[4597] | 1 | /* |
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[3655] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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[3766] | 12 | main-programmer: Benjamin Grauer |
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[3655] | 13 | co-programmer: ... |
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[3766] | 14 | |
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| 15 | for some fonts and licenses visit: =http://www.dafont.com/en/font.php= |
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| 16 | |
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| 17 | !! IMPORTANT !! When using ttf fonts clear the license issues prior to |
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[4597] | 18 | adding them to orxonox. This is really important, because we do not |
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[3767] | 19 | want to offend anyone. |
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[3655] | 20 | */ |
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| 21 | |
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[3766] | 22 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_FONT |
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[3655] | 23 | |
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[3766] | 24 | #include "text_engine.h" |
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[3655] | 25 | |
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| 26 | using namespace std; |
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| 27 | |
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[3766] | 28 | #include <stdlib.h> |
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| 29 | #include <stdio.h> |
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| 30 | #include <string.h> |
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[3655] | 31 | |
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[3766] | 32 | #include "graphics_engine.h" |
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[3769] | 33 | #include "resource_manager.h" |
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[5077] | 34 | #include "class_list.h" |
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[3769] | 35 | |
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[3766] | 36 | #include "p_node.h" |
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| 37 | #include "vector.h" |
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| 38 | #include "debug.h" |
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[3911] | 39 | #include "list.h" |
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[3766] | 40 | |
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| 41 | //////////// |
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[3768] | 42 | /// TEXT /// |
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[3766] | 43 | //////////// |
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[5306] | 44 | |
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[3773] | 45 | /** |
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[4836] | 46 | * creates a new Text Element |
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[5306] | 47 | * @param fontFile the Font to render this text in |
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| 48 | * @param type The renderType to display this font in |
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| 49 | */ |
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| 50 | Text::Text(const char* fontFile, unsigned int fontSize, TEXT_RENDER_TYPE type) |
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| 51 | { |
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| 52 | this->init(); |
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| 53 | |
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| 54 | if (fontFile != NULL) |
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| 55 | this->setFont(fontFile, fontSize); |
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| 56 | this->setType(type); |
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| 57 | } |
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| 58 | |
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| 59 | /** |
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| 60 | * creates a new Text Element |
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[4836] | 61 | * @param font the Font to render this text in |
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| 62 | * @param type The renderType to display this font in |
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[5306] | 63 | * |
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| 64 | * this constructor is private, because the user should initialize |
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| 65 | * a text with the TextEngine. |
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| 66 | */ |
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[5122] | 67 | Text::Text(Font* font, TEXT_RENDER_TYPE type) |
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[3768] | 68 | { |
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[5306] | 69 | this->init(); |
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[3833] | 70 | |
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[3770] | 71 | this->font = font; |
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| 72 | this->setType(type); |
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[3768] | 73 | } |
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| 74 | |
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[3773] | 75 | /** |
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[4836] | 76 | * deletes a Text out of memory |
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[5122] | 77 | * |
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| 78 | * This also ereases the text from the textList of the TextEngine |
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[3773] | 79 | */ |
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[4746] | 80 | Text::~Text() |
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[3768] | 81 | { |
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[5122] | 82 | if (this->font != NULL) |
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| 83 | ResourceManager::getInstance()->unload(this->font); |
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[5076] | 84 | |
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[5077] | 85 | if (this->text) |
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[5121] | 86 | delete[] this->text; |
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[3768] | 87 | } |
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| 88 | |
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[5306] | 89 | void Text::init() |
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| 90 | { |
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| 91 | this->setClassID(CL_TEXT, "Text"); |
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| 92 | |
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| 93 | // initialize this Text |
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| 94 | this->font = NULL; |
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| 95 | this->text = NULL; |
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| 96 | this->externText = NULL; |
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| 97 | this->setAlignment(TEXT_DEFAULT_ALIGNMENT); |
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| 98 | this->texture = 0; |
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| 99 | this->blending = TEXT_DEFAULT_BLENDING; |
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| 100 | this->color = TEXT_DEFAULT_COLOR; |
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| 101 | this->setType(TEXT_RENDER_DYNAMIC); |
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| 102 | |
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| 103 | this->setText(NULL); |
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| 104 | } |
