[4597] | 1 | /* |
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[1853] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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[1855] | 10 | |
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| 11 | ### File Specific: |
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[3610] | 12 | main-programmer: Benjamin Grauer |
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[1855] | 13 | co-programmer: ... |
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[1853] | 14 | */ |
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| 15 | |
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[3610] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS |
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[1853] | 17 | |
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[3610] | 18 | #include "graphics_engine.h" |
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[4094] | 19 | #include "resource_manager.h" |
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[4817] | 20 | #include "event_handler.h" |
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[6441] | 21 | #include "state.h" |
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[1853] | 22 | |
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[6142] | 23 | #include "world_entity.h" |
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| 24 | |
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[4849] | 25 | #include "render_2d.h" |
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[5347] | 26 | #include "text_engine.h" |
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[4850] | 27 | #include "light.h" |
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[5347] | 28 | #include "shader.h" |
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[3611] | 29 | #include "debug.h" |
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[5347] | 30 | |
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[5944] | 31 | #include "parser/ini_parser/ini_parser.h" |
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[4770] | 32 | #include "substring.h" |
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[5344] | 33 | #include "text.h" |
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[4770] | 34 | |
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[5819] | 35 | #include "globals.h" |
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[5857] | 36 | #include "texture.h" |
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[5755] | 37 | |
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[6522] | 38 | #include "shell_command.h" |
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| 39 | |
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[5755] | 40 | #ifdef __WIN32__ |
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| 41 | #include "class_list.h" |
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[6162] | 42 | #include "static_model.h" |
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[5755] | 43 | #endif |
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[1856] | 44 | using namespace std; |
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[1853] | 45 | |
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[6522] | 46 | SHELL_COMMAND(wireframe, GraphicsEngine, wireframe); |
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| 47 | |
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[3245] | 48 | /** |
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[4836] | 49 | * standard constructor |
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[5262] | 50 | */ |
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[4597] | 51 | GraphicsEngine::GraphicsEngine () |
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[3365] | 52 | { |
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[4597] | 53 | this->setClassID(CL_GRAPHICS_ENGINE, "GraphicsEngine"); |
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| 54 | this->setName("GraphicsEngine"); |
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[4784] | 55 | |
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| 56 | this->isInit = false; |
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| 57 | |
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[4245] | 58 | this->bDisplayFPS = false; |
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| 59 | this->minFPS = 9999; |
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| 60 | this->maxFPS = 0; |
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[4135] | 61 | |
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[5079] | 62 | this->geTextCFPS = NULL; |
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| 63 | this->geTextMaxFPS = NULL; |
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| 64 | this->geTextMinFPS = NULL; |
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| 65 | |
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[4768] | 66 | this->fullscreenFlag = 0; |
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[5225] | 67 | this->videoFlags = 0; |
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| 68 | this->screen = NULL; |
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[5260] | 69 | |
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| 70 | |
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| 71 | // Hardware |
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| 72 | this->hwRenderer = NULL; |
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| 73 | this->hwVendor = NULL; |
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| 74 | this->hwVersion = NULL; |
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| 75 | this->hwExtensions = NULL; |
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[5285] | 76 | |
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| 77 | // initialize the TextEngine |
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| 78 | TextEngine::getInstance(); |
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[3611] | 79 | } |
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[3610] | 80 | |
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[3621] | 81 | /** |
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[4836] | 82 | * The Pointer to this GraphicsEngine |
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[3621] | 83 | */ |
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[3611] | 84 | GraphicsEngine* GraphicsEngine::singletonRef = NULL; |
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[3610] | 85 | |
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[3621] | 86 | /** |
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[4836] | 87 | * destructs the graphicsEngine. |
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[3611] | 88 | */ |
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[4597] | 89 | GraphicsEngine::~GraphicsEngine () |
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[3611] | 90 | { |
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| 91 | // delete what has to be deleted here |
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[5079] | 92 | delete this->geTextCFPS; |
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| 93 | delete this->geTextMaxFPS; |
