[4597] | 1 | /* |
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[1853] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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[1855] | 10 | |
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| 11 | ### File Specific: |
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[3610] | 12 | main-programmer: Benjamin Grauer |
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[1855] | 13 | co-programmer: ... |
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[1853] | 14 | */ |
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| 15 | |
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[3610] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS |
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[1853] | 17 | |
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[3610] | 18 | #include "graphics_engine.h" |
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[7193] | 19 | #include "util/loading/resource_manager.h" |
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[4817] | 20 | #include "event_handler.h" |
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[6441] | 21 | #include "state.h" |
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[1853] | 22 | |
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[6142] | 23 | #include "world_entity.h" |
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| 24 | |
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[4849] | 25 | #include "render_2d.h" |
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[5347] | 26 | #include "text_engine.h" |
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[4850] | 27 | #include "light.h" |
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[5347] | 28 | #include "shader.h" |
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[3611] | 29 | #include "debug.h" |
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[5347] | 30 | |
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[7256] | 31 | #include "util/preferences.h" |
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[4770] | 32 | #include "substring.h" |
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[5344] | 33 | #include "text.h" |
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[4770] | 34 | |
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[5819] | 35 | #include "globals.h" |
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[5857] | 36 | #include "texture.h" |
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[5755] | 37 | |
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[6753] | 38 | #include "effects/graphics_effect.h" |
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[6772] | 39 | #include "effects/fog_effect.h" |
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[6884] | 40 | #include "effects/lense_flare.h" |
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[6753] | 41 | |
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[6522] | 42 | #include "shell_command.h" |
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| 43 | |
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[6815] | 44 | |
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| 45 | #include "parser/tinyxml/tinyxml.h" |
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[7193] | 46 | #include "util/loading/load_param.h" |
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| 47 | #include "util/loading/factory.h" |
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[6979] | 48 | #include "class_list.h" |
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[6815] | 49 | |
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[5755] | 50 | #ifdef __WIN32__ |
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[6162] | 51 | #include "static_model.h" |
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[5755] | 52 | #endif |
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[1856] | 53 | using namespace std; |
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[1853] | 54 | |
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[6522] | 55 | SHELL_COMMAND(wireframe, GraphicsEngine, wireframe); |
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| 56 | |
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[6976] | 57 | |
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[3245] | 58 | /** |
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[4836] | 59 | * standard constructor |
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[5262] | 60 | */ |
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[4597] | 61 | GraphicsEngine::GraphicsEngine () |
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[3365] | 62 | { |
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[4597] | 63 | this->setClassID(CL_GRAPHICS_ENGINE, "GraphicsEngine"); |
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| 64 | this->setName("GraphicsEngine"); |
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[4784] | 65 | |
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| 66 | this->isInit = false; |
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| 67 | |
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[4245] | 68 | this->bDisplayFPS = false; |
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| 69 | this->minFPS = 9999; |
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| 70 | this->maxFPS = 0; |
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[4135] | 71 | |
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[5079] | 72 | this->geTextCFPS = NULL; |
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| 73 | this->geTextMaxFPS = NULL; |
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| 74 | this->geTextMinFPS = NULL; |
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| 75 | |
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[4768] | 76 | this->fullscreenFlag = 0; |
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[5225] | 77 | this->videoFlags = 0; |
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| 78 | this->screen = NULL; |
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[5260] | 79 | |
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[6979] | 80 | // initialize the Modules |
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[5285] | 81 | TextEngine::getInstance(); |
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[6979] | 82 | this->graphicsEffects = NULL; |
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| 83 | |
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[3611] | 84 | } |
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[3610] | 85 | |
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[3621] | 86 | /** |
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[4836] | 87 | * The Pointer to this GraphicsEngine |
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[3621] | 88 | */ |
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[3611] | 89 | GraphicsEngine* GraphicsEngine::singletonRef = NULL; |
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[3610] | 90 | |
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[3621] | 91 | /** |
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[4836] | 92 | * destructs the graphicsEngine. |
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[3611] | 93 | */ |