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| 105 | |
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[4458] | 106 | /** |
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[5179] | 107 | * sets the Font of this Text to font |
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| 108 | * @param font the Font (normaly from the ResourceManager) to allocate to this Text |
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| 109 | */ |
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| 110 | void Text::setFont(Font* font) |
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| 111 | { |
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| 112 | if (this->font != NULL) |
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| 113 | ResourceManager::getInstance()->unload(this->font); |
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| 114 | this->font = font; |
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| 115 | } |
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| 116 | |
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| 117 | /** |
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| 118 | * sets the Font of this Text to font from fontFile |
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| 119 | * @param fontFile the File to load the Font from. |
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| 120 | * @param fontSize the Size of the Font |
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| 121 | */ |
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| 122 | void Text::setFont(const char* fontFile, unsigned int fontSize) |
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| 123 | { |
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| 124 | Font* tmpFont; |
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| 125 | Text* newText; |
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| 126 | Vector tmpVec; |
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| 127 | |
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| 128 | tmpFont = (Font*)ResourceManager::getInstance()->load(fontFile, TTF, RP_GAME, &fontSize); |
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[5208] | 129 | if (tmpFont == NULL) |
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[5179] | 130 | { |
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| 131 | PRINTF(2)("Font %s could not be loaded, probably file not found\n", fontFile); |
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| 132 | this->setFont(NULL); |
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| 133 | } |
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| 134 | else |
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| 135 | this->setFont(tmpFont); |
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| 136 | } |
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| 137 | |
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| 138 | /** |
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[4836] | 139 | * sets the Type of this Text |
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| 140 | * @param type the type to set. |
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[3768] | 141 | */ |
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[5122] | 142 | void Text::setType(TEXT_RENDER_TYPE type) |
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[3768] | 143 | { |
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[5179] | 144 | if (this->font != NULL && this->font->font) |
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[4536] | 145 | this->type = type; |
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| 146 | else |
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[5122] | 147 | this->type = TEXT_RENDER_DYNAMIC; |
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[3768] | 148 | } |
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| 149 | |
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| 150 | /** |
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[4836] | 151 | * Sets a new Text to the font |
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| 152 | * @param text the new text to set |
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[3768] | 153 | */ |
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[5122] | 154 | void Text::setText(const char* text, bool isExtern) |
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[3768] | 155 | { |
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[5122] | 156 | if (isExtern) |
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[5072] | 157 | { |
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[5122] | 158 | this->externText = text; |
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| 159 | |
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| 160 | if (unlikely(this->text != NULL)) |
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| 161 | { |
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| 162 | delete[] this->text; |
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| 163 | this->text = NULL; |
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| 164 | } |
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[5072] | 165 | } |
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| 166 | else |
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| 167 | { |
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[5122] | 168 | this->externText = NULL; |
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| 169 | if (this->text) |
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| 170 | delete[] this->text; |
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| 171 | if (text != NULL) |
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| 172 | { |
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| 173 | this->text = new char[strlen(text)+1]; |
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| 174 | strcpy(this->text, text); |
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| 175 | } |
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| 176 | else |
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[5125] | 177 | this->text = NULL; |
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[5072] | 178 | } |
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[3843] | 179 | |
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| 180 | // setting up the Text-Width if DYNAMIC |
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[5179] | 181 | if (this->type & TEXT_RENDER_DYNAMIC && this->getAlignment() != TEXT_ALIGN_LEFT && this->font != NULL) |
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[3843] | 182 | { |
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| 183 | Glyph** glyphArray = this->font->getGlyphArray(); |
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| 184 | |
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| 185 | int width = 0; |
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[5122] | 186 | const char* tmpText = this->externText; |
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| 187 | if (this->externText == NULL) |
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| 188 | tmpText = this->text; |
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[5125] | 189 | if (tmpText != NULL) |
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| 190 | { |
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| 191 | while (*tmpText != '\0') |
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[4597] | 192 | { |
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| 193 | if(glyphArray[*tmpText]) |
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[5125] | 194 | { |
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| 195 | width += glyphArray[*tmpText]->width; |
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| 196 | } |
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[4597] | 197 | tmpText++; |
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| 198 | } |
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[5125] | 199 | this->width = width; |