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| 94 | delete this->geTextMinFPS; |
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[4849] | 95 | |
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[5260] | 96 | delete[] this->hwRenderer; |
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| 97 | delete[] this->hwVendor; |
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| 98 | delete[] this->hwVersion; |
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| 99 | delete this->hwExtensions; |
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| 100 | |
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[5286] | 101 | //TextEngine |
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[5285] | 102 | delete TextEngine::getInstance(); |
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[5347] | 103 | // render 2D |
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| 104 | delete Render2D::getInstance(); |
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[5079] | 105 | |
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[5225] | 106 | SDL_QuitSubSystem(SDL_INIT_VIDEO); |
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[5242] | 107 | // if (this->screen != NULL) |
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| 108 | // SDL_FreeSurface(this->screen); |
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[5240] | 109 | |
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[4849] | 110 | GraphicsEngine::singletonRef = NULL; |
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[3611] | 111 | } |
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| 112 | |
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[4830] | 113 | /** |
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| 114 | * initializes the GraphicsEngine with default settings. |
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| 115 | */ |
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[4784] | 116 | int GraphicsEngine::init() |
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| 117 | { |
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[4830] | 118 | if (this->isInit) |
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| 119 | return -1; |
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| 120 | this->initVideo(640, 480, 16); |
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[4784] | 121 | } |
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| 122 | |
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[3611] | 123 | /** |
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[4830] | 124 | * loads the GraphicsEngine's settings from a given ini-file and section |
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| 125 | * @param iniParser the iniParser to load from |
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| 126 | * @param section the Section in the ini-file to load from |
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| 127 | * @returns nothing usefull |
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| 128 | */ |
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| 129 | int GraphicsEngine::initFromIniFile(IniParser* iniParser) |
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| 130 | { |
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| 131 | // looking if we are in fullscreen-mode |
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| 132 | const char* fullscreen = iniParser->getVar(CONFIG_NAME_FULLSCREEN, CONFIG_SECTION_VIDEO, "0"); |
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[5417] | 133 | if (strchr(fullscreen, '1') || !strcasecmp(fullscreen, "true")) |
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[4830] | 134 | this->fullscreenFlag = SDL_FULLSCREEN; |
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| 135 | |
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| 136 | // looking if we are in fullscreen-mode |
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| 137 | const char* textures = iniParser->getVar(CONFIG_NAME_TEXTURES, CONFIG_SECTION_VIDEO_ADVANCED, "0"); |
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[5417] | 138 | if (strchr(textures, '1') || !strcasecmp(textures, "true")) |
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[5857] | 139 | Texture::setTextureEnableState( true); |
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[4830] | 140 | else |
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[5857] | 141 | Texture::setTextureEnableState(false); |
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[4830] | 142 | |
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| 143 | // searching for a usefull resolution |
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[4835] | 144 | SubString resolution(iniParser->getVar(CONFIG_NAME_RESOLUTION, CONFIG_SECTION_VIDEO, "640x480"), 'x'); |
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[4833] | 145 | //resolution.debug(); |
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| 146 | |
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[4835] | 147 | this->initVideo(atoi(resolution.getString(0)), atoi(resolution.getString(1)), 16); |
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[4830] | 148 | } |
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| 149 | |
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| 150 | |
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| 151 | |
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| 152 | /** |
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[4836] | 153 | * initializes the Video for openGL. |
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[5346] | 154 | * |
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| 155 | * This has to be done only once when starting orxonox. |
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| 156 | */ |
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[4784] | 157 | int GraphicsEngine::initVideo(unsigned int resX, unsigned int resY, unsigned int bbp) |
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[3611] | 158 | { |
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[4784] | 159 | if (this->isInit) |
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| 160 | return -1; |
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[5024] | 161 | // initialize SDL_VIDEO |
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[5225] | 162 | if (SDL_InitSubSystem(SDL_INIT_VIDEO) == -1) |
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[5024] | 163 | { |
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| 164 | PRINTF(1)("could not initialize SDL Video\n"); |
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[3610] | 165 | // return -1; |
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[5024] | 166 | } |
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[3617] | 167 | // initialize SDL_GL-settings |
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| 168 | this->setGLattribs(); |
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[3610] | 169 | |
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[3617] | 170 | // setting the Video Flags. |
