[4597] | 1 | /* |
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[1853] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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[1855] | 10 | |
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| 11 | ### File Specific: |
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[3610] | 12 | main-programmer: Benjamin Grauer |
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[1855] | 13 | co-programmer: ... |
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[1853] | 14 | */ |
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| 15 | |
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[3610] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS |
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[1853] | 17 | |
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[3610] | 18 | #include "graphics_engine.h" |
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[7193] | 19 | #include "util/loading/resource_manager.h" |
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[6441] | 20 | #include "state.h" |
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[1853] | 21 | |
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[6142] | 22 | #include "world_entity.h" |
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| 23 | |
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[4849] | 24 | #include "render_2d.h" |
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[5347] | 25 | #include "text_engine.h" |
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[4850] | 26 | #include "light.h" |
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[5347] | 27 | #include "shader.h" |
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[3611] | 28 | #include "debug.h" |
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[5347] | 29 | |
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[7256] | 30 | #include "util/preferences.h" |
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[4770] | 31 | #include "substring.h" |
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[5344] | 32 | #include "text.h" |
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[4770] | 33 | |
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[5819] | 34 | #include "globals.h" |
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[5857] | 35 | #include "texture.h" |
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[5755] | 36 | |
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[6753] | 37 | #include "effects/graphics_effect.h" |
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[6772] | 38 | #include "effects/fog_effect.h" |
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[6884] | 39 | #include "effects/lense_flare.h" |
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[6753] | 40 | |
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[6522] | 41 | #include "shell_command.h" |
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| 42 | |
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[6815] | 43 | |
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| 44 | #include "parser/tinyxml/tinyxml.h" |
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[7193] | 45 | #include "util/loading/load_param.h" |
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| 46 | #include "util/loading/factory.h" |
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[6979] | 47 | #include "class_list.h" |
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[6815] | 48 | |
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[5755] | 49 | #ifdef __WIN32__ |
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[6162] | 50 | #include "static_model.h" |
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[5755] | 51 | #endif |
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[1856] | 52 | using namespace std; |
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[1853] | 53 | |
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[6522] | 54 | SHELL_COMMAND(wireframe, GraphicsEngine, wireframe); |
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| 55 | |
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[6976] | 56 | |
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[3245] | 57 | /** |
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[7871] | 58 | * @brief standard constructor |
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[5262] | 59 | */ |
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[4597] | 60 | GraphicsEngine::GraphicsEngine () |
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[3365] | 61 | { |
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[4597] | 62 | this->setClassID(CL_GRAPHICS_ENGINE, "GraphicsEngine"); |
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| 63 | this->setName("GraphicsEngine"); |
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[4784] | 64 | |
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| 65 | this->isInit = false; |
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| 66 | |
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[4245] | 67 | this->bDisplayFPS = false; |
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[8490] | 68 | this->bAntialiasing = false; |
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[4245] | 69 | this->minFPS = 9999; |
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| 70 | this->maxFPS = 0; |
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[4135] | 71 | |
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[5079] | 72 | this->geTextCFPS = NULL; |
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| 73 | this->geTextMaxFPS = NULL; |
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| 74 | this->geTextMinFPS = NULL; |
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| 75 | |
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[4768] | 76 | this->fullscreenFlag = 0; |
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[5225] | 77 | this->videoFlags = 0; |
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| 78 | this->screen = NULL; |
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[5260] | 79 | |
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[6979] | 80 | // initialize the Modules |
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[5285] | 81 | TextEngine::getInstance(); |
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[6979] | 82 | this->graphicsEffects = NULL; |
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| 83 | |
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[3611] | 84 | } |
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[3610] | 85 | |
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[3621] | 86 | /** |
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[7871] | 87 | * @brief The Pointer to this GraphicsEngine |
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| 88 | */ |
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[3611] | 89 | GraphicsEngine* GraphicsEngine::singletonRef = NULL; |
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[3610] | 90 | |
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[3621] | 91 | /** |
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[7871] | 92 | * @brief destructs the graphicsEngine. |
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[3611] | 93 | */ |
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[4597] | 94 | GraphicsEngine::~GraphicsEngine () |
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[3611] | 95 | { |
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| 96 | // delete what has to be deleted here |
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[7029] | 97 | this->displayFPS( false ); |
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[4849] | 98 | |
