[4597] | 1 | /* |
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[3655] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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[3766] | 12 | main-programmer: Benjamin Grauer |
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[3655] | 13 | co-programmer: ... |
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[3766] | 14 | |
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| 15 | for some fonts and licenses visit: =http://www.dafont.com/en/font.php= |
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| 16 | |
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| 17 | !! IMPORTANT !! When using ttf fonts clear the license issues prior to |
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[4597] | 18 | adding them to orxonox. This is really important, because we do not |
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[3767] | 19 | want to offend anyone. |
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[3655] | 20 | */ |
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| 21 | |
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[3766] | 22 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_FONT |
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[3655] | 23 | |
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[3766] | 24 | #include "text_engine.h" |
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[3655] | 25 | |
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| 26 | using namespace std; |
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| 27 | |
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[3766] | 28 | #include <stdlib.h> |
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| 29 | #include <stdio.h> |
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| 30 | #include <string.h> |
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[3655] | 31 | |
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[3766] | 32 | #include "graphics_engine.h" |
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[3769] | 33 | #include "resource_manager.h" |
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[5077] | 34 | #include "class_list.h" |
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[3769] | 35 | |
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[3766] | 36 | #include "p_node.h" |
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| 37 | #include "vector.h" |
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| 38 | #include "debug.h" |
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[3911] | 39 | #include "list.h" |
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[3766] | 40 | |
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| 41 | //////////// |
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[3768] | 42 | /// TEXT /// |
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[3766] | 43 | //////////// |
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[3773] | 44 | /** |
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[4836] | 45 | * creates a new Text Element |
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| 46 | * @param font the Font to render this text in |
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| 47 | * @param type The renderType to display this font in |
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[3773] | 48 | |
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[4597] | 49 | this constructor is private, because the user should initialize |
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[3773] | 50 | a text with the TextEngine. |
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| 51 | */ |
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[5122] | 52 | Text::Text(Font* font, TEXT_RENDER_TYPE type) |
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[3768] | 53 | { |
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[4320] | 54 | this->setClassID(CL_TEXT, "Text"); |
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[3833] | 55 | |
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[3769] | 56 | // initialize this Text |
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[3770] | 57 | this->font = font; |
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[3769] | 58 | this->text = NULL; |
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[5122] | 59 | this->externText = NULL; |
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[5089] | 60 | this->setAlignment(TEXT_DEFAULT_ALIGNMENT); |
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[3769] | 61 | this->texture = 0; |
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[5122] | 62 | this->blending = TEXT_DEFAULT_BLENDING; |
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| 63 | this->color = TEXT_DEFAULT_COLOR; |
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[3770] | 64 | this->setType(type); |
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[3768] | 65 | |
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[5122] | 66 | this->setText(NULL); |
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[3768] | 67 | } |
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| 68 | |
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[3773] | 69 | /** |
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[4836] | 70 | * deletes a Text out of memory |
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[5122] | 71 | * |
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| 72 | * This also ereases the text from the textList of the TextEngine |
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[3773] | 73 | */ |
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[4746] | 74 | Text::~Text() |
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[3768] | 75 | { |
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[5122] | 76 | if (this->font != NULL) |
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| 77 | ResourceManager::getInstance()->unload(this->font); |
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[5076] | 78 | |
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[5077] | 79 | if (this->text) |
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[5121] | 80 | delete[] this->text; |
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[3768] | 81 | } |
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| 82 | |
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[4458] | 83 | /** |
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[5179] | 84 | * sets the Font of this Text to font |
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| 85 | * @param font the Font (normaly from the ResourceManager) to allocate to this Text |
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| 86 | */ |
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| 87 | void Text::setFont(Font* font) |
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| 88 | { |
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| 89 | if (this->font != NULL) |
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| 90 | ResourceManager::getInstance()->unload(this->font); |
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| 91 | this->font = font; |
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| 92 | } |
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| 93 | |
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| 94 | /** |
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| 95 | * sets the Font of this Text to font from fontFile |