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[5225] | 171 | this->videoFlags = SDL_OPENGL | SDL_HWPALETTE | SDL_RESIZABLE | SDL_DOUBLEBUF | SDL_GL_DOUBLEBUFFER; |
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[3610] | 172 | |
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| 173 | /* query SDL for information about our video hardware */ |
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| 174 | const SDL_VideoInfo* videoInfo = SDL_GetVideoInfo (); |
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| 175 | if( videoInfo == NULL) |
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| 176 | { |
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[4597] | 177 | PRINTF(1)("Failed getting Video Info :%s\n", SDL_GetError()); |
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[3610] | 178 | SDL_Quit (); |
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| 179 | } |
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| 180 | if( videoInfo->hw_available) |
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[3611] | 181 | this->videoFlags |= SDL_HWSURFACE; |
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[4597] | 182 | else |
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[3611] | 183 | this->videoFlags |= SDL_SWSURFACE; |
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[3610] | 184 | /* |
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[3619] | 185 | if(VideoInfo -> blit_hw) |
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[3610] | 186 | VideoFlags |= SDL_HWACCEL; |
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| 187 | */ |
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[4739] | 188 | // setting up the Resolution |
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[4784] | 189 | this->setResolution(resX, resY, bbp); |
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[3611] | 190 | |
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[5260] | 191 | // GRABBING ALL GL-extensions |
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| 192 | this->grabHardwareSettings(); |
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| 193 | |
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[3621] | 194 | // Enable default GL stuff |
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| 195 | glEnable(GL_DEPTH_TEST); |
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[4784] | 196 | |
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[4849] | 197 | Render2D::getInstance(); |
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[4833] | 198 | |
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[4784] | 199 | this->isInit = true; |
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[3365] | 200 | } |
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[1853] | 201 | |
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[4770] | 202 | /** |
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[4619] | 203 | * sets the Window Captions and the Name of the icon. |
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| 204 | * @param windowName The name of the Window |
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| 205 | * @param icon The name of the Icon on the Disc |
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| 206 | */ |
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| 207 | void GraphicsEngine::setWindowName(const char* windowName, const char* icon) |
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| 208 | { |
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[5216] | 209 | SDL_Surface* iconSurf = SDL_LoadBMP(icon); |
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[5240] | 210 | if (iconSurf != NULL) |
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| 211 | { |
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[5241] | 212 | Uint32 colorkey = SDL_MapRGB(iconSurf->format, 0, 0, 0); |
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[5240] | 213 | SDL_SetColorKey(iconSurf, SDL_SRCCOLORKEY, colorkey); |
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| 214 | SDL_WM_SetIcon(iconSurf,NULL); |
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| 215 | SDL_FreeSurface(iconSurf); |
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| 216 | } |
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[5024] | 217 | |
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[4619] | 218 | SDL_WM_SetCaption (windowName, icon); |
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| 219 | } |
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| 220 | |
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| 221 | |
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| 222 | /** |
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[4836] | 223 | * Sets the GL-attributes |
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[5346] | 224 | */ |
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[4746] | 225 | int GraphicsEngine::setGLattribs() |
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[3617] | 226 | { |
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| 227 | // Set video mode |
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| 228 | // TO DO: parse arguments for settings |
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| 229 | //SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); |
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| 230 | //SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); |
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| 231 | //SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); |
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| 232 | //SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); |
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| 233 | |
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[4597] | 234 | |
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| 235 | SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); |
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| 236 | SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16); |
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| 237 | SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, 0); |
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[3617] | 238 | SDL_GL_SetAttribute( SDL_GL_ACCUM_RED_SIZE, 0); |
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| 239 | SDL_GL_SetAttribute( SDL_GL_ACCUM_GREEN_SIZE, 0); |
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| 240 | SDL_GL_SetAttribute( SDL_GL_ACCUM_BLUE_SIZE, 0); |
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| 241 | SDL_GL_SetAttribute( SDL_GL_ACCUM_ALPHA_SIZE, 0); |
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| 242 | } |
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| 243 | |
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[5261] | 244 | /** |
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| 245 | * grabs the Hardware Specifics |
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| 246 | * checks for all the different HW-types |
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| 247 | */ |
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[5260] | 248 | void GraphicsEngine::grabHardwareSettings() |