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[5286] | 99 | //TextEngine |
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[5285] | 100 | delete TextEngine::getInstance(); |
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[5347] | 101 | // render 2D |
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| 102 | delete Render2D::getInstance(); |
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[5079] | 103 | |
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[5225] | 104 | SDL_QuitSubSystem(SDL_INIT_VIDEO); |
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[6979] | 105 | // if (this->screen != NULL) |
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| 106 | // SDL_FreeSurface(this->screen); |
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[5240] | 107 | |
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[4849] | 108 | GraphicsEngine::singletonRef = NULL; |
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[3611] | 109 | } |
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| 110 | |
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[6815] | 111 | |
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[4830] | 112 | /** |
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[7871] | 113 | * @brief loads the GraphicsEngine Specific Parameters. |
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[6815] | 114 | * @param root: the XML-Element to load the Data From |
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| 115 | */ |
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| 116 | void GraphicsEngine::loadParams(const TiXmlElement* root) |
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| 117 | { |
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[6979] | 118 | LoadParamXML(root, "GraphicsEffect", this, GraphicsEngine, loadGraphicsEffects) |
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| 119 | .describe("loads a graphics effect"); |
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[6815] | 120 | } |
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| 121 | |
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| 122 | |
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[6980] | 123 | |
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| 124 | |
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[6815] | 125 | /** |
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[6980] | 126 | * @param root The XML-element to load GraphicsEffects from |
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| 127 | */ |
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| 128 | void GraphicsEngine::loadGraphicsEffects(const TiXmlElement* root) |
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| 129 | { |
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| 130 | LOAD_PARAM_START_CYCLE(root, element); |
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| 131 | { |
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[7035] | 132 | PRINTF(4)("element is: %s\n", element->Value()); |
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[6980] | 133 | Factory::fabricate(element); |
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| 134 | } |
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| 135 | LOAD_PARAM_END_CYCLE(element); |
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| 136 | } |
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| 137 | |
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| 138 | |
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| 139 | |
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| 140 | /** |
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[7871] | 141 | * @brief initializes the GraphicsEngine with default settings. |
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[4830] | 142 | */ |
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[4784] | 143 | int GraphicsEngine::init() |
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| 144 | { |
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[4830] | 145 | if (this->isInit) |
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| 146 | return -1; |
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| 147 | this->initVideo(640, 480, 16); |
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[8316] | 148 | return 1; |
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[4784] | 149 | } |
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| 150 | |
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[3611] | 151 | /** |
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[7871] | 152 | * @brief loads the GraphicsEngine's settings from a given ini-file and section |
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[4830] | 153 | * @returns nothing usefull |
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| 154 | */ |
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[7256] | 155 | int GraphicsEngine::initFromPreferences() |
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[4830] | 156 | { |
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| 157 | // looking if we are in fullscreen-mode |
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[7661] | 158 | MultiType fullscreen = Preferences::getInstance()->getString(CONFIG_SECTION_VIDEO, CONFIG_NAME_FULLSCREEN, "0"); |
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[7256] | 159 | |
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[7661] | 160 | if (fullscreen.getBool()) |
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[4830] | 161 | this->fullscreenFlag = SDL_FULLSCREEN; |
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| 162 | |
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| 163 | // looking if we are in fullscreen-mode |
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[7661] | 164 | MultiType textures = Preferences::getInstance()->getString(CONFIG_SECTION_VIDEO_ADVANCED, CONFIG_NAME_TEXTURES, "1"); |
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[8316] | 165 | Texture::setTextureEnableState(textures.getBool()); |
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[4830] | 166 | |
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| 167 | // searching for a usefull resolution |
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[7256] | 168 | SubString resolution(Preferences::getInstance()->getString(CONFIG_SECTION_VIDEO, CONFIG_NAME_RESOLUTION, "640x480").c_str(), 'x'); ///FIXME |
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[4833] | 169 | //resolution.debug(); |
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[7221] | 170 | MultiType x = resolution.getString(0), y = resolution.getString(1); |
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[8316] | 171 | return this->initVideo(x.getInt(), y.getInt(), 16); |
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[4833] | 172 | |
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[6979] | 173 | // GraphicsEffect* fe = new FogEffect(NULL); |
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| 174 | // this->loadGraphicsEffect(fe); |
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| 175 | // fe->activate(); |
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| 176 | // PRINTF(0)("--------------------------------------------------------------\n"); |
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[6884] | 177 | |
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[6967] | 178 | //LenseFlare* ge = new LenseFlare(); |
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| 179 | //this->loadGraphicsEffect(ge); |
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[6884] | 180 | |
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[6967] | 181 | //ge->addFlare("pictures/lense_flare/sun.png"); //sun |
