[7573] | 1 | /* |
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[9406] | 2 | orxonox - the future of 3D-vertical-scrollers |
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[7573] | 3 | |
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[9406] | 4 | Copyright (C) 2004 orx |
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[7573] | 5 | |
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[9406] | 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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[7573] | 10 | |
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| 11 | ### File Specific: |
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[9406] | 12 | main-programmer: hdavid, amaechler |
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[7573] | 13 | */ |
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| 14 | |
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| 15 | #include "snow_effect.h" |
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| 16 | |
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| 17 | #include "util/loading/load_param.h" |
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| 18 | #include "util/loading/factory.h" |
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[7696] | 19 | #include "util/loading/resource_manager.h" |
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[7573] | 20 | |
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| 21 | #include "glincl.h" |
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[7576] | 22 | #include "debug.h" |
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[7573] | 23 | |
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[7650] | 24 | #include "p_node.h" |
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[7573] | 25 | #include "state.h" |
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| 26 | #include "sprite_particles.h" |
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| 27 | #include "plane_emitter.h" |
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[7649] | 28 | #include "shell_command.h" |
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[9112] | 29 | #include "script_class.h" |
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[9235] | 30 | #include "cloud_effect.h" |
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[7573] | 31 | |
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| 32 | #include "parser/tinyxml/tinyxml.h" |
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| 33 | |
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[7649] | 34 | SHELL_COMMAND(activate, SnowEffect, activateSnow); |
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| 35 | SHELL_COMMAND(deactivate, SnowEffect, deactivateSnow); |
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[7576] | 36 | |
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[7573] | 37 | |
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[9112] | 38 | CREATE_SCRIPTABLE_CLASS(SnowEffect, CL_SNOW_EFFECT, |
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| 39 | addMethod("activate", ExecutorLua0<SnowEffect>(&SnowEffect::activate)) |
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| 40 | ->addMethod("deactivate", ExecutorLua0<SnowEffect>(&SnowEffect::deactivate)) |
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| 41 | ); |
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| 42 | |
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[7573] | 43 | CREATE_FACTORY(SnowEffect, CL_SNOW_EFFECT); |
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| 44 | |
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| 45 | SnowEffect::SnowEffect(const TiXmlElement* root) |
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| 46 | { |
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[9406] | 47 | this->setClassID(CL_SNOW_EFFECT, "SnowEffect"); |
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[7573] | 48 | |
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[9406] | 49 | this->init(); |
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[7651] | 50 | |
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[9406] | 51 | if (root != NULL) |
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| 52 | this->loadParams(root); |
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[7573] | 53 | |
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[9406] | 54 | this->windBuffer = NULL; |
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| 55 | //load wind sound |
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| 56 | if (this->snowWindForce >= 1) { |
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| 57 | this->windBuffer = (OrxSound::SoundBuffer*)ResourceManager::getInstance()->load("sound/atmosphere/wind.wav", WAV); |
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| 58 | } |
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[7696] | 59 | |
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[8495] | 60 | if(snowActivate) { |
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[9406] | 61 | this->activate(); |
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[8495] | 62 | SnowEffect::snowParticles->precache((int) this->snowLife); |
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[8793] | 63 | } |
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[7573] | 64 | } |
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| 65 | |
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| 66 | |
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| 67 | SnowEffect::~SnowEffect() |
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| 68 | { |
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[9406] | 69 | this->deactivate(); |
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[7573] | 70 | } |
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| 71 | |
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| 72 | SpriteParticles* SnowEffect::snowParticles = NULL; |
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| 73 | |
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| 74 | void SnowEffect::loadParams(const TiXmlElement* root) |
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| 75 | { |
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[9406] | 76 | WeatherEffect::loadParams(root); |
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[7573] | 77 | |
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[9406] | 78 | LoadParam(root, "numParticles", this, SnowEffect, numParticles); |
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| 79 | LoadParam(root, "materialTexture", this, SnowEffect, materialTexture); |
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| 80 | LoadParam(root, "lifeSpans", this, SnowEffect, lifeSpan); |
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| 81 | LoadParam(root, "radius", this, SnowEffect, radius); |
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| 82 | LoadParam(root, "mass", this, SnowEffect, mass); |
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| 83 | LoadParam(root, "emissionRate", this, SnowEffect, emissionRate); |
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| 84 | LoadParam(root, "emissionVelocity", this, SnowEffect, emissionVelocity); |