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| 249 | { |
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| 250 | const char* renderer = (const char*) glGetString(GL_RENDERER); |
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| 251 | const char* vendor = (const char*) glGetString(GL_VENDOR); |
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| 252 | const char* version = (const char*) glGetString(GL_VERSION); |
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| 253 | const char* extensions = (const char*) glGetString(GL_EXTENSIONS); |
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| 254 | |
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| 255 | // printf("%s %s %s\n %s", renderer, vendor, version, extensions); |
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| 256 | |
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| 257 | if (this->hwRenderer == NULL && renderer != NULL) |
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| 258 | { |
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| 259 | this->hwRenderer = new char[strlen(renderer)+1]; |
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| 260 | strcpy(this->hwRenderer, renderer); |
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| 261 | } |
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| 262 | if (this->hwVendor == NULL && vendor != NULL) |
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| 263 | { |
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| 264 | this->hwVendor = new char[strlen(vendor)+1]; |
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| 265 | strcpy(this->hwVendor, vendor); |
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| 266 | } |
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| 267 | if (this->hwVersion == NULL && version != NULL) |
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| 268 | { |
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| 269 | this->hwVersion = new char[strlen(version)+11]; |
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| 270 | strcpy(this->hwVersion, version); |
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| 271 | } |
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| 272 | |
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| 273 | if (this->hwExtensions == NULL && extensions != NULL) |
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[5656] | 274 | this->hwExtensions = new SubString((char*)glGetString(GL_EXTENSIONS), " \n\t,"); |
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[5260] | 275 | |
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| 276 | PRINT(4)("Running on : %s %s %s\n", vendor, renderer, version); |
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| 277 | PRINT(4)("Extensions:\n"); |
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| 278 | if (this->hwExtensions != NULL) |
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| 279 | for (unsigned int i = 0; i < this->hwExtensions->getCount(); i++) |
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| 280 | PRINT(4)("%d: %s\n", i, this->hwExtensions->getString(i)); |
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[5263] | 281 | |
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| 282 | |
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| 283 | // inizializing GLEW |
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| 284 | GLenum err = glewInit(); |
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| 285 | if (GLEW_OK != err) |
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| 286 | { |
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| 287 | /* Problem: glewInit failed, something is seriously wrong. */ |
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| 288 | PRINTF(1)("%s\n", glewGetErrorString(err)); |
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| 289 | } |
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| 290 | PRINTF(4)("Status: Using GLEW %s\n", glewGetString(GLEW_VERSION)); |
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[5260] | 291 | } |
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| 292 | |
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[6162] | 293 | |
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[3621] | 294 | /** |
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[4836] | 295 | * sets the Resolution of the Screen to display the Graphics to. |
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| 296 | * @param width The width of the window |
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| 297 | * @param height The height of the window |
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| 298 | * @param bpp bits per pixel |
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[5346] | 299 | */ |
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[3619] | 300 | int GraphicsEngine::setResolution(int width, int height, int bpp) |
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[3610] | 301 | { |
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[3611] | 302 | this->resolutionX = width; |
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| 303 | this->resolutionY = height; |
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| 304 | this->bitsPerPixel = bpp; |
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[6441] | 305 | State::setResolution( width, height); |
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[4739] | 306 | |
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[5255] | 307 | if (this->screen != NULL) |
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[5237] | 308 | SDL_FreeSurface(screen); |
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[4769] | 309 | if((this->screen = SDL_SetVideoMode(this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags | this->fullscreenFlag)) == NULL) |
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[3611] | 310 | { |
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| 311 | PRINTF(1)("Could not SDL_SetVideoMode(%d, %d, %d, %d): %s\n", this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags, SDL_GetError()); |
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[5216] | 312 | // SDL_Quit(); |
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[3611] | 313 | // return -1; |
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| 314 | } |
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[5266] | 315 | glMatrixMode(GL_PROJECTION_MATRIX); |
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| 316 | glLoadIdentity(); |
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[5509] | 317 | glViewport(0, 0, width, height); // Reset The Current Viewport |
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[5755] | 318 | |
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[5790] | 319 | #ifdef __WIN32__ |
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[5755] | 320 | // REBUILDING TEXTURES (ON WINDOWS CONTEXT SWITCH) |
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[6011] | 321 | const std::list<BaseObject*>* texList = ClassList::getList(CL_TEXTURE); |
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[5755] | 322 | if (texList != NULL) |