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| 96 | * @param fontFile the File to load the Font from. |
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| 97 | * @param fontSize the Size of the Font |
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| 98 | */ |
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| 99 | void Text::setFont(const char* fontFile, unsigned int fontSize) |
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| 100 | { |
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| 101 | Font* tmpFont; |
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| 102 | Text* newText; |
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| 103 | Vector tmpVec; |
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| 104 | |
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| 105 | tmpFont = (Font*)ResourceManager::getInstance()->load(fontFile, TTF, RP_GAME, &fontSize); |
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[5208] | 106 | if (tmpFont == NULL) |
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[5179] | 107 | { |
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| 108 | PRINTF(2)("Font %s could not be loaded, probably file not found\n", fontFile); |
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| 109 | this->setFont(NULL); |
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| 110 | } |
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| 111 | else |
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| 112 | this->setFont(tmpFont); |
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| 113 | } |
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| 114 | |
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| 115 | /** |
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[4836] | 116 | * sets the Type of this Text |
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| 117 | * @param type the type to set. |
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[3768] | 118 | */ |
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[5122] | 119 | void Text::setType(TEXT_RENDER_TYPE type) |
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[3768] | 120 | { |
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[5179] | 121 | if (this->font != NULL && this->font->font) |
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[4536] | 122 | this->type = type; |
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| 123 | else |
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[5122] | 124 | this->type = TEXT_RENDER_DYNAMIC; |
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[3768] | 125 | } |
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| 126 | |
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| 127 | /** |
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[4836] | 128 | * Sets a new Text to the font |
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| 129 | * @param text the new text to set |
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[3768] | 130 | */ |
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[5122] | 131 | void Text::setText(const char* text, bool isExtern) |
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[3768] | 132 | { |
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[5122] | 133 | if (isExtern) |
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[5072] | 134 | { |
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[5122] | 135 | this->externText = text; |
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| 136 | |
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| 137 | if (unlikely(this->text != NULL)) |
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| 138 | { |
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| 139 | delete[] this->text; |
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| 140 | this->text = NULL; |
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| 141 | } |
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[5072] | 142 | } |
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| 143 | else |
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| 144 | { |
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[5122] | 145 | this->externText = NULL; |
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| 146 | if (this->text) |
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| 147 | delete[] this->text; |
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| 148 | if (text != NULL) |
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| 149 | { |
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| 150 | this->text = new char[strlen(text)+1]; |
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| 151 | strcpy(this->text, text); |
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| 152 | } |
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| 153 | else |
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[5125] | 154 | this->text = NULL; |
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[5072] | 155 | } |
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[3843] | 156 | |
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| 157 | // setting up the Text-Width if DYNAMIC |
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[5179] | 158 | if (this->type & TEXT_RENDER_DYNAMIC && this->getAlignment() != TEXT_ALIGN_LEFT && this->font != NULL) |
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[3843] | 159 | { |
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| 160 | Glyph** glyphArray = this->font->getGlyphArray(); |
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| 161 | |
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| 162 | int width = 0; |
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[5122] | 163 | const char* tmpText = this->externText; |
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| 164 | if (this->externText == NULL) |
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| 165 | tmpText = this->text; |
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[5125] | 166 | if (tmpText != NULL) |
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| 167 | { |
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| 168 | while (*tmpText != '\0') |
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[4597] | 169 | { |
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| 170 | if(glyphArray[*tmpText]) |
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[5125] | 171 | { |
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| 172 | width += glyphArray[*tmpText]->width; |
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| 173 | } |
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[4597] | 174 | tmpText++; |
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| 175 | } |
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[5125] | 176 | this->width = width; |
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| 177 | } |
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[3843] | 178 | } |
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[3768] | 179 | } |
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| 180 | |
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| 181 | /** |
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[4836] | 182 | * creates a texture out of the given parameters |
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[3769] | 183 | |
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| 184 | this has to be called every time by the user, to if changes were made. |
