[4597] | 1 | /* |
---|
[1853] | 2 | orxonox - the future of 3D-vertical-scrollers |
---|
| 3 | |
---|
| 4 | Copyright (C) 2004 orx |
---|
| 5 | |
---|
| 6 | This program is free software; you can redistribute it and/or modify |
---|
| 7 | it under the terms of the GNU General Public License as published by |
---|
| 8 | the Free Software Foundation; either version 2, or (at your option) |
---|
| 9 | any later version. |
---|
[1855] | 10 | |
---|
| 11 | ### File Specific: |
---|
[3610] | 12 | main-programmer: Benjamin Grauer |
---|
[1855] | 13 | co-programmer: ... |
---|
[1853] | 14 | */ |
---|
| 15 | |
---|
[3610] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS |
---|
[1853] | 17 | |
---|
[3610] | 18 | #include "graphics_engine.h" |
---|
[4094] | 19 | #include "resource_manager.h" |
---|
[4817] | 20 | #include "event_handler.h" |
---|
[6441] | 21 | #include "state.h" |
---|
[1853] | 22 | |
---|
[6142] | 23 | #include "world_entity.h" |
---|
| 24 | |
---|
[4849] | 25 | #include "render_2d.h" |
---|
[5347] | 26 | #include "text_engine.h" |
---|
[4850] | 27 | #include "light.h" |
---|
[5347] | 28 | #include "shader.h" |
---|
[3611] | 29 | #include "debug.h" |
---|
[5347] | 30 | |
---|
[5944] | 31 | #include "parser/ini_parser/ini_parser.h" |
---|
[4770] | 32 | #include "substring.h" |
---|
[5344] | 33 | #include "text.h" |
---|
[4770] | 34 | |
---|
[5819] | 35 | #include "globals.h" |
---|
[5857] | 36 | #include "texture.h" |
---|
[5755] | 37 | |
---|
[6753] | 38 | #include "effects/graphics_effect.h" |
---|
[6772] | 39 | #include "effects/fog_effect.h" |
---|
[6884] | 40 | #include "effects/lense_flare.h" |
---|
[6753] | 41 | |
---|
[6522] | 42 | #include "shell_command.h" |
---|
| 43 | |
---|
[6815] | 44 | |
---|
| 45 | #include "parser/tinyxml/tinyxml.h" |
---|
| 46 | #include "load_param.h" |
---|
| 47 | #include "factory.h" |
---|
| 48 | |
---|
[5755] | 49 | #ifdef __WIN32__ |
---|
| 50 | #include "class_list.h" |
---|
[6162] | 51 | #include "static_model.h" |
---|
[5755] | 52 | #endif |
---|
[1856] | 53 | using namespace std; |
---|
[1853] | 54 | |
---|
[6522] | 55 | SHELL_COMMAND(wireframe, GraphicsEngine, wireframe); |
---|
| 56 | |
---|
[3245] | 57 | /** |
---|
[4836] | 58 | * standard constructor |
---|
[5262] | 59 | */ |
---|
[4597] | 60 | GraphicsEngine::GraphicsEngine () |
---|
[3365] | 61 | { |
---|
[4597] | 62 | this->setClassID(CL_GRAPHICS_ENGINE, "GraphicsEngine"); |
---|
| 63 | this->setName("GraphicsEngine"); |
---|
[4784] | 64 | |
---|
| 65 | this->isInit = false; |
---|
| 66 | |
---|
[4245] | 67 | this->bDisplayFPS = false; |
---|
| 68 | this->minFPS = 9999; |
---|
| 69 | this->maxFPS = 0; |
---|
[4135] | 70 | |
---|
[5079] | 71 | this->geTextCFPS = NULL; |
---|
| 72 | this->geTextMaxFPS = NULL; |
---|
| 73 | this->geTextMinFPS = NULL; |
---|
| 74 | |
---|
[4768] | 75 | this->fullscreenFlag = 0; |
---|
[5225] | 76 | this->videoFlags = 0; |
---|
| 77 | this->screen = NULL; |
---|
[5260] | 78 | |
---|
| 79 | |
---|
| 80 | // Hardware |
---|
| 81 | this->hwRenderer = NULL; |
---|
| 82 | this->hwVendor = NULL; |
---|
| 83 | this->hwVersion = NULL; |
---|
| 84 | this->hwExtensions = NULL; |
---|
[5285] | 85 | |
---|
| 86 | // initialize the TextEngine |
---|
| 87 | TextEngine::getInstance(); |
---|
[3611] | 88 | } |
---|
[3610] | 89 | |
---|
[3621] | 90 | /** |
---|
[4836] | 91 | * The Pointer to this GraphicsEngine |
---|
[3621] | 92 | */ |
---|
[3611] | 93 | GraphicsEngine* GraphicsEngine::singletonRef = NULL; |
---|
[3610] | 94 | |
---|
[3621] | 95 | /** |
---|
[4836] | 96 | * destructs the graphicsEngine. |
---|
[3611] | 97 | */ |
---|
[4597] | 98 | GraphicsEngine::~GraphicsEngine () |
---|
[3611] | 99 | { |
---|
| 100 | // delete what has to be deleted here |
---|
[5079] | 101 | delete this->geTextCFPS; |
---|
| 102 | delete this->geTextMaxFPS; |
---|
| 103 | delete this->geTextMinFPS; |
---|
[4849] | 104 | |
---|
[5260] | 105 | delete[] this->hwRenderer; |
---|
| 106 | delete[] this->hwVendor; |
