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source: orxonox.OLD/trunk/src/lib/graphics/text_engine/font.h @ 6308

Last change on this file since 6308 was 5768, checked in by bensch, 19 years ago

orxonox/trunk: font is a Texture now (this is a procedural texture)

File size: 3.3 KB
Line 
1/*!
2 * @file font.h
3 * brief Definition of the FONT-loading class
4 *
5 * !! IMPORTANT !! When using ttf fonts clear the license issues prior to
6 * adding them to orxonox. This is really important, because we do not want
7 * to offend anyone.
8 */
9
10#ifndef _FONT_H
11#define _FONT_H
12
13#include "texture.h"
14
15#include "glincl.h"
16
17
18#ifdef HAVE_SDL_TTF_H
19#include <SDL_ttf.h>
20#else
21#include <SDL/SDL_ttf.h>
22#endif
23
24/* some default values */
25#define FONT_NUM_COLORS              256           //!< number of colors.
26
27#define FONT_HIGHEST_KNOWN_CHAR      128           //!< The highest character known to the textEngine.
28#define FONT_DEFAULT_RENDER_SIZE     50            //!< At what Resolution to render fonts.
29// FORWARD DECLARATION
30
31//! A struct for handling glyphs
32/**
33 * a Glyph is one letter of a certain font
34 */
35struct Glyph
36{
37  // Glyph-specific (size and so on)
38  Uint16   character;         //!< The character
39  float    minX;              //!< The minimum distance from the origin in X
40  float    maxX;              //!< The maximum distance from the origin in X
41  float    minY;              //!< The minimum distance from the origin in Y
42  float    maxY;              //!< The maximum distance from the origin in Y
43  float    width;             //!< The width of the Glyph
44  float    height;            //!< The height of the Glyph
45  float    bearingX;          //!< How much is right of the Origin
46  float    bearingY;          //!< How much is above the Origin
47  float    advance;           //!< How big a Glyph would be in monospace-mode
48
49  GLfloat texCoord[4];        //!< Texture coordinates: 0:left, 1:right, 2: top, 3: bottom.
50};
51
52
53//! A class to handle a Font of a certain ttf-File/image-file, Size.
54class Font : public Texture
55{
56  public:
57    Font(const char* fontFile,
58         unsigned int renderSize);
59    Font(const char* imageFile);
60    Font(char** xpmArray);
61    virtual ~Font();
62
63    void init();
64
65  //  font
66    bool loadFontFromTTF(const char* fontFile);
67    bool loadFontFromSDL_Surface(SDL_Surface* surface);
68
69    void setStyle(const char* renderStyle);
70
71    /** @returns a Pointer to the Array of Glyphs */
72    inline Glyph** getGlyphArray() const { return this->glyphArray; };
73    /** @returns the a pointer to the TTF */
74    inline TTF_Font* getTTF() const { return this->fontTTF; };
75
76
77    /** @returns the default Font */
78    inline static Font* getDefaultFont() { if (Font::defaultFont == NULL) initDefaultFont(); return Font::defaultFont; };
79
80    void createAsciiImage(const char* fileName);
81    static void initDefaultFont();
82    static void removeDefaultFont();
83
84  private:
85    int getMaxHeight();
86    int getMaxAscent();
87    int getMaxDescent();
88    Glyph* getGlyphMetrics(Uint16 character);
89
90    bool createFastTexture();
91
92    void initGlyphs(Uint16 from, Uint16 count);
93    int findOptimalFastTextureSize();
94
95    void debug();
96
97  private:
98    static Font*  defaultFont;         //!< a default font, that is used, if other fonts were unable to be loaded.
99    // information about the Font
100    TTF_Font*     fontTTF;             //!< The font we use for this.
101    int           renderStyle;         //!< The Renderstyle
102    unsigned int  renderSize;          //!< How big the Font should be rendered.
103
104    Glyph**       glyphArray;          //!< An Array of all the Glyphs stored in the Array of Glyphs.
105};
106
107#endif /* _FONT_H */
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