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| 200 | } |
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[3843] | 201 | } |
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[3768] | 202 | } |
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| 203 | |
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| 204 | /** |
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[4836] | 205 | * creates a texture out of the given parameters |
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[3769] | 206 | |
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| 207 | this has to be called every time by the user, to if changes were made. |
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[4536] | 208 | this is only for TEXT_STATIC-mode |
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[3769] | 209 | */ |
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[4746] | 210 | void Text::createTexture() |
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[3769] | 211 | { |
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| 212 | SDL_Surface* tmpSurf; |
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| 213 | if (this->texture) |
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| 214 | glDeleteTextures(1, &this->texture); |
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[4536] | 215 | if (likely(this->font != NULL)) |
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[5121] | 216 | { |
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| 217 | SDL_Color theColor = { (int)(this->color.x*255), (int)(this->color.y*255), (int)(this->color.z*255) }; |
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[4536] | 218 | tmpSurf = TTF_RenderText_Blended(this->font->font, |
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[4597] | 219 | this->text, |
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[5121] | 220 | theColor); |
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| 221 | } |
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[3769] | 222 | if (tmpSurf) |
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| 223 | this->texture = loadTexture(tmpSurf, &this->texCoord); |
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| 224 | |
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[5123] | 225 | this->width = tmpSurf->w; |
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| 226 | this->height = tmpSurf->h; |
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[3769] | 227 | SDL_FreeSurface(tmpSurf); |
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| 228 | } |
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| 229 | |
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| 230 | /** |
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[4850] | 231 | * draws the Text |
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[3768] | 232 | */ |
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[4746] | 233 | void Text::draw() const |
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[3768] | 234 | { |
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[3843] | 235 | glPushMatrix(); |
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| 236 | // transform for alignment. |
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[5089] | 237 | if (this->getAlignment() == TEXT_ALIGN_RIGHT) |
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[5123] | 238 | glTranslatef(-this->width, 0, 0); |
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[5089] | 239 | else if (this->getAlignment() == TEXT_ALIGN_CENTER || this->getAlignment() == TEXT_ALIGN_SCREEN_CENTER) |
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[5123] | 240 | glTranslatef(-this->width/2, 0, 0); |
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[3843] | 241 | |
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[3768] | 242 | // drawing this Text. |
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[4856] | 243 | // setting the Blending effects |
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[5121] | 244 | glColor4f(this->color.x, this->color.y, this->color.z, this->blending); |
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[4856] | 245 | glEnable(GL_BLEND); |
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| 246 | glEnable(GL_TEXTURE_2D); |
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| 247 | glBlendFunc(GL_SRC_ALPHA, GL_ONE); |
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| 248 | |
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[5121] | 249 | glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, GL_MODULATE ); |
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| 250 | |
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[5179] | 251 | if(likely(type & TEXT_RENDER_DYNAMIC && this->font != NULL)) |
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[3768] | 252 | { |
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[5122] | 253 | Glyph** glyphArray = this->font->getGlyphArray(); |
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| 254 | glBindTexture(GL_TEXTURE_2D, this->font->getFastTextureID()); |
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| 255 | // glEnable(GL_TEXTURE_2D); |
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| 256 | glTranslatef(getAbsCoor2D().x, getAbsCoor2D().y, 0); |
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| 257 | // glRotatef(this->getAbsDir2D(), 0,0,1); |
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| 258 | |
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| 259 | const char* tmpText = this->externText; |
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| 260 | if (this->externText == NULL) |
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| 261 | tmpText = this->text; |
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[5125] | 262 | if (likely(tmpText != NULL)) |
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[5122] | 263 | { |
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[5125] | 264 | while (*tmpText != '\0') |
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[5122] | 265 | { |
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[5125] | 266 | if(glyphArray[*tmpText]) |
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| 267 | { |
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| 268 | glCallList(glyphArray[*tmpText]->displayList); |
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| 269 | glTranslatef(glyphArray[*tmpText]->width, 0, 0); |
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| 270 | } |
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| 271 | tmpText++; |
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[5122] | 272 | } |
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[5125] | 273 | } |
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| 274 | } |
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[5122] | 275 | else //(if type & TEXT_RENDER_STATIC) |
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| 276 | { |
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[3768] | 277 | glBindTexture(GL_TEXTURE_2D, this->texture); |
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| 278 | glBegin(GL_QUADS); |
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[4597] | 279 | |
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[3768] | 280 | glTexCoord2f(this->texCoord.minU, this->texCoord.minV); |
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[5089] | 281 | glVertex2f(this->getAbsCoor2D().x, this->getAbsCoor2D().y ); |
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[4597] | 282 | |
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[3768] | 283 | glTexCoord2f(this->texCoord.maxU, this->texCoord.minV); |
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[5123] | 284 | glVertex2f(this->getAbsCoor2D().x + this->width, this->getAbsCoor2D().y ); |
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[4597] | 285 | |
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[3768] | 286 | glTexCoord2f(this->texCoord.maxU, this->texCoord.maxV); |