---|
| 107 | delete[] this->hwVersion; |
---|
| 108 | delete this->hwExtensions; |
---|
| 109 | |
---|
[5286] | 110 | //TextEngine |
---|
[5285] | 111 | delete TextEngine::getInstance(); |
---|
[5347] | 112 | // render 2D |
---|
| 113 | delete Render2D::getInstance(); |
---|
[5079] | 114 | |
---|
[5225] | 115 | SDL_QuitSubSystem(SDL_INIT_VIDEO); |
---|
[5242] | 116 | // if (this->screen != NULL) |
---|
| 117 | // SDL_FreeSurface(this->screen); |
---|
[5240] | 118 | |
---|
[4849] | 119 | GraphicsEngine::singletonRef = NULL; |
---|
[3611] | 120 | } |
---|
| 121 | |
---|
[6815] | 122 | |
---|
[4830] | 123 | /** |
---|
[6815] | 124 | * loads the GraphicsEngine Specific Parameters. |
---|
| 125 | * @param root: the XML-Element to load the Data From |
---|
| 126 | */ |
---|
| 127 | void GraphicsEngine::loadParams(const TiXmlElement* root) |
---|
| 128 | { |
---|
| 129 | LoadParamXML(root, "load-effect", this, GraphicsEngine, loadGraphicsEffectXML) |
---|
| 130 | .describe("loads a graphics effect"); |
---|
| 131 | } |
---|
| 132 | |
---|
| 133 | |
---|
| 134 | /** |
---|
[4830] | 135 | * initializes the GraphicsEngine with default settings. |
---|
| 136 | */ |
---|
[4784] | 137 | int GraphicsEngine::init() |
---|
| 138 | { |
---|
[4830] | 139 | if (this->isInit) |
---|
| 140 | return -1; |
---|
| 141 | this->initVideo(640, 480, 16); |
---|
[4784] | 142 | } |
---|
| 143 | |
---|
[3611] | 144 | /** |
---|
[4830] | 145 | * loads the GraphicsEngine's settings from a given ini-file and section |
---|
| 146 | * @param iniParser the iniParser to load from |
---|
| 147 | * @param section the Section in the ini-file to load from |
---|
| 148 | * @returns nothing usefull |
---|
| 149 | */ |
---|
| 150 | int GraphicsEngine::initFromIniFile(IniParser* iniParser) |
---|
| 151 | { |
---|
| 152 | // looking if we are in fullscreen-mode |
---|
| 153 | const char* fullscreen = iniParser->getVar(CONFIG_NAME_FULLSCREEN, CONFIG_SECTION_VIDEO, "0"); |
---|
[5417] | 154 | if (strchr(fullscreen, '1') || !strcasecmp(fullscreen, "true")) |
---|
[4830] | 155 | this->fullscreenFlag = SDL_FULLSCREEN; |
---|
| 156 | |
---|
| 157 | // looking if we are in fullscreen-mode |
---|
| 158 | const char* textures = iniParser->getVar(CONFIG_NAME_TEXTURES, CONFIG_SECTION_VIDEO_ADVANCED, "0"); |
---|
[5417] | 159 | if (strchr(textures, '1') || !strcasecmp(textures, "true")) |
---|
[5857] | 160 | Texture::setTextureEnableState( true); |
---|
[4830] | 161 | else |
---|
[5857] | 162 | Texture::setTextureEnableState(false); |
---|
[4830] | 163 | |
---|
| 164 | // searching for a usefull resolution |
---|
[4835] | 165 | SubString resolution(iniParser->getVar(CONFIG_NAME_RESOLUTION, CONFIG_SECTION_VIDEO, "640x480"), 'x'); |
---|
[4833] | 166 | //resolution.debug(); |
---|
| 167 | |
---|
[4835] | 168 | this->initVideo(atoi(resolution.getString(0)), atoi(resolution.getString(1)), 16); |
---|
[6772] | 169 | |
---|
[6815] | 170 | // GraphicsEffect* fe = new FogEffect(NULL); |
---|
| 171 | // this->loadGraphicsEffect(fe); |
---|
| 172 | // fe->activate(); |
---|
| 173 | // PRINTF(0)("--------------------------------------------------------------\n"); |
---|
[6884] | 174 | |
---|
| 175 | LenseFlare* ge = new LenseFlare(); |
---|
| 176 | this->loadGraphicsEffect(ge); |
---|
| 177 | |
---|
[6913] | 178 | ge->addFlare("pictures/lense_flare/sun.png"); //sun |
---|
[6888] | 179 | ge->addFlare("pictures/lense_flare/lens2.png"); //first halo |
---|
| 180 | ge->addFlare("pictures/lense_flare/lens1.png"); //small birst |
---|
| 181 | ge->addFlare("pictures/lense_flare/lens3.png"); //second halo |
---|
| 182 | ge->addFlare("pictures/lense_flare/lens4.png"); |
---|
[6885] | 183 | ge->addFlare("pictures/lense_flare/lens1.png"); |
---|
| 184 | ge->addFlare("pictures/lense_flare/lens3.png"); |
---|
[6884] | 185 | |
---|
| 186 | ge->activate(); |
---|
[4830] | 187 | } |
---|
| 188 | |
---|
| 189 | |
---|
| 190 | |
---|
| 191 | /** |
---|
[4836] | 192 | * initializes the Video for openGL. |
