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1 | /*! |
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2 | * @file media_container.h |
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3 | * Manages the media files |
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4 | |
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5 | */ |
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6 | |
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7 | #ifndef _MEDIA_CONTAINER |
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8 | #define _MEDIA_CONTAINER |
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9 | |
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10 | #include "sdlincl.h" |
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11 | |
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12 | #ifdef HAVE_AVFORMAT_H |
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13 | #include <avformat.h> |
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14 | #else |
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15 | #include <ffmpeg/avformat.h> |
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16 | #endif |
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17 | |
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18 | /* include base_object.h since all classes are derived from this one */ |
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19 | #include "base_object.h" |
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20 | #include "texture_sequence.h" |
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21 | |
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22 | #include "glincl.h" |
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23 | |
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24 | class MediaContainer : public TextureSequence |
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25 | { |
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26 | ObjectListDeclaration(MediaContainer); |
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27 | private: |
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28 | |
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29 | AVFormatContext* format_context; |
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30 | AVCodecContext* codec_context; |
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31 | AVCodec* codec; |
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32 | AVFrame* frame; |
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33 | AVPacket packet; |
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34 | AVFrame* RGB_frame; |
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35 | |
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36 | GLuint texture; |
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37 | uint8_t* data; |
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38 | uint8_t* buffer; |
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39 | int num_bytes; |
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40 | int video_stream; |
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41 | double fps; |
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42 | bool mediaLoaded; |
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43 | |
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44 | public: |
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45 | |
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46 | MediaContainer(const std::string& filename = ""); |
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47 | virtual ~MediaContainer(); |
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48 | |
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49 | bool loadMedia(const std::string& filename); |
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50 | void loadFrames(); |
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51 | |
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52 | double getFPS(); |
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53 | |
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54 | private: |
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55 | |
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56 | GLuint getNextFrame(); |
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57 | void unloadMedia(); |
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58 | }; |
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59 | |
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60 | |
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61 | #endif /* _MEDIA_CONTAINER */ |
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