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[5123] | 287 | glVertex2f(this->getAbsCoor2D().x + this->width, getAbsCoor2D().y + this->height); |
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[4597] | 288 | |
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[3768] | 289 | glTexCoord2f(this->texCoord.minU, this->texCoord.maxV); |
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[5123] | 290 | glVertex2f(getAbsCoor2D().x, getAbsCoor2D().y + this->height); |
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[4597] | 291 | |
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[3768] | 292 | glEnd(); |
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| 293 | |
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| 294 | } |
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[3843] | 295 | glPopMatrix(); |
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[3768] | 296 | } |
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| 297 | |
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[3774] | 298 | /** |
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[4836] | 299 | * prints out some nice debug information about this text |
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[3774] | 300 | */ |
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[4746] | 301 | void Text::debug() const |
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[3774] | 302 | { |
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[5122] | 303 | if (this->externText == NULL) |
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| 304 | PRINT(0)("=== TEXT: %s ===\n", this->text); |
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| 305 | else |
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| 306 | PRINT(0)("=== TEXT: %s ===\n", this->externText); |
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| 307 | |
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[5089] | 308 | if (this->getBindNode()) |
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| 309 | PRINT(0)("is bind to %s; ref=%p\n", this->getBindNode()->getName(), this->getBindNode()); |
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[5121] | 310 | PRINT(0)("Color: %0.2f %0.2f %0.2f\n", this->color.x, this->color.y, this->color.z); |
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[3774] | 311 | } |
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[3768] | 312 | |
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| 313 | |
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| 314 | //////////// |
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[4458] | 315 | /// UTIL /// |
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| 316 | //////////// |
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| 317 | /** |
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[4836] | 318 | * Loads a Font from an SDL_surface into a texture. |
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| 319 | * @param surface The surface to make the texture of |
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| 320 | * @param texCoord The texture coordinates of the 4 corners of the texture |
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| 321 | * @returns the ID of the texture |
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[4458] | 322 | */ |
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| 323 | GLuint Text::loadTexture(SDL_Surface *surface, TexCoord* texCoord) |
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| 324 | { |
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| 325 | GLuint texture; |
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| 326 | int w, h; |
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| 327 | SDL_Surface *image; |
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| 328 | SDL_Rect area; |
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| 329 | Uint32 saved_flags; |
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| 330 | Uint8 saved_alpha; |
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[4597] | 331 | |
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[4458] | 332 | /* Use the surface width and height expanded to powers of 2 */ |
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| 333 | w = powerOfTwo(surface->w); |
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| 334 | h = powerOfTwo(surface->h); |
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| 335 | if (texCoord) |
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| 336 | { |
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| 337 | texCoord->minU = 0.0f; |
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| 338 | texCoord->minV = 0.0f; |
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| 339 | texCoord->maxU = (GLfloat)surface->w / w; |
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| 340 | texCoord->maxV = (GLfloat)surface->h / h; |
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| 341 | } |
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| 342 | image = SDL_CreateRGBSurface(SDL_SWSURFACE, |
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[4597] | 343 | w, h, |
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| 344 | 32, |
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[4458] | 345 | #if SDL_BYTEORDER == SDL_LIL_ENDIAN /* OpenGL RGBA masks */ |
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[4597] | 346 | 0x000000FF, |
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| 347 | 0x0000FF00, |
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| 348 | 0x00FF0000, |
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| 349 | 0xFF000000 |
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[4458] | 350 | #else |
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[4597] | 351 | 0xFF000000, |
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| 352 | 0x00FF0000, |
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| 353 | 0x0000FF00, |
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| 354 | 0x000000FF |
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[4458] | 355 | #endif |
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[4597] | 356 | ); |
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[4458] | 357 | if ( image == NULL ) { |
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| 358 | return 0; |
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| 359 | } |
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[4597] | 360 | |
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[4458] | 361 | /* Save the alpha blending attributes */ |
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| 362 | saved_flags = surface->flags&(SDL_SRCALPHA|SDL_RLEACCELOK); |
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| 363 | saved_alpha = surface->format->alpha; |
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| 364 | if ( (saved_flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { |
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| 365 | SDL_SetAlpha(surface, 0, 0); |
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| 366 | } |
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[4597] | 367 | |
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[4458] | 368 | /* Copy the surface into the GL texture image */ |
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| 369 | area.x = 0; |
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| 370 | area.y = 0; |
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| 371 | area.w = surface->w; |
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| 372 | area.h = surface->h; |
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| 373 | SDL_BlitSurface(surface, &area, image, &area); |
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[4597] | 374 | |
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[4458] | 375 | /* Restore the alpha blending attributes */ |
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| 376 | if ( (saved_flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { |
