1 | /*! |
---|
2 | * @file font_data.h |
---|
3 | * @brief Contains the font-data class, that handles the reading of Images into Texutre-files. |
---|
4 | */ |
---|
5 | |
---|
6 | #ifndef _FONT_DATA_H |
---|
7 | #define _FONT_DATA_H |
---|
8 | |
---|
9 | #include "base_object.h" |
---|
10 | |
---|
11 | #include "glincl.h" |
---|
12 | #include "texture_data.h" |
---|
13 | |
---|
14 | #ifdef HAVE_SDL_TTF_H |
---|
15 | #include <SDL_ttf.h> |
---|
16 | #else |
---|
17 | #include <SDL/SDL_ttf.h> |
---|
18 | #endif |
---|
19 | |
---|
20 | |
---|
21 | |
---|
22 | /* some default values */ |
---|
23 | #define FONT_NUM_COLORS 256 //!< number of colors. |
---|
24 | |
---|
25 | #define FONT_HIGHEST_KNOWN_CHAR 128 //!< The highest character known to the textEngine. |
---|
26 | #define FONT_DEFAULT_RENDER_SIZE 50 //!< At what Resolution to render fonts. |
---|
27 | |
---|
28 | //! A struct for handling glyphs |
---|
29 | /** |
---|
30 | * a Glyph is one letter of a certain font |
---|
31 | */ |
---|
32 | struct Glyph |
---|
33 | { |
---|
34 | // Glyph-specific (size and so on) |
---|
35 | Uint16 character; //!< The character |
---|
36 | float minX; //!< The minimum distance from the origin in X |
---|
37 | float maxX; //!< The maximum distance from the origin in X |
---|
38 | float minY; //!< The minimum distance from the origin in Y |
---|
39 | float maxY; //!< The maximum distance from the origin in Y |
---|
40 | float width; //!< The width of the Glyph |
---|
41 | float height; //!< The height of the Glyph |
---|
42 | float bearingX; //!< How much is right of the Origin |
---|
43 | float bearingY; //!< How much is above the Origin |
---|
44 | float advance; //!< How big a Glyph would be in monospace-mode |
---|
45 | |
---|
46 | GLfloat texCoord[4]; //!< Texture coordinates: 0:left, 1:right, 2: top, 3: bottom. |
---|
47 | }; |
---|
48 | |
---|
49 | |
---|
50 | class FontData |
---|
51 | { |
---|
52 | friend class Font; |
---|
53 | public: |
---|
54 | ~FontData(); |
---|
55 | |
---|
56 | |
---|
57 | /// LOADING new Fonts |
---|
58 | bool loadFontFromTTF(const std::string& fontFile, unsigned int renderSize); |
---|
59 | bool loadFontFromSDL_Surface(SDL_Surface* surface); |
---|
60 | |
---|
61 | void setStyle(const std::string& renderStyle); |
---|
62 | |
---|
63 | |
---|
64 | |
---|
65 | /** @returns a Pointer to the Array of Glyphs */ |
---|
66 | inline Glyph** getGlyphArray() const { return this->glyphArray; }; |
---|
67 | /** @returns the a pointer to the TTF */ |
---|
68 | inline TTF_Font* getTTF() const { return this->fontTTF; }; |
---|
69 | |
---|
70 | int getMaxHeight() const; |
---|
71 | int getMaxAscent() const; |
---|
72 | int getMaxDescent() const; |
---|
73 | |
---|
74 | |
---|
75 | bool rebuild(); |
---|
76 | |
---|
77 | |
---|
78 | |
---|
79 | |
---|
80 | |
---|
81 | private: |
---|
82 | FontData(); |
---|
83 | |
---|
84 | void initGlyphs(Uint16 from, Uint16 count); |
---|
85 | bool getGlyphMetrics(Glyph* glyph, Uint16 character); |
---|
86 | |
---|
87 | int findOptimalFastTextureSize(); |
---|
88 | bool createFastTexture(); |
---|
89 | |
---|
90 | private: |
---|
91 | TTF_Font* fontTTF; //!< The font we use for this. |
---|
92 | int renderStyle; //!< The Renderstyle |
---|
93 | unsigned int renderSize; //!< How big the Font should be rendered. |
---|
94 | |
---|
95 | Glyph** glyphArray; //!< An Array of all the Glyphs stored in the Array of Glyphs. |
---|
96 | |
---|
97 | TextureDataPointer texData; |
---|
98 | }; |
---|
99 | |
---|
100 | typedef CountPointer<FontData> FontDataPointer; |
---|
101 | |
---|
102 | #endif /* _FONT_DATA_H */ |
---|