, CL_FOG_EFFECT); |
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[6741] | 31 | |
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| 32 | |
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| 33 | |
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| 34 | /** |
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| 35 | * default constructor |
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| 36 | * @param root The XML-element to load the FogEffect from |
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| 37 | */ |
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| 38 | FogEffect::FogEffect(const TiXmlElement* root) |
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| 39 | { |
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| 40 | |
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[6772] | 41 | this->fogMode = GL_EXP2; |
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| 42 | this->fogDensity = 0.001f; |
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| 43 | this->fogStart = 10.0f; |
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| 44 | this->fogEnd = 1000.0f; |
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| 45 | |
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| 46 | |
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[6741] | 47 | if (root != NULL) |
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| 48 | this->loadParams(root); |
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| 49 | } |
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| 50 | |
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| 51 | |
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| 52 | /** |
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| 53 | * destroys a FogEffect |
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| 54 | */ |
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| 55 | FogEffect::~FogEffect() |
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| 56 | {} |
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| 57 | |
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| 58 | |
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| 59 | /** |
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| 60 | * @param root The XML-element to load the FogEffect from |
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| 61 | */ |
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| 62 | void FogEffect::loadParams(const TiXmlElement* root) |
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| 63 | { |
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[6815] | 64 | printf(">>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>.loadParms\n\n"); |
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[6741] | 65 | GraphicsEffect::loadParams(root); |
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| 66 | |
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[6815] | 67 | LoadParam(root, "fog-mode", this, FogEffect, setFogMode) |
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[6772] | 68 | .describe("sets the the fog mode {GL_LINEAR, GL_EXP, GL_EXP2}"); |
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| 69 | |
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| 70 | LoadParam(root, "fog-density", this, FogEffect, setFogDensity) |
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| 71 | .describe("sets the the fog density of the exponentionl functions"); |
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| 72 | |
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| 73 | LoadParam(root, "fog-range", this, FogEffect, setFogRange) |
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| 74 | .describe("sets the the range of the linear functions"); |
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[6741] | 75 | } |
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| 76 | |
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| 77 | |
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| 78 | /** |
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| 79 | * initializes the fog effect |
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| 80 | */ |
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| 81 | bool FogEffect::init() |
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| 82 | {} |
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| 83 | |
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| 84 | |
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| 85 | /** |
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| 86 | * activates the fog effect |
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| 87 | */ |
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| 88 | bool FogEffect::activate() |
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[6752] | 89 | { |
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[6815] | 90 | printf("fog==============================================>>>>>>>>>>>>>>>>>>>>>>>>...\n\n"); |
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[6772] | 91 | PRINTF(4)( "Enabling Fog Effect, mode: %i, density: %f, start: %f, end: %f\n", this->fogMode, this->fogDensity, |
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| 92 | this->fogStart, this->fogEnd); |
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| 93 | |
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| 94 | glEnable(GL_FOG); |
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[6752] | 95 | { |
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[6815] | 96 | GLfloat fogColor[4] = {0.6, 0.6, 0.6, 1.0}; |
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[6741] | 97 | |
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[6772] | 98 | glFogi(GL_FOG_MODE, this->fogMode); |
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[6752] | 99 | glFogfv(GL_FOG_COLOR, fogColor); |
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[6772] | 100 | glFogf(GL_FOG_DENSITY, this->fogDensity); |
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| 101 | glHint(GL_FOG_HINT, GL_DONT_CARE); |
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| 102 | glFogf(GL_FOG_START, this->fogStart); |
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| 103 | glFogf(GL_FOG_END, this->fogEnd); |
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[6741] | 104 | |
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[6772] | 105 | //glFogi(GL_FOG_COORDINATE_SOURCE, GL_FOG_COORDINATE); |
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| 106 | } |
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| 107 | glClearColor(0.5, 0.5, 0.5, 1.0); |
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[6752] | 108 | } |
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| 109 | |
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| 110 | |
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[6741] | 111 | /** |
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| 112 | * deactivates the fog effect |
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| 113 | */ |
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| 114 | bool FogEffect::deactivate() |
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[6772] | 115 | { |
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| 116 | glDisable(GL_FOG); |
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| 117 | } |
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| 118 | |
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| 119 | |
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| 120 | /** |
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| 121 | * converts a gl mode char to a GLint |
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| 122 | * @param mode the mode character |
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| 123 | */ |
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| 124 | GLint FogEffect::charToFogMode(const char* mode) |
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| 125 | { |
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| 126 | if( !strcmp( "GL_LINEAR", mode)) |
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| 127 | return GL_LINEAR; |
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| 128 | else if( !strcmp("GL_EXP", mode)) |
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| 129 | return GL_EXP; |
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| 130 | else if(!strcmp("GL_EXP2", mode) ) |
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| 131 | return GL_EXP2; |
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| 132 | else |
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| 133 | return -1; |
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| 134 | } |
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| 135 | |
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