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[4597] | 94 | GraphicsEngine::~GraphicsEngine () |
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[3611] | 95 | { |
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| 96 | // delete what has to be deleted here |
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[7029] | 97 | this->displayFPS( false ); |
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[4849] | 98 | |
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[5286] | 99 | //TextEngine |
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[5285] | 100 | delete TextEngine::getInstance(); |
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[5347] | 101 | // render 2D |
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| 102 | delete Render2D::getInstance(); |
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[5079] | 103 | |
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[5225] | 104 | SDL_QuitSubSystem(SDL_INIT_VIDEO); |
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[6979] | 105 | // if (this->screen != NULL) |
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| 106 | // SDL_FreeSurface(this->screen); |
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[5240] | 107 | |
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[4849] | 108 | GraphicsEngine::singletonRef = NULL; |
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[3611] | 109 | } |
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| 110 | |
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[6815] | 111 | |
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[4830] | 112 | /** |
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[6815] | 113 | * loads the GraphicsEngine Specific Parameters. |
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| 114 | * @param root: the XML-Element to load the Data From |
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| 115 | */ |
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| 116 | void GraphicsEngine::loadParams(const TiXmlElement* root) |
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| 117 | { |
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[6979] | 118 | LoadParamXML(root, "GraphicsEffect", this, GraphicsEngine, loadGraphicsEffects) |
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| 119 | .describe("loads a graphics effect"); |
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[6815] | 120 | } |
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| 121 | |
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| 122 | |
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[6980] | 123 | |
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| 124 | |
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[6815] | 125 | /** |
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[6980] | 126 | * @param root The XML-element to load GraphicsEffects from |
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| 127 | */ |
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| 128 | void GraphicsEngine::loadGraphicsEffects(const TiXmlElement* root) |
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| 129 | { |
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| 130 | LOAD_PARAM_START_CYCLE(root, element); |
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| 131 | { |
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[7035] | 132 | PRINTF(4)("element is: %s\n", element->Value()); |
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[6980] | 133 | Factory::fabricate(element); |
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| 134 | } |
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| 135 | LOAD_PARAM_END_CYCLE(element); |
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| 136 | } |
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| 137 | |
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| 138 | |
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| 139 | |
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| 140 | /** |
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[4830] | 141 | * initializes the GraphicsEngine with default settings. |
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| 142 | */ |
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[4784] | 143 | int GraphicsEngine::init() |
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| 144 | { |
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[4830] | 145 | if (this->isInit) |
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| 146 | return -1; |
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| 147 | this->initVideo(640, 480, 16); |
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[4784] | 148 | } |
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| 149 | |
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[3611] | 150 | /** |
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[4830] | 151 | * loads the GraphicsEngine's settings from a given ini-file and section |
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| 152 | * @returns nothing usefull |
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| 153 | */ |
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[7256] | 154 | int GraphicsEngine::initFromPreferences() |
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[4830] | 155 | { |
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| 156 | // looking if we are in fullscreen-mode |
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[7661] | 157 | MultiType fullscreen = Preferences::getInstance()->getString(CONFIG_SECTION_VIDEO, CONFIG_NAME_FULLSCREEN, "0"); |
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[7256] | 158 | |
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[7661] | 159 | if (fullscreen.getBool()) |
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[4830] | 160 | this->fullscreenFlag = SDL_FULLSCREEN; |
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| 161 | |
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| 162 | // looking if we are in fullscreen-mode |
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[7661] | 163 | MultiType textures = Preferences::getInstance()->getString(CONFIG_SECTION_VIDEO_ADVANCED, CONFIG_NAME_TEXTURES, "1"); |
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| 164 | Texture::setTextureEnableState(textures.getBool()); |
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[4830] | 165 | |
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| 166 | // searching for a usefull resolution |
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[7256] | 167 | SubString resolution(Preferences::getInstance()->getString(CONFIG_SECTION_VIDEO, CONFIG_NAME_RESOLUTION, "640x480").c_str(), 'x'); ///FIXME |
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[4833] | 168 | //resolution.debug(); |
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[7221] | 169 | MultiType x = resolution.getString(0), y = resolution.getString(1); |
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| 170 | this->initVideo(x.getInt(), y.getInt(), 16); |
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[4833] | 171 | |
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[6979] | 172 | // GraphicsEffect* fe = new FogEffect(NULL); |
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| 173 | // this->loadGraphicsEffect(fe); |