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[5790] | 323 | { |
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[6011] | 324 | std::list<BaseObject*>::const_iterator reTex; |
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[5790] | 325 | for (reTex = texList->begin(); reTex != texList->end(); reTex++) |
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| 326 | dynamic_cast<Texture*>(*reTex)->rebuild(); |
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| 327 | } |
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| 328 | // REBUILDING MODELS |
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[6162] | 329 | const std::list<BaseObject*>* modelList = ClassList::getList(CL_STATIC_MODEL); |
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[5790] | 330 | if (texList != NULL) |
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| 331 | { |
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[6011] | 332 | std::list<BaseObject*>::const_iterator reModel; |
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[5790] | 333 | for (reModel = modelList->begin(); reModel != modelList->end(); reModel++) |
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[6162] | 334 | dynamic_cast<StaticModel*>(*reModel)->rebuild(); |
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[5790] | 335 | } |
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[5755] | 336 | #endif /* __WIN32__ */ |
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[4135] | 337 | } |
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[3610] | 338 | |
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[4458] | 339 | /** |
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[4836] | 340 | * sets Fullscreen mode |
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| 341 | * @param fullscreen true if fullscreen, false if windowed |
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[4458] | 342 | */ |
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[4135] | 343 | void GraphicsEngine::setFullscreen(bool fullscreen) |
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| 344 | { |
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[4768] | 345 | if (fullscreen) |
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[5789] | 346 | this->fullscreenFlag = SDL_FULLSCREEN; |
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[4768] | 347 | else |
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[5789] | 348 | this->fullscreenFlag = 0; |
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[4135] | 349 | this->setResolution(this->resolutionX, this->resolutionY, this->bitsPerPixel); |
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[3543] | 350 | } |
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[3617] | 351 | |
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[4458] | 352 | /** |
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[4836] | 353 | * sets the background color |
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| 354 | * @param red the red part of the background |
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| 355 | * @param blue the blue part of the background |
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| 356 | * @param green the green part of the background |
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| 357 | * @param alpha the alpha part of the background |
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[5346] | 358 | */ |
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[4374] | 359 | void GraphicsEngine::setBackgroundColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
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| 360 | { |
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| 361 | glClearColor(red, green, blue, alpha); |
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| 362 | } |
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| 363 | |
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[3621] | 364 | /** |
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[4836] | 365 | * Signalhandler, for when the resolution has changed |
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| 366 | * @param resizeInfo SDL information about the size of the new screen size |
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[5346] | 367 | */ |
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[4782] | 368 | int GraphicsEngine::resolutionChanged(const SDL_ResizeEvent& resizeInfo) |
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[3619] | 369 | { |
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[4782] | 370 | this->setResolution(resizeInfo.w, resizeInfo.h, this->bitsPerPixel); |
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[3619] | 371 | } |
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[3617] | 372 | |
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[3622] | 373 | /** |
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[4833] | 374 | * |
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| 375 | * @param show if The mouse-cursor should be visible |
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| 376 | */ |
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| 377 | void GraphicsEngine::showMouse(bool show) |
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| 378 | { |
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| 379 | if (show) |
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| 380 | SDL_ShowCursor(SDL_ENABLE); |
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| 381 | else |
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| 382 | SDL_ShowCursor(SDL_DISABLE); |
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| 383 | } |
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| 384 | |
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| 385 | /** |
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| 386 | * |
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| 387 | * @returns The Visinility of the mouse-cursor (true if visible, false if it is invisible) |
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| 388 | */ |
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| 389 | bool GraphicsEngine::isMouseVisible() |
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| 390 | { |
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| 391 | if (SDL_ShowCursor(SDL_QUERY) == SDL_ENABLE) |
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| 392 | return true; |
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| 393 | else |
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| 394 | return false; |
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| 395 | } |
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| 396 | |
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| 397 | /** |
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| 398 | * |
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| 399 | * @param steal If the Winodow-Managers Events should be stolen to this app |
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| 400 | * (steals the mouse, and all WM-clicks) |
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| 401 | * |