---|
[5346] | 193 | * |
---|
| 194 | * This has to be done only once when starting orxonox. |
---|
| 195 | */ |
---|
[4784] | 196 | int GraphicsEngine::initVideo(unsigned int resX, unsigned int resY, unsigned int bbp) |
---|
[3611] | 197 | { |
---|
[4784] | 198 | if (this->isInit) |
---|
| 199 | return -1; |
---|
[5024] | 200 | // initialize SDL_VIDEO |
---|
[5225] | 201 | if (SDL_InitSubSystem(SDL_INIT_VIDEO) == -1) |
---|
[5024] | 202 | { |
---|
| 203 | PRINTF(1)("could not initialize SDL Video\n"); |
---|
[3610] | 204 | // return -1; |
---|
[5024] | 205 | } |
---|
[3617] | 206 | // initialize SDL_GL-settings |
---|
| 207 | this->setGLattribs(); |
---|
[3610] | 208 | |
---|
[3617] | 209 | // setting the Video Flags. |
---|
[5225] | 210 | this->videoFlags = SDL_OPENGL | SDL_HWPALETTE | SDL_RESIZABLE | SDL_DOUBLEBUF | SDL_GL_DOUBLEBUFFER; |
---|
[3610] | 211 | |
---|
| 212 | /* query SDL for information about our video hardware */ |
---|
| 213 | const SDL_VideoInfo* videoInfo = SDL_GetVideoInfo (); |
---|
| 214 | if( videoInfo == NULL) |
---|
| 215 | { |
---|
[4597] | 216 | PRINTF(1)("Failed getting Video Info :%s\n", SDL_GetError()); |
---|
[3610] | 217 | SDL_Quit (); |
---|
| 218 | } |
---|
| 219 | if( videoInfo->hw_available) |
---|
[3611] | 220 | this->videoFlags |= SDL_HWSURFACE; |
---|
[4597] | 221 | else |
---|
[3611] | 222 | this->videoFlags |= SDL_SWSURFACE; |
---|
[3610] | 223 | /* |
---|
[3619] | 224 | if(VideoInfo -> blit_hw) |
---|
[3610] | 225 | VideoFlags |= SDL_HWACCEL; |
---|
| 226 | */ |
---|
[4739] | 227 | // setting up the Resolution |
---|
[4784] | 228 | this->setResolution(resX, resY, bbp); |
---|
[3611] | 229 | |
---|
[5260] | 230 | // GRABBING ALL GL-extensions |
---|
| 231 | this->grabHardwareSettings(); |
---|
| 232 | |
---|
[3621] | 233 | // Enable default GL stuff |
---|
| 234 | glEnable(GL_DEPTH_TEST); |
---|
[4784] | 235 | |
---|
[4849] | 236 | Render2D::getInstance(); |
---|
[4833] | 237 | |
---|
[4784] | 238 | this->isInit = true; |
---|
[3365] | 239 | } |
---|
[1853] | 240 | |
---|
[4770] | 241 | /** |
---|
[4619] | 242 | * sets the Window Captions and the Name of the icon. |
---|
| 243 | * @param windowName The name of the Window |
---|
| 244 | * @param icon The name of the Icon on the Disc |
---|
| 245 | */ |
---|
| 246 | void GraphicsEngine::setWindowName(const char* windowName, const char* icon) |
---|
| 247 | { |
---|
[5216] | 248 | SDL_Surface* iconSurf = SDL_LoadBMP(icon); |
---|
[5240] | 249 | if (iconSurf != NULL) |
---|
| 250 | { |
---|
[5241] | 251 | Uint32 colorkey = SDL_MapRGB(iconSurf->format, 0, 0, 0); |
---|
[5240] | 252 | SDL_SetColorKey(iconSurf, SDL_SRCCOLORKEY, colorkey); |
---|
| 253 | SDL_WM_SetIcon(iconSurf,NULL); |
---|
| 254 | SDL_FreeSurface(iconSurf); |
---|
| 255 | } |
---|
[5024] | 256 | |
---|
[4619] | 257 | SDL_WM_SetCaption (windowName, icon); |
---|
| 258 | } |
---|
| 259 | |
---|
| 260 | |
---|
| 261 | /** |
---|
[4836] | 262 | * Sets the GL-attributes |
---|
[5346] | 263 | */ |
---|
[4746] | 264 | int GraphicsEngine::setGLattribs() |
---|
[3617] | 265 | { |
---|
| 266 | // Set video mode |
---|
| 267 | // TO DO: parse arguments for settings |
---|
| 268 | //SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); |
---|
| 269 | //SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); |
---|
| 270 | //SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); |
---|
| 271 | //SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); |
---|
| 272 | |
---|
[4597] | 273 | |
---|
| 274 | SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); |
---|
| 275 | SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16); |
---|
| 276 | SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, 0); |
---|
[3617] | 277 | SDL_GL_SetAttribute( SDL_GL_ACCUM_RED_SIZE, 0); |
---|
| 278 | SDL_GL_SetAttribute( SDL_GL_ACCUM_GREEN_SIZE, 0); |
---|
| 279 | SDL_GL_SetAttribute( SDL_GL_ACCUM_BLUE_SIZE, 0); |
---|
| 280 | SDL_GL_SetAttribute( SDL_GL_ACCUM_ALPHA_SIZE, 0); |
---|
