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1 | /*! |
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2 | * @file movie_player.h |
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3 | * Manages the media files |
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4 | |
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5 | */ |
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6 | |
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7 | #ifndef _MOVIE_PLAYER |
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8 | #define _MOVIE_PLAYER |
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9 | |
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10 | #include "sdlincl.h" |
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11 | |
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12 | #ifdef HAVE_AVFORMAT_H |
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13 | #include <avformat.h> |
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14 | #else |
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15 | #include <ffmpeg/avformat.h> |
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16 | #endif |
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17 | |
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18 | #include "glincl.h" |
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19 | #include "texture.h" |
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20 | |
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21 | // include base_object.h since all classes are derived from this one |
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22 | #include "base_object.h" |
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23 | |
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24 | // The state of the MoviePlayer |
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25 | typedef enum MP_STATUS { |
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26 | PLAY, |
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27 | PAUSE, |
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28 | STOP |
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29 | }; |
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30 | |
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31 | class MoviePlayer : public BaseObject |
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32 | { |
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33 | |
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34 | private: |
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35 | |
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36 | AVFormatContext* format_context; |
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37 | AVCodecContext* codec_context; |
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38 | AVCodec* codec; |
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39 | AVFrame* frame; |
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40 | AVPacket packet; |
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41 | AVFrame* RGB_frame; |
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42 | |
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43 | GLuint texture; |
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44 | uint8_t* data; |
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45 | uint8_t* buffer; |
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46 | int num_bytes; |
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47 | int video_stream; |
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48 | |
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49 | MP_STATUS status; |
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50 | float timer; |
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51 | int start_frame; |
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52 | int actual_frame; |
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53 | int frame_number; |
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54 | float fps; |
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55 | int duration; |
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56 | bool mediaLoaded; |
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57 | |
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58 | public: |
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59 | |
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60 | MoviePlayer(const char* filename = NULL); |
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61 | virtual ~MoviePlayer(); |
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62 | |
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63 | bool loadMovie(const char* filename); |
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64 | |
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65 | void start(float start_time); |
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66 | void resume(); |
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67 | void pause(); |
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68 | void stop(); |
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69 | |
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70 | void tick(float dt); |
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71 | GLuint getTexture(); |
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72 | |
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73 | void setFPS(float fps); |
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74 | float getFPS(); |
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75 | const MP_STATUS getStatus(); |
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76 | void printInformation(); |
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77 | |
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78 | private: |
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79 | |
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80 | void getNextFrame(); |
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81 | void skipFrame(int frames); |
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82 | bool gotoFrame(int frames); |
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83 | |
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84 | void unloadMedia(); |
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85 | |
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86 | }; |
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87 | |
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88 | #endif // _MOVIE_PLAYER |
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