[4619] | 1 | /*! |
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[5039] | 2 | * @file graphics_engine.h |
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[4619] | 3 | |
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[4836] | 4 | * defines a Interface between orxonox and graphical input |
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[3329] | 5 | |
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[3610] | 6 | handles graphical SDL-initialisation, textures, resolutions, and so on |
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[4817] | 7 | */ |
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[1853] | 8 | |
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[3610] | 9 | #ifndef _GRAPHICS_ENGINE_H |
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| 10 | #define _GRAPHICS_ENGINE_H |
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[1853] | 11 | |
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[4817] | 12 | #include "event_listener.h" |
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[1853] | 13 | |
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[4381] | 14 | #include "sdlincl.h" |
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| 15 | #include "glincl.h" |
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[6142] | 16 | #include <list> |
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| 17 | |
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[7221] | 18 | #include "substring.h" |
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| 19 | |
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[4381] | 20 | // Forward Declaration |
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[4245] | 21 | class Text; |
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[6142] | 22 | class WorldEntity; |
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[6753] | 23 | class GraphicsEffect; |
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[6815] | 24 | class TiXmlElement; |
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[3543] | 25 | |
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[4458] | 26 | //! class to handle graphics |
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| 27 | /** |
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| 28 | handles graphical SDL-initialisation, textures, resolutions, and so on |
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[4619] | 29 | */ |
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[4817] | 30 | class GraphicsEngine : public EventListener |
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[3610] | 31 | { |
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[9869] | 32 | ObjectListDeclaration(GraphicsEngine); |
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[4619] | 33 | public: |
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| 34 | virtual ~GraphicsEngine(); |
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[4836] | 35 | /** @returns a Pointer to the only object of this Class */ |
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[5216] | 36 | inline static GraphicsEngine* getInstance() { if (!GraphicsEngine::singletonRef) GraphicsEngine::singletonRef = new GraphicsEngine(); return GraphicsEngine::singletonRef; }; |
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[1853] | 37 | |
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[6815] | 38 | virtual void loadParams(const TiXmlElement* root); |
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| 39 | |
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[4784] | 40 | int init(); |
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[7256] | 41 | int initFromPreferences(); |
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[4374] | 42 | |
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[7221] | 43 | void setWindowName(const std::string& windowName, const std::string& icon); |
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[4831] | 44 | |
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[4619] | 45 | int setResolution(int width, int height, int bpp); |
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| 46 | void setFullscreen(bool fullscreen = false); |
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[8518] | 47 | void toggleFullscreen(); |
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[4619] | 48 | static void setBackgroundColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha = 1.0); |
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[9406] | 49 | inline bool isDedicated() { return this->bDedicated; } |
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[3611] | 50 | |
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[8490] | 51 | inline void setAntialiasing(bool flag) { this->bAntialiasing = flag; } |
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| 52 | inline bool getAntialiasing() { return this->bAntialiasing; } |
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[4831] | 53 | |
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[4836] | 54 | /** @returns the x resolution */ |
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[4746] | 55 | inline int getResolutionX() const { return this->resolutionX; }; |
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[4836] | 56 | /** @returns the y resolution */ |
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[4746] | 57 | inline int getResolutionY() const { return this->resolutionY; }; |
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[4836] | 58 | /** @returns the Bits Per Pixel */ |
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[4746] | 59 | inline int getbbp() const { return this->bitsPerPixel; }; |
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[3611] | 60 | |
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[8316] | 61 | void resolutionChanged(const SDL_ResizeEvent& resizeInfo); |
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[3790] | 62 | |
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[4746] | 63 | static void enter2DMode(); |
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| 64 | static void leave2DMode(); |
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[3844] | 65 | |
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[6522] | 66 | void wireframe(); |
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| 67 | |
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[4746] | 68 | static void storeMatrices(); |
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[4619] | 69 | static GLdouble modMat[16]; |
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| 70 | static GLdouble projMat[16]; |
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| 71 | static GLint viewPort[4]; |
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[3844] | 72 | |
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[5084] | 73 | void update(float dt); |
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[4619] | 74 | void tick(float dt); |
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[7840] | 75 | |
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| 76 | void drawBackgroundElements() const; |
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[4849] | 77 | void draw() const; |