| 281 | } |
---|
| 282 | |
---|
[5261] | 283 | /** |
---|
| 284 | * grabs the Hardware Specifics |
---|
| 285 | * checks for all the different HW-types |
---|
| 286 | */ |
---|
[5260] | 287 | void GraphicsEngine::grabHardwareSettings() |
---|
| 288 | { |
---|
| 289 | const char* renderer = (const char*) glGetString(GL_RENDERER); |
---|
| 290 | const char* vendor = (const char*) glGetString(GL_VENDOR); |
---|
| 291 | const char* version = (const char*) glGetString(GL_VERSION); |
---|
| 292 | const char* extensions = (const char*) glGetString(GL_EXTENSIONS); |
---|
| 293 | |
---|
| 294 | // printf("%s %s %s\n %s", renderer, vendor, version, extensions); |
---|
| 295 | |
---|
| 296 | if (this->hwRenderer == NULL && renderer != NULL) |
---|
| 297 | { |
---|
| 298 | this->hwRenderer = new char[strlen(renderer)+1]; |
---|
| 299 | strcpy(this->hwRenderer, renderer); |
---|
| 300 | } |
---|
| 301 | if (this->hwVendor == NULL && vendor != NULL) |
---|
| 302 | { |
---|
| 303 | this->hwVendor = new char[strlen(vendor)+1]; |
---|
| 304 | strcpy(this->hwVendor, vendor); |
---|
| 305 | } |
---|
| 306 | if (this->hwVersion == NULL && version != NULL) |
---|
| 307 | { |
---|
| 308 | this->hwVersion = new char[strlen(version)+11]; |
---|
| 309 | strcpy(this->hwVersion, version); |
---|
| 310 | } |
---|
| 311 | |
---|
| 312 | if (this->hwExtensions == NULL && extensions != NULL) |
---|
[5656] | 313 | this->hwExtensions = new SubString((char*)glGetString(GL_EXTENSIONS), " \n\t,"); |
---|
[5260] | 314 | |
---|
[6634] | 315 | PRINT(4)("Running on : vendor: %s, renderer: %s, version:%s\n", vendor, renderer, version); |
---|
[5260] | 316 | PRINT(4)("Extensions:\n"); |
---|
| 317 | if (this->hwExtensions != NULL) |
---|
| 318 | for (unsigned int i = 0; i < this->hwExtensions->getCount(); i++) |
---|
| 319 | PRINT(4)("%d: %s\n", i, this->hwExtensions->getString(i)); |
---|
[5263] | 320 | |
---|
| 321 | |
---|
| 322 | // inizializing GLEW |
---|
| 323 | GLenum err = glewInit(); |
---|
| 324 | if (GLEW_OK != err) |
---|
| 325 | { |
---|
| 326 | /* Problem: glewInit failed, something is seriously wrong. */ |
---|
| 327 | PRINTF(1)("%s\n", glewGetErrorString(err)); |
---|
| 328 | } |
---|
| 329 | PRINTF(4)("Status: Using GLEW %s\n", glewGetString(GLEW_VERSION)); |
---|
[5260] | 330 | } |
---|
| 331 | |
---|
[6162] | 332 | |
---|
[3621] | 333 | /** |
---|
[4836] | 334 | * sets the Resolution of the Screen to display the Graphics to. |
---|
| 335 | * @param width The width of the window |
---|
| 336 | * @param height The height of the window |
---|
| 337 | * @param bpp bits per pixel |
---|
[5346] | 338 | */ |
---|
[3619] | 339 | int GraphicsEngine::setResolution(int width, int height, int bpp) |
---|
[3610] | 340 | { |
---|
[3611] | 341 | this->resolutionX = width; |
---|
| 342 | this->resolutionY = height; |
---|
| 343 | this->bitsPerPixel = bpp; |
---|
[6441] | 344 | State::setResolution( width, height); |
---|
[4739] | 345 | |
---|
[5255] | 346 | if (this->screen != NULL) |
---|
[5237] | 347 | SDL_FreeSurface(screen); |
---|
[4769] | 348 | if((this->screen = SDL_SetVideoMode(this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags | this->fullscreenFlag)) == NULL) |
---|
[3611] | 349 | { |
---|
| 350 | PRINTF(1)("Could not SDL_SetVideoMode(%d, %d, %d, %d): %s\n", this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags, SDL_GetError()); |
---|
[5216] | 351 | // SDL_Quit(); |
---|
[3611] | 352 | // return -1; |
---|
| 353 | } |
---|
[5509] | 354 | glViewport(0, 0, width, height); // Reset The Current Viewport |
---|
[5755] | 355 | |
---|
[5790] | 356 | #ifdef __WIN32__ |
---|
[5755] | 357 | // REBUILDING TEXTURES (ON WINDOWS CONTEXT SWITCH) |
---|
[6011] | 358 | const std::list<BaseObject*>* texList = ClassList::getList(CL_TEXTURE); |
---|
[5755] | 359 | if (texList != NULL) |
---|
[5790] | 360 | { |
---|
[6011] | 361 | std::list<BaseObject*>::const_iterator reTex; |
---|
[5790] | 362 | for (reTex = texList->begin(); reTex != texList->end(); reTex++) |
