[4597] | 1 | /* |
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[1853] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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[1855] | 10 | |
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| 11 | ### File Specific: |
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[3610] | 12 | main-programmer: Benjamin Grauer |
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[1855] | 13 | co-programmer: ... |
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[1853] | 14 | */ |
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| 15 | |
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[3610] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS |
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[1853] | 17 | |
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[3610] | 18 | #include "graphics_engine.h" |
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[4094] | 19 | #include "resource_manager.h" |
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[4817] | 20 | #include "event_handler.h" |
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[1853] | 21 | |
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[4849] | 22 | #include "render_2d.h" |
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[5347] | 23 | #include "text_engine.h" |
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[4850] | 24 | #include "light.h" |
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[5347] | 25 | #include "shader.h" |
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[3611] | 26 | #include "debug.h" |
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[5347] | 27 | |
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[4770] | 28 | #include "ini_parser.h" |
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| 29 | #include "substring.h" |
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[5344] | 30 | #include "text.h" |
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[4770] | 31 | |
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[1856] | 32 | using namespace std; |
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[1853] | 33 | |
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[3245] | 34 | /** |
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[4836] | 35 | * standard constructor |
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[5262] | 36 | */ |
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[4597] | 37 | GraphicsEngine::GraphicsEngine () |
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[3365] | 38 | { |
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[4597] | 39 | this->setClassID(CL_GRAPHICS_ENGINE, "GraphicsEngine"); |
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| 40 | this->setName("GraphicsEngine"); |
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[4784] | 41 | |
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| 42 | this->isInit = false; |
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| 43 | |
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[4245] | 44 | this->bDisplayFPS = false; |
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| 45 | this->minFPS = 9999; |
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| 46 | this->maxFPS = 0; |
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[4135] | 47 | |
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[5079] | 48 | this->geTextCFPS = NULL; |
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| 49 | this->geTextMaxFPS = NULL; |
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| 50 | this->geTextMinFPS = NULL; |
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| 51 | |
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[4768] | 52 | this->fullscreenFlag = 0; |
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[5225] | 53 | this->videoFlags = 0; |
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| 54 | this->screen = NULL; |
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[5260] | 55 | |
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| 56 | |
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| 57 | // Hardware |
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| 58 | this->hwRenderer = NULL; |
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| 59 | this->hwVendor = NULL; |
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| 60 | this->hwVersion = NULL; |
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| 61 | this->hwExtensions = NULL; |
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[5285] | 62 | |
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| 63 | // initialize the TextEngine |
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| 64 | TextEngine::getInstance(); |
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[3611] | 65 | } |
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[3610] | 66 | |
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[3621] | 67 | /** |
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[4836] | 68 | * The Pointer to this GraphicsEngine |
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[3621] | 69 | */ |
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[3611] | 70 | GraphicsEngine* GraphicsEngine::singletonRef = NULL; |
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[3610] | 71 | |
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[3621] | 72 | /** |
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[4836] | 73 | * destructs the graphicsEngine. |
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[3611] | 74 | */ |
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[4597] | 75 | GraphicsEngine::~GraphicsEngine () |
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[3611] | 76 | { |
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| 77 | // delete what has to be deleted here |
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[5079] | 78 | delete this->geTextCFPS; |
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| 79 | delete this->geTextMaxFPS; |
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| 80 | delete this->geTextMinFPS; |
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[4849] | 81 | |
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[5260] | 82 | delete[] this->hwRenderer; |
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| 83 | delete[] this->hwVendor; |
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| 84 | delete[] this->hwVersion; |
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| 85 | delete this->hwExtensions; |
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| 86 | |
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[5286] | 87 | //TextEngine |
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[5285] | 88 | delete TextEngine::getInstance(); |
