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1 | /*! |
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2 | * @file grid.h |
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3 | * @brief Definition of ... |
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4 | */ |
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5 | |
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6 | #ifndef _GRID_H |
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7 | #define _GRID_H |
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8 | |
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9 | #include "vertex_array_model.h" |
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10 | |
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11 | // FORWARD DECLARATION |
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12 | |
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13 | |
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14 | |
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15 | //! A class for ... |
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16 | class Grid : public VertexArrayModel |
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17 | { |
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18 | |
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19 | public: |
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20 | Grid(float sizeX, float sizeY, unsigned int resolutionX, unsigned int resolutionY); |
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21 | virtual ~Grid(); |
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22 | |
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23 | float gridSpacing() const { return this->_gridSpacingX; }; |
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24 | float sizeX() const { return this->_sizeX; }; |
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25 | float sizeY() const { return this->_sizeY; }; |
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26 | unsigned int rows() const { return this->_rows; }; |
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27 | unsigned int columns() const { return this->_columns; }; |
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28 | |
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29 | float& height(unsigned int row, unsigned int column) { return this->vertex(row*this->_columns + column).y;}; |
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30 | Vector& vertexG(unsigned int row, unsigned int column) { return this->vertex(row*this->_columns + column); }; |
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31 | Vector& normalG(unsigned int row, unsigned int column) { return this->normal(row*this->_columns + column); }; |
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32 | |
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33 | |
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34 | void rebuildNormals(float maxHeight); |
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35 | |
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36 | private: |
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37 | float _sizeX; |
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38 | float _sizeY; |
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39 | |
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40 | float _gridSpacingX; |
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41 | float _gridSpacingY; |
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42 | |
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43 | unsigned int _rows; |
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44 | unsigned int _columns; |
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45 | }; |
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46 | |
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47 | #endif /* _GRID_H */ |
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