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[4536] | 185 | this is only for TEXT_STATIC-mode |
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[3769] | 186 | */ |
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[4746] | 187 | void Text::createTexture() |
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[3769] | 188 | { |
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| 189 | SDL_Surface* tmpSurf; |
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| 190 | if (this->texture) |
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| 191 | glDeleteTextures(1, &this->texture); |
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[4536] | 192 | if (likely(this->font != NULL)) |
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[5121] | 193 | { |
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| 194 | SDL_Color theColor = { (int)(this->color.x*255), (int)(this->color.y*255), (int)(this->color.z*255) }; |
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[4536] | 195 | tmpSurf = TTF_RenderText_Blended(this->font->font, |
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[4597] | 196 | this->text, |
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[5121] | 197 | theColor); |
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| 198 | } |
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[3769] | 199 | if (tmpSurf) |
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| 200 | this->texture = loadTexture(tmpSurf, &this->texCoord); |
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| 201 | |
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[5123] | 202 | this->width = tmpSurf->w; |
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| 203 | this->height = tmpSurf->h; |
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[3769] | 204 | SDL_FreeSurface(tmpSurf); |
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| 205 | } |
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| 206 | |
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| 207 | /** |
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[4850] | 208 | * draws the Text |
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[3768] | 209 | */ |
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[4746] | 210 | void Text::draw() const |
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[3768] | 211 | { |
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[3843] | 212 | glPushMatrix(); |
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| 213 | // transform for alignment. |
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[5089] | 214 | if (this->getAlignment() == TEXT_ALIGN_RIGHT) |
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[5123] | 215 | glTranslatef(-this->width, 0, 0); |
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[5089] | 216 | else if (this->getAlignment() == TEXT_ALIGN_CENTER || this->getAlignment() == TEXT_ALIGN_SCREEN_CENTER) |
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[5123] | 217 | glTranslatef(-this->width/2, 0, 0); |
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[3843] | 218 | |
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[3768] | 219 | // drawing this Text. |
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[4856] | 220 | // setting the Blending effects |
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[5121] | 221 | glColor4f(this->color.x, this->color.y, this->color.z, this->blending); |
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[4856] | 222 | glEnable(GL_BLEND); |
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| 223 | glEnable(GL_TEXTURE_2D); |
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| 224 | glBlendFunc(GL_SRC_ALPHA, GL_ONE); |
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| 225 | |
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[5121] | 226 | glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, GL_MODULATE ); |
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| 227 | |
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[5179] | 228 | if(likely(type & TEXT_RENDER_DYNAMIC && this->font != NULL)) |
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[3768] | 229 | { |
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[5122] | 230 | Glyph** glyphArray = this->font->getGlyphArray(); |
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| 231 | glBindTexture(GL_TEXTURE_2D, this->font->getFastTextureID()); |
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| 232 | // glEnable(GL_TEXTURE_2D); |
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| 233 | glTranslatef(getAbsCoor2D().x, getAbsCoor2D().y, 0); |
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| 234 | // glRotatef(this->getAbsDir2D(), 0,0,1); |
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| 235 | |
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| 236 | const char* tmpText = this->externText; |
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| 237 | if (this->externText == NULL) |
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| 238 | tmpText = this->text; |
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[5125] | 239 | if (likely(tmpText != NULL)) |
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[5122] | 240 | { |
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[5125] | 241 | while (*tmpText != '\0') |
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[5122] | 242 | { |
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[5125] | 243 | if(glyphArray[*tmpText]) |
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| 244 | { |
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| 245 | glCallList(glyphArray[*tmpText]->displayList); |
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| 246 | glTranslatef(glyphArray[*tmpText]->width, 0, 0); |
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| 247 | } |
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| 248 | tmpText++; |
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[5122] | 249 | } |
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[5125] | 250 | } |
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| 251 | } |
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[5122] | 252 | else //(if type & TEXT_RENDER_STATIC) |
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| 253 | { |
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[3768] | 254 | glBindTexture(GL_TEXTURE_2D, this->texture); |
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| 255 | glBegin(GL_QUADS); |
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[4597] | 256 | |
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[3768] | 257 | glTexCoord2f(this->texCoord.minU, this->texCoord.minV); |
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[5089] | 258 | glVertex2f(this->getAbsCoor2D().x, this->getAbsCoor2D().y ); |
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[4597] | 259 | |
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[3768] | 260 | glTexCoord2f(this->texCoord.maxU, this->texCoord.minV); |
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[5123] | 261 | glVertex2f(this->getAbsCoor2D().x + this->width, this->getAbsCoor2D().y ); |
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[4597] | 262 | |
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[3768] | 263 | glTexCoord2f(this->texCoord.maxU, this->texCoord.maxV); |
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[5123] | 264 | glVertex2f(this->getAbsCoor2D().x + this->width, getAbsCoor2D().y + this->height); |