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[5347] | 89 | // render 2D |
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| 90 | delete Render2D::getInstance(); |
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[5079] | 91 | |
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[5225] | 92 | SDL_QuitSubSystem(SDL_INIT_VIDEO); |
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[5242] | 93 | // if (this->screen != NULL) |
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| 94 | // SDL_FreeSurface(this->screen); |
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[5240] | 95 | |
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[4849] | 96 | GraphicsEngine::singletonRef = NULL; |
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[3611] | 97 | } |
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| 98 | |
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[4830] | 99 | /** |
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| 100 | * initializes the GraphicsEngine with default settings. |
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| 101 | */ |
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[4784] | 102 | int GraphicsEngine::init() |
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| 103 | { |
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[4830] | 104 | if (this->isInit) |
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| 105 | return -1; |
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| 106 | this->initVideo(640, 480, 16); |
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[4784] | 107 | } |
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| 108 | |
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[3611] | 109 | /** |
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[4830] | 110 | * loads the GraphicsEngine's settings from a given ini-file and section |
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| 111 | * @param iniParser the iniParser to load from |
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| 112 | * @param section the Section in the ini-file to load from |
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| 113 | * @returns nothing usefull |
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| 114 | */ |
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| 115 | int GraphicsEngine::initFromIniFile(IniParser* iniParser) |
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| 116 | { |
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| 117 | // looking if we are in fullscreen-mode |
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| 118 | const char* fullscreen = iniParser->getVar(CONFIG_NAME_FULLSCREEN, CONFIG_SECTION_VIDEO, "0"); |
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[5417] | 119 | if (strchr(fullscreen, '1') || !strcasecmp(fullscreen, "true")) |
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[4830] | 120 | this->fullscreenFlag = SDL_FULLSCREEN; |
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| 121 | |
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| 122 | // looking if we are in fullscreen-mode |
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| 123 | const char* textures = iniParser->getVar(CONFIG_NAME_TEXTURES, CONFIG_SECTION_VIDEO_ADVANCED, "0"); |
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[5417] | 124 | if (strchr(textures, '1') || !strcasecmp(textures, "true")) |
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[4830] | 125 | this->texturesEnabled = true; |
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| 126 | else |
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| 127 | this->texturesEnabled = false; |
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| 128 | |
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| 129 | // searching for a usefull resolution |
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[4835] | 130 | SubString resolution(iniParser->getVar(CONFIG_NAME_RESOLUTION, CONFIG_SECTION_VIDEO, "640x480"), 'x'); |
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[4833] | 131 | //resolution.debug(); |
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| 132 | |
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[4835] | 133 | this->initVideo(atoi(resolution.getString(0)), atoi(resolution.getString(1)), 16); |
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[4830] | 134 | } |
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| 135 | |
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| 136 | |
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| 137 | |
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| 138 | /** |
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[4836] | 139 | * initializes the Video for openGL. |
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[5346] | 140 | * |
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| 141 | * This has to be done only once when starting orxonox. |
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| 142 | */ |
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[4784] | 143 | int GraphicsEngine::initVideo(unsigned int resX, unsigned int resY, unsigned int bbp) |
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[3611] | 144 | { |
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[4784] | 145 | if (this->isInit) |
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| 146 | return -1; |
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[5024] | 147 | // initialize SDL_VIDEO |
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[5225] | 148 | if (SDL_InitSubSystem(SDL_INIT_VIDEO) == -1) |
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[5024] | 149 | { |
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| 150 | PRINTF(1)("could not initialize SDL Video\n"); |
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[3610] | 151 | // return -1; |
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[5024] | 152 | } |
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[3617] | 153 | // initialize SDL_GL-settings |
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| 154 | this->setGLattribs(); |
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[3610] | 155 | |
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[3617] | 156 | // setting the Video Flags. |
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[5225] | 157 | this->videoFlags = SDL_OPENGL | SDL_HWPALETTE | SDL_RESIZABLE | SDL_DOUBLEBUF | SDL_GL_DOUBLEBUFFER; |
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[3610] | 158 | |
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| 159 | /* query SDL for information about our video hardware */ |
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| 160 | const SDL_VideoInfo* videoInfo = SDL_GetVideoInfo (); |
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| 161 | if( videoInfo == NULL) |