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| 377 | SDL_SetAlpha(surface, saved_flags, saved_alpha); |
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| 378 | } |
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[4597] | 379 | |
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[4458] | 380 | /* Create an OpenGL texture for the image */ |
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| 381 | glGenTextures(1, &texture); |
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| 382 | glBindTexture(GL_TEXTURE_2D, texture); |
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| 383 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
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| 384 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
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| 385 | glTexImage2D(GL_TEXTURE_2D, |
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[4597] | 386 | 0, |
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| 387 | GL_RGBA, |
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| 388 | w, h, |
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| 389 | 0, |
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| 390 | GL_RGBA, |
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| 391 | GL_UNSIGNED_BYTE, |
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| 392 | image->pixels); |
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[4458] | 393 | SDL_FreeSurface(image); /* No longer needed */ |
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[4597] | 394 | |
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[4458] | 395 | return texture; |
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| 396 | } |
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| 397 | |
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| 398 | /** |
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[4836] | 399 | * Quick utility function for texture creation |
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| 400 | * @param input an integer |
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| 401 | * @returns the next bigger 2^n-integer than input |
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[4458] | 402 | */ |
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| 403 | int Text::powerOfTwo(int input) |
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| 404 | { |
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| 405 | int value = 1; |
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[4597] | 406 | |
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[4458] | 407 | while ( value < input ) { |
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| 408 | value <<= 1; |
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| 409 | } |
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| 410 | return value; |
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| 411 | } |
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| 412 | |
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| 413 | |
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| 414 | //////////// |
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[3768] | 415 | /// FONT /// |
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| 416 | //////////// |
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| 417 | /** |
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[4836] | 418 | * constructs a Font |
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| 419 | * @param fontFile the File to load the font from |
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| 420 | * @param fontSize the Size of the Font in Pixels |
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| 421 | * @param r Red value of the Font. |
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| 422 | * @param g Green value of the Font. |
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| 423 | * @param b Blue value of the Font. |
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[3766] | 424 | */ |
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[5121] | 425 | Font::Font(const char* fontFile, unsigned int fontSize) |
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[3766] | 426 | { |
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[4597] | 427 | this->setClassID(CL_FONT, "Font"); |
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[3766] | 428 | // setting default values. |
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| 429 | this->font = NULL; |
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| 430 | this->glyphArray = NULL; |
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[4597] | 431 | this->fastTextureID = 0; |
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| 432 | |
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[3766] | 433 | this->setSize(fontSize); |
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[3769] | 434 | |
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[5124] | 435 | this->loadFont(fontFile); |
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[3766] | 436 | |
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[3840] | 437 | this->setStyle("c");//TTF_STYLE_NORMAL); |
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[3766] | 438 | |
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| 439 | this->fastTextureID = this->createFastTexture(); |
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| 440 | } |
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| 441 | |
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| 442 | /** |
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[5124] | 443 | * destructs a font |
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| 444 | * this releases the memory a font uses to be opened. |
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[3767] | 445 | */ |
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[4746] | 446 | Font::~Font() |
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[3767] | 447 | { |
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[3769] | 448 | // deleting the List of all Texts |
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[3767] | 449 | |
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[3769] | 450 | // deleting all Glyphs |
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[3767] | 451 | if (this->glyphArray) |
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| 452 | { |
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| 453 | for (int i = 0; i < FONT_HIGHEST_KNOWN_CHAR; i++) |
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[4597] | 454 | delete this->glyphArray[i]; |
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[5121] | 455 | delete[] this->glyphArray; |
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[3767] | 456 | } |
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| 457 | |
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[3769] | 458 | // erease this font out of the memory. |
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[4536] | 459 | if (likely(this->font != NULL)) |
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[3767] | 460 | TTF_CloseFont(this->font); |
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| 461 | } |
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| 462 | |
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| 463 | /** |
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[4836] | 464 | * sets The Font. |
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| 465 | * @param fontFile The file containing the font. |
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| 466 | * @returns true if loaded, false if something went wrong, or if a font was loaded before. |
---|
[3766] | 467 | */ |
---|
[5124] | 468 | bool Font::loadFont(const char* fontFile) |
---|
[3766] | 469 | { |
---|
[5215] | 470 | if (!this->getName()) |
---|
[3766] | 471 | { |
---|
[4597] | 472 | this->setName(fontFile); |
---|
| 473 | |
---|
[5215] | 474 | this->font = TTF_OpenFont(this->getName(), this->fontSize); |
---|
[4536] | 475 | if(!this->font) |
---|
[4597] | 476 | { |