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[4597] | 265 | |
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[3768] | 266 | glTexCoord2f(this->texCoord.minU, this->texCoord.maxV); |
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[5123] | 267 | glVertex2f(getAbsCoor2D().x, getAbsCoor2D().y + this->height); |
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[4597] | 268 | |
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[3768] | 269 | glEnd(); |
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| 270 | |
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| 271 | } |
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[3843] | 272 | glPopMatrix(); |
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[3768] | 273 | } |
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| 274 | |
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[3774] | 275 | /** |
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[4836] | 276 | * prints out some nice debug information about this text |
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[3774] | 277 | */ |
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[4746] | 278 | void Text::debug() const |
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[3774] | 279 | { |
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[5122] | 280 | if (this->externText == NULL) |
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| 281 | PRINT(0)("=== TEXT: %s ===\n", this->text); |
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| 282 | else |
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| 283 | PRINT(0)("=== TEXT: %s ===\n", this->externText); |
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| 284 | |
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[5089] | 285 | if (this->getBindNode()) |
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| 286 | PRINT(0)("is bind to %s; ref=%p\n", this->getBindNode()->getName(), this->getBindNode()); |
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[5121] | 287 | PRINT(0)("Color: %0.2f %0.2f %0.2f\n", this->color.x, this->color.y, this->color.z); |
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[3774] | 288 | } |
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[3768] | 289 | |
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| 290 | |
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| 291 | //////////// |
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[4458] | 292 | /// UTIL /// |
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| 293 | //////////// |
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| 294 | /** |
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[4836] | 295 | * Loads a Font from an SDL_surface into a texture. |
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| 296 | * @param surface The surface to make the texture of |
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| 297 | * @param texCoord The texture coordinates of the 4 corners of the texture |
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| 298 | * @returns the ID of the texture |
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[4458] | 299 | */ |
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| 300 | GLuint Text::loadTexture(SDL_Surface *surface, TexCoord* texCoord) |
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| 301 | { |
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| 302 | GLuint texture; |
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| 303 | int w, h; |
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| 304 | SDL_Surface *image; |
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| 305 | SDL_Rect area; |
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| 306 | Uint32 saved_flags; |
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| 307 | Uint8 saved_alpha; |
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[4597] | 308 | |
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[4458] | 309 | /* Use the surface width and height expanded to powers of 2 */ |
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| 310 | w = powerOfTwo(surface->w); |
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| 311 | h = powerOfTwo(surface->h); |
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| 312 | if (texCoord) |
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| 313 | { |
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| 314 | texCoord->minU = 0.0f; |
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| 315 | texCoord->minV = 0.0f; |
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| 316 | texCoord->maxU = (GLfloat)surface->w / w; |
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| 317 | texCoord->maxV = (GLfloat)surface->h / h; |
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| 318 | } |
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| 319 | image = SDL_CreateRGBSurface(SDL_SWSURFACE, |
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[4597] | 320 | w, h, |
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| 321 | 32, |
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[4458] | 322 | #if SDL_BYTEORDER == SDL_LIL_ENDIAN /* OpenGL RGBA masks */ |
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[4597] | 323 | 0x000000FF, |
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| 324 | 0x0000FF00, |
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| 325 | 0x00FF0000, |
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| 326 | 0xFF000000 |
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[4458] | 327 | #else |
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[4597] | 328 | 0xFF000000, |
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| 329 | 0x00FF0000, |
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| 330 | 0x0000FF00, |
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| 331 | 0x000000FF |
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[4458] | 332 | #endif |
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[4597] | 333 | ); |
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[4458] | 334 | if ( image == NULL ) { |
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| 335 | return 0; |
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| 336 | } |
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[4597] | 337 | |
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[4458] | 338 | /* Save the alpha blending attributes */ |
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| 339 | saved_flags = surface->flags&(SDL_SRCALPHA|SDL_RLEACCELOK); |
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| 340 | saved_alpha = surface->format->alpha; |
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| 341 | if ( (saved_flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { |
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| 342 | SDL_SetAlpha(surface, 0, 0); |
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| 343 | } |
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[4597] | 344 | |
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[4458] | 345 | /* Copy the surface into the GL texture image */ |
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| 346 | area.x = 0; |
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| 347 | area.y = 0; |
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| 348 | area.w = surface->w; |
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| 349 | area.h = surface->h; |