---|
| 363 | dynamic_cast<Texture*>(*reTex)->rebuild(); |
---|
| 364 | } |
---|
| 365 | // REBUILDING MODELS |
---|
[6162] | 366 | const std::list<BaseObject*>* modelList = ClassList::getList(CL_STATIC_MODEL); |
---|
[5790] | 367 | if (texList != NULL) |
---|
| 368 | { |
---|
[6011] | 369 | std::list<BaseObject*>::const_iterator reModel; |
---|
[5790] | 370 | for (reModel = modelList->begin(); reModel != modelList->end(); reModel++) |
---|
[6162] | 371 | dynamic_cast<StaticModel*>(*reModel)->rebuild(); |
---|
[5790] | 372 | } |
---|
[5755] | 373 | #endif /* __WIN32__ */ |
---|
[4135] | 374 | } |
---|
[3610] | 375 | |
---|
[4458] | 376 | /** |
---|
[4836] | 377 | * sets Fullscreen mode |
---|
| 378 | * @param fullscreen true if fullscreen, false if windowed |
---|
[4458] | 379 | */ |
---|
[4135] | 380 | void GraphicsEngine::setFullscreen(bool fullscreen) |
---|
| 381 | { |
---|
[4768] | 382 | if (fullscreen) |
---|
[5789] | 383 | this->fullscreenFlag = SDL_FULLSCREEN; |
---|
[4768] | 384 | else |
---|
[5789] | 385 | this->fullscreenFlag = 0; |
---|
[4135] | 386 | this->setResolution(this->resolutionX, this->resolutionY, this->bitsPerPixel); |
---|
[3543] | 387 | } |
---|
[3617] | 388 | |
---|
[4458] | 389 | /** |
---|
[4836] | 390 | * sets the background color |
---|
| 391 | * @param red the red part of the background |
---|
| 392 | * @param blue the blue part of the background |
---|
| 393 | * @param green the green part of the background |
---|
| 394 | * @param alpha the alpha part of the background |
---|
[5346] | 395 | */ |
---|
[4374] | 396 | void GraphicsEngine::setBackgroundColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
---|
| 397 | { |
---|
| 398 | glClearColor(red, green, blue, alpha); |
---|
| 399 | } |
---|
| 400 | |
---|
[3621] | 401 | /** |
---|
[4836] | 402 | * Signalhandler, for when the resolution has changed |
---|
| 403 | * @param resizeInfo SDL information about the size of the new screen size |
---|
[5346] | 404 | */ |
---|
[4782] | 405 | int GraphicsEngine::resolutionChanged(const SDL_ResizeEvent& resizeInfo) |
---|
[3619] | 406 | { |
---|
[4782] | 407 | this->setResolution(resizeInfo.w, resizeInfo.h, this->bitsPerPixel); |
---|
[3619] | 408 | } |
---|
[3617] | 409 | |
---|
[3622] | 410 | /** |
---|
[4833] | 411 | * |
---|
| 412 | * @param show if The mouse-cursor should be visible |
---|
| 413 | */ |
---|
| 414 | void GraphicsEngine::showMouse(bool show) |
---|
| 415 | { |
---|
| 416 | if (show) |
---|
| 417 | SDL_ShowCursor(SDL_ENABLE); |
---|
| 418 | else |
---|
| 419 | SDL_ShowCursor(SDL_DISABLE); |
---|
| 420 | } |
---|
| 421 | |
---|
| 422 | /** |
---|
| 423 | * |
---|
| 424 | * @returns The Visinility of the mouse-cursor (true if visible, false if it is invisible) |
---|
| 425 | */ |
---|
| 426 | bool GraphicsEngine::isMouseVisible() |
---|
| 427 | { |
---|
| 428 | if (SDL_ShowCursor(SDL_QUERY) == SDL_ENABLE) |
---|
| 429 | return true; |
---|
| 430 | else |
---|
| 431 | return false; |
---|
| 432 | } |
---|
| 433 | |
---|
| 434 | /** |
---|
| 435 | * |
---|
| 436 | * @param steal If the Winodow-Managers Events should be stolen to this app |
---|
| 437 | * (steals the mouse, and all WM-clicks) |
---|
| 438 | * |
---|
| 439 | * This only happens, if the HARD-Debug-level is set to 0,1,2, because otherwise a Segfault could |
---|
| 440 | * result in the loss of System-controll |
---|
| 441 | */ |
---|
| 442 | void GraphicsEngine::stealWMEvents(bool steal) |
---|
| 443 | { |
---|
| 444 | #if DEBUG < 3 |
---|
| 445 | if (steal) |
---|
| 446 | SDL_WM_GrabInput(SDL_GRAB_ON); |
---|
[4864] | 447 | else |
---|
| 448 | SDL_WM_GrabInput(SDL_GRAB_OFF); |
---|
[4833] | 449 | #endif |
---|
| 450 | } |
---|
| 451 | |
---|
| 452 | /** |
---|
| 453 | * |
---|
| 454 | * @returns true if Events are stolen from the WM, false if not. |
---|
| 455 | */ |
---|
| 456 | bool GraphicsEngine::isStealingEvents() |
---|
| 457 | { |
---|
| 458 | if (SDL_WM_GrabInput(SDL_GRAB_QUERY) == SDL_GRAB_ON) |