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| 174 | // fe->activate(); |
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| 175 | // PRINTF(0)("--------------------------------------------------------------\n"); |
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[6884] | 176 | |
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[6967] | 177 | //LenseFlare* ge = new LenseFlare(); |
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| 178 | //this->loadGraphicsEffect(ge); |
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[6884] | 179 | |
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[6967] | 180 | //ge->addFlare("pictures/lense_flare/sun.png"); //sun |
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| 181 | //ge->addFlare("pictures/lense_flare/lens2.png"); //first halo |
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| 182 | //ge->addFlare("pictures/lense_flare/lens1.png"); //small birst |
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| 183 | //ge->addFlare("pictures/lense_flare/lens3.png"); //second halo |
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| 184 | //ge->addFlare("pictures/lense_flare/lens4.png"); |
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| 185 | //ge->addFlare("pictures/lense_flare/lens1.png"); |
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| 186 | //ge->addFlare("pictures/lense_flare/lens3.png"); |
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[6884] | 187 | |
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[6966] | 188 | //ge->activate(); |
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[4830] | 189 | } |
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| 190 | |
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| 191 | |
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| 192 | |
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| 193 | /** |
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[4836] | 194 | * initializes the Video for openGL. |
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[5346] | 195 | * |
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| 196 | * This has to be done only once when starting orxonox. |
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| 197 | */ |
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[4784] | 198 | int GraphicsEngine::initVideo(unsigned int resX, unsigned int resY, unsigned int bbp) |
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[3611] | 199 | { |
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[4784] | 200 | if (this->isInit) |
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| 201 | return -1; |
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[5024] | 202 | // initialize SDL_VIDEO |
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[5225] | 203 | if (SDL_InitSubSystem(SDL_INIT_VIDEO) == -1) |
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[5024] | 204 | { |
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| 205 | PRINTF(1)("could not initialize SDL Video\n"); |
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[6979] | 206 | // return -1; |
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[5024] | 207 | } |
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[3617] | 208 | // initialize SDL_GL-settings |
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| 209 | this->setGLattribs(); |
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[3610] | 210 | |
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[3617] | 211 | // setting the Video Flags. |
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[7727] | 212 | this->videoFlags = SDL_OPENGL | SDL_HWPALETTE | SDL_RESIZABLE ; |
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[3610] | 213 | |
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| 214 | /* query SDL for information about our video hardware */ |
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| 215 | const SDL_VideoInfo* videoInfo = SDL_GetVideoInfo (); |
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| 216 | if( videoInfo == NULL) |
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[6979] | 217 | { |
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| 218 | PRINTF(1)("Failed getting Video Info :%s\n", SDL_GetError()); |
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| 219 | SDL_Quit (); |
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| 220 | } |
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[3610] | 221 | if( videoInfo->hw_available) |
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[3611] | 222 | this->videoFlags |= SDL_HWSURFACE; |
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[4597] | 223 | else |
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[3611] | 224 | this->videoFlags |= SDL_SWSURFACE; |
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[3610] | 225 | /* |
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[3619] | 226 | if(VideoInfo -> blit_hw) |
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[3610] | 227 | VideoFlags |= SDL_HWACCEL; |
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| 228 | */ |
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[6979] | 229 | // setting up the Resolution |
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[4784] | 230 | this->setResolution(resX, resY, bbp); |
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[3611] | 231 | |
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[5260] | 232 | // GRABBING ALL GL-extensions |
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| 233 | this->grabHardwareSettings(); |
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| 234 | |
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[3621] | 235 | // Enable default GL stuff |
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| 236 | glEnable(GL_DEPTH_TEST); |
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[4784] | 237 | |
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[4849] | 238 | Render2D::getInstance(); |
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[4833] | 239 | |
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[4784] | 240 | this->isInit = true; |
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[3365] | 241 | } |
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[1853] | 242 | |
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[4770] | 243 | /** |
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[4619] | 244 | * sets the Window Captions and the Name of the icon. |
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| 245 | * @param windowName The name of the Window |
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| 246 | * @param icon The name of the Icon on the Disc |
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| 247 | */ |
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[7221] | 248 | void GraphicsEngine::setWindowName(const std::string& windowName, const std::string& icon) |
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[4619] | 249 | { |
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[7221] | 250 | SDL_Surface* iconSurf = SDL_LoadBMP(icon.c_str()); |
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[5240] | 251 | if (iconSurf != NULL) |
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| 252 | { |