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| 162 | { |
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[4597] | 163 | PRINTF(1)("Failed getting Video Info :%s\n", SDL_GetError()); |
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[3610] | 164 | SDL_Quit (); |
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| 165 | } |
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| 166 | if( videoInfo->hw_available) |
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[3611] | 167 | this->videoFlags |= SDL_HWSURFACE; |
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[4597] | 168 | else |
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[3611] | 169 | this->videoFlags |= SDL_SWSURFACE; |
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[3610] | 170 | /* |
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[3619] | 171 | if(VideoInfo -> blit_hw) |
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[3610] | 172 | VideoFlags |= SDL_HWACCEL; |
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| 173 | */ |
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[4739] | 174 | // setting up the Resolution |
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[4784] | 175 | this->setResolution(resX, resY, bbp); |
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[3611] | 176 | |
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[5260] | 177 | // GRABBING ALL GL-extensions |
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| 178 | this->grabHardwareSettings(); |
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| 179 | |
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[3621] | 180 | // Enable default GL stuff |
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| 181 | glEnable(GL_DEPTH_TEST); |
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[4784] | 182 | |
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[4849] | 183 | Render2D::getInstance(); |
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[4833] | 184 | |
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[4784] | 185 | this->isInit = true; |
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[3365] | 186 | } |
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[1853] | 187 | |
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[4770] | 188 | /** |
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[4619] | 189 | * sets the Window Captions and the Name of the icon. |
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| 190 | * @param windowName The name of the Window |
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| 191 | * @param icon The name of the Icon on the Disc |
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| 192 | */ |
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| 193 | void GraphicsEngine::setWindowName(const char* windowName, const char* icon) |
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| 194 | { |
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[5216] | 195 | SDL_Surface* iconSurf = SDL_LoadBMP(icon); |
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[5240] | 196 | if (iconSurf != NULL) |
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| 197 | { |
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[5241] | 198 | Uint32 colorkey = SDL_MapRGB(iconSurf->format, 0, 0, 0); |
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[5240] | 199 | SDL_SetColorKey(iconSurf, SDL_SRCCOLORKEY, colorkey); |
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| 200 | SDL_WM_SetIcon(iconSurf,NULL); |
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| 201 | SDL_FreeSurface(iconSurf); |
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| 202 | } |
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[5024] | 203 | |
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[4619] | 204 | SDL_WM_SetCaption (windowName, icon); |
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[5216] | 205 | |
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[4619] | 206 | } |
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| 207 | |
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| 208 | |
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| 209 | /** |
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[4836] | 210 | * Sets the GL-attributes |
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[5346] | 211 | */ |
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[4746] | 212 | int GraphicsEngine::setGLattribs() |
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[3617] | 213 | { |
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| 214 | // Set video mode |
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| 215 | // TO DO: parse arguments for settings |
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| 216 | //SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); |
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| 217 | //SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); |
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| 218 | //SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); |
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| 219 | //SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); |
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| 220 | |
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[4597] | 221 | |
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| 222 | SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); |
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| 223 | SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16); |
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| 224 | SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, 0); |
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[3617] | 225 | SDL_GL_SetAttribute( SDL_GL_ACCUM_RED_SIZE, 0); |
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| 226 | SDL_GL_SetAttribute( SDL_GL_ACCUM_GREEN_SIZE, 0); |
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| 227 | SDL_GL_SetAttribute( SDL_GL_ACCUM_BLUE_SIZE, 0); |
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| 228 | SDL_GL_SetAttribute( SDL_GL_ACCUM_ALPHA_SIZE, 0); |
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| 229 | } |
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| 230 | |
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[5261] | 231 | /** |
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| 232 | * grabs the Hardware Specifics |
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| 233 | * checks for all the different HW-types |
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| 234 | */ |
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[5260] | 235 | void GraphicsEngine::grabHardwareSettings() |
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| 236 | { |