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| 402 | * This only happens, if the HARD-Debug-level is set to 0,1,2, because otherwise a Segfault could |
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| 403 | * result in the loss of System-controll |
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| 404 | */ |
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| 405 | void GraphicsEngine::stealWMEvents(bool steal) |
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| 406 | { |
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| 407 | #if DEBUG < 3 |
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| 408 | if (steal) |
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| 409 | SDL_WM_GrabInput(SDL_GRAB_ON); |
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[4864] | 410 | else |
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| 411 | SDL_WM_GrabInput(SDL_GRAB_OFF); |
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[4833] | 412 | #endif |
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| 413 | } |
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| 414 | |
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| 415 | /** |
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| 416 | * |
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| 417 | * @returns true if Events are stolen from the WM, false if not. |
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| 418 | */ |
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| 419 | bool GraphicsEngine::isStealingEvents() |
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| 420 | { |
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| 421 | if (SDL_WM_GrabInput(SDL_GRAB_QUERY) == SDL_GRAB_ON) |
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| 422 | return true; |
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| 423 | else |
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| 424 | return false; |
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| 425 | }; |
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| 426 | |
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| 427 | /** |
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[4836] | 428 | * entering 2D Mode |
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[4597] | 429 | |
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[3790] | 430 | this is a GL-Projection-mode, that is orthogonal, for placing the font in fron of everything else |
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| 431 | */ |
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[4746] | 432 | void GraphicsEngine::enter2DMode() |
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[3790] | 433 | { |
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[4955] | 434 | //GraphicsEngine::storeMatrices(); |
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[3790] | 435 | SDL_Surface *screen = SDL_GetVideoSurface(); |
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[4597] | 436 | |
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[3790] | 437 | /* Note, there may be other things you need to change, |
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| 438 | depending on how you have your OpenGL state set up. |
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| 439 | */ |
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| 440 | glPushAttrib(GL_ENABLE_BIT); |
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| 441 | glDisable(GL_DEPTH_TEST); |
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| 442 | glDisable(GL_CULL_FACE); |
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| 443 | glDisable(GL_LIGHTING); // will be set back when leaving 2D-mode |
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[3617] | 444 | |
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[3790] | 445 | glViewport(0, 0, screen->w, screen->h); |
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[4597] | 446 | |
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[3790] | 447 | glMatrixMode(GL_PROJECTION); |
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| 448 | glPushMatrix(); |
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| 449 | glLoadIdentity(); |
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[4597] | 450 | |
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[3790] | 451 | glOrtho(0.0, (GLdouble)screen->w, (GLdouble)screen->h, 0.0, 0.0, 1.0); |
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[4597] | 452 | |
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[3790] | 453 | glMatrixMode(GL_MODELVIEW); |
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| 454 | glPushMatrix(); |
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| 455 | glLoadIdentity(); |
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[4597] | 456 | |
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[3790] | 457 | glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
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| 458 | } |
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[3617] | 459 | |
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[3790] | 460 | /** |
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[5346] | 461 | * leaves the 2DMode again also @see Font::enter2DMode() |
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| 462 | */ |
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[4746] | 463 | void GraphicsEngine::leave2DMode() |
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[3790] | 464 | { |
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[4834] | 465 | glMatrixMode(GL_PROJECTION); |
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[3790] | 466 | glPopMatrix(); |
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[4597] | 467 | |
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[4834] | 468 | glMatrixMode(GL_MODELVIEW); |
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[3790] | 469 | glPopMatrix(); |
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[4597] | 470 | |
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[3790] | 471 | glPopAttrib(); |
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| 472 | } |
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[3622] | 473 | |
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[6522] | 474 | void GraphicsEngine::wireframe() |
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| 475 | { |
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[6523] | 476 | glPolygonMode(GL_FRONT, GL_LINE); |
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[6522] | 477 | } |
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| 478 | |
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[3844] | 479 | /** |
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[4836] | 480 | * stores the GL_matrices |
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[5346] | 481 | */ |
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[4746] | 482 | void GraphicsEngine::storeMatrices() |
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[3844] | 483 | { |
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| 484 | glGetDoublev(GL_PROJECTION_MATRIX, GraphicsEngine::projMat); |