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| 85 | LoadParam(root, "wind", this, SnowEffect, wind); |
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| 86 | LoadParam(root, "size", this, SnowEffect, size); |
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| 87 | LoadParam(root, "coord", this, SnowEffect, coord); |
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[9235] | 88 | LoadParam(root, "cloudcolor", this, SnowEffect, setCloudColor); |
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| 89 | LoadParam(root, "skycolor", this, SnowEffect, setSkyColor); |
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| 90 | LoadParam(root, "fadetime", this, SnowEffect, setFadeTime); |
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[8316] | 91 | |
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[9406] | 92 | LOAD_PARAM_START_CYCLE(root, element); |
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| 93 | { |
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| 94 | LoadParam_CYCLE(element, "option", this, SnowEffect, setSnowOption); |
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| 95 | } |
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| 96 | LOAD_PARAM_END_CYCLE(element); |
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[7573] | 97 | } |
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| 98 | |
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[8495] | 99 | void SnowEffect::init() |
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[7573] | 100 | { |
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[9406] | 101 | this->emitter = new PlaneEmitter(); |
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[7651] | 102 | |
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[9406] | 103 | // Default values |
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| 104 | this->snowActivate = false; |
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| 105 | this->snowMove = false; |
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| 106 | this->particles = 12000; |
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| 107 | this->texture = "maps/snow_flake_01_32x32.png"; |
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| 108 | this->snowLife = 8; |
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| 109 | this->randomLife = 2; |
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| 110 | this->snowRadius = 3.5; |
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| 111 | this->randomRadius = 1; |
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| 112 | this->snowMass = 1.0; |
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| 113 | this->randomMass = 0.3; |
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| 114 | this->rate = 900; |
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| 115 | this->velocity = -100; |
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| 116 | this->randomVelocity = 5; |
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| 117 | this->angle = 0.5; |
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| 118 | this->randomAngle = 0.2; |
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| 119 | this->alpha = 0.5; |
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| 120 | this->snowSize = Vector2D(2500, 2500); |
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| 121 | this->snowCoord = Vector(100,450,400); |
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| 122 | this->snowWindForce = 1; |
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| 123 | |
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[9235] | 124 | this->fadeTime = 10; |
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| 125 | this->cloudColor = Vector(0.2f, 0.2f, 0.2f); |
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| 126 | this->skyColor = Vector(0.0f, 0.0f, 0.0f); |
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[7573] | 127 | } |
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| 128 | |
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[8495] | 129 | void SnowEffect::activate() |
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[7573] | 130 | { |
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[9406] | 131 | PRINTF(3)("Activating SnowEffect\n"); |
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[7576] | 132 | |
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[9406] | 133 | this->snowActivate = true; |
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[8255] | 134 | |
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[9406] | 135 | SnowEffect::snowParticles = new SpriteParticles(particles); |
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| 136 | SnowEffect::snowParticles->setName("SnowEffectTrailParticles"); |
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| 137 | SnowEffect::snowParticles->setMaterialTexture(texture); |
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| 138 | SnowEffect::snowParticles->setLifeSpan(snowLife, randomLife); |
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| 139 | SnowEffect::snowParticles->setRadius(0.0, snowRadius, randomRadius); |
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| 140 | SnowEffect::snowParticles->setRadius(0.2, snowRadius, randomRadius*0.8); |
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| 141 | SnowEffect::snowParticles->setRadius(1.0, snowRadius, randomRadius*0.5); |
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| 142 | SnowEffect::snowParticles->setMass(0, snowMass, randomMass); |
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| 143 | SnowEffect::snowParticles->setColor(0,1, 1, 1, alpha); |
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| 144 | SnowEffect::snowParticles->setColor(.5, .6, .6, .6, alpha/2); |
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| 145 | SnowEffect::snowParticles->setColor(1, .0, .0, .0, .0); |
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[7652] | 146 | |
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[9406] | 147 | this->emitter->setSystem(SnowEffect::snowParticles); |
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[7652] | 148 | |
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[9406] | 149 | this->emitter->setRelCoor(snowCoord); |
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| 150 | this->emitter->setEmissionRate(rate); |
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| 151 | this->emitter->setEmissionVelocity(velocity, randomVelocity); |
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| 152 | this->emitter->setSpread(angle * this->snowWindForce , randomAngle * this->snowWindForce); |
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| 153 | this->emitter->setSize(snowSize); |
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[7696] | 154 | |
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[8495] | 155 | if (this->snowWindForce != 0) |
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| 156 | this->soundSource.play(this->windBuffer, 0.1f * this->snowWindForce, true); |
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[9406] | 157 | |