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| 182 | //ge->addFlare("pictures/lense_flare/lens2.png"); //first halo |
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| 183 | //ge->addFlare("pictures/lense_flare/lens1.png"); //small birst |
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| 184 | //ge->addFlare("pictures/lense_flare/lens3.png"); //second halo |
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| 185 | //ge->addFlare("pictures/lense_flare/lens4.png"); |
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| 186 | //ge->addFlare("pictures/lense_flare/lens1.png"); |
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| 187 | //ge->addFlare("pictures/lense_flare/lens3.png"); |
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[6884] | 188 | |
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[6966] | 189 | //ge->activate(); |
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[4830] | 190 | } |
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| 191 | |
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| 192 | |
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| 193 | |
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| 194 | /** |
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[7871] | 195 | * @brief initializes the Video for openGL. |
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[5346] | 196 | * |
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| 197 | * This has to be done only once when starting orxonox. |
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| 198 | */ |
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[4784] | 199 | int GraphicsEngine::initVideo(unsigned int resX, unsigned int resY, unsigned int bbp) |
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[3611] | 200 | { |
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[4784] | 201 | if (this->isInit) |
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| 202 | return -1; |
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[5024] | 203 | // initialize SDL_VIDEO |
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[5225] | 204 | if (SDL_InitSubSystem(SDL_INIT_VIDEO) == -1) |
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[5024] | 205 | { |
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| 206 | PRINTF(1)("could not initialize SDL Video\n"); |
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[8316] | 207 | return -1; |
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[5024] | 208 | } |
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[3617] | 209 | // initialize SDL_GL-settings |
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| 210 | this->setGLattribs(); |
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[3610] | 211 | |
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[3617] | 212 | // setting the Video Flags. |
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[7727] | 213 | this->videoFlags = SDL_OPENGL | SDL_HWPALETTE | SDL_RESIZABLE ; |
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[3610] | 214 | |
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| 215 | /* query SDL for information about our video hardware */ |
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| 216 | const SDL_VideoInfo* videoInfo = SDL_GetVideoInfo (); |
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| 217 | if( videoInfo == NULL) |
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[6979] | 218 | { |
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| 219 | PRINTF(1)("Failed getting Video Info :%s\n", SDL_GetError()); |
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| 220 | SDL_Quit (); |
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| 221 | } |
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[3610] | 222 | if( videoInfo->hw_available) |
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[3611] | 223 | this->videoFlags |= SDL_HWSURFACE; |
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[4597] | 224 | else |
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[3611] | 225 | this->videoFlags |= SDL_SWSURFACE; |
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[3610] | 226 | /* |
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[3619] | 227 | if(VideoInfo -> blit_hw) |
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[3610] | 228 | VideoFlags |= SDL_HWACCEL; |
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| 229 | */ |
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[6979] | 230 | // setting up the Resolution |
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[4784] | 231 | this->setResolution(resX, resY, bbp); |
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[3611] | 232 | |
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[5260] | 233 | // GRABBING ALL GL-extensions |
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| 234 | this->grabHardwareSettings(); |
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| 235 | |
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[3621] | 236 | // Enable default GL stuff |
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| 237 | glEnable(GL_DEPTH_TEST); |
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[4784] | 238 | |
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[4849] | 239 | Render2D::getInstance(); |
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[4833] | 240 | |
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[4784] | 241 | this->isInit = true; |
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[8316] | 242 | return 1; |
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[3365] | 243 | } |
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[1853] | 244 | |
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[4770] | 245 | /** |
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[7871] | 246 | * @brief sets the Window Captions and the Name of the icon. |
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[4619] | 247 | * @param windowName The name of the Window |
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| 248 | * @param icon The name of the Icon on the Disc |
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| 249 | */ |
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[7221] | 250 | void GraphicsEngine::setWindowName(const std::string& windowName, const std::string& icon) |
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[4619] | 251 | { |
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[7221] | 252 | SDL_Surface* iconSurf = SDL_LoadBMP(icon.c_str()); |
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[5240] | 253 | if (iconSurf != NULL) |
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| 254 | { |
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[5241] | 255 | Uint32 colorkey = SDL_MapRGB(iconSurf->format, 0, 0, 0); |
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[5240] | 256 | SDL_SetColorKey(iconSurf, SDL_SRCCOLORKEY, colorkey); |
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[7221] | 257 | SDL_WM_SetIcon(iconSurf, NULL); |
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[5240] | 258 | SDL_FreeSurface(iconSurf); |
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| 259 | } |
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[5024] | 260 | |
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[7221] | 261 | SDL_WM_SetCaption (windowName.c_str(), icon.c_str()); |
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[4619] | 262 | } |
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| 263 | |
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| 264 | |
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| 265 | /** |
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[7871] | 266 | * @brief Sets the GL-attributes |
