[4619] | 1 | /*! |
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[5039] | 2 | * @file graphics_engine.h |
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[4619] | 3 | |
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[4836] | 4 | * defines a Interface between orxonox and graphical input |
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[3329] | 5 | |
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[3610] | 6 | handles graphical SDL-initialisation, textures, resolutions, and so on |
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[4817] | 7 | */ |
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[1853] | 8 | |
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[3610] | 9 | #ifndef _GRAPHICS_ENGINE_H |
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| 10 | #define _GRAPHICS_ENGINE_H |
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[1853] | 11 | |
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[4817] | 12 | #include "event_listener.h" |
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[1853] | 13 | |
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[4381] | 14 | #include "sdlincl.h" |
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| 15 | #include "glincl.h" |
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[3543] | 16 | |
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[6142] | 17 | #include <list> |
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| 18 | |
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[4381] | 19 | // Forward Declaration |
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[4245] | 20 | class Text; |
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[4770] | 21 | class IniParser; |
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[5260] | 22 | class SubString; |
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[6142] | 23 | class WorldEntity; |
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[6753] | 24 | class GraphicsEffect; |
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[6815] | 25 | class TiXmlElement; |
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[3543] | 26 | |
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[4458] | 27 | //! class to handle graphics |
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| 28 | /** |
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| 29 | handles graphical SDL-initialisation, textures, resolutions, and so on |
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[4619] | 30 | */ |
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[4817] | 31 | class GraphicsEngine : public EventListener |
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[3610] | 32 | { |
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[4619] | 33 | public: |
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| 34 | virtual ~GraphicsEngine(); |
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[4836] | 35 | /** @returns a Pointer to the only object of this Class */ |
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[5216] | 36 | inline static GraphicsEngine* getInstance() { if (!GraphicsEngine::singletonRef) GraphicsEngine::singletonRef = new GraphicsEngine(); return GraphicsEngine::singletonRef; }; |
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[1853] | 37 | |
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[6815] | 38 | virtual void loadParams(const TiXmlElement* root); |
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| 39 | |
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[4784] | 40 | int init(); |
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| 41 | int initFromIniFile(IniParser* iniParser); |
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[4374] | 42 | |
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[4619] | 43 | void setWindowName(const char* windowName, const char* icon); |
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[4831] | 44 | |
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[4619] | 45 | int setResolution(int width, int height, int bpp); |
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| 46 | void setFullscreen(bool fullscreen = false); |
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| 47 | static void setBackgroundColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha = 1.0); |
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[3611] | 48 | |
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[4831] | 49 | |
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[4836] | 50 | /** @returns the x resolution */ |
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[4746] | 51 | inline int getResolutionX() const { return this->resolutionX; }; |
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[4836] | 52 | /** @returns the y resolution */ |
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[4746] | 53 | inline int getResolutionY() const { return this->resolutionY; }; |
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[4836] | 54 | /** @returns the Bits Per Pixel */ |
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[4746] | 55 | inline int getbbp() const { return this->bitsPerPixel; }; |
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[3611] | 56 | |
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[4782] | 57 | int resolutionChanged(const SDL_ResizeEvent& resizeInfo); |
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[3790] | 58 | |
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[4833] | 59 | static void showMouse(bool show); |
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| 60 | static bool isMouseVisible(); |
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| 61 | static void stealWMEvents(bool steal); |
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| 62 | static bool isStealingEvents(); |
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[4831] | 63 | |
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[4746] | 64 | static void enter2DMode(); |
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| 65 | static void leave2DMode(); |
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[3844] | 66 | |
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[6522] | 67 | void wireframe(); |
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| 68 | |
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[4746] | 69 | static void storeMatrices(); |
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[4619] | 70 | static GLdouble modMat[16]; |
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| 71 | static GLdouble projMat[16]; |
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| 72 | static GLint viewPort[4]; |
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[3844] | 73 | |
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[5084] | 74 | void update(float dt); |
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[4619] | 75 | void tick(float dt); |
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[4849] | 76 | void draw() const; |
