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source: orxonox.OLD/trunk/src/lib/graphics/resource_shader.h @ 10608

Last change on this file since 10608 was 9869, checked in by bensch, 18 years ago

orxonox/trunk: merged the new_class_id branche back to the trunk.
merged with command:
svn merge https://svn.orxonox.net/orxonox/branches/new_class_id trunk -r9683:HEAD
no conflicts… puh..

File size: 1.1 KB
RevLine 
[9781]1/*!
[9820]2 * @file resource_shader.h
3 * @brief Contains the ResourceShader class, that handles the Resource-specific loading part of the Shader.
[9781]4 *
5 */
6
[9820]7#ifndef _RESOURCE_SHADER_H
8#define _RESOURCE_SHADER_H
[9781]9
10#include "util/loading/resource.h"
[9820]11#include "shader.h"
[9781]12
13
[9847]14class ResourceShader : public Shader, public Resources::Resource
[9781]15{
[9785]16public:
[9854]17  ResourceShader(const std::string& vertexShaderName,
18                 const std::string& fragmentShaderName,
19                 const Resources::KeepLevel& keepLevel = Resources::KeepLevel());
20  static ResourceShader createFromString(const std::string& loadString,
21                                         const Resources::KeepLevel& keepLevel = Resources::KeepLevel());
[9781]22
23private:
[9820]24class ShaderResourcePointer : public Resources::StorePointer
[9781]25  {
26  public:
[9820]27    ShaderResourcePointer(const std::string& loadString, const Resources::KeepLevel& keepLevel, const ShaderData::Pointer& data);
28    inline const ShaderData::Pointer& ptr() const { return pointer; }
[9846]29    virtual bool last() const { return pointer.count() == 1; }
[9781]30  private:
[9820]31    ShaderData::Pointer pointer;
[9781]32  };
33
[9785]34private:
[9823]35  static Resources::tType<ResourceShader> type;
[9781]36};
37
38
[9820]39#endif /* _RESOURCE_SHADER_H */
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