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| 237 | const char* renderer = (const char*) glGetString(GL_RENDERER); |
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| 238 | const char* vendor = (const char*) glGetString(GL_VENDOR); |
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| 239 | const char* version = (const char*) glGetString(GL_VERSION); |
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| 240 | const char* extensions = (const char*) glGetString(GL_EXTENSIONS); |
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| 241 | |
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| 242 | // printf("%s %s %s\n %s", renderer, vendor, version, extensions); |
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| 243 | |
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| 244 | if (this->hwRenderer == NULL && renderer != NULL) |
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| 245 | { |
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| 246 | this->hwRenderer = new char[strlen(renderer)+1]; |
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| 247 | strcpy(this->hwRenderer, renderer); |
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| 248 | } |
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| 249 | if (this->hwVendor == NULL && vendor != NULL) |
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| 250 | { |
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| 251 | this->hwVendor = new char[strlen(vendor)+1]; |
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| 252 | strcpy(this->hwVendor, vendor); |
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| 253 | } |
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| 254 | if (this->hwVersion == NULL && version != NULL) |
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| 255 | { |
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| 256 | this->hwVersion = new char[strlen(version)+11]; |
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| 257 | strcpy(this->hwVersion, version); |
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| 258 | } |
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| 259 | |
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| 260 | if (this->hwExtensions == NULL && extensions != NULL) |
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| 261 | this->hwExtensions = new SubString((char*)glGetString(GL_EXTENSIONS), true); |
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| 262 | |
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| 263 | PRINT(4)("Running on : %s %s %s\n", vendor, renderer, version); |
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| 264 | PRINT(4)("Extensions:\n"); |
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| 265 | if (this->hwExtensions != NULL) |
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| 266 | for (unsigned int i = 0; i < this->hwExtensions->getCount(); i++) |
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| 267 | PRINT(4)("%d: %s\n", i, this->hwExtensions->getString(i)); |
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[5263] | 268 | |
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| 269 | |
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| 270 | // inizializing GLEW |
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| 271 | GLenum err = glewInit(); |
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| 272 | if (GLEW_OK != err) |
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| 273 | { |
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| 274 | /* Problem: glewInit failed, something is seriously wrong. */ |
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| 275 | PRINTF(1)("%s\n", glewGetErrorString(err)); |
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| 276 | } |
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| 277 | PRINTF(4)("Status: Using GLEW %s\n", glewGetString(GLEW_VERSION)); |
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| 278 | |
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[5260] | 279 | } |
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| 280 | |
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[3621] | 281 | /** |
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[4836] | 282 | * sets the Resolution of the Screen to display the Graphics to. |
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| 283 | * @param width The width of the window |
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| 284 | * @param height The height of the window |
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| 285 | * @param bpp bits per pixel |
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[5346] | 286 | */ |
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[3619] | 287 | int GraphicsEngine::setResolution(int width, int height, int bpp) |
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[3610] | 288 | { |
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[3611] | 289 | this->resolutionX = width; |
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| 290 | this->resolutionY = height; |
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| 291 | this->bitsPerPixel = bpp; |
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[4739] | 292 | |
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[5255] | 293 | if (this->screen != NULL) |
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[5237] | 294 | SDL_FreeSurface(screen); |
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[4769] | 295 | if((this->screen = SDL_SetVideoMode(this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags | this->fullscreenFlag)) == NULL) |
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[3611] | 296 | { |
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| 297 | PRINTF(1)("Could not SDL_SetVideoMode(%d, %d, %d, %d): %s\n", this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags, SDL_GetError()); |
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[5216] | 298 | // SDL_Quit(); |
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[3611] | 299 | // return -1; |
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| 300 | } |
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[5266] | 301 | glMatrixMode(GL_PROJECTION_MATRIX); |
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| 302 | glLoadIdentity(); |
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[5260] | 303 | glViewport(0,0,width,height); // Reset The Current Viewport |
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[4135] | 304 | } |
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[3610] | 305 | |
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[4458] | 306 | /** |
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[4836] | 307 | * sets Fullscreen mode |
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| 308 | * @param fullscreen true if fullscreen, false if windowed |
