[4794] | 1 | /* |
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[4245] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Patrick Boenzli |
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[4794] | 13 | co-programmer: |
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[4245] | 14 | */ |
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| 15 | |
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[4794] | 16 | /*! |
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[6021] | 17 | * @file model.h |
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| 18 | * Definition of an abstract model. |
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| 19 | * containing all needed for other models |
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[5435] | 20 | */ |
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[4245] | 21 | |
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[6021] | 22 | #ifndef _MODEL_H |
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| 23 | #define _MODEL_H |
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[4245] | 24 | |
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| 25 | #include "base_object.h" |
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[5672] | 26 | #include "vector.h" |
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[4245] | 27 | |
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| 28 | using namespace std; |
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| 29 | |
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| 30 | |
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| 31 | |
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| 32 | //! compressed vertex data: char insetead of float, the value will be expanded by the scale value. only for loading |
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| 33 | typedef struct |
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| 34 | { |
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[5427] | 35 | char v[3]; //!< the vector of the vertex |
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[4467] | 36 | unsigned char lightNormalIndex; //!< the index of the light normal |
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[4245] | 37 | } sVertex; |
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| 38 | |
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[4467] | 39 | |
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[4245] | 40 | //! compressed texture offset data: coords scaled by the texture size. Only for loading |
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| 41 | typedef struct |
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| 42 | { |
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[4467] | 43 | short s; //!< the s,t coordinates of a texture |
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| 44 | short t; //!< the s,t coordinates of a texture |
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[4245] | 45 | } sTexCoor; |
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| 46 | |
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| 47 | |
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| 48 | //! holds tha informations about a md2 frame |
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| 49 | typedef struct |
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| 50 | { |
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[4467] | 51 | sVec3D scale; //!< scales values of the model |
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| 52 | sVec3D translate; //!< translates the model |
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| 53 | char name[16]; //!< frame name: something like "run32" |
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| 54 | sVertex pVertices[1]; //!< first vertex of thes frame |
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[4245] | 55 | } sFrame; |
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| 56 | |
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| 57 | |
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| 58 | //! holds the information about a triangle |
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| 59 | typedef struct |
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| 60 | { |
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[4787] | 61 | unsigned short indexToVertices[3]; //!< index to the verteces of the triangle |
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| 62 | unsigned short indexToTexCoor[3]; //!< index to the texture coordinates |
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[4245] | 63 | } sTriangle; |
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| 64 | |
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| 65 | |
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[4794] | 66 | //! holds the information about a triangle |
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| 67 | typedef struct |
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| 68 | { |
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| 69 | unsigned int indexToVertices[3]; //!< index to the verteces of the triangle |
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[4802] | 70 | unsigned int indexToNormals[3]; //!< index to the normals of the triangle |
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[4794] | 71 | unsigned int indexToTexCoor[3]; //!< index to the texture coordinates |
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| 72 | } sTriangleExt; |
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| 73 | |
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| 74 | |
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[4467] | 75 | //! the command list of the md2 model, very md2 specific |
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[4245] | 76 | typedef struct |
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| 77 | { |
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[4467] | 78 | float s; //!< texture coordinate 1 |
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| 79 | float t; //!< texture coordinate 2 |
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| 80 | int vertexIndex; //!< index of the vertex in the vertex list |
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[4245] | 81 | } glCommandVertex; |
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| 82 | |
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| 83 | |
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| 84 | //! a md2 animation definition |
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| 85 | typedef struct |
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| 86 | { |
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[4467] | 87 | int firstFrame; //!< first frame of the animation |
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| 88 | int lastFrame; //!< last frame of the animation |
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| 89 | int fps; //!< speed: number of frames per second |
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[4245] | 90 | } sAnim; |
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| 91 | |
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[4467] | 92 | |