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[5346] | 267 | */ |
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[8316] | 268 | void GraphicsEngine::setGLattribs() |
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[3617] | 269 | { |
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| 270 | // Set video mode |
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| 271 | // TO DO: parse arguments for settings |
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| 272 | //SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); |
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| 273 | //SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); |
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| 274 | //SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); |
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| 275 | //SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); |
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| 276 | |
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[4597] | 277 | |
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| 278 | SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); |
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| 279 | SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16); |
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| 280 | SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, 0); |
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[3617] | 281 | SDL_GL_SetAttribute( SDL_GL_ACCUM_RED_SIZE, 0); |
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| 282 | SDL_GL_SetAttribute( SDL_GL_ACCUM_GREEN_SIZE, 0); |
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| 283 | SDL_GL_SetAttribute( SDL_GL_ACCUM_BLUE_SIZE, 0); |
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| 284 | SDL_GL_SetAttribute( SDL_GL_ACCUM_ALPHA_SIZE, 0); |
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[7727] | 285 | |
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[8490] | 286 | SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); //Use at least 5 bits of Red |
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| 287 | SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); //Use at least 5 bits of Green |
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| 288 | SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); //Use at least 5 bits of Blue |
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| 289 | SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); //Use at least 16 bits for the depth buffer |
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[7727] | 290 | SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); //Enable double buffering |
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[7919] | 291 | |
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[8490] | 292 | // enable antialiasing? |
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| 293 | if( this->bAntialiasing) |
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| 294 | { |
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| 295 | SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES,4); |
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| 296 | SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS,1); |
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| 297 | } |
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| 298 | |
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[7919] | 299 | glEnable(GL_CULL_FACE); |
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| 300 | glCullFace(GL_FRONT); |
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[3617] | 301 | } |
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| 302 | |
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[5261] | 303 | /** |
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[7871] | 304 | * @brief grabs the Hardware Specifics |
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| 305 | * |
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[5261] | 306 | * checks for all the different HW-types |
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| 307 | */ |
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[5260] | 308 | void GraphicsEngine::grabHardwareSettings() |
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| 309 | { |
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| 310 | const char* renderer = (const char*) glGetString(GL_RENDERER); |
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| 311 | const char* vendor = (const char*) glGetString(GL_VENDOR); |
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| 312 | const char* version = (const char*) glGetString(GL_VERSION); |
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| 313 | const char* extensions = (const char*) glGetString(GL_EXTENSIONS); |
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| 314 | |
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[6979] | 315 | // printf("%s %s %s\n %s", renderer, vendor, version, extensions); |
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[5260] | 316 | |
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[7221] | 317 | if (renderer != NULL) |
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[5260] | 318 | { |
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[7221] | 319 | this->hwRenderer == renderer; |
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[5260] | 320 | } |
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[7221] | 321 | if (vendor != NULL) |
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[5260] | 322 | { |
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[7221] | 323 | this->hwVendor == vendor; |
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[5260] | 324 | } |
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[7221] | 325 | if (version != NULL) |
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[5260] | 326 | { |
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[7221] | 327 | this->hwVersion == version; |
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[5260] | 328 | } |
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| 329 | |
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[7221] | 330 | if (extensions != NULL) |
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| 331 | this->hwExtensions.split(extensions, " \n\t,"); |
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[5260] | 332 | |
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[6634] | 333 | PRINT(4)("Running on : vendor: %s, renderer: %s, version:%s\n", vendor, renderer, version); |
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[5260] | 334 | PRINT(4)("Extensions:\n"); |
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[7319] | 335 | for (unsigned int i = 0; i < this->hwExtensions.size(); i++) |
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| 336 | PRINT(4)("%d: %s\n", i, this->hwExtensions[i].c_str()); |
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[5263] | 337 | |
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| 338 | |
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| 339 | // inizializing GLEW |
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| 340 | GLenum err = glewInit(); |
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| 341 | if (GLEW_OK != err) |
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| 342 | { |
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| 343 | /* Problem: glewInit failed, something is seriously wrong. */ |
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| 344 | PRINTF(1)("%s\n", glewGetErrorString(err)); |
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| 345 | } |
