[9781] | 1 | |
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| 2 | #include "resource_texture.h" |
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[9823] | 3 | #include "substring.h" |
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| 4 | #include "multi_type.h" |
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[9790] | 5 | #include "debug.h" |
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[9781] | 6 | |
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| 7 | |
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[9854] | 8 | ResourceTexture::ResourceTexture(const std::string& imageName, GLenum target, const Resources::KeepLevel& keepLevel) |
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[9847] | 9 | : Resource(&ResourceTexture::type) |
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[9784] | 10 | { |
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[9842] | 11 | Resources::StorePointer* ptr = this->acquireResource(imageName + ',' + MultiType((int)target).getString()); |
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[9781] | 12 | |
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[9784] | 13 | if (ptr) |
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[9786] | 14 | { |
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[9831] | 15 | PRINTF(5)("FOUND TEXTURE: %s\n", imageName.c_str()); |
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[9784] | 16 | this->acquireData(static_cast<ResourceTexture::TextureResourcePointer*>(ptr)->ptr()); |
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[9786] | 17 | } |
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[9784] | 18 | else |
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| 19 | { |
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[9831] | 20 | PRINTF(5)("NOT FOUND TEXTURE: %s\n", imageName.c_str()); |
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[9847] | 21 | std::string fileName = this->Resource::locateFile(imageName); |
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[9785] | 22 | this->Texture::loadImage(fileName, target); |
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[9854] | 23 | this->Resource::addResource(new ResourceTexture::TextureResourcePointer(imageName + ',' + MultiType((int)target).getString(), keepLevel, this->Texture::dataPointer())); |
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[9784] | 24 | } |
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| 25 | } |
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| 26 | |
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[9854] | 27 | ResourceTexture ResourceTexture::createFromString(const std::string& loadString, const Resources::KeepLevel& keepLevel) |
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[9823] | 28 | { |
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| 29 | SubString loadValues(loadString, ','); |
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| 30 | std::string imageName; |
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| 31 | GLenum target = GL_TEXTURE_2D; |
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| 32 | if (loadValues.size() > 0) |
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| 33 | imageName = loadValues[0]; |
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| 34 | if (loadValues.size() > 1) |
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| 35 | target = (GLenum)MultiType(loadValues[2]).getInt(); |
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[9784] | 36 | |
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[9854] | 37 | return ResourceTexture(imageName, target, keepLevel); |
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[9823] | 38 | } |
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[9784] | 39 | |
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| 40 | |
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| 41 | |
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[9823] | 42 | Resources::tType<ResourceTexture> ResourceTexture::type("Texture"); |
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[9784] | 43 | |
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| 44 | |
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[9823] | 45 | |
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| 46 | |
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| 47 | |
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[9791] | 48 | ResourceTexture::TextureResourcePointer::TextureResourcePointer(const std::string& loadString, const Resources::KeepLevel& keepLevel, const TextureData::Pointer& data) |
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| 49 | : Resources::StorePointer(loadString, keepLevel) , pointer(data) |
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[9785] | 50 | {} |
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[9781] | 51 | |
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| 52 | |
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