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[4458] | 309 | */ |
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[4135] | 310 | void GraphicsEngine::setFullscreen(bool fullscreen) |
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| 311 | { |
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[4768] | 312 | if (fullscreen) |
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| 313 | fullscreenFlag = SDL_FULLSCREEN; |
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| 314 | else |
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| 315 | fullscreenFlag = 0; |
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[4135] | 316 | this->setResolution(this->resolutionX, this->resolutionY, this->bitsPerPixel); |
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[3543] | 317 | } |
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[3617] | 318 | |
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[4458] | 319 | /** |
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[4836] | 320 | * sets the background color |
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| 321 | * @param red the red part of the background |
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| 322 | * @param blue the blue part of the background |
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| 323 | * @param green the green part of the background |
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| 324 | * @param alpha the alpha part of the background |
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[5346] | 325 | */ |
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[4374] | 326 | void GraphicsEngine::setBackgroundColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
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| 327 | { |
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| 328 | glClearColor(red, green, blue, alpha); |
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| 329 | } |
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| 330 | |
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[3621] | 331 | /** |
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[4836] | 332 | * Signalhandler, for when the resolution has changed |
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| 333 | * @param resizeInfo SDL information about the size of the new screen size |
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[5346] | 334 | */ |
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[4782] | 335 | int GraphicsEngine::resolutionChanged(const SDL_ResizeEvent& resizeInfo) |
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[3619] | 336 | { |
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[4782] | 337 | this->setResolution(resizeInfo.w, resizeInfo.h, this->bitsPerPixel); |
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[3619] | 338 | } |
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[3617] | 339 | |
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[3622] | 340 | /** |
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[4833] | 341 | * if Textures should be enabled |
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[3622] | 342 | */ |
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| 343 | bool GraphicsEngine::texturesEnabled = true; |
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[3617] | 344 | |
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[3790] | 345 | /** |
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[4833] | 346 | * |
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| 347 | * @param show if The mouse-cursor should be visible |
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| 348 | */ |
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| 349 | void GraphicsEngine::showMouse(bool show) |
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| 350 | { |
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| 351 | if (show) |
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| 352 | SDL_ShowCursor(SDL_ENABLE); |
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| 353 | else |
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| 354 | SDL_ShowCursor(SDL_DISABLE); |
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| 355 | } |
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| 356 | |
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| 357 | /** |
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| 358 | * |
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| 359 | * @returns The Visinility of the mouse-cursor (true if visible, false if it is invisible) |
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| 360 | */ |
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| 361 | bool GraphicsEngine::isMouseVisible() |
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| 362 | { |
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| 363 | if (SDL_ShowCursor(SDL_QUERY) == SDL_ENABLE) |
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| 364 | return true; |
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| 365 | else |
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| 366 | return false; |
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| 367 | } |
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| 368 | |
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| 369 | /** |
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| 370 | * |
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| 371 | * @param steal If the Winodow-Managers Events should be stolen to this app |
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| 372 | * (steals the mouse, and all WM-clicks) |
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| 373 | * |
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| 374 | * This only happens, if the HARD-Debug-level is set to 0,1,2, because otherwise a Segfault could |
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| 375 | * result in the loss of System-controll |
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| 376 | */ |
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| 377 | void GraphicsEngine::stealWMEvents(bool steal) |
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| 378 | { |
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| 379 | #if DEBUG < 3 |
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| 380 | if (steal) |
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| 381 | SDL_WM_GrabInput(SDL_GRAB_ON); |
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[4864] | 382 | else |
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| 383 | SDL_WM_GrabInput(SDL_GRAB_OFF); |
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[4833] | 384 | #endif |
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| 385 | } |
