Last change
on this file since 7788 was
6022,
checked in by bensch, 19 years ago
|
orxonox/trunk: merged the NewModel branche back to the trunk.
merged with command
svn merge branches/newModel/ trunk/ -r 6016:HEAD
no conflicts
|
File size:
1.8 KB
|
Line | |
---|
1 | /*! |
---|
2 | * @file quadtree.h |
---|
3 | * Definition of a spatial data separation using quadtree |
---|
4 | |
---|
5 | This is the top element of the quadtree framework. A Quadtree is build of QuadtreeNodes, which are again separated |
---|
6 | into QuadtreeNodes until a certain depth is reached |
---|
7 | */ |
---|
8 | |
---|
9 | #ifndef _QUADTREE_H |
---|
10 | #define _QUADTREE_H |
---|
11 | |
---|
12 | |
---|
13 | #include "base_object.h" |
---|
14 | #include "model.h" |
---|
15 | |
---|
16 | |
---|
17 | class QuadtreeNode; |
---|
18 | class Material; |
---|
19 | class Vector; |
---|
20 | |
---|
21 | //! A class for quadtree separation of the world |
---|
22 | class Quadtree : public BaseObject { |
---|
23 | |
---|
24 | |
---|
25 | public: |
---|
26 | Quadtree(const modelInfo* pModelInfo, const int treeDepth); |
---|
27 | virtual ~Quadtree(); |
---|
28 | |
---|
29 | QuadtreeNode* getQuadtreeFromPosition(const Vector& position) const; |
---|
30 | sTriangleExt* getTriangleFromPosition(const Vector& position) const; |
---|
31 | |
---|
32 | void drawTree() const; |
---|
33 | inline Material* getMaterial(int indexNode) const { return this->materials[indexNode % 4]; } |
---|
34 | |
---|
35 | |
---|
36 | private: |
---|
37 | void revertHashTable(QuadtreeNode** nodes); |
---|
38 | void sortHashTable(QuadtreeNode** nodes); |
---|
39 | |
---|
40 | |
---|
41 | private: |
---|
42 | QuadtreeNode* rootNode; //!< reference to the root node of the quadtree |
---|
43 | QuadtreeNode** nodes; //!< reference to all quadtree nodes (only leafs of the quad tree) |
---|
44 | const modelInfo* pModelInfo; //!< reference to the modelInfo of the object |
---|
45 | int treeDepth; //!< depth of the tree |
---|
46 | |
---|
47 | float quadLength; //!< length of the leaf quadtree nodes |
---|
48 | Vector* offset; //!< vector to the left lower corner of the root quadtree node |
---|
49 | int maxIndex; //!< maximal index for the nodes array |
---|
50 | |
---|
51 | Material** materials; //!< materials for debug drawing purposes |
---|
52 | }; |
---|
53 | |
---|
54 | #endif /* _QUADTREE_H */ |
---|
Note: See
TracBrowser
for help on using the repository browser.