---|
| 477 | PRINTF(1)("TTF_OpenFont: %s\n", TTF_GetError()); |
---|
| 478 | return false; |
---|
| 479 | } |
---|
[4518] | 480 | else |
---|
[4597] | 481 | return true; |
---|
[3766] | 482 | } |
---|
| 483 | else |
---|
| 484 | { |
---|
| 485 | PRINTF(2)("Font already initialized, unable to change it now.\n"); |
---|
| 486 | return false; |
---|
| 487 | } |
---|
| 488 | } |
---|
| 489 | |
---|
| 490 | /** |
---|
[4836] | 491 | * sets a specific renderStyle |
---|
| 492 | * @param renderStyle the Style to render: a char-array containing: |
---|
[3766] | 493 | i: italic, b: bold, u, underline |
---|
| 494 | */ |
---|
[4458] | 495 | void Font::setStyle(const char* renderStyle) |
---|
[3766] | 496 | { |
---|
[3768] | 497 | this->renderStyle = TTF_STYLE_NORMAL; |
---|
[4597] | 498 | |
---|
[3766] | 499 | for (int i = 0; i < strlen(renderStyle); i++) |
---|
[4597] | 500 | if (strncmp(renderStyle+i, "b", 1) == 0) |
---|
[3768] | 501 | this->renderStyle |= TTF_STYLE_BOLD; |
---|
[3766] | 502 | else if (strncmp(renderStyle+i, "i", 1) == 0) |
---|
[3768] | 503 | this->renderStyle |= TTF_STYLE_ITALIC; |
---|
[4597] | 504 | else if (strncmp(renderStyle+i, "u", 1) == 0) |
---|
[3768] | 505 | this->renderStyle |= TTF_STYLE_UNDERLINE; |
---|
[3766] | 506 | |
---|
[4536] | 507 | if (likely(this->font != NULL)) |
---|
[3768] | 508 | TTF_SetFontStyle(this->font, this->renderStyle); |
---|
[3766] | 509 | else |
---|
| 510 | PRINTF(2)("Font was not initialized, please do so before setting the Font-Style.\n"); |
---|
| 511 | } |
---|
| 512 | |
---|
| 513 | /** |
---|
[4836] | 514 | * Sets a new Size to the font |
---|
| 515 | * @param fontSize The new Size in pixels. |
---|
[3766] | 516 | */ |
---|
| 517 | void Font::setSize(unsigned int fontSize) |
---|
| 518 | { |
---|
| 519 | this->fontSize = fontSize; |
---|
| 520 | } |
---|
| 521 | |
---|
| 522 | /** |
---|
[4836] | 523 | * @returns the maximum height of the Font, if the font was initialized, 0 otherwise |
---|
[3766] | 524 | */ |
---|
[4746] | 525 | int Font::getMaxHeight() |
---|
[3766] | 526 | { |
---|
[4536] | 527 | if (likely (this->font != NULL)) |
---|
[3766] | 528 | return TTF_FontHeight(this->font); |
---|
| 529 | else |
---|
| 530 | return 0; |
---|
| 531 | } |
---|
| 532 | |
---|
| 533 | /** |
---|
[4836] | 534 | * @returns the maximum ascent of the Font, if the font was initialized, 0 otherwise |
---|
[3766] | 535 | |
---|
| 536 | the ascent is the pixels of the font above the baseline |
---|
| 537 | */ |
---|
[4746] | 538 | int Font::getMaxAscent() |
---|
[3766] | 539 | { |
---|
[4536] | 540 | if (likely(this->font != NULL)) |
---|
[3766] | 541 | return TTF_FontAscent(this->font); |
---|
| 542 | else |
---|
| 543 | return 0; |
---|
| 544 | } |
---|
| 545 | |
---|
| 546 | /** |
---|
[4836] | 547 | * @returns the maximum descent of the Font, if the font was initialized, 0 otherwise |
---|
[3766] | 548 | |
---|
| 549 | the descent is the pixels of the font below the baseline |
---|
| 550 | */ |
---|
[4746] | 551 | int Font::getMaxDescent() |
---|
[3766] | 552 | { |
---|
[4536] | 553 | if (likely(this->font != NULL)) |
---|
[3766] | 554 | return TTF_FontDescent(this->font); |
---|
| 555 | else |
---|
| 556 | return 0; |
---|
| 557 | } |
---|
| 558 | |
---|
| 559 | /** |
---|
[4836] | 560 | * @param character The character to get info about. |
---|
| 561 | * @returns a Glyph struct of a character. This Glyph is a pointer, |
---|
[3766] | 562 | and MUST be deleted by the user.. |
---|
| 563 | |
---|
[4597] | 564 | This only works for horizontal fonts. see |
---|
[3766] | 565 | http://freetype.sourceforge.net/freetype2/docs/tutorial/step2.html |
---|
| 566 | for more info about vertical Fonts |
---|
| 567 | */ |
---|
| 568 | Glyph* Font::getGlyphMetrics(Uint16 character) |
---|
| 569 | { |
---|
| 570 | Glyph* rg = new Glyph; |
---|
| 571 | rg->character = character; |
---|
[4536] | 572 | if (likely (this->font!= NULL)) |
---|
| 573 | TTF_GlyphMetrics(this->font, rg->character, |
---|
[4597] | 574 | &rg->minX, &rg->maxX, |
---|
| 575 | &rg->minY, &rg->maxY, |
---|
| 576 | &rg->advance); |
---|
[3766] | 577 | rg->height = rg->maxY - rg->minY; |
---|
| 578 | rg->width = rg->maxX - rg->minX; |
---|
| 579 | rg->bearingX = (rg->advance - rg->width) / 2; |
---|
| 580 | rg->bearingY = rg->maxY; |
---|
| 581 | return rg; |
---|
| 582 | } |
---|
| 583 | |
---|
[4746] | 584 | GLuint Font::createFastTexture() |
---|
[3766] | 585 | { |
---|
[4597] | 586 | /* interesting GLYPHS: |
---|
[3776] | 587 | * 32: space |
---|
[3766] | 588 | * 33-47: Special Characters. |
---|
| 589 | * 48-57: 0-9 |
---|
| 590 | * 58-63: some more special chars (minor) |
---|
| 591 | * 65-90: A-Z |
---|
| 592 | * 97-122: a-z |
---|
| 593 | */ |
---|
[3776] | 594 | int numberOfGlyphs = 91; |
---|
[3766] | 595 | |
---|
[3776] | 596 | this->initGlyphs(32, numberOfGlyphs); |
---|
[5121] | 597 | this->glyphArray[32]->width = fontSize/2; //!< @todo find out the real size of a Space |
---|
[3766] | 598 | |
---|
| 599 | int rectSize = this->findOptimalFastTextureSize(); |
---|
| 600 | |
---|
| 601 | // setting default values. (maybe not needed afterwards) |
---|
| 602 | SDL_Color tmpColor; tmpColor.r = tmpColor.g = tmpColor.b = 0; |
---|
| 603 | // Surface definition. |
---|
| 604 | SDL_Rect tmpRect; // this represents a Rectangle for blitting. |
---|
| 605 | SDL_Surface* tmpSurf = SDL_CreateRGBSurface(SDL_SWSURFACE, |
---|
[4597] | 606 | rectSize, rectSize, |
---|
| 607 | 32, |
---|
[3766] | 608 | #if SDL_BYTEORDER == SDL_LIL_ENDIAN /* OpenGL RGBA masks */ |
---|
[4597] | 609 | 0x000000FF, |
---|
| 610 | 0x0000FF00, |
---|
| 611 | 0x00FF0000, |
---|
| 612 | 0xFF000000 |
---|
[3766] | 613 | #else |
---|
[4597] | 614 | 0xFF000000, |
---|
| 615 | 0x00FF0000, |
---|
| 616 | 0x0000FF00, |
---|
| 617 | 0x000000FF |
---|
[3766] | 618 | #endif |
---|
[4597] | 619 | ); |
---|
[3766] | 620 | tmpRect.x = 0; tmpRect.y = 0; tmpRect.w = tmpSurf->w; tmpRect.h = tmpSurf->h; |
---|
| 621 | SDL_SetClipRect(tmpSurf, &tmpRect); |
---|
| 622 | int maxLineHeight = 0; |
---|
| 623 | |
---|
| 624 | // all the interessting Glyphs |
---|
[4536] | 625 | for (int i = 0; i <= 127; i++) |
---|
[3766] | 626 | { |
---|
| 627 | SDL_Surface* glyphSurf = NULL; |
---|
| 628 | Glyph* tmpGlyph; |
---|
| 629 | |
---|
| 630 | if (tmpGlyph = this->glyphArray[i]) |
---|
[4597] | 631 | { |
---|
| 632 | if (tmpGlyph->height > maxLineHeight) |
---|
| 633 | maxLineHeight = tmpGlyph->height; |
---|
[3766] | 634 | |
---|
[5124] | 635 | if (tmpRect.x+tmpGlyph->advance > tmpSurf->w) |
---|
[4597] | 636 | { |
---|
| 637 | tmpRect.x = 0; |
---|
[4709] | 638 | tmpRect.y = tmpRect.y + maxLineHeight + 1; |
---|
[4597] | 639 | maxLineHeight = 0; |
---|
| 640 | } |
---|
| 641 | if (tmpRect.y + maxLineHeight > tmpSurf->h) |
---|
| 642 | { |
---|
| 643 | PRINTF(1)("Protection, so font cannot write over the boundraries error (this should not heappen\n"); |
---|
| 644 | break; |
---|
| 645 | } |
---|
| 646 | // reading in the new Glyph |
---|
| 647 | if (likely(this->font != NULL)) |
---|
[5121] | 648 | { |
---|
| 649 | SDL_Color white = {255, 255, 255}; |
---|
| 650 | glyphSurf = TTF_RenderGlyph_Blended(this->font, i, white); |
---|
| 651 | } |
---|
[4597] | 652 | if( glyphSurf != NULL ) |
---|
| 653 | { |
---|
| 654 | SDL_SetAlpha(glyphSurf, 0, 0); |
---|
[3766] | 655 | |
---|
[4597] | 656 | SDL_BlitSurface(glyphSurf, NULL, tmpSurf, &tmpRect); |
---|
| 657 | TexCoord tmpTexCoord; |
---|
| 658 | tmpTexCoord.minU = (float)tmpRect.x/(float)tmpSurf->w; |
---|
[5124] | 659 | tmpTexCoord.maxU = (float)(tmpRect.x + tmpGlyph->advance)/(float)tmpSurf->w; |
---|
[5121] | 660 | tmpTexCoord.minV = (float)(tmpRect.y)/(float)tmpSurf->w; |
---|
[4597] | 661 | tmpTexCoord.maxV = (float)(tmpRect.y+tmpGlyph->height)/(float)tmpSurf->w; |
---|
| 662 | tmpGlyph->displayList = glGenLists(1); |
---|
[3766] | 663 | |
---|
[4597] | 664 | glNewList(tmpGlyph->displayList, GL_COMPILE); |
---|
| 665 | glBegin(GL_QUADS); |
---|
| 666 | glTexCoord2f(tmpTexCoord.minU, tmpTexCoord.minV); |
---|
