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source: orxonox.OLD/trunk/src/lib/graphics/effects/fog_effect.cc @ 7065

Last change on this file since 7065 was 6980, checked in by patrick, 19 years ago

trunk: lenseflares loadable

File size: 2.6 KB
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1
2
3/*
4   orxonox - the future of 3D-vertical-scrollers
5
6   Copyright (C) 2004 orx
7
8   This program is free software; you can redistribute it and/or modify
9   it under the terms of the GNU General Public License as published by
10   the Free Software Foundation; either version 2, or (at your option)
11   any later version.
12
13### File Specific:
14   main-programmer: Patrick Boenzli
15*/
16
17#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS
18
19#include "fog_effect.h"
20
21#include "load_param.h"
22#include "factory.h"
23
24#include "glincl.h"
25
26
27
28using namespace std;
29
30CREATE_FACTORY(FogEffect, CL_FOG_EFFECT);
31
32
33/**
34 *  default constructor
35 * @param root The XML-element to load the FogEffect from
36 */
37 FogEffect::FogEffect(const TiXmlElement* root)
38{
39  this->setClassID(CL_FOG_EFFECT, "FogEffect");
40
41  this->fogMode = GL_EXP2;
42  this->fogDensity = 0.001f;
43  this->fogStart = 10.0f;
44  this->fogEnd = 1000.0f;
45
46  if (root != NULL)
47    this->loadParams(root);
48}
49
50
51/**
52 *  destroys a FogEffect
53 */
54FogEffect::~FogEffect()
55{
56  this->deactivate();
57}
58
59
60/**
61 * @param root The XML-element to load the FogEffect from
62 */
63void FogEffect::loadParams(const TiXmlElement* root)
64{
65  GraphicsEffect::loadParams(root);
66
67
68  LoadParam(root, "fog-mode", this, FogEffect, setFogMode)
69      .describe("sets the the fog mode {GL_LINEAR, GL_EXP, GL_EXP2}");
70
71  LoadParam(root, "fog-density", this, FogEffect, setFogDensity)
72      .describe("sets the the fog density of the exponentionl functions");
73
74  LoadParam(root, "fog-range", this, FogEffect, setFogRange)
75      .describe("sets the the range of the linear functions");
76}
77
78
79/**
80 * initializes the fog effect
81 */
82bool FogEffect::init()
83{}
84
85
86/**
87 * activates the fog effect
88 */
89bool FogEffect::activate()
90{
91  PRINTF(4)( "Enabling Fog Effect, mode: %i, density: %f, start: %f, end: %f\n", this->fogMode, this->fogDensity,
92             this->fogStart, this->fogEnd);
93
94  glEnable(GL_FOG);
95  {
96    GLfloat fogColor[4] = {0.6, 0.6, 0.6, 1.0};
97
98    glFogi(GL_FOG_MODE, this->fogMode);
99    glFogfv(GL_FOG_COLOR, fogColor);
100    glFogf(GL_FOG_DENSITY, this->fogDensity);
101    glHint(GL_FOG_HINT, GL_DONT_CARE);
102    glFogf(GL_FOG_START, this->fogStart);
103    glFogf(GL_FOG_END, this->fogEnd);
104
105    //glFogi(GL_FOG_COORDINATE_SOURCE, GL_FOG_COORDINATE);
106  }
107  glClearColor(0.5, 0.5, 0.5, 1.0);
108}
109
110
111/**
112 * deactivates the fog effect
113 */
114bool FogEffect::deactivate()
115{
116  glDisable(GL_FOG);
117}
118
119
120/**
121 * converts a gl mode char to a GLint
122 * @param mode the mode character
123 */
124GLint FogEffect::charToFogMode(const char* mode)
125{
126  if( !strcmp( "GL_LINEAR", mode))
127    return GL_LINEAR;
128  else if( !strcmp("GL_EXP", mode))
129    return GL_EXP;
130  else if(!strcmp("GL_EXP2", mode) )
131    return GL_EXP2;
132  else
133    return -1;
134}
135
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