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[5241] | 253 | Uint32 colorkey = SDL_MapRGB(iconSurf->format, 0, 0, 0); |
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[5240] | 254 | SDL_SetColorKey(iconSurf, SDL_SRCCOLORKEY, colorkey); |
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[7221] | 255 | SDL_WM_SetIcon(iconSurf, NULL); |
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[5240] | 256 | SDL_FreeSurface(iconSurf); |
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| 257 | } |
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[5024] | 258 | |
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[7221] | 259 | SDL_WM_SetCaption (windowName.c_str(), icon.c_str()); |
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[4619] | 260 | } |
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| 261 | |
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| 262 | |
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| 263 | /** |
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[4836] | 264 | * Sets the GL-attributes |
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[5346] | 265 | */ |
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[4746] | 266 | int GraphicsEngine::setGLattribs() |
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[3617] | 267 | { |
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| 268 | // Set video mode |
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| 269 | // TO DO: parse arguments for settings |
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| 270 | //SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); |
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| 271 | //SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); |
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| 272 | //SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); |
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| 273 | //SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); |
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| 274 | |
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[4597] | 275 | |
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| 276 | SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); |
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| 277 | SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16); |
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| 278 | SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, 0); |
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[3617] | 279 | SDL_GL_SetAttribute( SDL_GL_ACCUM_RED_SIZE, 0); |
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| 280 | SDL_GL_SetAttribute( SDL_GL_ACCUM_GREEN_SIZE, 0); |
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| 281 | SDL_GL_SetAttribute( SDL_GL_ACCUM_BLUE_SIZE, 0); |
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| 282 | SDL_GL_SetAttribute( SDL_GL_ACCUM_ALPHA_SIZE, 0); |
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[7727] | 283 | |
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| 284 | SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); //Use at least 5 bits of Red |
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| 285 | SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); //Use at least 5 bits of Green |
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| 286 | SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); //Use at least 5 bits of Blue |
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| 287 | SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); //Use at least 16 bits for the depth buffer |
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| 288 | SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); //Enable double buffering |
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[3617] | 289 | } |
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| 290 | |
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[5261] | 291 | /** |
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| 292 | * grabs the Hardware Specifics |
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| 293 | * checks for all the different HW-types |
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| 294 | */ |
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[5260] | 295 | void GraphicsEngine::grabHardwareSettings() |
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| 296 | { |
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| 297 | const char* renderer = (const char*) glGetString(GL_RENDERER); |
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| 298 | const char* vendor = (const char*) glGetString(GL_VENDOR); |
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| 299 | const char* version = (const char*) glGetString(GL_VERSION); |
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| 300 | const char* extensions = (const char*) glGetString(GL_EXTENSIONS); |
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| 301 | |
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[6979] | 302 | // printf("%s %s %s\n %s", renderer, vendor, version, extensions); |
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[5260] | 303 | |
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[7221] | 304 | if (renderer != NULL) |
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[5260] | 305 | { |
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[7221] | 306 | this->hwRenderer == renderer; |
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[5260] | 307 | } |
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[7221] | 308 | if (vendor != NULL) |
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[5260] | 309 | { |
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[7221] | 310 | this->hwVendor == vendor; |
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[5260] | 311 | } |
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[7221] | 312 | if (version != NULL) |
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[5260] | 313 | { |
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[7221] | 314 | this->hwVersion == version; |
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[5260] | 315 | } |
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| 316 | |
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[7221] | 317 | if (extensions != NULL) |
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| 318 | this->hwExtensions.split(extensions, " \n\t,"); |
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[5260] | 319 | |
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[6634] | 320 | PRINT(4)("Running on : vendor: %s, renderer: %s, version:%s\n", vendor, renderer, version); |
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[5260] | 321 | PRINT(4)("Extensions:\n"); |
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[7319] | 322 | for (unsigned int i = 0; i < this->hwExtensions.size(); i++) |
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| 323 | PRINT(4)("%d: %s\n", i, this->hwExtensions[i].c_str()); |
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[5263] | 324 | |
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| 325 | |
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| 326 | // inizializing GLEW |
