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source: orxonox.OLD/trunk/src/lib/graphics/importer/model.h @ 8445

Last change on this file since 8445 was 8035, checked in by bensch, 18 years ago

gui: merged the gui back to the trunk

File size: 3.1 KB
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[4794]1/*
[4245]2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Patrick Boenzli
[4794]13   co-programmer:
[4245]14*/
15
[4794]16/*!
[6021]17 * @file model.h
18 *  Definition of an abstract model.
19 *  containing all needed for other models
[5435]20 */
[4245]21
[6021]22#ifndef _MODEL_H
23#define _MODEL_H
[4245]24
25#include "base_object.h"
[5672]26#include "vector.h"
[4245]27
28
29//! holds the information about a triangle
30typedef struct
31{
[6308]32  unsigned int   indexToVertices[3];   //!< index to the vertices of the triangle
[4802]33  unsigned int   indexToNormals[3];    //!< index to the normals of the triangle
[4794]34  unsigned int   indexToTexCoor[3];    //!< index to the texture coordinates
35} sTriangleExt;
36
37
[5430]38//! Model Information definitions
[4804]39typedef struct
40{
[5430]41  unsigned int     numVertices;          //!< number of Vertices in the Model
42  unsigned int     numTriangles;         //!< number of triangles in the Model
43  unsigned int     numNormals;           //!< how many Normals in the Model
[6008]44  unsigned int     numTexCoor;           //!< how many Texture Coordinates in the Model
[4804]45
[7193]46  const float*     pVertices;            //!< array of the Vertices
[5430]47  sTriangleExt*    pTriangles;           //!< array of all triangles
48  const float*     pNormals;             //!< array of the Normals
49  const float*     pTexCoor;             //!< array of the Texture Coordinates
[4804]50
51} modelInfo;
52
53
[4245]54//! This class defines the basic components of a model
[7193]55class Model : virtual public BaseObject {
[4245]56
[4806]57  public:
[6021]58    virtual ~Model();
[4806]59
[6033]60    virtual void draw() const;
[6021]61
[6008]62    inline const modelInfo* getModelInfo() const { return &this->pModelInfo; }
[4806]63
[6008]64    /** @returns a Pointer to the Vertex-Array, if it was deleted it returns NULL */
65    inline const float* getVertexArray() const { return this->pModelInfo.pVertices; };
66    /** @returns the VertexCount of this Model */
67    inline unsigned int getVertexCount() const { return this->pModelInfo.numVertices; };
[4806]68
[6008]69    /** @returns a Pointer to the Normals-Array, if it was deleted it returns NULL */
70    inline const float* getNormalsArray() const { return this->pModelInfo.pNormals; };
71    /** @returns the NormalsCount of this Model */
72    inline unsigned int getNormalsCount() const { return this->pModelInfo.numNormals; };
73
74    /** @returns a Pointer to the TexCoord-Array, if it was deleted it returns NULL */
75    inline const float* getTexCoordArray() const { return this->pModelInfo.pTexCoor; };
76    /** @returns the TexCoord-Count of this Model */
77    inline unsigned int getTexCoordCount() const { return this->pModelInfo.numTexCoor; };
78
79    /** @returns the Array of triangles */
80    inline sTriangleExt* getTriangles() const { return this->pModelInfo.pTriangles; };
81    /** @returns the Count of Faces of this Model */
[6308]82    inline unsigned int getTriangleCount() const { return this->pModelInfo.numTriangles; };
[6008]83
[7123]84  protected:
85    Model();
[6009]86
[7123]87
[4806]88  protected:
[6008]89    modelInfo      pModelInfo;      //!< Reference to the modelInfo
[4245]90};
91
[6021]92#endif /* _MODEL_H */
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