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| 485 | glGetDoublev(GL_MODELVIEW_MATRIX, GraphicsEngine::modMat); |
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| 486 | glGetIntegerv(GL_VIEWPORT, GraphicsEngine::viewPort); |
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| 487 | } |
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[3622] | 488 | |
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[3844] | 489 | //! the stored ModelView Matrix. |
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| 490 | GLdouble GraphicsEngine::modMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; |
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| 491 | //! the stored Projection Matrix |
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| 492 | GLdouble GraphicsEngine::projMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; |
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| 493 | //! The ViewPort |
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| 494 | GLint GraphicsEngine::viewPort[4] = {0,0,0,0}; |
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[3790] | 495 | |
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| 496 | |
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[3844] | 497 | |
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[3617] | 498 | /** |
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[4836] | 499 | * outputs all the Fullscreen modes. |
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[5346] | 500 | */ |
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[4746] | 501 | void GraphicsEngine::listModes() |
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[3617] | 502 | { |
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| 503 | /* Get available fullscreen/hardware modes */ |
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| 504 | this->videoModes=SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE); |
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[4597] | 505 | |
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[3617] | 506 | /* Check is there are any modes available */ |
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| 507 | if(this->videoModes == (SDL_Rect **)0){ |
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| 508 | PRINTF(1)("No modes available!\n"); |
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| 509 | exit(-1); |
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| 510 | } |
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[4597] | 511 | |
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[3617] | 512 | /* Check if our resolution is restricted */ |
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| 513 | if(this->videoModes == (SDL_Rect **)-1){ |
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[4135] | 514 | PRINTF(2)("All resolutions available.\n"); |
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[3617] | 515 | } |
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| 516 | else{ |
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| 517 | /* Print valid modes */ |
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| 518 | PRINT(0)("Available Resoulution Modes are\n"); |
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| 519 | for(int i = 0; this->videoModes[i]; ++i) |
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[4135] | 520 | PRINT(4)(" | %d x %d\n", this->videoModes[i]->w, this->videoModes[i]->h); |
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[3617] | 521 | } |
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[4245] | 522 | } |
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| 523 | |
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[4458] | 524 | /** |
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[5261] | 525 | * checks wether a certain extension is availiable |
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| 526 | * @param extension the Extension to check for (ex. GL_ARB_texture_env_dot3) |
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| 527 | * @return true if it is, false otherwise |
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| 528 | */ |
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| 529 | bool GraphicsEngine::hwSupportsEXT(const char* extension) |
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| 530 | { |
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| 531 | if (this->hwExtensions != NULL) |
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| 532 | for (unsigned int i = 0; i < this->hwExtensions->getCount(); i++) |
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| 533 | if (!strcmp(extension, this->hwExtensions->getString(i))) |
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| 534 | return true; |
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| 535 | return false; |
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| 536 | } |
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| 537 | |
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| 538 | /** |
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[5084] | 539 | * updates everything that is to be updated in the GraphicsEngine |
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| 540 | */ |
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| 541 | void GraphicsEngine::update(float dt) |
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| 542 | { |
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[5406] | 543 | Render2D::getInstance()->update(dt); |
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[5084] | 544 | } |
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| 545 | |
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| 546 | |
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| 547 | /** |
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[4836] | 548 | * ticks the Text |
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| 549 | * @param dt the time passed |
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[5346] | 550 | */ |
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| 551 | void GraphicsEngine::tick(float dt) |
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[4245] | 552 | { |
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[4458] | 553 | if( unlikely(this->bDisplayFPS)) |
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[4849] | 554 | { |
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| 555 | this->currentFPS = 1.0/dt; |
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| 556 | if( unlikely(this->currentFPS > this->maxFPS)) this->maxFPS = this->currentFPS; |
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| 557 | if( unlikely(this->currentFPS < this->minFPS)) this->minFPS = this->currentFPS; |
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[4597] | 558 | |
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[4536] | 559 | #ifndef NO_TEXT |
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[4458] | 560 | char tmpChar1[20]; |
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| 561 | sprintf(tmpChar1, "Current: %4.0f", this->currentFPS); |
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| 562 | this->geTextCFPS->setText(tmpChar1); |
