[6741] | 1 | /* |
---|
[8495] | 2 | orxonox - the future of 3D-vertical-scrollers |
---|
[6741] | 3 | |
---|
[8495] | 4 | Copyright (C) 2004 orx |
---|
[6741] | 5 | |
---|
[8495] | 6 | This program is free software; you can redistribute it and/or modify |
---|
| 7 | it under the terms of the GNU General Public License as published by |
---|
| 8 | the Free Software Foundation; either version 2, or (at your option) |
---|
| 9 | any later version. |
---|
[6741] | 10 | |
---|
| 11 | ### File Specific: |
---|
[8495] | 12 | main-programmer: hdavid, amaechler |
---|
[6741] | 13 | */ |
---|
| 14 | |
---|
| 15 | #include "fog_effect.h" |
---|
| 16 | |
---|
[7193] | 17 | #include "util/loading/load_param.h" |
---|
| 18 | #include "util/loading/factory.h" |
---|
[6741] | 19 | |
---|
[8255] | 20 | #include "shell_command.h" |
---|
[6772] | 21 | |
---|
[8255] | 22 | SHELL_COMMAND(activate, FogEffect, activateFog); |
---|
| 23 | SHELL_COMMAND(deactivate, FogEffect, deactivateFog); |
---|
[8495] | 24 | SHELL_COMMAND(fadein, FogEffect, fadeInFog); |
---|
| 25 | SHELL_COMMAND(fadeout, FogEffect, fadeOutFog); |
---|
[8255] | 26 | |
---|
[8495] | 27 | // TODO: Fix fades |
---|
| 28 | |
---|
[6741] | 29 | using namespace std; |
---|
| 30 | |
---|
[6772] | 31 | CREATE_FACTORY(FogEffect, CL_FOG_EFFECT); |
---|
[6741] | 32 | |
---|
[8495] | 33 | FogEffect::FogEffect(const TiXmlElement* root) { |
---|
| 34 | this->setClassID(CL_FOG_EFFECT, "FogEffect"); |
---|
[6741] | 35 | |
---|
[8495] | 36 | this->init(); |
---|
[6772] | 37 | |
---|
[8495] | 38 | if (root != NULL) |
---|
| 39 | this->loadParams(root); |
---|
[7107] | 40 | |
---|
[8495] | 41 | if (this->fogActivate) |
---|
| 42 | this->activate(); |
---|
[6741] | 43 | } |
---|
| 44 | |
---|
| 45 | |
---|
[8495] | 46 | FogEffect::~FogEffect() { |
---|
| 47 | this->deactivate(); |
---|
[6980] | 48 | } |
---|
[6741] | 49 | |
---|
| 50 | |
---|
[8495] | 51 | void FogEffect::loadParams(const TiXmlElement* root) { |
---|
| 52 | WeatherEffect::loadParams(root); |
---|
[6741] | 53 | |
---|
[8495] | 54 | LoadParam(root, "mode", this, FogEffect, setFogMode); |
---|
| 55 | LoadParam(root, "density", this, FogEffect, setFogDensity); |
---|
| 56 | LoadParam(root, "range", this, FogEffect, setFogRange); |
---|
| 57 | LoadParam(root, "color", this, FogEffect, setFogColor); |
---|
| 58 | LoadParam(root, "fadeinduration", this, FogEffect, setFogFadeIn); |
---|
| 59 | LoadParam(root, "fadeoutduration", this, FogEffect, setFogFadeOut); |
---|
[8255] | 60 | |
---|
[8495] | 61 | LOAD_PARAM_START_CYCLE(root, element); |
---|
| 62 | { |
---|
| 63 | LoadParam_CYCLE(element, "option", this, FogEffect, setFogOption); |
---|
| 64 | } |
---|
| 65 | LOAD_PARAM_END_CYCLE(element); |
---|
[7810] | 66 | } |
---|
[6772] | 67 | |
---|
[8495] | 68 | void FogEffect::init() { |
---|
| 69 | // default values |
---|
| 70 | this->fogMode = GL_LINEAR; |
---|
| 71 | this->fogDensity = 0.03; |
---|
| 72 | this->fogStart = 0; |
---|
| 73 | this->fogEnd = 50; |
---|
| 74 | this->colorVector = Vector(0.3, 0.3, 0.3); |
---|
[8316] | 75 | |
---|
[8495] | 76 | // init variables |
---|
| 77 | this->fogFadeInDuration = 0; |
---|
| 78 | this->fogFadeOutDuration = 0; |
---|
| 79 | this->fogFadeDensity = 0; |
---|
| 80 | this->localTimer = 0; |
---|
| 81 | this->fogActivate = false; |
---|
| 82 | this->fogFadeInActivate = false; |
---|
| 83 | this->fogFadeOutActivate = false; |
---|
[8255] | 84 | |
---|
[6741] | 85 | } |
---|
| 86 | |
---|
| 87 | |
---|
[8495] | 88 | void FogEffect::activate() { |
---|
| 89 | PRINTF(0)( "Enabling FogEffect, mode: %i, density: %f, start: %f, end: %f, color %f, %f, %f\n", this->fogMode, this->fogDensity, this->fogStart, this->fogEnd, this->colorVector.x, this->colorVector.y, this->colorVector.z); |
---|
[6772] | 90 | |
---|
[8495] | 91 | this->fogActivate = true; |
---|
[8316] | 92 | |
---|
[8495] | 93 | GLfloat fogColor[4] = { colorVector.x, colorVector.y, colorVector.z, 1.0}; |
---|
| 94 | glFogi(GL_FOG_MODE, this->fogMode); |
---|
| 95 | glFogfv(GL_FOG_COLOR, fogColor); |