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| 350 | SDL_BlitSurface(surface, &area, image, &area); |
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[4597] | 351 | |
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[4458] | 352 | /* Restore the alpha blending attributes */ |
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| 353 | if ( (saved_flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { |
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| 354 | SDL_SetAlpha(surface, saved_flags, saved_alpha); |
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| 355 | } |
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[4597] | 356 | |
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[4458] | 357 | /* Create an OpenGL texture for the image */ |
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| 358 | glGenTextures(1, &texture); |
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| 359 | glBindTexture(GL_TEXTURE_2D, texture); |
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| 360 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
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| 361 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
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| 362 | glTexImage2D(GL_TEXTURE_2D, |
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[4597] | 363 | 0, |
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| 364 | GL_RGBA, |
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| 365 | w, h, |
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| 366 | 0, |
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| 367 | GL_RGBA, |
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| 368 | GL_UNSIGNED_BYTE, |
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| 369 | image->pixels); |
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[4458] | 370 | SDL_FreeSurface(image); /* No longer needed */ |
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[4597] | 371 | |
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[4458] | 372 | return texture; |
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| 373 | } |
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| 374 | |
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| 375 | /** |
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[4836] | 376 | * Quick utility function for texture creation |
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| 377 | * @param input an integer |
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| 378 | * @returns the next bigger 2^n-integer than input |
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[4458] | 379 | */ |
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| 380 | int Text::powerOfTwo(int input) |
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| 381 | { |
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| 382 | int value = 1; |
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[4597] | 383 | |
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[4458] | 384 | while ( value < input ) { |
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| 385 | value <<= 1; |
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| 386 | } |
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| 387 | return value; |
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| 388 | } |
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| 389 | |
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| 390 | |
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| 391 | //////////// |
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[3768] | 392 | /// FONT /// |
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| 393 | //////////// |
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| 394 | /** |
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[4836] | 395 | * constructs a Font |
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| 396 | * @param fontFile the File to load the font from |
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| 397 | * @param fontSize the Size of the Font in Pixels |
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| 398 | * @param r Red value of the Font. |
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| 399 | * @param g Green value of the Font. |
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| 400 | * @param b Blue value of the Font. |
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[3766] | 401 | */ |
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[5121] | 402 | Font::Font(const char* fontFile, unsigned int fontSize) |
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[3766] | 403 | { |
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[4597] | 404 | this->setClassID(CL_FONT, "Font"); |
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[3766] | 405 | // setting default values. |
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| 406 | this->font = NULL; |
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| 407 | this->glyphArray = NULL; |
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[4597] | 408 | this->fastTextureID = 0; |
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| 409 | |
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[3766] | 410 | this->setSize(fontSize); |
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[3769] | 411 | |
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[5124] | 412 | this->loadFont(fontFile); |
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[3766] | 413 | |
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[3840] | 414 | this->setStyle("c");//TTF_STYLE_NORMAL); |
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[3766] | 415 | |
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| 416 | this->fastTextureID = this->createFastTexture(); |
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| 417 | } |
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| 418 | |
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| 419 | /** |
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[5124] | 420 | * destructs a font |
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| 421 | * this releases the memory a font uses to be opened. |
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[3767] | 422 | */ |
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[4746] | 423 | Font::~Font() |
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[3767] | 424 | { |
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[3769] | 425 | // deleting the List of all Texts |
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[3767] | 426 | |
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[3769] | 427 | // deleting all Glyphs |
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[3767] | 428 | if (this->glyphArray) |
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| 429 | { |
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| 430 | for (int i = 0; i < FONT_HIGHEST_KNOWN_CHAR; i++) |
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[4597] | 431 | delete this->glyphArray[i]; |
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[5121] | 432 | delete[] this->glyphArray; |
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[3767] | 433 | } |
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| 434 | |
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[3769] | 435 | // erease this font out of the memory. |
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[4536] | 436 | if (likely(this->font != NULL)) |