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| 346 | PRINTF(4)("Status: Using GLEW %s\n", glewGetString(GLEW_VERSION)); |
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[5260] | 347 | } |
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| 348 | |
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[6162] | 349 | |
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[3621] | 350 | /** |
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[7871] | 351 | * @brief sets the Resolution of the Screen to display the Graphics to. |
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[4836] | 352 | * @param width The width of the window |
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| 353 | * @param height The height of the window |
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| 354 | * @param bpp bits per pixel |
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[5346] | 355 | */ |
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[3619] | 356 | int GraphicsEngine::setResolution(int width, int height, int bpp) |
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[3610] | 357 | { |
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[3611] | 358 | this->resolutionX = width; |
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| 359 | this->resolutionY = height; |
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| 360 | this->bitsPerPixel = bpp; |
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[6441] | 361 | State::setResolution( width, height); |
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[4739] | 362 | |
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[5255] | 363 | if (this->screen != NULL) |
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[5237] | 364 | SDL_FreeSurface(screen); |
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[4769] | 365 | if((this->screen = SDL_SetVideoMode(this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags | this->fullscreenFlag)) == NULL) |
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[6979] | 366 | { |
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| 367 | PRINTF(1)("Could not SDL_SetVideoMode(%d, %d, %d, %d): %s\n", this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags, SDL_GetError()); |
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| 368 | // SDL_Quit(); |
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| 369 | // return -1; |
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[8316] | 370 | return -1; |
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[6979] | 371 | } |
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| 372 | glViewport(0, 0, width, height); // Reset The Current Viewport |
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[5755] | 373 | |
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[5790] | 374 | #ifdef __WIN32__ |
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[6979] | 375 | // REBUILDING TEXTURES (ON WINDOWS CONTEXT SWITCH) |
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| 376 | const std::list<BaseObject*>* texList = ClassList::getList(CL_TEXTURE); |
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| 377 | if (texList != NULL) |
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| 378 | { |
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| 379 | std::list<BaseObject*>::const_iterator reTex; |
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| 380 | for (reTex = texList->begin(); reTex != texList->end(); reTex++) |
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| 381 | dynamic_cast<Texture*>(*reTex)->rebuild(); |
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| 382 | } |
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| 383 | // REBUILDING MODELS |
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| 384 | const std::list<BaseObject*>* modelList = ClassList::getList(CL_STATIC_MODEL); |
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| 385 | if (texList != NULL) |
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| 386 | { |
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| 387 | std::list<BaseObject*>::const_iterator reModel; |
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| 388 | for (reModel = modelList->begin(); reModel != modelList->end(); reModel++) |
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| 389 | dynamic_cast<StaticModel*>(*reModel)->rebuild(); |
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| 390 | } |
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[5755] | 391 | #endif /* __WIN32__ */ |
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[8316] | 392 | return 1; |
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[4135] | 393 | } |
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[3610] | 394 | |
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[4458] | 395 | /** |
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[7871] | 396 | * @brief sets Fullscreen mode |
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[4836] | 397 | * @param fullscreen true if fullscreen, false if windowed |
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[4458] | 398 | */ |
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[4135] | 399 | void GraphicsEngine::setFullscreen(bool fullscreen) |
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| 400 | { |
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[4768] | 401 | if (fullscreen) |
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[5789] | 402 | this->fullscreenFlag = SDL_FULLSCREEN; |
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[4768] | 403 | else |
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[5789] | 404 | this->fullscreenFlag = 0; |
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[4135] | 405 | this->setResolution(this->resolutionX, this->resolutionY, this->bitsPerPixel); |
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[3543] | 406 | } |
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[3617] | 407 | |
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[8518] | 408 | void GraphicsEngine::toggleFullscreen() |
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| 409 | { |
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| 410 | if (this->fullscreenFlag == SDL_FULLSCREEN) |
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| 411 | this->fullscreenFlag = 0; |
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| 412 | else |
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| 413 | this->fullscreenFlag = SDL_FULLSCREEN; |
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| 414 | this->setResolution(this->resolutionX, this->resolutionY, this->bitsPerPixel); |
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| 415 | } |
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| 416 | |
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| 417 | |
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[4458] | 418 | /** |
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[7871] | 419 | * @brief sets the background color |
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[4836] | 420 | * @param red the red part of the background |
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| 421 | * @param blue the blue part of the background |
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| 422 | * @param green the green part of the background |
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| 423 | * @param alpha the alpha part of the background |
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[5346] | 424 | */ |
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[4374] | 425 | void GraphicsEngine::setBackgroundColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
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| 426 | { |