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| 327 | GLenum err = glewInit(); |
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| 328 | if (GLEW_OK != err) |
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| 329 | { |
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| 330 | /* Problem: glewInit failed, something is seriously wrong. */ |
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| 331 | PRINTF(1)("%s\n", glewGetErrorString(err)); |
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| 332 | } |
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| 333 | PRINTF(4)("Status: Using GLEW %s\n", glewGetString(GLEW_VERSION)); |
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[5260] | 334 | } |
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| 335 | |
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[6162] | 336 | |
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[3621] | 337 | /** |
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[4836] | 338 | * sets the Resolution of the Screen to display the Graphics to. |
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| 339 | * @param width The width of the window |
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| 340 | * @param height The height of the window |
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| 341 | * @param bpp bits per pixel |
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[5346] | 342 | */ |
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[3619] | 343 | int GraphicsEngine::setResolution(int width, int height, int bpp) |
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[3610] | 344 | { |
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[3611] | 345 | this->resolutionX = width; |
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| 346 | this->resolutionY = height; |
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| 347 | this->bitsPerPixel = bpp; |
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[6441] | 348 | State::setResolution( width, height); |
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[4739] | 349 | |
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[5255] | 350 | if (this->screen != NULL) |
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[5237] | 351 | SDL_FreeSurface(screen); |
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[4769] | 352 | if((this->screen = SDL_SetVideoMode(this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags | this->fullscreenFlag)) == NULL) |
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[6979] | 353 | { |
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| 354 | PRINTF(1)("Could not SDL_SetVideoMode(%d, %d, %d, %d): %s\n", this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags, SDL_GetError()); |
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| 355 | // SDL_Quit(); |
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| 356 | // return -1; |
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| 357 | } |
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| 358 | glViewport(0, 0, width, height); // Reset The Current Viewport |
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[5755] | 359 | |
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[5790] | 360 | #ifdef __WIN32__ |
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[6979] | 361 | // REBUILDING TEXTURES (ON WINDOWS CONTEXT SWITCH) |
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| 362 | const std::list<BaseObject*>* texList = ClassList::getList(CL_TEXTURE); |
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| 363 | if (texList != NULL) |
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| 364 | { |
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| 365 | std::list<BaseObject*>::const_iterator reTex; |
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| 366 | for (reTex = texList->begin(); reTex != texList->end(); reTex++) |
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| 367 | dynamic_cast<Texture*>(*reTex)->rebuild(); |
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| 368 | } |
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| 369 | // REBUILDING MODELS |
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| 370 | const std::list<BaseObject*>* modelList = ClassList::getList(CL_STATIC_MODEL); |
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| 371 | if (texList != NULL) |
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| 372 | { |
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| 373 | std::list<BaseObject*>::const_iterator reModel; |
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| 374 | for (reModel = modelList->begin(); reModel != modelList->end(); reModel++) |
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| 375 | dynamic_cast<StaticModel*>(*reModel)->rebuild(); |
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| 376 | } |
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[5755] | 377 | #endif /* __WIN32__ */ |
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[4135] | 378 | } |
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[3610] | 379 | |
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[4458] | 380 | /** |
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[4836] | 381 | * sets Fullscreen mode |
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| 382 | * @param fullscreen true if fullscreen, false if windowed |
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[4458] | 383 | */ |
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[4135] | 384 | void GraphicsEngine::setFullscreen(bool fullscreen) |
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| 385 | { |
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[4768] | 386 | if (fullscreen) |
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[5789] | 387 | this->fullscreenFlag = SDL_FULLSCREEN; |
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[4768] | 388 | else |
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[5789] | 389 | this->fullscreenFlag = 0; |
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[4135] | 390 | this->setResolution(this->resolutionX, this->resolutionY, this->bitsPerPixel); |
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[3543] | 391 | } |
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[3617] | 392 | |
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[4458] | 393 | /** |
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[4836] | 394 | * sets the background color |
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| 395 | * @param red the red part of the background |
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| 396 | * @param blue the blue part of the background |
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| 397 | * @param green the green part of the background |
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| 398 | * @param alpha the alpha part of the background |
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[5346] | 399 | */ |
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[4374] | 400 | void GraphicsEngine::setBackgroundColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
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| 401 | { |
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| 402 | glClearColor(red, green, blue, alpha); |
