/* orxonox - the future of 3D-vertical-scrollers Copyright (C) 2004 orx This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. ### File Specific: main-programmer: hdavid, amaechler */ // TODO: descriptions to loadparams, movealong unified, start activation #include "weather_effect.h" #include "util/loading/load_param.h" using namespace std; /** * @param root The XML-element to load the WeatherEffect from */ WeatherEffect::WeatherEffect(const TiXmlElement* root) { this->setClassID(CL_WEATHER_EFFECT, "WeatherEffect"); this->bActivated = false; } /** * destroys a WeatherEffects */ WeatherEffect::~WeatherEffect() { } /** * @param root The XML-element to load the WeatherEffects from */ void WeatherEffect::loadParams(const TiXmlElement* root) { BaseObject::loadParams(root); } /** * initializes the graphics effect */ bool WeatherEffect::init() {} /** * draws the effect, if needed */ void WeatherEffect::draw() const {} /** * ticks the effect if there is any time dependancy */ void WeatherEffect::tick(float dt) {}