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source: orxonox.OLD/trunk/src/lib/graphics/text_engine/font.h @ 5713

Last change on this file since 5713 was 5421, checked in by bensch, 19 years ago

orxonox/trunk: GUI-Element visible

File size: 3.4 KB
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[4838]1/*!
[5343]2 * @file font.h
3 * brief Definition of the FONT-loading class
[5344]4 *
5 * !! IMPORTANT !! When using ttf fonts clear the license issues prior to
6 * adding them to orxonox. This is really important, because we do not want
7 * to offend anyone.
[5343]8 */
[1853]9
[5343]10#ifndef _FONT_H
11#define _FONT_H
[1853]12
[3543]13#include "base_object.h"
[1853]14
[5343]15#include "glincl.h"
16
17
18#ifdef HAVE_SDL_TTF_H
19#include <SDL_ttf.h>
20#else
21#include <SDL/SDL_ttf.h>
22#endif
23
24/* some default values */
[5369]25#define FONT_NUM_COLORS              256           //!< number of colors.
[5343]26
[5369]27#define FONT_HIGHEST_KNOWN_CHAR      128           //!< The highest character known to the textEngine.
28#define FONT_DEFAULT_RENDER_SIZE     50            //!< At what Resolution to render fonts.
[4838]29// FORWARD DECLARATION
[3543]30
[5343]31//! A struct for handling glyphs
32/**
[5347]33 * a Glyph is one letter of a certain font
[5343]34 */
35struct Glyph
36{
37  // Glyph-specific (size and so on)
38  Uint16   character;         //!< The character
[5368]39  float    minX;              //!< The minimum distance from the origin in X
40  float    maxX;              //!< The maximum distance from the origin in X
41  float    minY;              //!< The minimum distance from the origin in Y
42  float    maxY;              //!< The maximum distance from the origin in Y
43  float    width;             //!< The width of the Glyph
44  float    height;            //!< The height of the Glyph
45  float    bearingX;          //!< How much is right of the Origin
46  float    bearingY;          //!< How much is above the Origin
47  float    advance;           //!< How big a Glyph would be in monospace-mode
[3543]48
[5367]49  GLfloat texCoord[4];        //!< Texture coordinates: 0:left, 1:right, 2: top, 3: bottom.
[5343]50};
[2036]51
[1853]52
[5347]53//! A class to handle a Font of a certain ttf-File/image-file, Size.
[5343]54class Font : public BaseObject
55{
56  friend class Text;
[1853]57
[5343]58  public:
59    Font(const char* fontFile,
[5368]60         unsigned int renderSize);
[5347]61    Font(const char* imageFile);
[5343]62    Font(char** xpmArray);
63    virtual ~Font();
[3245]64
[5343]65    void init();
[3245]66
[5343]67  // font
[5368]68    bool loadFontFromTTF(const char* fontFile);
[5343]69    bool loadFontFromSDL_Surface(SDL_Surface* surface);
70
71    void setStyle(const char* renderStyle);
72
73    /** @returns a Pointer to the Array of Glyphs */
74    inline Glyph** getGlyphArray() const { return this->glyphArray; };
75    /** @returns the texture to the fast-texture */
76    inline GLuint getFastTextureID() const { return this->fastTextureID; };
77    /** @returns the default Font */
[5421]78    inline static Font* getDefaultFont() { if (Font::defaultFont == NULL) initDefaultFont(); return Font::defaultFont; };
[5343]79
80    void createAsciiImage(const char* fileName);
81    static void initDefaultFont();
82    static void removeDefaultFont();
83
[5368]84
[5343]85  private:
86    int getMaxHeight();
87    int getMaxAscent();
88    int getMaxDescent();
89    Glyph* getGlyphMetrics(Uint16 character);
90
91    GLuint createFastTexture();
92
93    void initGlyphs(Uint16 from, Uint16 count);
94    int findOptimalFastTextureSize();
95
96    void debug();
97
98  private:
99    static Font*  defaultFont;         //!< a default font, that is used, if other fonts were unable to be loaded.
[5347]100    // information about the Font
[5368]101    TTF_Font*     fontTTF;             //!< The font we use for this.
[5343]102    int           renderStyle;         //!< The Renderstyle
[5368]103    unsigned int  renderSize;          //!< How big the Font should be rendered.
[5343]104
105    Glyph**       glyphArray;          //!< An Array of all the Glyphs stored in the Array of Glyphs.
106    GLuint        fastTextureID;       //!< The fast textureID.
[1853]107};
108
[5343]109#endif /* _FONT_H */
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