1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: David Hasenfratz, Stephan Lienhard |
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13 | co-programmer: |
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14 | */ |
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15 | |
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16 | |
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17 | |
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18 | /* this is for debug output. It just says, that all calls to PRINT() belong to the DEBUG_MODULE_MEDIA module |
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19 | For more information refere to https://www.orxonox.net/cgi-bin/trac.cgi/wiki/DebugOutput |
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20 | */ |
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21 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS |
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22 | |
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23 | |
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24 | /* include your own header */ |
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25 | #include "media_container.h" |
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26 | |
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27 | #include "resource_manager.h" |
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28 | |
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29 | /* header for debug output */ |
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30 | #include "debug.h" |
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31 | |
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32 | |
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33 | /** |
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34 | * Default constructor |
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35 | */ |
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36 | MediaContainer::MediaContainer(const char* filename) |
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37 | { |
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38 | // set the class id for the base object |
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39 | this->setClassID(CL_MEDIA_CONTAINER, "MediaContainer"); |
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40 | |
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41 | fps = 0; |
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42 | mediaLoaded = false; |
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43 | |
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44 | this->loadMedia(filename); |
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45 | } |
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46 | |
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47 | /** |
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48 | * Default destructor |
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49 | */ |
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50 | MediaContainer::~MediaContainer() |
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51 | { |
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52 | this->unloadMedia(); |
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53 | } |
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54 | |
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55 | void MediaContainer::unloadMedia() |
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56 | { |
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57 | // check whether a movie is already loaded |
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58 | if(!mediaLoaded) |
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59 | return; |
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60 | |
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61 | fps = 0; |
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62 | |
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63 | // clear texturelist |
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64 | this->clearLists(); |
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65 | |
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66 | if (glIsTexture(texture)) |
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67 | glDeleteTextures(1, &texture); |
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68 | |
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69 | // Free the RGB image |
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70 | delete [] buffer; |
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71 | av_free(RGB_frame); |
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72 | |
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73 | // Free the frame |
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74 | av_free(frame); |
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75 | |
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76 | // Close the codec |
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77 | avcodec_close(codec_context); |
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78 | |
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79 | // Close the video file |
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80 | av_close_input_file(format_context); |
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81 | |
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82 | mediaLoaded = false; |
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83 | |
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84 | } |
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85 | |
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86 | bool MediaContainer::loadMedia(const char* filename) |
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87 | { |
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88 | this->unloadMedia(); |
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89 | |
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90 | if(filename == NULL) |
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91 | return false; |
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92 | // check whether file exists |
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93 | if(!ResourceManager::isInDataDir(filename)) |
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94 | { |
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95 | PRINTF(1)("Could not find %s\n", filename); |
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96 | return false; |
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97 | } |
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98 | |
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99 | // register all formats and codecs |
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100 | av_register_all(); |
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101 | |
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102 | // Open video file |
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103 | if (av_open_input_file(&format_context, ResourceManager::getFullName(filename), NULL, 0, NULL) !=0 ) |
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104 | { |
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105 | PRINTF(1)("Could not open %s\n", ResourceManager::getFullName(filename)); |
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106 | return false; |
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107 | } |
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108 | |
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109 | // Retrieve stream information |
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110 | if (av_find_stream_info(format_context) < 0) |
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111 | { |
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112 | PRINTF(1)("Could not find stream information in %s\n", ResourceManager::getFullName(filename)); |
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113 | return false; |
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114 | } |
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115 | |
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116 | // Find the first video stream and take it |
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117 | video_stream = av_find_default_stream_index(format_context); |
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118 | |
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119 | if(video_stream == -1) |
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120 | { |
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121 | PRINTF(1)("Could not find a video stream in %s\n", ResourceManager::getFullName(filename)); |
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122 | return false; |
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123 | } |
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124 | |
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125 | // Get a pointer to the codec context for the video stream |
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126 | codec_context = format_context->streams[video_stream]->codec; |
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127 | |
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128 | // Find the decoder for the video stream |
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129 | codec = avcodec_find_decoder(codec_context->codec_id); |
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130 | if (codec == NULL) |
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131 | { |
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132 | PRINTF(1)("Could not find codec\n"); |
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133 | return false; |
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134 | } |
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135 | |
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136 | // Open codec |
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137 | if (avcodec_open(codec_context, codec) < 0) |
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138 | { |
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139 | PRINTF(1)("Could not open codec\n"); |
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140 | return false; |