---|
| 459 | return true; |
---|
| 460 | else |
---|
| 461 | return false; |
---|
| 462 | }; |
---|
| 463 | |
---|
| 464 | /** |
---|
[4836] | 465 | * entering 2D Mode |
---|
[4597] | 466 | |
---|
[3790] | 467 | this is a GL-Projection-mode, that is orthogonal, for placing the font in fron of everything else |
---|
| 468 | */ |
---|
[4746] | 469 | void GraphicsEngine::enter2DMode() |
---|
[3790] | 470 | { |
---|
[4955] | 471 | //GraphicsEngine::storeMatrices(); |
---|
[3790] | 472 | SDL_Surface *screen = SDL_GetVideoSurface(); |
---|
[4597] | 473 | |
---|
[3790] | 474 | /* Note, there may be other things you need to change, |
---|
| 475 | depending on how you have your OpenGL state set up. |
---|
| 476 | */ |
---|
| 477 | glPushAttrib(GL_ENABLE_BIT); |
---|
| 478 | glDisable(GL_DEPTH_TEST); |
---|
| 479 | glDisable(GL_CULL_FACE); |
---|
| 480 | glDisable(GL_LIGHTING); // will be set back when leaving 2D-mode |
---|
[3617] | 481 | |
---|
[3790] | 482 | glMatrixMode(GL_PROJECTION); |
---|
| 483 | glPushMatrix(); |
---|
| 484 | glLoadIdentity(); |
---|
| 485 | glOrtho(0.0, (GLdouble)screen->w, (GLdouble)screen->h, 0.0, 0.0, 1.0); |
---|
[4597] | 486 | |
---|
[3790] | 487 | glMatrixMode(GL_MODELVIEW); |
---|
| 488 | glPushMatrix(); |
---|
| 489 | glLoadIdentity(); |
---|
| 490 | } |
---|
[3617] | 491 | |
---|
[3790] | 492 | /** |
---|
[5346] | 493 | * leaves the 2DMode again also @see Font::enter2DMode() |
---|
| 494 | */ |
---|
[4746] | 495 | void GraphicsEngine::leave2DMode() |
---|
[3790] | 496 | { |
---|
[4597] | 497 | |
---|
[4834] | 498 | glMatrixMode(GL_MODELVIEW); |
---|
[3790] | 499 | glPopMatrix(); |
---|
[4597] | 500 | |
---|
[6780] | 501 | glMatrixMode(GL_PROJECTION); |
---|
| 502 | glPopMatrix(); |
---|
| 503 | |
---|
[3790] | 504 | glPopAttrib(); |
---|
| 505 | } |
---|
[3622] | 506 | |
---|
[6522] | 507 | void GraphicsEngine::wireframe() |
---|
| 508 | { |
---|
[6523] | 509 | glPolygonMode(GL_FRONT, GL_LINE); |
---|
[6522] | 510 | } |
---|
| 511 | |
---|
[3844] | 512 | /** |
---|
[4836] | 513 | * stores the GL_matrices |
---|
[5346] | 514 | */ |
---|
[4746] | 515 | void GraphicsEngine::storeMatrices() |
---|
[3844] | 516 | { |
---|
| 517 | glGetDoublev(GL_PROJECTION_MATRIX, GraphicsEngine::projMat); |
---|
| 518 | glGetDoublev(GL_MODELVIEW_MATRIX, GraphicsEngine::modMat); |
---|
| 519 | glGetIntegerv(GL_VIEWPORT, GraphicsEngine::viewPort); |
---|
| 520 | } |
---|
[3622] | 521 | |
---|
[3844] | 522 | //! the stored ModelView Matrix. |
---|
| 523 | GLdouble GraphicsEngine::modMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; |
---|
| 524 | //! the stored Projection Matrix |
---|
| 525 | GLdouble GraphicsEngine::projMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; |
---|
| 526 | //! The ViewPort |
---|
| 527 | GLint GraphicsEngine::viewPort[4] = {0,0,0,0}; |
---|
[3790] | 528 | |
---|
| 529 | |
---|
[3844] | 530 | |
---|
[3617] | 531 | /** |
---|
[4836] | 532 | * outputs all the Fullscreen modes. |
---|
[5346] | 533 | */ |
---|
[4746] | 534 | void GraphicsEngine::listModes() |
---|
[3617] | 535 | { |
---|
| 536 | /* Get available fullscreen/hardware modes */ |
---|
| 537 | this->videoModes=SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE); |
---|
[4597] | 538 | |
---|
[3617] | 539 | /* Check is there are any modes available */ |
---|
| 540 | if(this->videoModes == (SDL_Rect **)0){ |
---|
| 541 | PRINTF(1)("No modes available!\n"); |
---|
| 542 | exit(-1); |
---|
| 543 | } |
---|
[4597] | 544 | |
---|
[3617] | 545 | /* Check if our resolution is restricted */ |
---|
| 546 | if(this->videoModes == (SDL_Rect **)-1){ |
---|
[4135] | 547 | PRINTF(2)("All resolutions available.\n"); |
---|
[3617] | 548 | } |
---|
| 549 | else{ |
---|
| 550 | /* Print valid modes */ |
---|
| 551 | PRINT(0)("Available Resoulution Modes are\n"); |
---|
| 552 | for(int i = 0; this->videoModes[i]; ++i) |
---|
[4135] | 553 | PRINT(4)(" | %d x %d\n", this->videoModes[i]->w, this->videoModes[i]->h); |
---|
