1 | /* |
---|
2 | orxonox - the future of 3D-vertical-scrollers |
---|
3 | |
---|
4 | Copyright (C) 2004 orx |
---|
5 | |
---|
6 | This program is free software; you can redistribute it and/or modify |
---|
7 | it under the terms of the GNU General Public License as published by |
---|
8 | the Free Software Foundation; either version 2, or (at your option) |
---|
9 | any later version. |
---|
10 | |
---|
11 | ### File Specific: |
---|
12 | main-programmer: Benjamin Grauer |
---|
13 | co-programmer: ... |
---|
14 | */ |
---|
15 | |
---|
16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS |
---|
17 | |
---|
18 | #include "limited_width_text.h" |
---|
19 | #include "font.h" |
---|
20 | |
---|
21 | /** |
---|
22 | * @brief creates a new Text Element |
---|
23 | * @param fontFile the Font to render this text in |
---|
24 | * @param type The renderType to display this font in |
---|
25 | */ |
---|
26 | LimitedWidthText::LimitedWidthText(const std::string& fontFile, unsigned int textSize, float lineWidth, DotsPosition dotsPosition) |
---|
27 | : Text(fontFile, textSize) |
---|
28 | { |
---|
29 | this->setClassID(CL_LIMITED_WIDTH_TEXT, "LimitedWidthText"); |
---|
30 | |
---|
31 | this->_dotsPosition = End; |
---|
32 | this->setLineWidth(lineWidth); |
---|
33 | } |
---|
34 | |
---|
35 | /** |
---|
36 | * @brief sets the maximum Line width |
---|
37 | * @param lineWidth the maximum lineWidth. |
---|
38 | */ |
---|
39 | void LimitedWidthText::setLineWidth(float lineWidth) |
---|
40 | { |
---|
41 | this->_lineWidth = lineWidth; |
---|
42 | this->setupTextWidth(); |
---|
43 | } |
---|
44 | |
---|
45 | /** |
---|
46 | * @brief sets the Dots Position |
---|
47 | * @param dotsPosition the Position of the Dots |
---|
48 | */ |
---|
49 | void LimitedWidthText::setDotsPosition(DotsPosition dotsPosition) |
---|
50 | { |
---|
51 | this->_dotsPosition = dotsPosition; |
---|
52 | this->setupTextWidth(); |
---|
53 | } |
---|
54 | |
---|
55 | |
---|
56 | /** |
---|
57 | * @brief draws the Text |
---|
58 | */ |
---|
59 | void LimitedWidthText::draw() const |
---|
60 | { |
---|
61 | if (unlikely(this->_dotedText.empty())) |
---|
62 | return; |
---|
63 | glPushMatrix(); |
---|
64 | glPushAttrib(GL_ENABLE_BIT); |
---|
65 | // transform for alignment. |
---|
66 | if (this->getAlignment() == TEXT_ALIGN_RIGHT) |
---|
67 | glTranslatef(-this->getSizeX2D(), 0, 0); |
---|
68 | else if (this->getAlignment() == TEXT_ALIGN_CENTER || this->getAlignment() == TEXT_ALIGN_SCREEN_CENTER) |
---|
69 | glTranslatef(-this->getSizeX2D()/2, 0, 0); |
---|
70 | |
---|
71 | // drawing this Text. |
---|
72 | this->font().select(); |
---|
73 | |
---|
74 | glTranslatef(getAbsCoor2D().x, getAbsCoor2D().y, 0); |
---|
75 | glRotatef(this->getAbsDir2D(), 0, 0, 1); |
---|
76 | |
---|
77 | Glyph* tmpGlyph; |
---|
78 | float posX = 0.0f; |
---|
79 | glBegin(GL_QUADS); |
---|
80 | for (unsigned int i = 0; i < this->_dotedText.size(); i++) |
---|
81 | { |
---|
