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source: orxonox.OLD/trunk/src/lib/graphics/effects/lense_flare.h @ 9113

Last change on this file since 9113 was 8619, checked in by bensch, 18 years ago

trunk: merged the gui-branche back.
merged with command:
svn merge -r8520:HEAD https://svn.orxonox.net/orxonox/branches/gui
no conflicts

File size: 1.5 KB
RevLine 
[6776]1/**
2 * @file lense_flare.h
3 *  lense flare effect
4 */
5
6#ifndef _LENSE_FLARE
7#define _LENSE_FLARE
8
9#include "graphics_effect.h"
10
[6779]11#include <vector>
[6776]12
[7316]13#include "vector2D.h"
[6889]14#include "plane.h"
[8362]15#include "glincl.h"
[6776]16
[6787]17
18#define LF_MAX_FLARES 7
19
20
[6776]21class TiXmlElement;
[6779]22class Light;
[7810]23class ImagePlane;
[6776]24
25//! A class that handles LenseFlares. The LenseFlareManager operates on this.
26class LenseFlare : public GraphicsEffect
27{
28  public:
29    LenseFlare(const TiXmlElement* root = NULL);
30    virtual ~LenseFlare();
31
32    virtual void loadParams(const TiXmlElement* root);
33
[8495]34    virtual void init();
[6776]35
[8495]36    virtual void activate();
37    virtual void deactivate();
[6776]38
39    virtual void draw() const;
[6785]40    virtual void tick(float dt);
[6776]41
[7221]42    void addFlare(const std::string& textureName);
[6776]43
[6779]44
[6776]45  private:
[7221]46    GLint stringToFogMode(const std::string& mode);
[7015]47    void setSourceVisibility(bool visibility) ;
[6776]48
49
50  private:
[7844]51    bool                     bVisible;          //!< Checks visibility
[6776]52    Light*                   lightSource;        //!< reference to the sun (or primary light source)
[8619]53    std::vector<ImagePlane*> flares;             //!< the flares array
[6783]54
[7316]55    Vector2D                 flareVector;        //!< the axis to draw the flares on
[6787]56    float                    distance;           //!< distance from center to source
[7316]57    Vector2D                 screenCenter;       //!< the vector marking the center of the screen
[6787]58
[8619]59    float                    flareMatrix[14];
[6889]60    Plane                    frustumPlane;       //!< plane that marks the view frustum
[6776]61};
62
63
64#endif /* _LENSE_FLARE */
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