[3617] | 554 | } |
---|
[4245] | 555 | } |
---|
| 556 | |
---|
[4458] | 557 | /** |
---|
[5261] | 558 | * checks wether a certain extension is availiable |
---|
| 559 | * @param extension the Extension to check for (ex. GL_ARB_texture_env_dot3) |
---|
| 560 | * @return true if it is, false otherwise |
---|
| 561 | */ |
---|
| 562 | bool GraphicsEngine::hwSupportsEXT(const char* extension) |
---|
| 563 | { |
---|
| 564 | if (this->hwExtensions != NULL) |
---|
| 565 | for (unsigned int i = 0; i < this->hwExtensions->getCount(); i++) |
---|
| 566 | if (!strcmp(extension, this->hwExtensions->getString(i))) |
---|
| 567 | return true; |
---|
| 568 | return false; |
---|
| 569 | } |
---|
| 570 | |
---|
| 571 | /** |
---|
[5084] | 572 | * updates everything that is to be updated in the GraphicsEngine |
---|
| 573 | */ |
---|
| 574 | void GraphicsEngine::update(float dt) |
---|
| 575 | { |
---|
[5406] | 576 | Render2D::getInstance()->update(dt); |
---|
[5084] | 577 | } |
---|
| 578 | |
---|
| 579 | |
---|
| 580 | /** |
---|
[4836] | 581 | * ticks the Text |
---|
| 582 | * @param dt the time passed |
---|
[5346] | 583 | */ |
---|
| 584 | void GraphicsEngine::tick(float dt) |
---|
[4245] | 585 | { |
---|
[4458] | 586 | if( unlikely(this->bDisplayFPS)) |
---|
[4849] | 587 | { |
---|
| 588 | this->currentFPS = 1.0/dt; |
---|
| 589 | if( unlikely(this->currentFPS > this->maxFPS)) this->maxFPS = this->currentFPS; |
---|
| 590 | if( unlikely(this->currentFPS < this->minFPS)) this->minFPS = this->currentFPS; |
---|
[4597] | 591 | |
---|
[4536] | 592 | #ifndef NO_TEXT |
---|
[4458] | 593 | char tmpChar1[20]; |
---|
| 594 | sprintf(tmpChar1, "Current: %4.0f", this->currentFPS); |
---|
| 595 | this->geTextCFPS->setText(tmpChar1); |
---|
| 596 | char tmpChar2[20]; |
---|
| 597 | sprintf(tmpChar2, "Max: %4.0f", this->maxFPS); |
---|
| 598 | this->geTextMaxFPS->setText(tmpChar2); |
---|
| 599 | char tmpChar3[20]; |
---|
| 600 | sprintf(tmpChar3, "Min: %4.0f", this->minFPS); |
---|
| 601 | this->geTextMinFPS->setText(tmpChar3); |
---|
[4536] | 602 | #endif /* NO_TEXT */ |
---|
[4849] | 603 | |
---|
[6815] | 604 | } |
---|
[4849] | 605 | |
---|
| 606 | Render2D::getInstance()->tick(dt); |
---|
[6815] | 607 | |
---|
| 608 | // tick the graphics effects |
---|
| 609 | list<GraphicsEffect*>::iterator it; |
---|
| 610 | for (it = this->graphicsEffects.begin(); it != this->graphicsEffects.end(); it++) |
---|
| 611 | (*it)->tick(dt); |
---|
[4245] | 612 | } |
---|
[4597] | 613 | |
---|
[4849] | 614 | |
---|
| 615 | void GraphicsEngine::draw() const |
---|
| 616 | { |
---|
[6778] | 617 | |
---|
[5417] | 618 | LightManager::getInstance()->draw(); |
---|
[6778] | 619 | |
---|
[6780] | 620 | GraphicsEngine::storeMatrices(); |
---|
[5318] | 621 | Shader::suspendShader(); |
---|
[5417] | 622 | |
---|
[5397] | 623 | Render2D::getInstance()->draw(E2D_LAYER_ALL); |
---|
[5318] | 624 | Shader::restoreShader(); |
---|
[6815] | 625 | |
---|
[6884] | 626 | //draw the graphics effects |
---|
[6815] | 627 | list<GraphicsEffect*>::const_iterator it; |
---|
| 628 | for (it = this->graphicsEffects.begin(); it != this->graphicsEffects.end(); it++) |
---|
| 629 | (*it)->draw(); |
---|
[4849] | 630 | } |
---|
| 631 | |
---|
[6142] | 632 | void GraphicsEngine::draw(const std::list<WorldEntity*>& drawList ) const |
---|
| 633 | { |
---|
| 634 | std::list<WorldEntity*>::const_iterator entity; |
---|
| 635 | for (entity = drawList.begin(); entity != drawList.end(); entity++) |
---|
[6222] | 636 | if ((*entity)->isVisible()) |
---|
| 637 | (*entity)->draw(); |
---|
[6142] | 638 | } |
---|
| 639 | |
---|
| 640 | |
---|
[4458] | 641 | /** |
---|
[5346] | 642 | * displays the Frames per second |
---|
[4836] | 643 | * @param display if the text should be displayed |
---|
[4458] | 644 | */ |
---|
[4245] | 645 | void GraphicsEngine::displayFPS(bool display) |
---|
| 646 | { |
---|
[4536] | 647 | #ifndef NO_TEXT |
---|
[5346] | 648 | if( display ) |
---|
[5079] | 649 | { |
---|
