Last change
on this file since 6469 was
5390,
checked in by bensch, 19 years ago
|
orxonox/trunk: renamed Array to tArray
|
File size:
1.7 KB
|
Line | |
---|
1 | /*! |
---|
2 | * @file shader.h |
---|
3 | * @brief Definition of the Shader rendering class |
---|
4 | */ |
---|
5 | |
---|
6 | #ifndef _SHADER_H |
---|
7 | #define _SHADER_H |
---|
8 | |
---|
9 | #include "base_object.h" |
---|
10 | #include "glincl.h" |
---|
11 | |
---|
12 | template<class T> class tArray; |
---|
13 | |
---|
14 | typedef enum |
---|
15 | { |
---|
16 | SHADER_NONE = 0, |
---|
17 | SHADER_FRAGMENT = 1, |
---|
18 | SHADER_VERTEX = 0, |
---|
19 | |
---|
20 | } SHADER_TYPE; |
---|
21 | |
---|
22 | // FORWARD DECLARATION |
---|
23 | |
---|
24 | |
---|
25 | //! A class for ... |
---|
26 | class Shader : public BaseObject { |
---|
27 | |
---|
28 | public: |
---|
29 | Shader(const char* vertexShaderFile = NULL, const char* fragmentShaderFile = NULL); |
---|
30 | virtual ~Shader(); |
---|
31 | static Shader* getShader(const char* vertexShaderFile, const char* fragmentShaderFile); |
---|
32 | static bool unload(Shader* shader); |
---|
33 | |
---|
34 | bool loadShaderProgramm(SHADER_TYPE type, const char* fileName); |
---|
35 | void activateShader(); |
---|
36 | static void deactivateShader(); |
---|
37 | void deleteProgram(SHADER_TYPE type); |
---|
38 | |
---|
39 | char* fileRead(const char* fileName); |
---|
40 | tArray<char*>* fileReadArray(const char* fileName); |
---|
41 | |
---|
42 | static bool checkShaderAbility(); |
---|
43 | |
---|
44 | inline static bool shaderActive() { return (Shader::storedShader != NULL)?true:false; }; |
---|
45 | inline static Shader* getActiveShader() { return Shader::storedShader; }; |
---|
46 | inline static void suspendShader() { Shader* currShader = storedShader; if (storedShader!= NULL) { Shader::deactivateShader(); Shader::storedShader = currShader;} }; |
---|
47 | inline static void restoreShader() { if (storedShader != NULL) storedShader->activateShader(); storedShader = NULL; }; |
---|
48 | |
---|
49 | |
---|
50 | void printError(GLhandleARB program); |
---|
51 | void debug() const; |
---|
52 | |
---|
53 | private: |
---|
54 | |
---|
55 | private: |
---|
56 | char* fragmentShaderFile; |
---|
57 | char* vertexShaderFile; |
---|
58 | GLhandleARB shaderProgram; |
---|
59 | GLhandleARB vertexShader; |
---|
60 | GLhandleARB fragmentShader; |
---|
61 | |
---|
62 | static Shader* storedShader; |
---|
63 | }; |
---|
64 | |
---|
65 | #endif /* _SHADER_H */ |
---|
Note: See
TracBrowser
for help on using the repository browser.