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| 386 | |
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| 387 | /** |
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| 388 | * |
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| 389 | * @returns true if Events are stolen from the WM, false if not. |
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| 390 | */ |
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| 391 | bool GraphicsEngine::isStealingEvents() |
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| 392 | { |
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| 393 | if (SDL_WM_GrabInput(SDL_GRAB_QUERY) == SDL_GRAB_ON) |
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| 394 | return true; |
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| 395 | else |
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| 396 | return false; |
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| 397 | }; |
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| 398 | |
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| 399 | /** |
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[4836] | 400 | * entering 2D Mode |
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[4597] | 401 | |
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[3790] | 402 | this is a GL-Projection-mode, that is orthogonal, for placing the font in fron of everything else |
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| 403 | */ |
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[4746] | 404 | void GraphicsEngine::enter2DMode() |
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[3790] | 405 | { |
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[4955] | 406 | //GraphicsEngine::storeMatrices(); |
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[3790] | 407 | SDL_Surface *screen = SDL_GetVideoSurface(); |
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[4597] | 408 | |
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[3790] | 409 | /* Note, there may be other things you need to change, |
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| 410 | depending on how you have your OpenGL state set up. |
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| 411 | */ |
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| 412 | glPushAttrib(GL_ENABLE_BIT); |
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| 413 | glDisable(GL_DEPTH_TEST); |
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| 414 | glDisable(GL_CULL_FACE); |
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| 415 | glDisable(GL_LIGHTING); // will be set back when leaving 2D-mode |
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[3617] | 416 | |
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[3790] | 417 | glViewport(0, 0, screen->w, screen->h); |
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[4597] | 418 | |
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[3790] | 419 | glMatrixMode(GL_PROJECTION); |
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| 420 | glPushMatrix(); |
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| 421 | glLoadIdentity(); |
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[4597] | 422 | |
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[3790] | 423 | glOrtho(0.0, (GLdouble)screen->w, (GLdouble)screen->h, 0.0, 0.0, 1.0); |
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[4597] | 424 | |
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[3790] | 425 | glMatrixMode(GL_MODELVIEW); |
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| 426 | glPushMatrix(); |
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| 427 | glLoadIdentity(); |
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[4597] | 428 | |
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[3790] | 429 | glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
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| 430 | } |
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[3617] | 431 | |
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[3790] | 432 | /** |
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[5346] | 433 | * leaves the 2DMode again also @see Font::enter2DMode() |
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| 434 | */ |
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[4746] | 435 | void GraphicsEngine::leave2DMode() |
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[3790] | 436 | { |
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[4834] | 437 | glMatrixMode(GL_PROJECTION); |
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[3790] | 438 | glPopMatrix(); |
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[4597] | 439 | |
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[4834] | 440 | glMatrixMode(GL_MODELVIEW); |
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[3790] | 441 | glPopMatrix(); |
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[4597] | 442 | |
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[3790] | 443 | glPopAttrib(); |
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| 444 | } |
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[3622] | 445 | |
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[3844] | 446 | /** |
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[4836] | 447 | * stores the GL_matrices |
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[5346] | 448 | */ |
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[4746] | 449 | void GraphicsEngine::storeMatrices() |
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[3844] | 450 | { |
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| 451 | glGetDoublev(GL_PROJECTION_MATRIX, GraphicsEngine::projMat); |
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| 452 | glGetDoublev(GL_MODELVIEW_MATRIX, GraphicsEngine::modMat); |
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| 453 | glGetIntegerv(GL_VIEWPORT, GraphicsEngine::viewPort); |
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| 454 | } |
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[3622] | 455 | |
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[3844] | 456 | //! the stored ModelView Matrix. |
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| 457 | GLdouble GraphicsEngine::modMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; |
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| 458 | //! the stored Projection Matrix |
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| 459 | GLdouble GraphicsEngine::projMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; |
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| 460 | //! The ViewPort |
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| 461 | GLint GraphicsEngine::viewPort[4] = {0,0,0,0}; |
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[3790] | 462 | |
