1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Benjamin Grauer |
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13 | co-programmer: ... |
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14 | */ |
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15 | |
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16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS |
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17 | |
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18 | #include "limited_width_text.h" |
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19 | #include "font.h" |
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20 | |
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21 | ObjectListDefinition(LimitedWidthText); |
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22 | /** |
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23 | * @brief creates a new Text Element |
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24 | * @param fontFile the Font to render this text in |
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25 | * @param type The renderType to display this font in |
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26 | */ |
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27 | LimitedWidthText::LimitedWidthText(const std::string& fontFile, unsigned int textSize, float lineWidth, DotsPosition dotsPosition) |
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28 | : Text(fontFile, textSize) |
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29 | { |
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30 | this->registerObject(this, LimitedWidthText::_objectList); |
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31 | |
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32 | this->_dotsPosition = End; |
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33 | this->setLineWidth(lineWidth); |
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34 | } |
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35 | |
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36 | |
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37 | /** |
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38 | * @brief sets the maximum Line width |
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39 | * @param lineWidth the maximum lineWidth. |
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40 | */ |
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41 | void LimitedWidthText::setLineWidth(float lineWidth) |
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42 | { |
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43 | this->_lineWidth = lineWidth; |
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44 | this->setupTextWidth(); |
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45 | } |
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46 | |
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47 | /** |
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48 | * @brief sets the Dots Position |
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49 | * @param dotsPosition the Position of the Dots |
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50 | */ |
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51 | void LimitedWidthText::setDotsPosition(DotsPosition dotsPosition) |
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52 | { |
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53 | this->_dotsPosition = dotsPosition; |
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54 | this->setupTextWidth(); |
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55 | } |
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56 | |
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57 | |
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58 | /** |
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59 | * @brief draws the Text |
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60 | */ |
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61 | void LimitedWidthText::draw() const |
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62 | { |
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63 | if (unlikely(this->_dotedText.empty())) |
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64 | return; |
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65 | glPushMatrix(); |
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66 | glPushAttrib(GL_ENABLE_BIT); |
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67 | // transform for alignment. |
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68 | if (this->getAlignment() == TEXT_ALIGN_RIGHT) |
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69 | glTranslatef(-this->getSizeX2D(), 0, 0); |
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70 | else if (this->getAlignment() == TEXT_ALIGN_CENTER || this->getAlignment() == TEXT_ALIGN_SCREEN_CENTER) |
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71 | glTranslatef(-this->getSizeX2D()/2, 0, 0); |
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72 | |
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73 | // drawing this Text. |
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74 | this->font().select(); |
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75 | |
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76 | glTranslatef(getAbsCoor2D().x, getAbsCoor2D().y, 0); |
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77 | glRotatef(this->getAbsDir2D(), 0, 0, 1); |
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78 | |
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79 | const Font::Glyph* tmpGlyph; |
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80 | float posX = 0.0f; |
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81 | glBegin(GL_QUADS); |
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82 | for (unsigned int i = 0; i < this->_dotedText.size(); i++) |
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83 | { |
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84 | if(likely((tmpGlyph = this->font().getGlyphArray()[this->_dotedText[i]]) != NULL)) |
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85 | { |
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86 | glTexCoord2f(tmpGlyph->texCoord[1], tmpGlyph->texCoord[2]); |
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87 | glVertex2d(posX+tmpGlyph->maxX*this->size(), 0); |
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88 | |
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89 | glTexCoord2f(tmpGlyph->texCoord[1], tmpGlyph->texCoord[3]); |
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90 | glVertex2d(posX+tmpGlyph->maxX*this->size(), this->size()); |
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91 | |
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92 | glTexCoord2f(tmpGlyph->texCoord[0], tmpGlyph->texCoord[3]); |
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93 | glVertex2d(posX+tmpGlyph->minX*this->size(), this->size()); |
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94 | |
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95 | glTexCoord2f(tmpGlyph->texCoord[0], tmpGlyph->texCoord[2]); |
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96 | glVertex2d(posX+tmpGlyph->minX*this->size(), 0); |
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97 | |
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98 | posX += tmpGlyph->advance * this->size(); |
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99 | } |
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100 | } |
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101 | glEnd(); |
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102 | glPopAttrib(); |
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103 | glPopMatrix(); |
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104 | } |
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105 | |
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106 | |
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107 | /** |
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108 | * @brief setting up the Text-Width if DYNAMIC |
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109 | */ |
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110 | void LimitedWidthText::setupTextWidth() |
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111 | { |
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112 | float dotsSize = this->font().getGlyphArray()[46]->advance * 3.0; |
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113 | |
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114 | float width = 0.0f; |
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115 | float maxWidth = this->_lineWidth / this->size(); |
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116 | |
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117 | this->_dotedText = this->text(); |
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118 | |
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119 | switch (this->_dotsPosition) |
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120 | { |
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121 | case End: |
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122 | for (unsigned int i = 0; i < this->text().size(); i++) |
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123 | { |
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124 | if (width + dotsSize > maxWidth ) |
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125 | { |
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126 | this->_dotedText = this->text().substr(0, i) + "..."; |
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127 | if (i > 0) |
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128 | width -= this->font().getGlyphArray()[this->text()[i-1]]->advance; |
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129 | width += dotsSize; |
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130 | break; |
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131 | } |
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132 | // Advance the Text. |
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133 | if(this->font().getGlyphArray()[this->text()[i]] != NULL) |
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134 | width += this->font().getGlyphArray()[this->text()[i]]->advance; |
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135 | } |
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136 | break; |
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137 | |
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138 | case Begin: |
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139 | int i = text().size() -1; |
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140 | for (; i >= 0; --i) |
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141 | { |
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142 | if (width + dotsSize > maxWidth ) |
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143 | { |
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144 | this->_dotedText = std::string("...") + this->text().substr(i); |
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145 | if (i + 1 < (int)text().size() ) |
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146 | width -= this->font().getGlyphArray()[this->text()[i+1]]->advance; |
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147 | width += dotsSize; |
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148 | break; |
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149 | } |
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150 | // Advance the Text. |
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151 | if(this->font().getGlyphArray()[this->text()[i]] != NULL) |
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152 | width += this->font().getGlyphArray()[this->text()[i]]->advance; |
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153 | } |
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154 | break; |
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155 | } |
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156 | this->setSizeX2D(width * this->size()); |
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157 | } |
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158 | |
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159 | /** |
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160 | * @brief print out some nice debug output |
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161 | */ |
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162 | void LimitedWidthText::debug() const |
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163 | { |
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164 | printf("Debug %s::%s \n", this->getClassCName(), this->getCName() ); |
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165 | } |
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