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[9235] | 158 | // Store cloud- and sky color before the snow |
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| 159 | this->oldCloudColor = CloudEffect::cloudColor; |
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| 160 | this->oldSkyColor = CloudEffect::skyColor; |
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[8793] | 161 | |
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[9235] | 162 | // Change the colors |
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| 163 | CloudEffect::changeCloudColor(this->cloudColor, this->fadeTime); |
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| 164 | CloudEffect::changeSkyColor(this->skyColor, this->fadeTime); |
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| 165 | |
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[7573] | 166 | } |
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| 167 | |
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| 168 | |
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[8495] | 169 | void SnowEffect::deactivate() |
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[7573] | 170 | { |
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[9406] | 171 | PRINTF(3)("Deactivating SnowEffect\n"); |
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[7652] | 172 | |
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[9406] | 173 | this->snowActivate = false; |
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| 174 | this->emitter->setSystem(NULL); |
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[7696] | 175 | |
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[9406] | 176 | if (this->windBuffer != NULL) |
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| 177 | ResourceManager::getInstance()->unload(this->windBuffer); |
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| 178 | |
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[9235] | 179 | // Restore the old cloud- and sky color |
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| 180 | CloudEffect::changeCloudColor(this->oldCloudColor, this->fadeTime); |
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| 181 | CloudEffect::changeSkyColor(this->oldSkyColor, this->fadeTime); |
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[7573] | 182 | } |
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| 183 | |
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| 184 | void SnowEffect::draw() const |
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| 185 | { |
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[9406] | 186 | if (!this->snowActivate) |
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| 187 | return; |
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[7573] | 188 | } |
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| 189 | |
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| 190 | void SnowEffect::tick(float dt) |
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| 191 | { |
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[9406] | 192 | if (!this->snowActivate) |
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| 193 | return; |
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[7683] | 194 | |
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[9406] | 195 | /* |
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| 196 | float distance = (State::getCameraNode()->getAbsCoor() - Vector(snowCoord.x, State::getCameraNode()->getAbsCoor().y, snowCoord.z)).len(); |
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[8316] | 197 | |
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[9406] | 198 | if(activated) |
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| 199 | { |
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| 200 | if(distance > 0.3*snowSize.x || distance > 0.3*snowSize.y) |
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| 201 | this->deactivate(); |
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| 202 | else if(distance > 0.25*snowSize.x || distance > 0.25*snowSize.y) |
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| 203 | this->alpha = 0.15; |
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| 204 | else if(distance > 0.2*snowSize.x || distance > 0.2*snowSize.y) |
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| 205 | this->alpha = 0.25; |
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| 206 | else if(distance > 0.1*snowSize.x || distance > 0.1*snowSize.y) |
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| 207 | this->alpha = 0.4; |
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[8316] | 208 | |
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[9406] | 209 | SnowEffect::snowParticles->setColor(0,1, 1, 1, alpha); |
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| 210 | SnowEffect::snowParticles->setColor(.5, .6, .6, .6, alpha/2); |
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| 211 | SnowEffect::snowParticles->setColor(1, .0, .0, .0, .0); |
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| 212 | } |
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| 213 | else |
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| 214 | { |
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| 215 | if(distance < 0.3*snowSize.x || distance < 0.3*snowSize.y ) |
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| 216 | this->activate(); |
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| 217 | if( distance < 0.25*snowSize.x || distance < 0.25*snowSize.y ) |
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| 218 | this->alpha = 0.25; |
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| 219 | else if( distance < 0.2*snowSize.x || distance < 0.2*snowSize.y ) |
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| 220 | this->alpha = 0.4; |
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| 221 | else if( distance < 0.1*snowSize.x || distance < 0.1*snowSize.y ) |
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| 222 | this->alpha = 0.5; |
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[8316] | 223 | |
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[9406] | 224 | SnowEffect::snowParticles->setColor(0,1, 1, 1, alpha); |
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| 225 | SnowEffect::snowParticles->setColor(.5, .6, .6, .6, alpha/2); |
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| 226 | SnowEffect::snowParticles->setColor(1, .0, .0, .0, .0); |
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| 227 | }*/ |
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[7683] | 228 | |
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[9406] | 229 | if (this->snowMove) { |
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| 230 | this->snowCoord = State::getCameraNode()->getAbsCoor(); |
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| 231 | this->emitter->setRelCoor(this->snowCoord.x , this->snowCoord.y+300, this->snowCoord.z); |
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| 232 | } |
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[7573] | 233 | } |
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