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| 403 | } |
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| 404 | |
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[3621] | 405 | /** |
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[4836] | 406 | * Signalhandler, for when the resolution has changed |
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| 407 | * @param resizeInfo SDL information about the size of the new screen size |
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[5346] | 408 | */ |
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[4782] | 409 | int GraphicsEngine::resolutionChanged(const SDL_ResizeEvent& resizeInfo) |
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[3619] | 410 | { |
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[4782] | 411 | this->setResolution(resizeInfo.w, resizeInfo.h, this->bitsPerPixel); |
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[3619] | 412 | } |
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[3617] | 413 | |
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[3622] | 414 | /** |
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[4833] | 415 | |
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| 416 | /** |
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[4836] | 417 | * entering 2D Mode |
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[4597] | 418 | |
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[3790] | 419 | this is a GL-Projection-mode, that is orthogonal, for placing the font in fron of everything else |
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| 420 | */ |
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[4746] | 421 | void GraphicsEngine::enter2DMode() |
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[3790] | 422 | { |
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[4955] | 423 | //GraphicsEngine::storeMatrices(); |
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[3790] | 424 | SDL_Surface *screen = SDL_GetVideoSurface(); |
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[4597] | 425 | |
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[3790] | 426 | /* Note, there may be other things you need to change, |
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| 427 | depending on how you have your OpenGL state set up. |
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| 428 | */ |
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| 429 | glPushAttrib(GL_ENABLE_BIT); |
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| 430 | glDisable(GL_DEPTH_TEST); |
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| 431 | glDisable(GL_CULL_FACE); |
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| 432 | glDisable(GL_LIGHTING); // will be set back when leaving 2D-mode |
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[3617] | 433 | |
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[3790] | 434 | glMatrixMode(GL_PROJECTION); |
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| 435 | glPushMatrix(); |
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| 436 | glLoadIdentity(); |
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| 437 | glOrtho(0.0, (GLdouble)screen->w, (GLdouble)screen->h, 0.0, 0.0, 1.0); |
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[4597] | 438 | |
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[3790] | 439 | glMatrixMode(GL_MODELVIEW); |
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| 440 | glPushMatrix(); |
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| 441 | glLoadIdentity(); |
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| 442 | } |
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[3617] | 443 | |
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[3790] | 444 | /** |
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[5346] | 445 | * leaves the 2DMode again also @see Font::enter2DMode() |
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| 446 | */ |
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[4746] | 447 | void GraphicsEngine::leave2DMode() |
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[3790] | 448 | { |
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[4597] | 449 | |
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[4834] | 450 | glMatrixMode(GL_MODELVIEW); |
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[3790] | 451 | glPopMatrix(); |
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[4597] | 452 | |
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[6780] | 453 | glMatrixMode(GL_PROJECTION); |
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| 454 | glPopMatrix(); |
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| 455 | |
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[3790] | 456 | glPopAttrib(); |
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| 457 | } |
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[3622] | 458 | |
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[6522] | 459 | void GraphicsEngine::wireframe() |
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| 460 | { |
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[6523] | 461 | glPolygonMode(GL_FRONT, GL_LINE); |
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[6522] | 462 | } |
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| 463 | |
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[3844] | 464 | /** |
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[4836] | 465 | * stores the GL_matrices |
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[5346] | 466 | */ |
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[4746] | 467 | void GraphicsEngine::storeMatrices() |
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[3844] | 468 | { |
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| 469 | glGetDoublev(GL_PROJECTION_MATRIX, GraphicsEngine::projMat); |
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| 470 | glGetDoublev(GL_MODELVIEW_MATRIX, GraphicsEngine::modMat); |
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| 471 | glGetIntegerv(GL_VIEWPORT, GraphicsEngine::viewPort); |
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| 472 | } |
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[3622] | 473 | |
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[3844] | 474 | //! the stored ModelView Matrix. |
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| 475 | GLdouble GraphicsEngine::modMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; |
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| 476 | //! the stored Projection Matrix |
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| 477 | GLdouble GraphicsEngine::projMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; |
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| 478 | //! The ViewPort |
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| 479 | GLint GraphicsEngine::viewPort[4] = {0,0,0,0}; |
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[3790] | 480 | |
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| 481 | |
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[3844] | 482 | |
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[3617] | 483 | /** |
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[4836] | 484 | * outputs all the Fullscreen modes. |