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[3767] | 437 | TTF_CloseFont(this->font); |
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| 438 | } |
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| 439 | |
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| 440 | /** |
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[4836] | 441 | * sets The Font. |
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| 442 | * @param fontFile The file containing the font. |
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| 443 | * @returns true if loaded, false if something went wrong, or if a font was loaded before. |
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[3766] | 444 | */ |
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[5124] | 445 | bool Font::loadFont(const char* fontFile) |
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[3766] | 446 | { |
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[5215] | 447 | if (!this->getName()) |
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[3766] | 448 | { |
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[4597] | 449 | this->setName(fontFile); |
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| 450 | |
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[5215] | 451 | this->font = TTF_OpenFont(this->getName(), this->fontSize); |
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[4536] | 452 | if(!this->font) |
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[4597] | 453 | { |
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| 454 | PRINTF(1)("TTF_OpenFont: %s\n", TTF_GetError()); |
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| 455 | return false; |
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| 456 | } |
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[4518] | 457 | else |
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[4597] | 458 | return true; |
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[3766] | 459 | } |
---|
| 460 | else |
---|
| 461 | { |
---|
| 462 | PRINTF(2)("Font already initialized, unable to change it now.\n"); |
---|
| 463 | return false; |
---|
| 464 | } |
---|
| 465 | } |
---|
| 466 | |
---|
| 467 | /** |
---|
[4836] | 468 | * sets a specific renderStyle |
---|
| 469 | * @param renderStyle the Style to render: a char-array containing: |
---|
[3766] | 470 | i: italic, b: bold, u, underline |
---|
| 471 | */ |
---|
[4458] | 472 | void Font::setStyle(const char* renderStyle) |
---|
[3766] | 473 | { |
---|
[3768] | 474 | this->renderStyle = TTF_STYLE_NORMAL; |
---|
[4597] | 475 | |
---|
[3766] | 476 | for (int i = 0; i < strlen(renderStyle); i++) |
---|
[4597] | 477 | if (strncmp(renderStyle+i, "b", 1) == 0) |
---|
[3768] | 478 | this->renderStyle |= TTF_STYLE_BOLD; |
---|
[3766] | 479 | else if (strncmp(renderStyle+i, "i", 1) == 0) |
---|
[3768] | 480 | this->renderStyle |= TTF_STYLE_ITALIC; |
---|
[4597] | 481 | else if (strncmp(renderStyle+i, "u", 1) == 0) |
---|
[3768] | 482 | this->renderStyle |= TTF_STYLE_UNDERLINE; |
---|
[3766] | 483 | |
---|
[4536] | 484 | if (likely(this->font != NULL)) |
---|
[3768] | 485 | TTF_SetFontStyle(this->font, this->renderStyle); |
---|
[3766] | 486 | else |
---|
| 487 | PRINTF(2)("Font was not initialized, please do so before setting the Font-Style.\n"); |
---|
| 488 | } |
---|
| 489 | |
---|
| 490 | /** |
---|
[4836] | 491 | * Sets a new Size to the font |
---|
| 492 | * @param fontSize The new Size in pixels. |
---|
[3766] | 493 | */ |
---|
| 494 | void Font::setSize(unsigned int fontSize) |
---|
| 495 | { |
---|
| 496 | this->fontSize = fontSize; |
---|
| 497 | } |
---|
| 498 | |
---|
| 499 | /** |
---|
[4836] | 500 | * @returns the maximum height of the Font, if the font was initialized, 0 otherwise |
---|
[3766] | 501 | */ |
---|
[4746] | 502 | int Font::getMaxHeight() |
---|
[3766] | 503 | { |
---|
[4536] | 504 | if (likely (this->font != NULL)) |
---|
[3766] | 505 | return TTF_FontHeight(this->font); |
---|
| 506 | else |
---|
| 507 | return 0; |
---|
| 508 | } |
---|
| 509 | |
---|
| 510 | /** |
---|
[4836] | 511 | * @returns the maximum ascent of the Font, if the font was initialized, 0 otherwise |
---|
[3766] | 512 | |
---|
| 513 | the ascent is the pixels of the font above the baseline |
---|
| 514 | */ |
---|
[4746] | 515 | int Font::getMaxAscent() |
---|
[3766] | 516 | { |
---|
[4536] | 517 | if (likely(this->font != NULL)) |
---|
[3766] | 518 | return TTF_FontAscent(this->font); |
---|
| 519 | else |
---|
| 520 | return 0; |
---|
| 521 | } |
---|
| 522 | |
---|
| 523 | /** |
---|
[4836] | 524 | * @returns the maximum descent of the Font, if the font was initialized, 0 otherwise |
---|
[3766] | 525 | |
---|
| 526 | the descent is the pixels of the font below the baseline |
---|
| 527 | */ |
---|
[4746] | 528 | int Font::getMaxDescent() |
---|
[3766] | 529 | { |
---|
[4536] | 530 | if (likely(this->font != NULL)) |
---|
[3766] | 531 | return TTF_FontDescent(this->font); |
---|
| 532 | else |
---|
| 533 | return 0; |
---|
| 534 | } |
---|
| 535 | |
---|
| 536 | /** |
---|
[4836] | 537 | * @param character The character to get info about. |
---|
| 538 | * @returns a Glyph struct of a character. This Glyph is a pointer, |
---|
[3766] | 539 | and MUST be deleted by the user.. |
---|
| 540 | |
---|
[4597] | 541 | This only works for horizontal fonts. see |
---|
[3766] | 542 | http://freetype.sourceforge.net/freetype2/docs/tutorial/step2.html |
---|
| 543 | for more info about vertical Fonts |
---|
| 544 | */ |
---|
| 545 | Glyph* Font::getGlyphMetrics(Uint16 character) |
---|
| 546 | { |
---|
| 547 | Glyph* rg = new Glyph; |
---|
| 548 | rg->character = character; |
---|
[4536] | 549 | if (likely (this->font!= NULL)) |
---|
| 550 | TTF_GlyphMetrics(this->font, rg->character, |
---|
[4597] | 551 | &rg->minX, &rg->maxX, |
---|
| 552 | &rg->minY, &rg->maxY, |
---|
| 553 | &rg->advance); |
---|
[3766] | 554 | rg->height = rg->maxY - rg->minY; |
---|
| 555 | rg->width = rg->maxX - rg->minX; |
---|
| 556 | rg->bearingX = (rg->advance - rg->width) / 2; |
---|
| 557 | rg->bearingY = rg->maxY; |
---|
| 558 | return rg; |
---|
| 559 | } |
---|
| 560 | |
---|
[4746] | 561 | GLuint Font::createFastTexture() |
---|
[3766] | 562 | { |
---|
[4597] | 563 | /* interesting GLYPHS: |
---|
[3776] | 564 | * 32: space |
---|
[3766] | 565 | * 33-47: Special Characters. |
---|
| 566 | * 48-57: 0-9 |
---|
| 567 | * 58-63: some more special chars (minor) |
---|
| 568 | * 65-90: A-Z |
---|
| 569 | * 97-122: a-z |
---|
| 570 | */ |
---|
[3776] | 571 | int numberOfGlyphs = 91; |
---|
[3766] | 572 | |
---|
[3776] | 573 | this->initGlyphs(32, numberOfGlyphs); |
---|
[5121] | 574 | this->glyphArray[32]->width = fontSize/2; //!< @todo find out the real size of a Space |
---|
[3766] | 575 | |
---|
| 576 | int rectSize = this->findOptimalFastTextureSize(); |
---|
| 577 | |
---|
| 578 | // setting default values. (maybe not needed afterwards) |
---|
| 579 | SDL_Color tmpColor; tmpColor.r = tmpColor.g = tmpColor.b = 0; |
---|
| 580 | // Surface definition. |
---|
| 581 | SDL_Rect tmpRect; // this represents a Rectangle for blitting. |
---|
| 582 | SDL_Surface* tmpSurf = SDL_CreateRGBSurface(SDL_SWSURFACE, |
---|
[4597] | 583 | rectSize, rectSize, |
---|
| 584 | 32, |
---|
[3766] | 585 | #if SDL_BYTEORDER == SDL_LIL_ENDIAN /* OpenGL RGBA masks */ |
---|
[4597] | 586 | 0x000000FF, |
---|
| 587 | 0x0000FF00, |
---|
| 588 | 0x00FF0000, |
---|
| 589 | 0xFF000000 |