[5124] | 667 | glVertex2d(0, - tmpGlyph->bearingY); |
---|
[4597] | 668 | glTexCoord2f(tmpTexCoord.minU, tmpTexCoord.maxV); |
---|
[5124] | 669 | glVertex2d(0, tmpGlyph->height - tmpGlyph->bearingY); |
---|
[4597] | 670 | glTexCoord2f(tmpTexCoord.maxU, tmpTexCoord.maxV); |
---|
[5124] | 671 | glVertex2d(tmpGlyph->width, tmpGlyph->height - tmpGlyph->bearingY); |
---|
[4597] | 672 | glTexCoord2f(tmpTexCoord.maxU, tmpTexCoord.minV); |
---|
[5124] | 673 | glVertex2d(tmpGlyph->width, - tmpGlyph->bearingY); |
---|
[4597] | 674 | glEnd(); |
---|
| 675 | glEndList(); |
---|
| 676 | SDL_FreeSurface(glyphSurf); |
---|
[3766] | 677 | |
---|
[5124] | 678 | tmpRect.x += tmpGlyph->advance; |
---|
[4597] | 679 | |
---|
| 680 | // Outputting Glyphs to BMP-files. |
---|
[5113] | 681 | /* |
---|
| 682 | char outname[512]; |
---|
[4597] | 683 | if (i < 10) |
---|
[5113] | 684 | sprintf( outname, "%s-glyph-00%d.bmp", this->getName(), i ); |
---|
[4597] | 685 | else if (i <100) |
---|
[5113] | 686 | sprintf( outname, "%s-glyph-0%d.bmp", this->getName(), i ); |
---|
[4597] | 687 | else |
---|
[5113] | 688 | sprintf( outname, "%s-glyph-%d.bmp", this->getName(), i ); |
---|
| 689 | SDL_SaveBMP(tmpSurf, outname);*/ |
---|
| 690 | |
---|
[4597] | 691 | } |
---|
| 692 | } |
---|
[3766] | 693 | } |
---|
[3776] | 694 | |
---|
[3766] | 695 | GLuint texture; |
---|
| 696 | glGenTextures(1, &texture); |
---|
| 697 | glBindTexture(GL_TEXTURE_2D, texture); |
---|
| 698 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
---|
| 699 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
---|
| 700 | glTexImage2D(GL_TEXTURE_2D, |
---|
[4597] | 701 | 0, |
---|
| 702 | GL_RGBA, |
---|
| 703 | tmpSurf->w, tmpSurf->h, |
---|
| 704 | 0, |
---|
| 705 | GL_RGBA, |
---|
| 706 | GL_UNSIGNED_BYTE, |
---|
| 707 | tmpSurf->pixels); |
---|
[3766] | 708 | SDL_FreeSurface(tmpSurf); |
---|
| 709 | return texture; |
---|
| 710 | } |
---|
| 711 | |
---|
| 712 | /** |
---|
[4836] | 713 | * stores Glyph Metrics in an Array. |
---|
| 714 | * @param from The Glyph to start from. |
---|
| 715 | * @param count The number of Glyphs to start From. |
---|
[3766] | 716 | */ |
---|
| 717 | void Font::initGlyphs(Uint16 from, Uint16 count) |
---|
| 718 | { |
---|
| 719 | /* initialize the Array, and set all its entries to NULL |
---|
| 720 | * only if the Glyph-array has not been initialized |
---|
| 721 | */ |
---|
| 722 | if (!this->glyphArray) |
---|
| 723 | { |
---|
| 724 | this->glyphArray = new Glyph*[FONT_HIGHEST_KNOWN_CHAR]; |
---|
| 725 | for (int i = 0; i < FONT_HIGHEST_KNOWN_CHAR; i++) |
---|
[4597] | 726 | this->glyphArray[i] = NULL; |
---|
[3766] | 727 | } |
---|
[4597] | 728 | |
---|
[3766] | 729 | Uint16 lastGlyph = from + count; |
---|
[4597] | 730 | |
---|
[3766] | 731 | for (int i = from; i <= lastGlyph; i++) |
---|
| 732 | { |
---|
| 733 | // setting up all the Glyphs we like. |
---|
| 734 | glyphArray[i] = getGlyphMetrics(i); |
---|
| 735 | } |
---|
| 736 | return; |
---|
| 737 | } |
---|
| 738 | |
---|
| 739 | /** |
---|
[4836] | 740 | * @returns the optimal size to use as the texture size |
---|
[3766] | 741 | |
---|
[4836] | 742 | @todo: this algorithm can be a lot more faster, althought it does |
---|
[3766] | 743 | not really matter within the init-context, and 128 glyphs. |
---|
| 744 | |
---|
[4597] | 745 | This function searches for a 2^n sizes texture-size, this is for |
---|
[4536] | 746 | openGL-version < 1.2 compatibility ( and because it is realy easy like this :)) |
---|
[3766] | 747 | */ |
---|
[4746] | 748 | int Font::findOptimalFastTextureSize() |
---|
[3766] | 749 | { |
---|
| 750 | int i; |
---|
| 751 | int x,y; // the counters |
---|
[5124] | 752 | int maxLineHeight = this->getMaxHeight(); |
---|
[5121] | 753 | unsigned int size = 32; // starting Value, we have to start somewhere 32 seems reasonable. (take any small enough 2^i number) |
---|
[3766] | 754 | bool sizeOK = false; |
---|
| 755 | Glyph* tmpGlyph; |
---|
| 756 | |
---|
| 757 | while (!sizeOK) |
---|
| 758 | { |
---|
| 759 | x = 0; y = 0; |
---|
| 760 | for (i = 0; i < FONT_HIGHEST_KNOWN_CHAR; i++) |
---|
[4597] | 761 | { |
---|
| 762 | if(tmpGlyph = this->glyphArray[i]) |
---|
| 763 | { |
---|
| 764 | // getting the height of the highest Glyph in the Line. |
---|
| 765 | if (tmpGlyph->height > maxLineHeight) |
---|
| 766 | maxLineHeight = tmpGlyph->height; |
---|
[3766] | 767 | |
---|
[5124] | 768 | if (x + tmpGlyph->advance > size) |
---|
[4597] | 769 | { |
---|
| 770 | x = 0; |
---|
| 771 | y = y + maxLineHeight; |
---|
[5113] | 772 | //maxLineHeight = 0; |
---|
[4597] | 773 | } |
---|
| 774 | if (y + maxLineHeight + 1 > size) |
---|
| 775 | break; |
---|
[5124] | 776 | x += tmpGlyph->advance; |
---|
[3766] | 777 | |
---|
[4597] | 778 | } |
---|
| 779 | } |
---|
[3766] | 780 | if (i == FONT_HIGHEST_KNOWN_CHAR) |
---|
[4597] | 781 | sizeOK = true; |
---|
[3766] | 782 | else |
---|
[4597] | 783 | size *= 2; |
---|
[3766] | 784 | } |
---|
[5124] | 785 | return size; |
---|
[3766] | 786 | } |
---|
| 787 | |
---|
| 788 | |
---|
| 789 | /** |
---|
[4836] | 790 | * a simple function to get some interesting information about this class |
---|
[3766] | 791 | */ |
---|
[4746] | 792 | void Font::debug() |
---|
[3766] | 793 | { |
---|
| 794 | // print the loaded font's style |
---|
| 795 | int style; |
---|
[4536] | 796 | if (likely(this->font != NULL)) |
---|
| 797 | style = TTF_GetFontStyle(this->font); |
---|
[3766] | 798 | PRINTF(0)("The font style is:"); |
---|
| 799 | if(style==TTF_STYLE_NORMAL) |
---|
| 800 | PRINTF(0)(" normal"); |
---|
| 801 | else { |
---|
| 802 | if(style&TTF_STYLE_BOLD) |
---|
| 803 | PRINTF(0)(" bold"); |
---|
| 804 | if(style&TTF_STYLE_ITALIC) |
---|
| 805 | PRINTF(0)(" italic"); |
---|
| 806 | if(style&TTF_STYLE_UNDERLINE) |
---|
| 807 | PRINTF(0)(" underline"); |
---|
| 808 | } |
---|
| 809 | PRINTF(0)("\n"); |
---|
| 810 | } |
---|
| 811 | |
---|
| 812 | |
---|
[3768] | 813 | /////////////////// |
---|
| 814 | /// TEXT-ENGINE /// |
---|
| 815 | /////////////////// |
---|
[3766] | 816 | /** |
---|
[4836] | 817 | * standard constructor |
---|
[3655] | 818 | */ |
---|
[4597] | 819 | TextEngine::TextEngine () |
---|
[3655] | 820 | { |
---|
[4320] | 821 | this->setClassID(CL_TEXT_ENGINE, "TextEngine"); |
---|
[4597] | 822 | this->setName("TextEngine"); |
---|
[3769] | 823 | this->enableFonts(); |
---|
[3655] | 824 | } |
---|
| 825 | |
---|
| 826 | /** |
---|
[4836] | 827 | * the singleton reference to this class |
---|
[3655] | 828 | */ |
---|
[3766] | 829 | TextEngine* TextEngine::singletonRef = NULL; |
---|
[3655] | 830 | |
---|
| 831 | /** |
---|
[4836] | 832 | * standard deconstructor |
---|
[3655] | 833 | |
---|
| 834 | */ |
---|
[4597] | 835 | TextEngine::~TextEngine () |
---|
[3655] | 836 | { |
---|
[5288] | 837 | // first remove all the remaining Texts (if any). |
---|
| 838 | tList<BaseObject>* textList = ClassList::getList(CL_TEXT); |
---|
[5290] | 839 | if (textList != NULL) |
---|
[5288] | 840 | { |
---|
[5289] | 841 | tIterator<BaseObject>* textIterator = textList->getIterator(); |
---|
| 842 | Text* text = dynamic_cast<Text*>(textIterator->firstElement()); |
---|
| 843 | while( text != NULL) |
---|
| 844 | { |
---|
| 845 | delete text; |
---|
| 846 | text = dynamic_cast<Text*>(textIterator->nextElement()); |
---|
| 847 | } |
---|
| 848 | delete textIterator; |
---|
[5288] | 849 | } |
---|
[5287] | 850 | // delete all remaining fonts (this is done in the ResourceManager) |
---|
| 851 | tList<BaseObject>* fontList = ClassList::getList(CL_FONT); |
---|
| 852 | if (fontList != NULL) |
---|
| 853 | { |
---|
| 854 | tIterator<BaseObject>* fontIterator = fontList->getIterator(); |
---|
| 855 | Font* font = dynamic_cast<Font*>(fontIterator->firstElement()); |
---|
| 856 | while( font != NULL) |
---|
| 857 | { |
---|
| 858 | ResourceManager::getInstance()->unload(font, RP_GAME); |
---|
| 859 | font = dynamic_cast<Font*>(fontIterator->nextElement()); |
---|
| 860 | } |
---|
| 861 | delete fontIterator; |
---|
| 862 | } |
---|
| 863 | |
---|
[3769] | 864 | this->disableFonts(); |
---|