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[5346] | 485 | */ |
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[4746] | 486 | void GraphicsEngine::listModes() |
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[3617] | 487 | { |
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| 488 | /* Get available fullscreen/hardware modes */ |
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| 489 | this->videoModes=SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE); |
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[4597] | 490 | |
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[3617] | 491 | /* Check is there are any modes available */ |
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[6979] | 492 | if(this->videoModes == (SDL_Rect **)0) |
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| 493 | { |
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[3617] | 494 | PRINTF(1)("No modes available!\n"); |
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| 495 | exit(-1); |
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| 496 | } |
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[4597] | 497 | |
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[3617] | 498 | /* Check if our resolution is restricted */ |
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[6979] | 499 | if(this->videoModes == (SDL_Rect **)-1) |
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| 500 | { |
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[4135] | 501 | PRINTF(2)("All resolutions available.\n"); |
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[3617] | 502 | } |
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[6979] | 503 | else |
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| 504 | { |
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[3617] | 505 | /* Print valid modes */ |
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| 506 | PRINT(0)("Available Resoulution Modes are\n"); |
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| 507 | for(int i = 0; this->videoModes[i]; ++i) |
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[4135] | 508 | PRINT(4)(" | %d x %d\n", this->videoModes[i]->w, this->videoModes[i]->h); |
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[3617] | 509 | } |
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[4245] | 510 | } |
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| 511 | |
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[4458] | 512 | /** |
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[5261] | 513 | * checks wether a certain extension is availiable |
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| 514 | * @param extension the Extension to check for (ex. GL_ARB_texture_env_dot3) |
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| 515 | * @return true if it is, false otherwise |
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| 516 | */ |
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[7221] | 517 | bool GraphicsEngine::hwSupportsEXT(const std::string& extension) |
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[5261] | 518 | { |
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[7319] | 519 | for (unsigned int i = 0; i < this->hwExtensions.size(); i++) |
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[7221] | 520 | if ( this->hwExtensions.getString(i) == extension) |
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| 521 | return true; |
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[5261] | 522 | return false; |
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| 523 | } |
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| 524 | |
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| 525 | /** |
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[5084] | 526 | * updates everything that is to be updated in the GraphicsEngine |
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| 527 | */ |
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| 528 | void GraphicsEngine::update(float dt) |
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| 529 | { |
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[5406] | 530 | Render2D::getInstance()->update(dt); |
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[5084] | 531 | } |
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| 532 | |
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| 533 | |
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| 534 | /** |
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[4836] | 535 | * ticks the Text |
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| 536 | * @param dt the time passed |
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[5346] | 537 | */ |
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| 538 | void GraphicsEngine::tick(float dt) |
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[4245] | 539 | { |
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[4458] | 540 | if( unlikely(this->bDisplayFPS)) |
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[4849] | 541 | { |
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| 542 | this->currentFPS = 1.0/dt; |
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| 543 | if( unlikely(this->currentFPS > this->maxFPS)) this->maxFPS = this->currentFPS; |
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| 544 | if( unlikely(this->currentFPS < this->minFPS)) this->minFPS = this->currentFPS; |
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[4597] | 545 | |
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[4536] | 546 | #ifndef NO_TEXT |
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[6979] | 547 | char tmpChar1[20]; |
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| 548 | sprintf(tmpChar1, "Current: %4.0f", this->currentFPS); |
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| 549 | this->geTextCFPS->setText(tmpChar1); |
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| 550 | char tmpChar2[20]; |
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| 551 | sprintf(tmpChar2, "Max: %4.0f", this->maxFPS); |
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| 552 | this->geTextMaxFPS->setText(tmpChar2); |
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| 553 | char tmpChar3[20]; |
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| 554 | sprintf(tmpChar3, "Min: %4.0f", this->minFPS); |
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| 555 | this->geTextMinFPS->setText(tmpChar3); |
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[4536] | 556 | #endif /* NO_TEXT */ |
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[4849] | 557 | |
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[6815] | 558 | } |
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[4849] | 559 | |
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| 560 | Render2D::getInstance()->tick(dt); |
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[6815] | 561 | |
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| 562 | // tick the graphics effects |
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[6979] | 563 | if (this->graphicsEffects != NULL || (this->graphicsEffects = ClassList::getList(CL_GRAPHICS_EFFECT)) != NULL) |