---|
[3766] | 590 | #else |
---|
[4597] | 591 | 0xFF000000, |
---|
| 592 | 0x00FF0000, |
---|
| 593 | 0x0000FF00, |
---|
| 594 | 0x000000FF |
---|
[3766] | 595 | #endif |
---|
[4597] | 596 | ); |
---|
[3766] | 597 | tmpRect.x = 0; tmpRect.y = 0; tmpRect.w = tmpSurf->w; tmpRect.h = tmpSurf->h; |
---|
| 598 | SDL_SetClipRect(tmpSurf, &tmpRect); |
---|
| 599 | int maxLineHeight = 0; |
---|
| 600 | |
---|
| 601 | // all the interessting Glyphs |
---|
[4536] | 602 | for (int i = 0; i <= 127; i++) |
---|
[3766] | 603 | { |
---|
| 604 | SDL_Surface* glyphSurf = NULL; |
---|
| 605 | Glyph* tmpGlyph; |
---|
| 606 | |
---|
| 607 | if (tmpGlyph = this->glyphArray[i]) |
---|
[4597] | 608 | { |
---|
| 609 | if (tmpGlyph->height > maxLineHeight) |
---|
| 610 | maxLineHeight = tmpGlyph->height; |
---|
[3766] | 611 | |
---|
[5124] | 612 | if (tmpRect.x+tmpGlyph->advance > tmpSurf->w) |
---|
[4597] | 613 | { |
---|
| 614 | tmpRect.x = 0; |
---|
[4709] | 615 | tmpRect.y = tmpRect.y + maxLineHeight + 1; |
---|
[4597] | 616 | maxLineHeight = 0; |
---|
| 617 | } |
---|
| 618 | if (tmpRect.y + maxLineHeight > tmpSurf->h) |
---|
| 619 | { |
---|
| 620 | PRINTF(1)("Protection, so font cannot write over the boundraries error (this should not heappen\n"); |
---|
| 621 | break; |
---|
| 622 | } |
---|
| 623 | // reading in the new Glyph |
---|
| 624 | if (likely(this->font != NULL)) |
---|
[5121] | 625 | { |
---|
| 626 | SDL_Color white = {255, 255, 255}; |
---|
| 627 | glyphSurf = TTF_RenderGlyph_Blended(this->font, i, white); |
---|
| 628 | } |
---|
[4597] | 629 | if( glyphSurf != NULL ) |
---|
| 630 | { |
---|
| 631 | SDL_SetAlpha(glyphSurf, 0, 0); |
---|
[3766] | 632 | |
---|
[4597] | 633 | SDL_BlitSurface(glyphSurf, NULL, tmpSurf, &tmpRect); |
---|
| 634 | TexCoord tmpTexCoord; |
---|
| 635 | tmpTexCoord.minU = (float)tmpRect.x/(float)tmpSurf->w; |
---|
[5124] | 636 | tmpTexCoord.maxU = (float)(tmpRect.x + tmpGlyph->advance)/(float)tmpSurf->w; |
---|
[5121] | 637 | tmpTexCoord.minV = (float)(tmpRect.y)/(float)tmpSurf->w; |
---|
[4597] | 638 | tmpTexCoord.maxV = (float)(tmpRect.y+tmpGlyph->height)/(float)tmpSurf->w; |
---|
| 639 | tmpGlyph->displayList = glGenLists(1); |
---|
[3766] | 640 | |
---|
[4597] | 641 | glNewList(tmpGlyph->displayList, GL_COMPILE); |
---|
| 642 | glBegin(GL_QUADS); |
---|
| 643 | glTexCoord2f(tmpTexCoord.minU, tmpTexCoord.minV); |
---|
[5124] | 644 | glVertex2d(0, - tmpGlyph->bearingY); |
---|
[4597] | 645 | glTexCoord2f(tmpTexCoord.minU, tmpTexCoord.maxV); |
---|
[5124] | 646 | glVertex2d(0, tmpGlyph->height - tmpGlyph->bearingY); |
---|
[4597] | 647 | glTexCoord2f(tmpTexCoord.maxU, tmpTexCoord.maxV); |
---|
[5124] | 648 | glVertex2d(tmpGlyph->width, tmpGlyph->height - tmpGlyph->bearingY); |
---|
[4597] | 649 | glTexCoord2f(tmpTexCoord.maxU, tmpTexCoord.minV); |
---|
[5124] | 650 | glVertex2d(tmpGlyph->width, - tmpGlyph->bearingY); |
---|
[4597] | 651 | glEnd(); |
---|
| 652 | glEndList(); |
---|
| 653 | SDL_FreeSurface(glyphSurf); |
---|
[3766] | 654 | |
---|
[5124] | 655 | tmpRect.x += tmpGlyph->advance; |
---|
[4597] | 656 | |
---|
| 657 | // Outputting Glyphs to BMP-files. |
---|
[5113] | 658 | /* |
---|
| 659 | char outname[512]; |
---|
[4597] | 660 | if (i < 10) |
---|
[5113] | 661 | sprintf( outname, "%s-glyph-00%d.bmp", this->getName(), i ); |
---|
[4597] | 662 | else if (i <100) |
---|
[5113] | 663 | sprintf( outname, "%s-glyph-0%d.bmp", this->getName(), i ); |
---|
[4597] | 664 | else |
---|
[5113] | 665 | sprintf( outname, "%s-glyph-%d.bmp", this->getName(), i ); |
---|
| 666 | SDL_SaveBMP(tmpSurf, outname);*/ |
---|
| 667 | |
---|
[4597] | 668 | } |
---|
| 669 | } |
---|
[3766] | 670 | } |
---|
[3776] | 671 | |
---|
[3766] | 672 | GLuint texture; |
---|
| 673 | glGenTextures(1, &texture); |
---|
| 674 | glBindTexture(GL_TEXTURE_2D, texture); |
---|
| 675 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
---|
| 676 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
---|
| 677 | glTexImage2D(GL_TEXTURE_2D, |
---|
[4597] | 678 | 0, |
---|
| 679 | GL_RGBA, |
---|
| 680 | tmpSurf->w, tmpSurf->h, |
---|
| 681 | 0, |
---|
| 682 | GL_RGBA, |
---|
| 683 | GL_UNSIGNED_BYTE, |
---|
| 684 | tmpSurf->pixels); |
---|
[3766] | 685 | SDL_FreeSurface(tmpSurf); |
---|
| 686 | return texture; |
---|
| 687 | } |
---|
| 688 | |
---|
| 689 | /** |
---|
[4836] | 690 | * stores Glyph Metrics in an Array. |
---|
| 691 | * @param from The Glyph to start from. |
---|
| 692 | * @param count The number of Glyphs to start From. |
---|
[3766] | 693 | */ |
---|
| 694 | void Font::initGlyphs(Uint16 from, Uint16 count) |
---|
| 695 | { |
---|
| 696 | /* initialize the Array, and set all its entries to NULL |
---|
| 697 | * only if the Glyph-array has not been initialized |
---|
| 698 | */ |
---|
| 699 | if (!this->glyphArray) |
---|
| 700 | { |
---|
| 701 | this->glyphArray = new Glyph*[FONT_HIGHEST_KNOWN_CHAR]; |
---|
| 702 | for (int i = 0; i < FONT_HIGHEST_KNOWN_CHAR; i++) |
---|
[4597] | 703 | this->glyphArray[i] = NULL; |
---|
[3766] | 704 | } |
---|
[4597] | 705 | |
---|
[3766] | 706 | Uint16 lastGlyph = from + count; |
---|
[4597] | 707 | |
---|
[3766] | 708 | for (int i = from; i <= lastGlyph; i++) |
---|
| 709 | { |
---|
| 710 | // setting up all the Glyphs we like. |
---|
| 711 | glyphArray[i] = getGlyphMetrics(i); |
---|
| 712 | } |
---|
| 713 | return; |
---|
| 714 | } |
---|
| 715 | |
---|
| 716 | /** |
---|
[4836] | 717 | * @returns the optimal size to use as the texture size |
---|
[3766] | 718 | |
---|
[4836] | 719 | @todo: this algorithm can be a lot more faster, althought it does |
---|
[3766] | 720 | not really matter within the init-context, and 128 glyphs. |
---|
| 721 | |
---|
[4597] | 722 | This function searches for a 2^n sizes texture-size, this is for |
---|
[4536] | 723 | openGL-version < 1.2 compatibility ( and because it is realy easy like this :)) |
---|
[3766] | 724 | */ |
---|
[4746] | 725 | int Font::findOptimalFastTextureSize() |
---|
[3766] | 726 | { |
---|
| 727 | int i; |
---|
| 728 | int x,y; // the counters |
---|
[5124] | 729 | int maxLineHeight = this->getMaxHeight(); |
---|
[5121] | 730 | unsigned int size = 32; // starting Value, we have to start somewhere 32 seems reasonable. (take any small enough 2^i number) |
---|
[3766] | 731 | bool sizeOK = false; |
---|
| 732 | Glyph* tmpGlyph; |
---|
| 733 | |
---|
| 734 | while (!sizeOK) |
---|
| 735 | { |
---|
| 736 | x = 0; y = 0; |
---|
| 737 | for (i = 0; i < FONT_HIGHEST_KNOWN_CHAR; i++) |
---|
[4597] | 738 | { |
---|
| 739 | if(tmpGlyph = this->glyphArray[i]) |
---|
| 740 | { |
---|
| 741 | // getting the height of the highest Glyph in the Line. |
---|
| 742 | if (tmpGlyph->height > maxLineHeight) |
---|
| 743 | maxLineHeight = tmpGlyph->height; |
---|
[3766] | 744 | |
---|
[5124] | 745 | if (x + tmpGlyph->advance > size) |
---|
[4597] | 746 | { |
---|
| 747 | x = 0; |
---|
| 748 | y = y + maxLineHeight; |
---|
[5113] | 749 | //maxLineHeight = 0; |
---|
[4597] | 750 | } |
---|
| 751 | if (y + maxLineHeight + 1 > size) |
---|
| 752 | break; |
---|
[5124] | 753 | x += tmpGlyph->advance; |
---|
[3766] | 754 | |
---|
[4597] | 755 | } |
---|
| 756 | } |
---|
[3766] | 757 | if (i == FONT_HIGHEST_KNOWN_CHAR) |
---|
[4597] | 758 | sizeOK = true; |
---|
[3766] | 759 | else |
---|
[4597] | 760 | size *= 2; |
---|
[3766] | 761 | } |
---|
[5124] | 762 | return size; |
---|
[3766] | 763 | } |
---|
| 764 | |
---|
| 765 | |
---|
| 766 | /** |
---|