[4597] | 865 | |
---|
[3766] | 866 | TextEngine::singletonRef = NULL; |
---|
[3655] | 867 | } |
---|
[3766] | 868 | |
---|
| 869 | /** |
---|
[4836] | 870 | * function to enable TTF_Fonts |
---|
[3766] | 871 | */ |
---|
[4746] | 872 | void TextEngine::enableFonts() |
---|
[3766] | 873 | { |
---|
| 874 | if (!TTF_WasInit()) |
---|
| 875 | { |
---|
| 876 | if(TTF_Init()==-1) |
---|
[4597] | 877 | PRINTF(1)("TTF_Init: %s\n", TTF_GetError()); |
---|
[3766] | 878 | |
---|
| 879 | TextEngine::checkVersion(); |
---|
| 880 | } |
---|
| 881 | else |
---|
| 882 | PRINTF(4)("Fonts already initialized\n"); |
---|
| 883 | } |
---|
| 884 | |
---|
| 885 | /** |
---|
[4836] | 886 | * function to disable TTF_fonts |
---|
[3766] | 887 | */ |
---|
[4746] | 888 | void TextEngine::disableFonts() |
---|
[3766] | 889 | { |
---|
| 890 | if (TTF_WasInit()) |
---|
| 891 | { |
---|
| 892 | TTF_Quit(); |
---|
| 893 | } |
---|
| 894 | else |
---|
| 895 | PRINTF(4)("Fonts were not initialized.\n"); |
---|
| 896 | } |
---|
| 897 | |
---|
| 898 | /** |
---|
[4836] | 899 | * creates a new Text with a certain font. |
---|
[5285] | 900 | * @see Font::Font |
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| 901 | * @see Text::Text |
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[3769] | 902 | */ |
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[5121] | 903 | Text* TextEngine::createText(const char* fontFile, unsigned int fontSize, int textType) |
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[3769] | 904 | { |
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| 905 | Font* tmpFont; |
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| 906 | Text* newText; |
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[3775] | 907 | Vector tmpVec; |
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[3769] | 908 | |
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[5121] | 909 | tmpFont = (Font*)ResourceManager::getInstance()->load(fontFile, TTF, RP_GAME, &fontSize); |
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[3769] | 910 | if (!tmpFont) |
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| 911 | { |
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| 912 | PRINTF(2)("Font %s could not be loaded, probably file not found\n", fontFile); |
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| 913 | return NULL; |
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| 914 | } |
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[5122] | 915 | else |
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| 916 | return new Text(tmpFont, TEXT_RENDER_DYNAMIC); |
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[3769] | 917 | } |
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| 918 | |
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[3772] | 919 | /** |
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[4836] | 920 | * outputs some nice Debug information |
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[4597] | 921 | |
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[4836] | 922 | @todo there should also be something outputted about Font |
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[3774] | 923 | */ |
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[4746] | 924 | void TextEngine::debug() const |
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[3774] | 925 | { |
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[5287] | 926 | tList<BaseObject>* textList = ClassList::getList(CL_TEXT); |
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| 927 | if (textList != NULL) |
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| 928 | { |
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| 929 | PRINT(0)("+-------------------------------+\n"); |
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| 930 | PRINT(0)("+ TEXT ENGINE DEBUG INFORMATION +\n"); |
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| 931 | PRINT(0)("+-------------------------------+\n"); |
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| 932 | PRINT(0)("Reference: %p; Text Counts: %d\n", this, textList->getSize()); |
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[4597] | 933 | |
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[5287] | 934 | tIterator<BaseObject>* textIterator = textList->getIterator(); |
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| 935 | Text* text = dynamic_cast<Text*>(textIterator->firstElement()); |
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| 936 | while( text != NULL) |
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| 937 | { |
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| 938 | text->debug(); |
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| 939 | text = dynamic_cast<Text*>(textIterator->nextElement()); |
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| 940 | } |
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| 941 | delete textIterator; |
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| 942 | PRINT(0)("+---------------------------TE--+\n"); |
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| 943 | } |
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[3774] | 944 | } |
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| 945 | |
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| 946 | |
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| 947 | /** |
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[4836] | 948 | * checks if the compiled version and the local version of SDL_ttf match. |
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| 949 | * @returns true if match, false otherwise |
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[3766] | 950 | */ |
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[4746] | 951 | bool TextEngine::checkVersion() |
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[3766] | 952 | { |
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| 953 | SDL_version compile_version; |
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| 954 | SDL_version link_version; |
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| 955 | TTF_VERSION(&compile_version); |
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| 956 | link_version = *TTF_Linked_Version(); |
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| 957 | |
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| 958 | if (compile_version.major == link_version.major && |
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| 959 | compile_version.minor == link_version.minor && |
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| 960 | compile_version.patch == link_version.patch) |
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| 961 | { |
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| 962 | return true; |
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| 963 | } |
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| 964 | else |
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| 965 | { |
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[4597] | 966 | PRINTF(2)("compiled with SDL_ttf version: %d.%d.%d\n", |
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| 967 | compile_version.major, |
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| 968 | compile_version.minor, |
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| 969 | compile_version.patch); |
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| 970 | |
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| 971 | PRINTF(2)("running with SDL_ttf version: %d.%d.%d\n", |
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| 972 | link_version.major, |
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| 973 | link_version.minor, |
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| 974 | link_version.patch); |
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[3766] | 975 | return false; |
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| 976 | } |
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| 977 | } |
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