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[6142] | 77 | void draw(const std::list<WorldEntity*>& drawList) const; |
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[4619] | 78 | void displayFPS(bool display); |
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[3245] | 79 | |
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[4746] | 80 | void listModes(); |
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[5261] | 81 | bool hwSupportsEXT(const char* extension); |
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[3617] | 82 | |
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[5366] | 83 | /** @brief swaps the GL_BUFFERS */ |
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[4834] | 84 | inline static void swapBuffers() { SDL_GL_SwapBuffers(); }; |
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[4681] | 85 | |
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[4817] | 86 | void process(const Event &event); |
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[4619] | 87 | |
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[6815] | 88 | void loadGraphicsEffectXML(const TiXmlElement* root); |
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[6753] | 89 | bool loadGraphicsEffect(GraphicsEffect* effect); |
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| 90 | bool unloadGraphicsEffect(GraphicsEffect* effect); |
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| 91 | |
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| 92 | |
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| 93 | |
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[4619] | 94 | private: |
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| 95 | GraphicsEngine(); |
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[4784] | 96 | int initVideo(unsigned int resX, unsigned int resY, unsigned int bbp); |
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[4831] | 97 | int setGLattribs(); |
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[5260] | 98 | void grabHardwareSettings(); |
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[4619] | 99 | |
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[4784] | 100 | public: |
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| 101 | |
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[4619] | 102 | private: |
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[6753] | 103 | static GraphicsEngine* singletonRef; //!< Pointer to the only instance of this Class |
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| 104 | bool isInit; //!< if the GraphicsEngine is initialized. |
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[4619] | 105 | |
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[5346] | 106 | // state. |
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[6753] | 107 | SDL_Surface* screen; //!< the screen we draw to |
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| 108 | int resolutionX; //!< the X-resoultion of the screen |
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| 109 | int resolutionY; //!< the Y-resolution of the screen |
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| 110 | int bitsPerPixel; //!< the bits per pixels of the screen |
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| 111 | Uint32 fullscreenFlag; //!< if we are in fullscreen mode |
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| 112 | Uint32 videoFlags; //!< flags for video |
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| 113 | SDL_Rect** videoModes; //!< list of resolutions |
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[4619] | 114 | |
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[6753] | 115 | bool fogEnabled; //!< If Fog should be enabled. |
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| 116 | bool shadowsEnabled; //!< If Shadows should be enabled. |
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| 117 | bool particlesEnabled; //!< If particles should be enabled. |
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| 118 | int particlesValue; //!< How many particles |
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| 119 | int textureQuality; //!< the quality of Textures |
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| 120 | int filteringMethod; //!< The filtering Method of textures. |
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| 121 | int modelQuality; //!< The quality of the Models loaded. |
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| 122 | int antialiasingDepth; //!< the Depth of the AntiAlias-Filter. |
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[4619] | 123 | |
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[5260] | 124 | // HARDWARE-Settings: |
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[6753] | 125 | char* hwRenderer; //!< HW-renderer-string |
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| 126 | char* hwVendor; //!< HW-vendor-string |
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| 127 | char* hwVersion; //!< HW-version-string |
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| 128 | SubString* hwExtensions; //!< All suported Extensions. |
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[4619] | 129 | |
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[5346] | 130 | // FPS-related |
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[6753] | 131 | bool bDisplayFPS; //!< is true if the fps should be displayed |
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| 132 | float currentFPS; //!< the current frame rate: frames per seconds |
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| 133 | float maxFPS; //!< maximal frame rate we ever got since start of the game |
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| 134 | float minFPS; //!< minimal frame rate we ever got since start. |
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[5346] | 135 | |
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[6753] | 136 | std::list<GraphicsEffect*> graphicsEffects; //!< list of graphics effects |
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| 137 | |
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| 138 | |
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[4536] | 139 | #ifndef NO_TEXT |
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[5346] | 140 | Text* geTextCFPS; //!< Text for the current FPS |
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| 141 | Text* geTextMaxFPS; //!< Text for the max FPS |
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| 142 | Text* geTextMinFPS; //!< Text for the min FPS |
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[4536] | 143 | #endif /* NO_TEXT */ |
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[1853] | 144 | }; |
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| 145 | |
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[3610] | 146 | #endif /* _GRAPHICS_ENGINE_H */ |
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