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141 | } |
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142 | |
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143 | // Allocate video frame |
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144 | frame = avcodec_alloc_frame(); |
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145 | RGB_frame = avcodec_alloc_frame(); |
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146 | |
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147 | // Determine required buffer size and allocate buffer |
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148 | num_bytes = avpicture_get_size(PIX_FMT_RGB24, codec_context->width, codec_context->height); |
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149 | buffer=new uint8_t[num_bytes]; |
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150 | |
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151 | // data buffer for the texture |
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152 | data = new uint8_t[codec_context->width*codec_context->height*3*sizeof(uint8_t)]; |
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153 | |
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154 | // Assign appropriate parts of buffer to image planes in RGB_frame |
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155 | avpicture_fill((AVPicture *)RGB_frame, buffer, PIX_FMT_RGB24, codec_context->width, codec_context->height); |
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156 | |
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157 | // Calculate fps |
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158 | fps = av_q2d(format_context->streams[video_stream]->r_frame_rate); |
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159 | // NOTE: fix this fps problem!! |
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160 | if(fps < 0 || fps > 1000) |
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161 | fps = 30; |
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162 | |
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163 | // read the frames and save them in a sequence as textures |
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164 | this->loadFrames(); |
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165 | mediaLoaded = true; |
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166 | |
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167 | return true; |
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168 | } |
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169 | |
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170 | double MediaContainer::getFPS() |
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171 | { |
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172 | return this->fps; |
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173 | } |
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174 | |
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175 | void MediaContainer::loadFrames() |
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176 | { |
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177 | // empty texture list |
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178 | this->clearLists(); |
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179 | |
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180 | // go to the begin of the video |
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181 | av_seek_frame(format_context, video_stream, 0, AVSEEK_FLAG_BACKWARD); |
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182 | |
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183 | // get all the frames and save them in the sequence |
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184 | while(this->addFrame(this->getNextFrame()) != NULL); |
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185 | } |
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186 | |
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187 | |
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188 | GLuint MediaContainer::getNextFrame() |
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189 | { |
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190 | |
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191 | // get next frame |
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192 | if(av_read_frame(format_context, &packet) >= 0) |
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193 | { |
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194 | // Is this a packet from the video stream? |
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195 | if(packet.stream_index == video_stream) |
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196 | { |
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197 | int frame_finished; |
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198 | // Decode video frame |
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199 | avcodec_decode_video(codec_context, frame, &frame_finished, |
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200 | packet.data, packet.size); |
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201 | |
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202 | // Free the packet that was allocated by av_read_frame |
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203 | av_free_packet(&packet); |
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204 | |
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205 | // Did we get a video frame? |
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206 | if(frame_finished) |
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207 | { |
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208 | // Conversion from YUV to RGB |
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209 | // Most codecs return images in YUV 420 format |
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210 | // (one luminance and two chrominance channels, with the chrominance |
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211 | // channels samples at half the spatial resolution of the luminance channel) |
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212 | img_convert((AVPicture*)RGB_frame, PIX_FMT_RGB24, (AVPicture*)frame, |
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213 | codec_context->pix_fmt, codec_context->width, codec_context->height); |
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214 | |
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215 | for(int i = 0; i < codec_context->height; i++) |
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216 | memcpy(&data[i*codec_context->width*3], |
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217 | ((AVPicture*)RGB_frame)->data[0]+i * |
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218 | ((AVPicture*)RGB_frame)->linesize[0], |
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219 | codec_context->width*sizeof(uint8_t)*3); |
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220 | |
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221 | // Create an OpenGL texture |
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222 | glGenTextures(1, &texture); |
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223 | glBindTexture(GL_TEXTURE_2D, texture); |
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224 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
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225 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
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226 | // create the texture |
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227 | glTexImage2D(GL_TEXTURE_2D, |
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228 | 0, |
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229 | GL_RGB, |
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230 | codec_context->width, codec_context->height, |
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231 | 0, |
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232 | GL_RGB, |
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233 | GL_UNSIGNED_BYTE, |
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234 | data); |
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235 | // build the MipMaps |
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236 | gluBuild2DMipmaps(GL_TEXTURE_2D, |
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237 | GL_RGB, |
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238 | codec_context->width, |
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239 | codec_context->height, |
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240 | GL_RGB, |
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241 | GL_UNSIGNED_BYTE, |
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242 | data); |
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243 | glBindTexture(GL_TEXTURE_2D, 0); |
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244 | |
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245 | return texture; |
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246 | } |
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247 | else |
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248 | { |
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249 | av_free_packet(&packet); |
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250 | return this->getNextFrame(); |
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251 | } |
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252 | } |
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253 | else |
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254 | { |
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255 | av_free_packet(&packet); |
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256 | return this->getNextFrame(); |
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257 | } |
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258 | } |
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259 | else |
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260 | return NULL; |
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261 | } |
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