[5346] | 650 | if (this->geTextCFPS == NULL) |
---|
| 651 | { |
---|
[5767] | 652 | this->geTextCFPS = new Text("fonts/arial_black.ttf", 15); |
---|
[5346] | 653 | this->geTextCFPS->setName("curFPS"); |
---|
| 654 | this->geTextCFPS->setAlignment(TEXT_ALIGN_LEFT); |
---|
[5421] | 655 | this->geTextCFPS->setAbsCoor2D(5, 0); |
---|
[5346] | 656 | } |
---|
| 657 | if (this->geTextMaxFPS == NULL) |
---|
| 658 | { |
---|
[5767] | 659 | this->geTextMaxFPS = new Text("fonts/arial_black.ttf", 15); |
---|
[5346] | 660 | this->geTextMaxFPS->setName("MaxFPS"); |
---|
| 661 | this->geTextMaxFPS->setAlignment(TEXT_ALIGN_LEFT); |
---|
[5421] | 662 | this->geTextMaxFPS->setAbsCoor2D(5, 20); |
---|
[5346] | 663 | } |
---|
| 664 | if (this->geTextMinFPS == NULL) |
---|
| 665 | { |
---|
[5767] | 666 | this->geTextMinFPS = new Text("fonts/arial_black.ttf", 15); |
---|
[5346] | 667 | this->geTextMinFPS->setName("MinFPS"); |
---|
| 668 | this->geTextMinFPS->setAlignment(TEXT_ALIGN_LEFT); |
---|
[5421] | 669 | this->geTextMinFPS->setAbsCoor2D(5, 40); |
---|
[5346] | 670 | } |
---|
[5079] | 671 | } |
---|
[5346] | 672 | else |
---|
[5079] | 673 | { |
---|
[5346] | 674 | delete this->geTextCFPS; |
---|
| 675 | this->geTextCFPS = NULL; |
---|
| 676 | delete this->geTextMaxFPS; |
---|
| 677 | this->geTextMaxFPS = NULL; |
---|
| 678 | delete this->geTextMinFPS; |
---|
| 679 | this->geTextMinFPS = NULL; |
---|
[5079] | 680 | } |
---|
[5346] | 681 | this->bDisplayFPS = display; |
---|
| 682 | #else |
---|
| 683 | this->bDisplayFPS = false; |
---|
[4536] | 684 | #endif /* NO_TEXT */ |
---|
[3617] | 685 | } |
---|
[4245] | 686 | |
---|
[4597] | 687 | |
---|
[4817] | 688 | /** |
---|
[5346] | 689 | processes the events for the GraphicsEngine class |
---|
[4836] | 690 | * @param the event to handle |
---|
[4817] | 691 | */ |
---|
| 692 | void GraphicsEngine::process(const Event &event) |
---|
| 693 | { |
---|
| 694 | switch (event.type) |
---|
| 695 | { |
---|
| 696 | case EV_VIDEO_RESIZE: |
---|
| 697 | this->resolutionChanged(event.resize); |
---|
| 698 | break; |
---|
| 699 | } |
---|
[6753] | 700 | } |
---|
[4817] | 701 | |
---|
[6753] | 702 | |
---|
| 703 | /** |
---|
[6815] | 704 | * @param root The XML-element to load GraphicsEffects from |
---|
| 705 | */ |
---|
| 706 | void GraphicsEngine::loadGraphicsEffectXML(const TiXmlElement* root) |
---|
| 707 | { |
---|
| 708 | const TiXmlElement* element = root->FirstChildElement(); |
---|
| 709 | |
---|
| 710 | while (element != NULL) |
---|
| 711 | { |
---|
| 712 | Factory::fabricate(element); |
---|
| 713 | |
---|
| 714 | element = element->NextSiblingElement(); |
---|
| 715 | } |
---|
| 716 | } |
---|
| 717 | |
---|
| 718 | |
---|
| 719 | /** |
---|
[6753] | 720 | * loads a GraphicsEffect into the engine |
---|
| 721 | * @param effect the GraphicsEffect to add |
---|
| 722 | */ |
---|
| 723 | bool GraphicsEngine::loadGraphicsEffect(GraphicsEffect* effect) |
---|
| 724 | { |
---|
| 725 | list<GraphicsEffect*>::iterator it; |
---|
| 726 | for (it = this->graphicsEffects.begin(); it != this->graphicsEffects.end(); it++) |
---|
| 727 | if( (*it) == effect) |
---|
| 728 | return false; |
---|
| 729 | |
---|
| 730 | this->graphicsEffects.push_back(effect); |
---|
| 731 | |
---|
| 732 | return true; |
---|
[4817] | 733 | } |
---|
[6753] | 734 | |
---|
| 735 | |
---|
| 736 | /** |
---|
| 737 | * unloads a GraphicsEffect from the engine |
---|
| 738 | * @param effect the GraphicsEffect to remove |
---|
| 739 | */ |
---|
| 740 | bool GraphicsEngine::unloadGraphicsEffect(GraphicsEffect* effect) |
---|
| 741 | { |
---|
| 742 | list<GraphicsEffect*>::iterator it; |
---|
| 743 | for (it = this->graphicsEffects.begin(); it != this->graphicsEffects.end(); it++) |
---|
| 744 | { |
---|
| 745 | if( (*it) == effect) |
---|
| 746 | { |
---|
| 747 | this->graphicsEffects.erase(it); |
---|
| 748 | return true; |
---|
| 749 | } |
---|
| 750 | } |
---|
| 751 | |
---|
| 752 | return false; |
---|
| 753 | } |
---|
| 754 | |
---|