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| 463 | |
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[3844] | 464 | |
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[3617] | 465 | /** |
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[4836] | 466 | * outputs all the Fullscreen modes. |
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[5346] | 467 | */ |
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[4746] | 468 | void GraphicsEngine::listModes() |
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[3617] | 469 | { |
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| 470 | /* Get available fullscreen/hardware modes */ |
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| 471 | this->videoModes=SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE); |
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[4597] | 472 | |
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[3617] | 473 | /* Check is there are any modes available */ |
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| 474 | if(this->videoModes == (SDL_Rect **)0){ |
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| 475 | PRINTF(1)("No modes available!\n"); |
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| 476 | exit(-1); |
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| 477 | } |
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[4597] | 478 | |
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[3617] | 479 | /* Check if our resolution is restricted */ |
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| 480 | if(this->videoModes == (SDL_Rect **)-1){ |
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[4135] | 481 | PRINTF(2)("All resolutions available.\n"); |
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[3617] | 482 | } |
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| 483 | else{ |
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| 484 | /* Print valid modes */ |
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| 485 | PRINT(0)("Available Resoulution Modes are\n"); |
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| 486 | for(int i = 0; this->videoModes[i]; ++i) |
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[4135] | 487 | PRINT(4)(" | %d x %d\n", this->videoModes[i]->w, this->videoModes[i]->h); |
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[3617] | 488 | } |
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[4245] | 489 | } |
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| 490 | |
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[4458] | 491 | /** |
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[5261] | 492 | * checks wether a certain extension is availiable |
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| 493 | * @param extension the Extension to check for (ex. GL_ARB_texture_env_dot3) |
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| 494 | * @return true if it is, false otherwise |
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| 495 | */ |
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| 496 | bool GraphicsEngine::hwSupportsEXT(const char* extension) |
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| 497 | { |
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| 498 | if (this->hwExtensions != NULL) |
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| 499 | for (unsigned int i = 0; i < this->hwExtensions->getCount(); i++) |
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| 500 | if (!strcmp(extension, this->hwExtensions->getString(i))) |
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| 501 | return true; |
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| 502 | return false; |
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| 503 | } |
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| 504 | |
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| 505 | /** |
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[5084] | 506 | * updates everything that is to be updated in the GraphicsEngine |
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| 507 | */ |
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| 508 | void GraphicsEngine::update(float dt) |
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| 509 | { |
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[5406] | 510 | Render2D::getInstance()->update(dt); |
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[5084] | 511 | } |
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| 512 | |
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| 513 | |
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| 514 | /** |
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[4836] | 515 | * ticks the Text |
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| 516 | * @param dt the time passed |
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[5346] | 517 | */ |
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| 518 | void GraphicsEngine::tick(float dt) |
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[4245] | 519 | { |
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[4458] | 520 | if( unlikely(this->bDisplayFPS)) |
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[4849] | 521 | { |
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| 522 | this->currentFPS = 1.0/dt; |
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| 523 | if( unlikely(this->currentFPS > this->maxFPS)) this->maxFPS = this->currentFPS; |
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| 524 | if( unlikely(this->currentFPS < this->minFPS)) this->minFPS = this->currentFPS; |
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[4597] | 525 | |
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[4536] | 526 | #ifndef NO_TEXT |
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[4458] | 527 | char tmpChar1[20]; |
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| 528 | sprintf(tmpChar1, "Current: %4.0f", this->currentFPS); |
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| 529 | this->geTextCFPS->setText(tmpChar1); |
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| 530 | char tmpChar2[20]; |
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| 531 | sprintf(tmpChar2, "Max: %4.0f", this->maxFPS); |
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| 532 | this->geTextMaxFPS->setText(tmpChar2); |
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| 533 | char tmpChar3[20]; |
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| 534 | sprintf(tmpChar3, "Min: %4.0f", this->minFPS); |
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| 535 | this->geTextMinFPS->setText(tmpChar3); |
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[4536] | 536 | #endif /* NO_TEXT */ |
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[4849] | 537 | |