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| 427 | glClearColor(red, green, blue, alpha); |
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| 428 | } |
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| 429 | |
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[3621] | 430 | /** |
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[7871] | 431 | * @brief Signalhandler, for when the resolution has changed |
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[4836] | 432 | * @param resizeInfo SDL information about the size of the new screen size |
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[5346] | 433 | */ |
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[8316] | 434 | void GraphicsEngine::resolutionChanged(const SDL_ResizeEvent& resizeInfo) |
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[3619] | 435 | { |
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[4782] | 436 | this->setResolution(resizeInfo.w, resizeInfo.h, this->bitsPerPixel); |
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[3619] | 437 | } |
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[3617] | 438 | |
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[3622] | 439 | /** |
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[7871] | 440 | * @brief entering 2D Mode |
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| 441 | * this is a GL-Projection-mode, that is orthogonal, for placing the font in fron of everything else |
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| 442 | */ |
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[4746] | 443 | void GraphicsEngine::enter2DMode() |
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[3790] | 444 | { |
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[4955] | 445 | //GraphicsEngine::storeMatrices(); |
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[3790] | 446 | SDL_Surface *screen = SDL_GetVideoSurface(); |
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[4597] | 447 | |
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[3790] | 448 | /* Note, there may be other things you need to change, |
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| 449 | depending on how you have your OpenGL state set up. |
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| 450 | */ |
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| 451 | glPushAttrib(GL_ENABLE_BIT); |
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| 452 | glDisable(GL_DEPTH_TEST); |
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| 453 | glDisable(GL_CULL_FACE); |
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| 454 | glDisable(GL_LIGHTING); // will be set back when leaving 2D-mode |
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[3617] | 455 | |
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[3790] | 456 | glMatrixMode(GL_PROJECTION); |
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| 457 | glPushMatrix(); |
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| 458 | glLoadIdentity(); |
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| 459 | glOrtho(0.0, (GLdouble)screen->w, (GLdouble)screen->h, 0.0, 0.0, 1.0); |
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[4597] | 460 | |
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[3790] | 461 | glMatrixMode(GL_MODELVIEW); |
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| 462 | glPushMatrix(); |
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| 463 | glLoadIdentity(); |
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| 464 | } |
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[3617] | 465 | |
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[3790] | 466 | /** |
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[7871] | 467 | * @brief leaves the 2DMode again also @see Font::enter2DMode() |
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[5346] | 468 | */ |
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[4746] | 469 | void GraphicsEngine::leave2DMode() |
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[3790] | 470 | { |
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[4597] | 471 | |
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[4834] | 472 | glMatrixMode(GL_MODELVIEW); |
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[3790] | 473 | glPopMatrix(); |
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[4597] | 474 | |
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[6780] | 475 | glMatrixMode(GL_PROJECTION); |
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| 476 | glPopMatrix(); |
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| 477 | |
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[3790] | 478 | glPopAttrib(); |
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| 479 | } |
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[3622] | 480 | |
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[7871] | 481 | /** |
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| 482 | * @brief changes to wireframe-mode. |
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| 483 | */ |
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[6522] | 484 | void GraphicsEngine::wireframe() |
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| 485 | { |
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[6523] | 486 | glPolygonMode(GL_FRONT, GL_LINE); |
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[6522] | 487 | } |
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| 488 | |
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[3844] | 489 | /** |
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[7871] | 490 | * @brief stores the GL_matrices |
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[5346] | 491 | */ |
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[4746] | 492 | void GraphicsEngine::storeMatrices() |
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[3844] | 493 | { |
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| 494 | glGetDoublev(GL_PROJECTION_MATRIX, GraphicsEngine::projMat); |
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| 495 | glGetDoublev(GL_MODELVIEW_MATRIX, GraphicsEngine::modMat); |
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| 496 | glGetIntegerv(GL_VIEWPORT, GraphicsEngine::viewPort); |
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| 497 | } |
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[3622] | 498 | |
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[3844] | 499 | //! the stored ModelView Matrix. |
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| 500 | GLdouble GraphicsEngine::modMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; |
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| 501 | //! the stored Projection Matrix |
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| 502 | GLdouble GraphicsEngine::projMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; |
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| 503 | //! The ViewPort |
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| 504 | GLint GraphicsEngine::viewPort[4] = {0,0,0,0}; |
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[3790] | 505 | |
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| 506 | |
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[3844] | 507 | |
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[3617] | 508 | /** |
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[7871] | 509 | * @brief outputs all the Fullscreen modes. |
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[5346] | 510 | */ |
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[4746] | 511 | void GraphicsEngine::listModes() |
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[3617] | 512 | { |