[4836] | 767 | * a simple function to get some interesting information about this class |
---|
[3766] | 768 | */ |
---|
[4746] | 769 | void Font::debug() |
---|
[3766] | 770 | { |
---|
| 771 | // print the loaded font's style |
---|
| 772 | int style; |
---|
[4536] | 773 | if (likely(this->font != NULL)) |
---|
| 774 | style = TTF_GetFontStyle(this->font); |
---|
[3766] | 775 | PRINTF(0)("The font style is:"); |
---|
| 776 | if(style==TTF_STYLE_NORMAL) |
---|
| 777 | PRINTF(0)(" normal"); |
---|
| 778 | else { |
---|
| 779 | if(style&TTF_STYLE_BOLD) |
---|
| 780 | PRINTF(0)(" bold"); |
---|
| 781 | if(style&TTF_STYLE_ITALIC) |
---|
| 782 | PRINTF(0)(" italic"); |
---|
| 783 | if(style&TTF_STYLE_UNDERLINE) |
---|
| 784 | PRINTF(0)(" underline"); |
---|
| 785 | } |
---|
| 786 | PRINTF(0)("\n"); |
---|
| 787 | } |
---|
| 788 | |
---|
| 789 | |
---|
[3768] | 790 | /////////////////// |
---|
| 791 | /// TEXT-ENGINE /// |
---|
| 792 | /////////////////// |
---|
[3766] | 793 | /** |
---|
[4836] | 794 | * standard constructor |
---|
[3655] | 795 | */ |
---|
[4597] | 796 | TextEngine::TextEngine () |
---|
[3655] | 797 | { |
---|
[4320] | 798 | this->setClassID(CL_TEXT_ENGINE, "TextEngine"); |
---|
[4597] | 799 | this->setName("TextEngine"); |
---|
[3769] | 800 | this->enableFonts(); |
---|
[3655] | 801 | } |
---|
| 802 | |
---|
| 803 | /** |
---|
[4836] | 804 | * the singleton reference to this class |
---|
[3655] | 805 | */ |
---|
[3766] | 806 | TextEngine* TextEngine::singletonRef = NULL; |
---|
[3655] | 807 | |
---|
| 808 | /** |
---|
[4836] | 809 | * standard deconstructor |
---|
[3655] | 810 | |
---|
| 811 | */ |
---|
[4597] | 812 | TextEngine::~TextEngine () |
---|
[3655] | 813 | { |
---|
[3769] | 814 | this->disableFonts(); |
---|
[4597] | 815 | |
---|
[3766] | 816 | TextEngine::singletonRef = NULL; |
---|
[3655] | 817 | } |
---|
[3766] | 818 | |
---|
| 819 | /** |
---|
[4836] | 820 | * function to enable TTF_Fonts |
---|
[3766] | 821 | */ |
---|
[4746] | 822 | void TextEngine::enableFonts() |
---|
[3766] | 823 | { |
---|
| 824 | if (!TTF_WasInit()) |
---|
| 825 | { |
---|
| 826 | if(TTF_Init()==-1) |
---|
[4597] | 827 | PRINTF(1)("TTF_Init: %s\n", TTF_GetError()); |
---|
[3766] | 828 | |
---|
| 829 | TextEngine::checkVersion(); |
---|
| 830 | } |
---|
| 831 | else |
---|
| 832 | PRINTF(4)("Fonts already initialized\n"); |
---|
| 833 | } |
---|
| 834 | |
---|
| 835 | /** |
---|
[4836] | 836 | * function to disable TTF_fonts |
---|
[3766] | 837 | */ |
---|
[4746] | 838 | void TextEngine::disableFonts() |
---|
[3766] | 839 | { |
---|
| 840 | if (TTF_WasInit()) |
---|
| 841 | { |
---|
| 842 | TTF_Quit(); |
---|
| 843 | } |
---|
| 844 | else |
---|
| 845 | PRINTF(4)("Fonts were not initialized.\n"); |
---|
| 846 | } |
---|
| 847 | |
---|
| 848 | /** |
---|
[4836] | 849 | * creates a new Text with a certain font. |
---|
[5078] | 850 | @see Font::Font |
---|
| 851 | @see Text::Text |
---|
[3769] | 852 | */ |
---|
[5121] | 853 | Text* TextEngine::createText(const char* fontFile, unsigned int fontSize, int textType) |
---|
[3769] | 854 | { |
---|
| 855 | Font* tmpFont; |
---|
| 856 | Text* newText; |
---|
[3775] | 857 | Vector tmpVec; |
---|
[3769] | 858 | |
---|
[5121] | 859 | tmpFont = (Font*)ResourceManager::getInstance()->load(fontFile, TTF, RP_GAME, &fontSize); |
---|
[3769] | 860 | if (!tmpFont) |
---|
| 861 | { |
---|
| 862 | PRINTF(2)("Font %s could not be loaded, probably file not found\n", fontFile); |
---|
| 863 | return NULL; |
---|
| 864 | } |
---|
[5122] | 865 | else |
---|
| 866 | return new Text(tmpFont, TEXT_RENDER_DYNAMIC); |
---|
[3769] | 867 | } |
---|
| 868 | |
---|
[3772] | 869 | /** |
---|
[4836] | 870 | * outputs some nice Debug information |
---|
[4597] | 871 | |
---|
[4836] | 872 | @todo there should also be something outputted about Font |
---|
[3774] | 873 | */ |
---|
[4746] | 874 | void TextEngine::debug() const |
---|
[3774] | 875 | { |
---|
| 876 | PRINT(0)("+-------------------------------+\n"); |
---|
| 877 | PRINT(0)("+ TEXT ENGINE DEBUG INFORMATION +\n"); |
---|
| 878 | PRINT(0)("+-------------------------------+\n"); |
---|
[5077] | 879 | PRINT(0)("Reference: %p; Text Counts: %d\n", this, ClassList::getList(CL_TEXT)->getSize()); |
---|
[4597] | 880 | |
---|
[5077] | 881 | tIterator<BaseObject>* textIterator = ClassList::getList(CL_TEXT)->getIterator(); |
---|
[5115] | 882 | Text* text = dynamic_cast<Text*>(textIterator->firstElement()); |
---|
[3774] | 883 | while( text != NULL) |
---|
| 884 | { |
---|
| 885 | text->debug(); |
---|
[5077] | 886 | text = dynamic_cast<Text*>(textIterator->nextElement()); |
---|
[3774] | 887 | } |
---|
| 888 | delete textIterator; |
---|
| 889 | PRINT(0)("+---------------------------TE--+\n"); |
---|
| 890 | } |
---|
| 891 | |
---|
| 892 | |
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| 893 | /** |
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[4836] | 894 | * checks if the compiled version and the local version of SDL_ttf match. |
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| 895 | * @returns true if match, false otherwise |
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[3766] | 896 | */ |
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[4746] | 897 | bool TextEngine::checkVersion() |
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[3766] | 898 | { |
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| 899 | SDL_version compile_version; |
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| 900 | SDL_version link_version; |
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| 901 | TTF_VERSION(&compile_version); |
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| 902 | link_version = *TTF_Linked_Version(); |
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| 903 | |
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| 904 | if (compile_version.major == link_version.major && |
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| 905 | compile_version.minor == link_version.minor && |
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| 906 | compile_version.patch == link_version.patch) |
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| 907 | { |
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| 908 | return true; |
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| 909 | } |
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| 910 | else |
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| 911 | { |
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[4597] | 912 | PRINTF(2)("compiled with SDL_ttf version: %d.%d.%d\n", |
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| 913 | compile_version.major, |
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| 914 | compile_version.minor, |
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| 915 | compile_version.patch); |
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| 916 | |
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| 917 | PRINTF(2)("running with SDL_ttf version: %d.%d.%d\n", |
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| 918 | link_version.major, |
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| 919 | link_version.minor, |
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| 920 | link_version.patch); |
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[3766] | 921 | return false; |
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| 922 | } |
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| 923 | } |
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