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| 538 | |
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| 539 | } |
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| 540 | Render2D::getInstance()->tick(dt); |
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[4245] | 541 | } |
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[4597] | 542 | |
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[4849] | 543 | |
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| 544 | void GraphicsEngine::draw() const |
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| 545 | { |
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[5417] | 546 | LightManager::getInstance()->draw(); |
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[4955] | 547 | GraphicsEngine::storeMatrices(); |
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[5318] | 548 | Shader::suspendShader(); |
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[5417] | 549 | |
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[5397] | 550 | Render2D::getInstance()->draw(E2D_LAYER_ALL); |
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[5318] | 551 | Shader::restoreShader(); |
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[4849] | 552 | } |
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| 553 | |
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[4458] | 554 | /** |
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[5346] | 555 | * displays the Frames per second |
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[4836] | 556 | * @param display if the text should be displayed |
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[4458] | 557 | */ |
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[4245] | 558 | void GraphicsEngine::displayFPS(bool display) |
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| 559 | { |
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[4536] | 560 | #ifndef NO_TEXT |
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[5346] | 561 | if( display ) |
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[5079] | 562 | { |
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[5346] | 563 | if (this->geTextCFPS == NULL) |
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| 564 | { |
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| 565 | this->geTextCFPS = new Text("fonts/arial_black.ttf", 15, TEXT_RENDER_DYNAMIC); |
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| 566 | this->geTextCFPS->setName("curFPS"); |
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| 567 | this->geTextCFPS->setAlignment(TEXT_ALIGN_LEFT); |
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[5421] | 568 | this->geTextCFPS->setAbsCoor2D(5, 0); |
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[5346] | 569 | } |
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| 570 | if (this->geTextMaxFPS == NULL) |
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| 571 | { |
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| 572 | this->geTextMaxFPS = new Text("fonts/arial_black.ttf", 15, TEXT_RENDER_DYNAMIC); |
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| 573 | this->geTextMaxFPS->setName("MaxFPS"); |
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| 574 | this->geTextMaxFPS->setAlignment(TEXT_ALIGN_LEFT); |
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[5421] | 575 | this->geTextMaxFPS->setAbsCoor2D(5, 20); |
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[5346] | 576 | } |
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| 577 | if (this->geTextMinFPS == NULL) |
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| 578 | { |
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| 579 | this->geTextMinFPS = new Text("fonts/arial_black.ttf", 15, TEXT_RENDER_DYNAMIC); |
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| 580 | this->geTextMinFPS->setName("MinFPS"); |
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| 581 | this->geTextMinFPS->setAlignment(TEXT_ALIGN_LEFT); |
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[5421] | 582 | this->geTextMinFPS->setAbsCoor2D(5, 40); |
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[5346] | 583 | } |
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[5079] | 584 | } |
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[5346] | 585 | else |
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[5079] | 586 | { |
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[5346] | 587 | delete this->geTextCFPS; |
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| 588 | this->geTextCFPS = NULL; |
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| 589 | delete this->geTextMaxFPS; |
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| 590 | this->geTextMaxFPS = NULL; |
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| 591 | delete this->geTextMinFPS; |
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| 592 | this->geTextMinFPS = NULL; |
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[5079] | 593 | } |
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[5346] | 594 | this->bDisplayFPS = display; |
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| 595 | #else |
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| 596 | this->bDisplayFPS = false; |
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[4536] | 597 | #endif /* NO_TEXT */ |
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[3617] | 598 | } |
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[4245] | 599 | |
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[4597] | 600 | |
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[4817] | 601 | /** |
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[5346] | 602 | processes the events for the GraphicsEngine class |
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[4836] | 603 | * @param the event to handle |
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[4817] | 604 | */ |
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| 605 | void GraphicsEngine::process(const Event &event) |
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| 606 | { |
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| 607 | switch (event.type) |
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| 608 | { |
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| 609 | case EV_VIDEO_RESIZE: |
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| 610 | this->resolutionChanged(event.resize); |
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| 611 | break; |
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| 612 | } |
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| 613 | |
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| 614 | } |
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