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| 513 | /* Get available fullscreen/hardware modes */ |
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| 514 | this->videoModes=SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE); |
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[4597] | 515 | |
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[3617] | 516 | /* Check is there are any modes available */ |
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[6979] | 517 | if(this->videoModes == (SDL_Rect **)0) |
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| 518 | { |
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[3617] | 519 | PRINTF(1)("No modes available!\n"); |
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| 520 | exit(-1); |
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| 521 | } |
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[4597] | 522 | |
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[3617] | 523 | /* Check if our resolution is restricted */ |
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[6979] | 524 | if(this->videoModes == (SDL_Rect **)-1) |
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| 525 | { |
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[4135] | 526 | PRINTF(2)("All resolutions available.\n"); |
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[3617] | 527 | } |
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[6979] | 528 | else |
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| 529 | { |
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[3617] | 530 | /* Print valid modes */ |
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| 531 | PRINT(0)("Available Resoulution Modes are\n"); |
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| 532 | for(int i = 0; this->videoModes[i]; ++i) |
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[4135] | 533 | PRINT(4)(" | %d x %d\n", this->videoModes[i]->w, this->videoModes[i]->h); |
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[3617] | 534 | } |
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[4245] | 535 | } |
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| 536 | |
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[4458] | 537 | /** |
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[7871] | 538 | * @brief checks wether a certain extension is availiable |
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[5261] | 539 | * @param extension the Extension to check for (ex. GL_ARB_texture_env_dot3) |
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| 540 | * @return true if it is, false otherwise |
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| 541 | */ |
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[7221] | 542 | bool GraphicsEngine::hwSupportsEXT(const std::string& extension) |
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[5261] | 543 | { |
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[7319] | 544 | for (unsigned int i = 0; i < this->hwExtensions.size(); i++) |
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[7221] | 545 | if ( this->hwExtensions.getString(i) == extension) |
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| 546 | return true; |
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[5261] | 547 | return false; |
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| 548 | } |
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| 549 | |
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| 550 | /** |
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[7871] | 551 | * @brief updates everything that is to be updated in the GraphicsEngine |
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[5084] | 552 | */ |
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| 553 | void GraphicsEngine::update(float dt) |
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| 554 | { |
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[5406] | 555 | Render2D::getInstance()->update(dt); |
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[5084] | 556 | } |
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| 557 | |
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| 558 | |
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| 559 | /** |
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[7871] | 560 | * @brief ticks the Text |
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[4836] | 561 | * @param dt the time passed |
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[5346] | 562 | */ |
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| 563 | void GraphicsEngine::tick(float dt) |
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[4245] | 564 | { |
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[4458] | 565 | if( unlikely(this->bDisplayFPS)) |
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[4849] | 566 | { |
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| 567 | this->currentFPS = 1.0/dt; |
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| 568 | if( unlikely(this->currentFPS > this->maxFPS)) this->maxFPS = this->currentFPS; |
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| 569 | if( unlikely(this->currentFPS < this->minFPS)) this->minFPS = this->currentFPS; |
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[4597] | 570 | |
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[4536] | 571 | #ifndef NO_TEXT |
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[6979] | 572 | char tmpChar1[20]; |
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| 573 | sprintf(tmpChar1, "Current: %4.0f", this->currentFPS); |
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| 574 | this->geTextCFPS->setText(tmpChar1); |
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| 575 | char tmpChar2[20]; |
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| 576 | sprintf(tmpChar2, "Max: %4.0f", this->maxFPS); |
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| 577 | this->geTextMaxFPS->setText(tmpChar2); |
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| 578 | char tmpChar3[20]; |
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| 579 | sprintf(tmpChar3, "Min: %4.0f", this->minFPS); |
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| 580 | this->geTextMinFPS->setText(tmpChar3); |
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[4536] | 581 | #endif /* NO_TEXT */ |
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[4849] | 582 | |
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[6815] | 583 | } |
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[4849] | 584 | |
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| 585 | Render2D::getInstance()->tick(dt); |
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[6815] | 586 | |
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| 587 | // tick the graphics effects |
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[6979] | 588 | if (this->graphicsEffects != NULL || (this->graphicsEffects = ClassList::getList(CL_GRAPHICS_EFFECT)) != NULL) |
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| 589 | { |
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| 590 | std::list<BaseObject*>::const_iterator it; |
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| 591 | for (it = this->graphicsEffects->begin(); it != this->graphicsEffects->end(); it++) |
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| 592 | dynamic_cast<GraphicsEffect*>(*it)->tick(dt); |
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| 593 | } |
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[4245] | 594 | } |
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[4597] | 595 | |
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[7871] | 596 | /** |