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| 563 | char tmpChar2[20]; |
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| 564 | sprintf(tmpChar2, "Max: %4.0f", this->maxFPS); |
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| 565 | this->geTextMaxFPS->setText(tmpChar2); |
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| 566 | char tmpChar3[20]; |
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| 567 | sprintf(tmpChar3, "Min: %4.0f", this->minFPS); |
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| 568 | this->geTextMinFPS->setText(tmpChar3); |
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[4536] | 569 | #endif /* NO_TEXT */ |
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[4849] | 570 | |
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| 571 | |
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| 572 | } |
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| 573 | Render2D::getInstance()->tick(dt); |
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[4245] | 574 | } |
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[4597] | 575 | |
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[4849] | 576 | |
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| 577 | void GraphicsEngine::draw() const |
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| 578 | { |
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[5417] | 579 | LightManager::getInstance()->draw(); |
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[4955] | 580 | GraphicsEngine::storeMatrices(); |
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[5318] | 581 | Shader::suspendShader(); |
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[5417] | 582 | |
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[5397] | 583 | Render2D::getInstance()->draw(E2D_LAYER_ALL); |
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[5318] | 584 | Shader::restoreShader(); |
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[4849] | 585 | } |
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| 586 | |
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[6142] | 587 | void GraphicsEngine::draw(const std::list<WorldEntity*>& drawList ) const |
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| 588 | { |
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| 589 | std::list<WorldEntity*>::const_iterator entity; |
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| 590 | for (entity = drawList.begin(); entity != drawList.end(); entity++) |
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[6222] | 591 | if ((*entity)->isVisible()) |
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| 592 | (*entity)->draw(); |
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[6142] | 593 | } |
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| 594 | |
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| 595 | |
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[4458] | 596 | /** |
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[5346] | 597 | * displays the Frames per second |
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[4836] | 598 | * @param display if the text should be displayed |
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[4458] | 599 | */ |
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[4245] | 600 | void GraphicsEngine::displayFPS(bool display) |
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| 601 | { |
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[4536] | 602 | #ifndef NO_TEXT |
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[5346] | 603 | if( display ) |
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[5079] | 604 | { |
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[5346] | 605 | if (this->geTextCFPS == NULL) |
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| 606 | { |
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[5767] | 607 | this->geTextCFPS = new Text("fonts/arial_black.ttf", 15); |
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[5346] | 608 | this->geTextCFPS->setName("curFPS"); |
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| 609 | this->geTextCFPS->setAlignment(TEXT_ALIGN_LEFT); |
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[5421] | 610 | this->geTextCFPS->setAbsCoor2D(5, 0); |
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[5346] | 611 | } |
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| 612 | if (this->geTextMaxFPS == NULL) |
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| 613 | { |
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[5767] | 614 | this->geTextMaxFPS = new Text("fonts/arial_black.ttf", 15); |
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[5346] | 615 | this->geTextMaxFPS->setName("MaxFPS"); |
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| 616 | this->geTextMaxFPS->setAlignment(TEXT_ALIGN_LEFT); |
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[5421] | 617 | this->geTextMaxFPS->setAbsCoor2D(5, 20); |
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[5346] | 618 | } |
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| 619 | if (this->geTextMinFPS == NULL) |
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| 620 | { |
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[5767] | 621 | this->geTextMinFPS = new Text("fonts/arial_black.ttf", 15); |
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[5346] | 622 | this->geTextMinFPS->setName("MinFPS"); |
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| 623 | this->geTextMinFPS->setAlignment(TEXT_ALIGN_LEFT); |
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[5421] | 624 | this->geTextMinFPS->setAbsCoor2D(5, 40); |
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[5346] | 625 | } |
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[5079] | 626 | } |
---|
[5346] | 627 | else |
---|
[5079] | 628 | { |
---|
[5346] | 629 | delete this->geTextCFPS; |
---|
| 630 | this->geTextCFPS = NULL; |
---|
| 631 | delete this->geTextMaxFPS; |
---|
| 632 | this->geTextMaxFPS = NULL; |
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| 633 | delete this->geTextMinFPS; |
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| 634 | this->geTextMinFPS = NULL; |
---|
[5079] | 635 | } |
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[5346] | 636 | this->bDisplayFPS = display; |
---|
| 637 | #else |
---|
| 638 | this->bDisplayFPS = false; |
---|
[4536] | 639 | #endif /* NO_TEXT */ |
---|
[3617] | 640 | } |
---|
[4245] | 641 | |
---|
[4597] | 642 | |
---|
[4817] | 643 | /** |
---|
[5346] | 644 | processes the events for the GraphicsEngine class |
---|
[4836] | 645 | * @param the event to handle |
---|
[4817] | 646 | */ |
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| 647 | void GraphicsEngine::process(const Event &event) |
---|
| 648 | { |
---|
| 649 | switch (event.type) |
---|
| 650 | { |
---|
| 651 | case EV_VIDEO_RESIZE: |
---|
| 652 | this->resolutionChanged(event.resize); |
---|
| 653 | break; |
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| 654 | } |
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| 655 | |
---|
| 656 | } |
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