82 | if(likely((tmpGlyph = this->font().getGlyphArray()[this->_dotedText[i]]) != NULL)) |
---|
83 | { |
---|
84 | glTexCoord2f(tmpGlyph->texCoord[1], tmpGlyph->texCoord[2]); |
---|
85 | glVertex2d(posX+tmpGlyph->maxX*this->size(), 0); |
---|
86 | |
---|
87 | glTexCoord2f(tmpGlyph->texCoord[1], tmpGlyph->texCoord[3]); |
---|
88 | glVertex2d(posX+tmpGlyph->maxX*this->size(), this->size()); |
---|
89 | |
---|
90 | glTexCoord2f(tmpGlyph->texCoord[0], tmpGlyph->texCoord[3]); |
---|
91 | glVertex2d(posX+tmpGlyph->minX*this->size(), this->size()); |
---|
92 | |
---|
93 | glTexCoord2f(tmpGlyph->texCoord[0], tmpGlyph->texCoord[2]); |
---|
94 | glVertex2d(posX+tmpGlyph->minX*this->size(), 0); |
---|
95 | |
---|
96 | posX += tmpGlyph->advance * this->size(); |
---|
97 | } |
---|
98 | } |
---|
99 | glEnd(); |
---|
100 | glPopAttrib(); |
---|
101 | glPopMatrix(); |
---|
102 | } |
---|
103 | |
---|
104 | |
---|
105 | /** |
---|
106 | * @brief setting up the Text-Width if DYNAMIC |
---|
107 | */ |
---|
108 | void LimitedWidthText::setupTextWidth() |
---|
109 | { |
---|
110 | float dotsSize = this->font().getGlyphArray()[46]->advance * 3.0; |
---|
111 | |
---|
112 | float width = 0.0f; |
---|
113 | float maxWidth = this->_lineWidth / this->size(); |
---|
114 | |
---|
115 | this->_dotedText = this->text(); |
---|
116 | |
---|
117 | switch (this->_dotsPosition) |
---|
118 | { |
---|
119 | case End: |
---|
120 | for (unsigned int i = 0; i < this->text().size(); i++) |
---|
121 | { |
---|
122 | if (width + dotsSize > maxWidth ) |
---|
123 | { |
---|
124 | this->_dotedText = this->text().substr(0, i) + "..."; |
---|
125 | if (i > 0) |
---|
126 | width -= this->font().getGlyphArray()[this->text()[i-1]]->advance; |
---|
127 | width += dotsSize; |
---|
128 | break; |
---|
129 | } |
---|
130 | // Advance the Text. |
---|
131 | if(this->font().getGlyphArray()[this->text()[i]] != NULL) |
---|
132 | width += this->font().getGlyphArray()[this->text()[i]]->advance; |
---|
133 | } |
---|
134 | break; |
---|
135 | |
---|
136 | case Begin: |
---|
137 | int i = text().size() -1; |
---|
138 | for (; i >= 0; --i) |
---|
139 | { |
---|
140 | if (width + dotsSize > maxWidth ) |
---|
141 | { |
---|
142 | this->_dotedText = std::string("...") + this->text().substr(i); |
---|
143 | if (i + 1 < (int)text().size() ) |
---|
144 | width -= this->font().getGlyphArray()[this->text()[i+1]]->advance; |
---|
145 | width += dotsSize; |
---|
146 | break; |
---|
147 | } |
---|
148 | // Advance the Text. |
---|
149 | if(this->font().getGlyphArray()[this->text()[i]] != NULL) |
---|
150 | width += this->font().getGlyphArray()[this->text()[i]]->advance; |
---|
151 | } |
---|
152 | break; |
---|
153 | } |
---|
154 | this->setSizeX2D(width * this->size()); |
---|
155 | } |
---|
156 | |
---|
157 | /** |
---|
158 | * @brief print out some nice debug output |
---|
159 | */ |
---|
160 | void LimitedWidthText::debug() const |
---|
161 | { |
---|
162 | printf("Debug %s::%s \n", this->getClassCName(), this->getCName() ); |
---|
163 | } |
---|