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| 597 | * @brief draws all Elements that should be displayed on the Background. |
---|
| 598 | */ |
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[7840] | 599 | void GraphicsEngine::drawBackgroundElements() const |
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| 600 | { |
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[7919] | 601 | GraphicsEngine::storeMatrices(); |
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| 602 | |
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[7840] | 603 | Render2D::getInstance()->draw(E2D_LAYER_BELOW_ALL, E2D_LAYER_BELOW_ALL); |
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| 604 | } |
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[4849] | 605 | |
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| 606 | void GraphicsEngine::draw() const |
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| 607 | { |
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[7221] | 608 | // LightManager::getInstance()->draw(); |
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[6778] | 609 | |
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[6979] | 610 | if (this->graphicsEffects != NULL) |
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| 611 | { |
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| 612 | //draw the graphics effects |
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| 613 | list<BaseObject*>::const_iterator it; |
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| 614 | for (it = this->graphicsEffects->begin(); it != this->graphicsEffects->end(); it++) |
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| 615 | dynamic_cast<GraphicsEffect*>(*it)->draw(); |
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| 616 | } |
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[7428] | 617 | GraphicsEngine::storeMatrices(); |
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| 618 | Shader::suspendShader(); |
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[7840] | 619 | Render2D::getInstance()->draw(E2D_LAYER_BOTTOM, E2D_LAYER_ABOVE_ALL); |
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[7428] | 620 | Shader::restoreShader(); |
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[4849] | 621 | } |
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| 622 | |
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[6142] | 623 | |
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[4458] | 624 | /** |
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[7871] | 625 | * @brief displays the Frames per second |
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[4836] | 626 | * @param display if the text should be displayed |
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[4458] | 627 | */ |
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[4245] | 628 | void GraphicsEngine::displayFPS(bool display) |
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| 629 | { |
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[4536] | 630 | #ifndef NO_TEXT |
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[5346] | 631 | if( display ) |
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| 632 | { |
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[6979] | 633 | if (this->geTextCFPS == NULL) |
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| 634 | { |
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| 635 | this->geTextCFPS = new Text("fonts/arial_black.ttf", 15); |
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| 636 | this->geTextCFPS->setName("curFPS"); |
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| 637 | this->geTextCFPS->setAlignment(TEXT_ALIGN_LEFT); |
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| 638 | this->geTextCFPS->setAbsCoor2D(5, 0); |
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| 639 | } |
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| 640 | if (this->geTextMaxFPS == NULL) |
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| 641 | { |
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| 642 | this->geTextMaxFPS = new Text("fonts/arial_black.ttf", 15); |
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| 643 | this->geTextMaxFPS->setName("MaxFPS"); |
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| 644 | this->geTextMaxFPS->setAlignment(TEXT_ALIGN_LEFT); |
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| 645 | this->geTextMaxFPS->setAbsCoor2D(5, 20); |
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| 646 | } |
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| 647 | if (this->geTextMinFPS == NULL) |
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| 648 | { |
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| 649 | this->geTextMinFPS = new Text("fonts/arial_black.ttf", 15); |
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| 650 | this->geTextMinFPS->setName("MinFPS"); |
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| 651 | this->geTextMinFPS->setAlignment(TEXT_ALIGN_LEFT); |
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| 652 | this->geTextMinFPS->setAbsCoor2D(5, 40); |
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| 653 | } |
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[5346] | 654 | } |
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[6979] | 655 | else |
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[5346] | 656 | { |
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[6979] | 657 | delete this->geTextCFPS; |
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| 658 | this->geTextCFPS = NULL; |
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| 659 | delete this->geTextMaxFPS; |
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| 660 | this->geTextMaxFPS = NULL; |
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| 661 | delete this->geTextMinFPS; |
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| 662 | this->geTextMinFPS = NULL; |
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[5346] | 663 | } |
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| 664 | this->bDisplayFPS = display; |
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| 665 | #else |
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| 666 | this->bDisplayFPS = false; |
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[4536] | 667 | #endif /* NO_TEXT */ |
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[3617] | 668 | } |
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[4245] | 669 | |
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[4597] | 670 | |
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[4817] | 671 | /** |
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[7871] | 672 | * @brief processes the events for the GraphicsEngine class |
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| 673 | * @param the event to handle |
---|
[4817] | 674 | */ |
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| 675 | void GraphicsEngine::process(const Event &event) |
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| 676 | { |
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| 677 | switch (event.type) |
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| 678 | { |
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[8316] | 679 | case EV_VIDEO_RESIZE: |
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| 680 | this->resolutionChanged(event.resize); |
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| 681 | break; |
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[4817] | 682 | } |
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[6753] | 683 | } |
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