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| 564 | { |
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| 565 | std::list<BaseObject*>::const_iterator it; |
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| 566 | for (it = this->graphicsEffects->begin(); it != this->graphicsEffects->end(); it++) |
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| 567 | dynamic_cast<GraphicsEffect*>(*it)->tick(dt); |
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| 568 | } |
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[4245] | 569 | } |
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[4597] | 570 | |
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[7840] | 571 | void GraphicsEngine::drawBackgroundElements() const |
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| 572 | { |
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| 573 | Render2D::getInstance()->draw(E2D_LAYER_BELOW_ALL, E2D_LAYER_BELOW_ALL); |
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| 574 | } |
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[4849] | 575 | |
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| 576 | void GraphicsEngine::draw() const |
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| 577 | { |
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[7221] | 578 | // LightManager::getInstance()->draw(); |
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[6778] | 579 | |
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[6979] | 580 | if (this->graphicsEffects != NULL) |
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| 581 | { |
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| 582 | //draw the graphics effects |
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| 583 | list<BaseObject*>::const_iterator it; |
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| 584 | for (it = this->graphicsEffects->begin(); it != this->graphicsEffects->end(); it++) |
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| 585 | dynamic_cast<GraphicsEffect*>(*it)->draw(); |
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| 586 | } |
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[7428] | 587 | GraphicsEngine::storeMatrices(); |
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| 588 | Shader::suspendShader(); |
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[7840] | 589 | Render2D::getInstance()->draw(E2D_LAYER_BOTTOM, E2D_LAYER_ABOVE_ALL); |
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[7428] | 590 | Shader::restoreShader(); |
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[4849] | 591 | } |
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| 592 | |
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[6142] | 593 | |
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[4458] | 594 | /** |
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[5346] | 595 | * displays the Frames per second |
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[4836] | 596 | * @param display if the text should be displayed |
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[4458] | 597 | */ |
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[4245] | 598 | void GraphicsEngine::displayFPS(bool display) |
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| 599 | { |
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[4536] | 600 | #ifndef NO_TEXT |
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[5346] | 601 | if( display ) |
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| 602 | { |
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[6979] | 603 | if (this->geTextCFPS == NULL) |
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| 604 | { |
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| 605 | this->geTextCFPS = new Text("fonts/arial_black.ttf", 15); |
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| 606 | this->geTextCFPS->setName("curFPS"); |
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| 607 | this->geTextCFPS->setAlignment(TEXT_ALIGN_LEFT); |
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| 608 | this->geTextCFPS->setAbsCoor2D(5, 0); |
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| 609 | } |
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| 610 | if (this->geTextMaxFPS == NULL) |
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| 611 | { |
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| 612 | this->geTextMaxFPS = new Text("fonts/arial_black.ttf", 15); |
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| 613 | this->geTextMaxFPS->setName("MaxFPS"); |
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| 614 | this->geTextMaxFPS->setAlignment(TEXT_ALIGN_LEFT); |
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| 615 | this->geTextMaxFPS->setAbsCoor2D(5, 20); |
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| 616 | } |
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| 617 | if (this->geTextMinFPS == NULL) |
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| 618 | { |
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| 619 | this->geTextMinFPS = new Text("fonts/arial_black.ttf", 15); |
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| 620 | this->geTextMinFPS->setName("MinFPS"); |
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| 621 | this->geTextMinFPS->setAlignment(TEXT_ALIGN_LEFT); |
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| 622 | this->geTextMinFPS->setAbsCoor2D(5, 40); |
---|
| 623 | } |
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[5346] | 624 | } |
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[6979] | 625 | else |
---|
[5346] | 626 | { |
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[6979] | 627 | delete this->geTextCFPS; |
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| 628 | this->geTextCFPS = NULL; |
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| 629 | delete this->geTextMaxFPS; |
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| 630 | this->geTextMaxFPS = NULL; |
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| 631 | delete this->geTextMinFPS; |
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| 632 | this->geTextMinFPS = NULL; |
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[5346] | 633 | } |
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| 634 | this->bDisplayFPS = display; |
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| 635 | #else |
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| 636 | this->bDisplayFPS = false; |
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[4536] | 637 | #endif /* NO_TEXT */ |
---|
[3617] | 638 | } |
---|
[4245] | 639 | |
---|
[4597] | 640 | |
---|
[4817] | 641 | /** |
---|
[5346] | 642 | processes the events for the GraphicsEngine class |
---|
[4836] | 643 | * @param the event to handle |
---|
[4817] | 644 | */ |
---|
| 645 | void GraphicsEngine::process(const Event &event) |
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| 646 | { |
---|
| 647 | switch (event.type) |
---|
| 648 | { |
---|
[7221] | 649 | case EV_VIDEO_RESIZE: |
---|
| 650 | this->resolutionChanged(event.resize); |
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| 651 | break; |
---|
[4817] | 652 | } |
---|
[6753] | 653 | } |
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