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[9406] | 78 | void toggleFPSdisplay(); |
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[4619] | 79 | void displayFPS(bool display); |
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[3245] | 80 | |
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[4746] | 81 | void listModes(); |
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[7221] | 82 | bool hwSupportsEXT(const std::string& extension); |
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[3617] | 83 | |
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[5366] | 84 | /** @brief swaps the GL_BUFFERS */ |
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[4834] | 85 | inline static void swapBuffers() { SDL_GL_SwapBuffers(); }; |
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[4681] | 86 | |
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[4817] | 87 | void process(const Event &event); |
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[4619] | 88 | |
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[6979] | 89 | void loadGraphicsEffects(const TiXmlElement* root); |
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[6753] | 90 | |
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| 91 | |
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| 92 | |
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[4619] | 93 | private: |
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| 94 | GraphicsEngine(); |
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[4784] | 95 | int initVideo(unsigned int resX, unsigned int resY, unsigned int bbp); |
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[8316] | 96 | void setGLattribs(); |
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[5260] | 97 | void grabHardwareSettings(); |
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[4619] | 98 | |
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[4784] | 99 | public: |
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| 100 | |
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[4619] | 101 | private: |
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[6753] | 102 | static GraphicsEngine* singletonRef; //!< Pointer to the only instance of this Class |
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| 103 | bool isInit; //!< if the GraphicsEngine is initialized. |
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[4619] | 104 | |
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[5346] | 105 | // state. |
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[6753] | 106 | SDL_Surface* screen; //!< the screen we draw to |
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| 107 | int resolutionX; //!< the X-resoultion of the screen |
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| 108 | int resolutionY; //!< the Y-resolution of the screen |
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| 109 | int bitsPerPixel; //!< the bits per pixels of the screen |
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| 110 | Uint32 fullscreenFlag; //!< if we are in fullscreen mode |
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| 111 | Uint32 videoFlags; //!< flags for video |
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| 112 | SDL_Rect** videoModes; //!< list of resolutions |
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[4619] | 113 | |
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[6753] | 114 | bool fogEnabled; //!< If Fog should be enabled. |
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| 115 | bool shadowsEnabled; //!< If Shadows should be enabled. |
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| 116 | bool particlesEnabled; //!< If particles should be enabled. |
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[8490] | 117 | bool bAntialiasing; //!< true if antialiasing enabled |
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[9406] | 118 | bool bDedicated; //!< true if this server is a dedicated server and should not render the scene |
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[8490] | 119 | |
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[6753] | 120 | int particlesValue; //!< How many particles |
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| 121 | int textureQuality; //!< the quality of Textures |
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| 122 | int filteringMethod; //!< The filtering Method of textures. |
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| 123 | int modelQuality; //!< The quality of the Models loaded. |
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| 124 | int antialiasingDepth; //!< the Depth of the AntiAlias-Filter. |
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[4619] | 125 | |
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[5260] | 126 | // HARDWARE-Settings: |
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[7221] | 127 | std::string hwRenderer; //!< HW-renderer-string |
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| 128 | std::string hwVendor; //!< HW-vendor-string |
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| 129 | std::string hwVersion; //!< HW-version-string |
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| 130 | SubString hwExtensions; //!< All suported Extensions. |
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[4619] | 131 | |
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[5346] | 132 | // FPS-related |
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[6753] | 133 | bool bDisplayFPS; //!< is true if the fps should be displayed |
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| 134 | float currentFPS; //!< the current frame rate: frames per seconds |
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| 135 | float maxFPS; //!< maximal frame rate we ever got since start of the game |
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| 136 | float minFPS; //!< minimal frame rate we ever got since start. |
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[5346] | 137 | |
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[6979] | 138 | const std::list<BaseObject*>* graphicsEffects; //!< list of graphics effects |
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[6753] | 139 | |
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| 140 | |
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[4536] | 141 | #ifndef NO_TEXT |
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[5346] | 142 | Text* geTextCFPS; //!< Text for the current FPS |
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| 143 | Text* geTextMaxFPS; //!< Text for the max FPS |
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| 144 | Text* geTextMinFPS; //!< Text for the min FPS |
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[4536] | 145 | #endif /* NO_TEXT */ |
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[1853] | 146 | }; |
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| 147 | |
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[3610] | 148 | #endif /* _GRAPHICS_ENGINE_H */ |
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