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[6741] | 1 | /** |
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| 2 | * @file fog_effect.h |
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| 3 | * atmospheric fog |
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| 4 | */ |
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| 5 | |
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| 6 | #ifndef _FOG_EFFECT |
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| 7 | #define _FOG_EFFECT |
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| 8 | |
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| 9 | #include "graphics_effect.h" |
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| 10 | |
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| 11 | class TiXmlElement; |
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| 12 | |
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| 13 | //! A class that handles FogEffects. The FogEffectManager operates on this. |
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| 14 | class FogEffect : public GraphicsEffect |
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| 15 | { |
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| 16 | public: |
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| 17 | FogEffect(const TiXmlElement* root = NULL); |
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| 18 | virtual ~FogEffect(); |
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| 19 | |
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| 20 | virtual void loadParams(const TiXmlElement* root); |
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| 21 | |
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| 22 | virtual bool init(); |
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| 23 | |
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| 24 | virtual bool activate(); |
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| 25 | virtual bool deactivate(); |
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[6772] | 26 | |
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| 27 | void setFogMode(const char* mode) { this->fogMode = this->charToFogMode(mode); } |
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| 28 | void setFogDensity(float density) { this->fogDensity = density; } |
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| 29 | void setFogRange(float start, float end) { this->fogStart = start; this->fogEnd = end; } |
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| 30 | |
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| 31 | |
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| 32 | private: |
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| 33 | GLint charToFogMode(const char* mode); |
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| 34 | |
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| 35 | |
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| 36 | private: |
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| 37 | GLint fogMode; |
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| 38 | GLfloat fogDensity; |
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| 39 | GLfloat fogStart; |
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| 40 | GLfloat fogEnd; |
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[6741] | 41 | }; |
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| 42 | |
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| 43 | |
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| 44 | #endif /* _FOG_EFFECT */ |
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