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[4245] | 93 | //! animation state definition |
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| 94 | typedef struct |
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| 95 | { |
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[4467] | 96 | int startFrame; //!< the start frame of an animation |
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| 97 | int endFrame; //!< last frame of the animation |
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| 98 | int fps; //!< fps of the animaion (speed) |
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[4245] | 99 | |
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[4467] | 100 | float localTime; //!< the local time |
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| 101 | float lastTime; //!< last time stamp |
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| 102 | float interpolationState; //!< the state of the animation [0..1] |
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[4794] | 103 | |
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[4467] | 104 | int type; //!< animation type |
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[4245] | 105 | |
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[4467] | 106 | int currentFrame; //!< the current frame |
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| 107 | int nextFrame; //!< the next frame in the list |
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[4245] | 108 | } sAnimState; |
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| 109 | |
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[5430] | 110 | //! Model Information definitions |
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[4804] | 111 | typedef struct |
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| 112 | { |
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[5430] | 113 | unsigned int numVertices; //!< number of Vertices in the Model |
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| 114 | unsigned int numTriangles; //!< number of triangles in the Model |
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| 115 | unsigned int numNormals; //!< how many Normals in the Model |
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[6008] | 116 | unsigned int numTexCoor; //!< how many Texture Coordinates in the Model |
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[4804] | 117 | |
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[5430] | 118 | const float* pVertices; //!< array of the Vertives |
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| 119 | sTriangleExt* pTriangles; //!< array of all triangles |
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| 120 | const float* pNormals; //!< array of the Normals |
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| 121 | const float* pTexCoor; //!< array of the Texture Coordinates |
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[4804] | 122 | |
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| 123 | } modelInfo; |
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| 124 | |
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| 125 | |
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| 126 | |
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[4245] | 127 | //! This class defines the basic components of a model |
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[6021] | 128 | class Model : public BaseObject { |
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[4245] | 129 | |
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[4806] | 130 | public: |
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[6021] | 131 | Model(); |
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| 132 | virtual ~Model(); |
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[4806] | 133 | |
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[6033] | 134 | virtual void draw() const; |
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[6021] | 135 | |
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[6008] | 136 | inline const modelInfo* getModelInfo() const { return &this->pModelInfo; } |
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[4806] | 137 | |
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[6008] | 138 | /** @returns a Pointer to the Vertex-Array, if it was deleted it returns NULL */ |
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| 139 | inline const float* getVertexArray() const { return this->pModelInfo.pVertices; }; |
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| 140 | /** @returns the VertexCount of this Model */ |
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| 141 | inline unsigned int getVertexCount() const { return this->pModelInfo.numVertices; }; |
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[4806] | 142 | |
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[6008] | 143 | /** @returns a Pointer to the Normals-Array, if it was deleted it returns NULL */ |
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| 144 | inline const float* getNormalsArray() const { return this->pModelInfo.pNormals; }; |
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| 145 | /** @returns the NormalsCount of this Model */ |
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| 146 | inline unsigned int getNormalsCount() const { return this->pModelInfo.numNormals; }; |
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| 147 | |
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| 148 | /** @returns a Pointer to the TexCoord-Array, if it was deleted it returns NULL */ |
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| 149 | inline const float* getTexCoordArray() const { return this->pModelInfo.pTexCoor; }; |
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| 150 | /** @returns the TexCoord-Count of this Model */ |
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| 151 | inline unsigned int getTexCoordCount() const { return this->pModelInfo.numTexCoor; }; |
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| 152 | |
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| 153 | /** @returns the Array of triangles */ |
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| 154 | inline sTriangleExt* getTriangles() const { return this->pModelInfo.pTriangles; }; |
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| 155 | /** @returns the Count of Faces of this Model */ |
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| 156 | inline unsigned int getFaceCount() const { return this->pModelInfo.numTriangles; }; |
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| 157 | |
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[6009] | 158 | |
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[4806] | 159 | protected: |
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[6008] | 160 | modelInfo pModelInfo; //!< Reference to the modelInfo |
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[4245] | 161 | }; |
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| 162 | |
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[6021] | 163 | #endif /* _MODEL_H */ |
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