---|
| 96 | glHint(GL_FOG_HINT, GL_DONT_CARE); |
---|
| 97 | glFogf(GL_FOG_DENSITY, this->fogDensity); |
---|
| 98 | glFogf(GL_FOG_START, this->fogStart); |
---|
| 99 | glFogf(GL_FOG_END, this->fogEnd); |
---|
[8316] | 100 | |
---|
[8495] | 101 | glEnable(GL_FOG); |
---|
| 102 | |
---|
[6752] | 103 | } |
---|
| 104 | |
---|
| 105 | |
---|
[8495] | 106 | void FogEffect::deactivate() { |
---|
| 107 | PRINTF(0)("Deactivating FogEffect\n"); |
---|
[8255] | 108 | |
---|
[8495] | 109 | this->fogFadeInActivate = false; |
---|
| 110 | this->fogFadeOutActivate = false; |
---|
| 111 | this->fogActivate = false; |
---|
[8316] | 112 | |
---|
[8495] | 113 | glDisable(GL_FOG); |
---|
[8316] | 114 | |
---|
[6772] | 115 | } |
---|
| 116 | |
---|
[8255] | 117 | void FogEffect::draw() const { |
---|
[6772] | 118 | |
---|
[8495] | 119 | if (!this->fogActivate) |
---|
| 120 | return; |
---|
[8255] | 121 | |
---|
[8495] | 122 | // If Fog Fade |
---|
| 123 | if ( this->fogFadeInActivate || this->fogFadeOutActivate ) |
---|
| 124 | glFogf(GL_FOG_DENSITY, this->fogFadeDensity); |
---|
| 125 | |
---|
[8255] | 126 | } |
---|
| 127 | |
---|
[8495] | 128 | void FogEffect::tick(float dt) { |
---|
| 129 | if (!this->fogActivate) |
---|
| 130 | return; |
---|
[8316] | 131 | |
---|
[8495] | 132 | if ( this->fogFadeInActivate ) { |
---|
| 133 | this->localTimer += dt; |
---|
| 134 | this->fogFadeDensity = ( this->localTimer / this->fogFadeInDuration ) * this->fogDensity; |
---|
| 135 | |
---|
| 136 | if ( this->localTimer >= this->fogFadeOutDuration ) |
---|
| 137 | this->fogFadeInActivate = false; |
---|
| 138 | } |
---|
| 139 | |
---|
| 140 | if ( this->fogFadeOutActivate ) { |
---|
| 141 | this->localTimer += dt; |
---|
| 142 | this->fogFadeDensity = 1 - (( this->localTimer / this->fogFadeInDuration ) * this->fogDensity); |
---|
| 143 | |
---|
| 144 | if ( this->localTimer >= this->fogFadeOutDuration ) |
---|
| 145 | this->deactivate(); |
---|
| 146 | } |
---|
[8255] | 147 | } |
---|
| 148 | |
---|
[8495] | 149 | void FogEffect::fadeInFog() { |
---|
[8255] | 150 | |
---|
[8495] | 151 | // If Fog is already fading out, stop it |
---|
| 152 | this->fogFadeOutActivate = false; |
---|
[8255] | 153 | |
---|
[8495] | 154 | // If Fog is already on, turn it off first |
---|
| 155 | if (this->fogActivate) |
---|
| 156 | this->deactivate(); |
---|
[8255] | 157 | |
---|
[8495] | 158 | // If no manual FadeIn value was set, set a default value |
---|
| 159 | if (!this->fogFadeInDuration > 0) |
---|
| 160 | this->fogFadeInDuration = 20; |
---|
| 161 | |
---|
| 162 | // Reset local timer |
---|
| 163 | this->localTimer = 0; |
---|
| 164 | |
---|
| 165 | // set FogFadeIn activate |
---|
| 166 | this->fogFadeInActivate = true; |
---|
| 167 | |
---|
| 168 | // Activate Fog |
---|
| 169 | this->activate(); |
---|
| 170 | |
---|
[8255] | 171 | } |
---|
| 172 | |
---|
| 173 | |
---|
[8495] | 174 | void FogEffect::fadeOutFog() { |
---|
| 175 | |
---|
| 176 | // If Fog is already fading in, stop it |
---|
| 177 | this->fogFadeInActivate = false; |
---|
| 178 | |
---|
| 179 | // If Fog is off, turn it on first |
---|
| 180 | if (!this->fogActivate) |
---|
| 181 | this->activate(); |
---|
| 182 | |
---|
| 183 | // If no manual FadeOut value was set, set a default value |
---|
| 184 | if (!this->fogFadeOutDuration > 0) |
---|
| 185 | this->fogFadeOutDuration = 20; |
---|
| 186 | |
---|
| 187 | // set FogFadeOut activate |
---|
| 188 | this->fogFadeOutActivate = true; |
---|
| 189 | |
---|
| 190 | // Reset local timer |
---|
| 191 | this->localTimer = 0; |
---|
| 192 | |
---|
[6772] | 193 | } |
---|
| 194 | |
---|
[7810] | 195 | |
---|
[8495] | 196 | GLint FogEffect::stringToFogMode(const std::string& mode) { |
---|
| 197 | if(mode == "GL_LINEAR") |
---|
| 198 | return GL_LINEAR; |
---|
| 199 | else if(mode == "GL_EXP") |
---|
| 200 | return GL_EXP; |
---|
| 201 | else if(mode == "GL_EXP2" ) |
---|
| 202 | return GL_EXP2; |
---|
| 203 | else |
---|
| 204 | return -1; |
---|
| 205 | } |
---|
| 206 | |
---|
| 207 | |
---|