[4744] | 1 | /* |
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[1853] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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[1855] | 10 | |
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| 11 | ### File Specific: |
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[5343] | 12 | main-programmer: Benjamin Grauer |
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[1855] | 13 | co-programmer: ... |
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[1853] | 14 | */ |
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| 15 | |
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[5357] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS |
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[1853] | 17 | |
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[5343] | 18 | #include "text.h" |
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| 19 | #include "font.h" |
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[1853] | 20 | |
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[7193] | 21 | #include "util/loading/resource_manager.h" |
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[5343] | 22 | #include "debug.h" |
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| 23 | |
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[1856] | 24 | using namespace std; |
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[1853] | 25 | |
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[5343] | 26 | /** |
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[7355] | 27 | * @brief creates a new Text Element |
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[5343] | 28 | * @param fontFile the Font to render this text in |
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| 29 | * @param type The renderType to display this font in |
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| 30 | */ |
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[7221] | 31 | Text::Text(const std::string& fontFile, unsigned int textSize) |
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[5343] | 32 | { |
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[7355] | 33 | this->setClassID(CL_TEXT, "Text"); |
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[1856] | 34 | |
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[7355] | 35 | // initialize this Text |
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| 36 | this->font = NULL; |
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| 37 | this->text = ""; |
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| 38 | this->setAlignment(TEXT_DEFAULT_ALIGNMENT); |
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| 39 | this->blending = TEXT_DEFAULT_BLENDING; |
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| 40 | this->color = TEXT_DEFAULT_COLOR; |
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| 41 | this->setSize(TEXT_DEFAULT_SIZE); |
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| 42 | this->setText(""); |
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| 43 | |
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| 44 | |
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[7221] | 45 | if (!fontFile.empty()) |
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[5369] | 46 | this->setFont(fontFile, FONT_DEFAULT_RENDER_SIZE); |
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[5768] | 47 | this->setSizeY2D(textSize); |
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[5343] | 48 | } |
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| 49 | |
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[3245] | 50 | /** |
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[7355] | 51 | * @brief deletes a Text out of memory |
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[5343] | 52 | */ |
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| 53 | Text::~Text() |
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| 54 | { |
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[5767] | 55 | if (this->font != NULL && this->font != Font::getDefaultFont()) |
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[5343] | 56 | ResourceManager::getInstance()->unload(this->font); |
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[3365] | 57 | } |
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[1853] | 58 | |
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| 59 | |
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[3245] | 60 | /** |
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[7355] | 61 | * @brief sets the Font of this Text to font from fontFile |
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[5343] | 62 | * @param fontFile the File to load the Font from. |
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| 63 | * @param fontSize the Size of the Font |
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| 64 | */ |
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[7221] | 65 | void Text::setFont(const std::string& fontFile, unsigned int fontSize) |
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[5343] | 66 | { |
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| 67 | Font* tmpFont; |
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| 68 | Text* newText; |
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| 69 | Vector tmpVec; |
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| 70 | |
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[5345] | 71 | // unloading the Font if we alrady have one loaded. |
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[5767] | 72 | if (this->font != NULL && this->font != Font::getDefaultFont()) |
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[5345] | 73 | ResourceManager::getInstance()->unload(this->font); |
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| 74 | this->font = NULL; |
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[5344] | 75 | |
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[5345] | 76 | // load a new Font |
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[7221] | 77 | if (!fontFile.empty()) |
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[5344] | 78 | { |
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[6645] | 79 | tmpFont = (Font*)ResourceManager::getInstance()->load(fontFile, TTF, RP_GAME, (int)fontSize); |
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[5345] | 80 | if (tmpFont != NULL) |
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| 81 | this->font = tmpFont; |
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| 82 | else |
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[7221] | 83 | PRINTF(2)("Font %s could not be loaded, probably file not found\n", fontFile.c_str()); |
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[5343] | 84 | } |
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| 85 | } |
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| 86 | |
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| 87 | /** |
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[7355] | 88 | * @brief Sets a new Text to the font |
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[5343] | 89 | * @param text the new text to set |
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| 90 | */ |
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[7221] | 91 | void Text::setText(const std::string& text) |
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[5343] | 92 | { |
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[7221] | 93 | this->text = text; |
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[5343] | 94 | |
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| 95 | // setting up the Text-Width if DYNAMIC |
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[5418] | 96 | // if (this->type & TEXT_RENDER_DYNAMIC && this->getAlignment() != TEXT_ALIGN_LEFT && this->font != NULL) |
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| 97 | const Font* calcSizeFont = this->font; |
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| 98 | if (calcSizeFont != NULL || (calcSizeFont = Font::getDefaultFont()) != NULL) |
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[5343] | 99 | { |
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[5418] | 100 | Glyph** glyphArray = calcSizeFont->getGlyphArray(); |
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[5343] | 101 | |
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[5368] | 102 | float width = 0; |
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[7221] | 103 | if (!this->text.empty()) |
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[5343] | 104 | { |
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[7221] | 105 | for (unsigned int i = 0; i < this->text.size(); i++) |
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[5343] | 106 | { |
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[7221] | 107 | if(glyphArray[this->text[i]] != NULL) |
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[5343] | 108 | { |
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[7221] | 109 | width += glyphArray[this->text[i]]->advance; |
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[5343] | 110 | } |
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| 111 | } |
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[5767] | 112 | this->setSizeX2D(width *this->getSizeY2D()); |
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[5343] | 113 | } |
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| 114 | } |
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| 115 | } |
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| 116 | |
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| 117 | /** |
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[7355] | 118 | * @brief draws the Text |
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[5343] | 119 | */ |
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| 120 | void Text::draw() const |
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| 121 | { |
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| 122 | glPushMatrix(); |
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| 123 | // transform for alignment. |
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| 124 | if (this->getAlignment() == TEXT_ALIGN_RIGHT) |
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[5767] | 125 | glTranslatef(-this->getSizeX2D(), 0, 0); |
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[5343] | 126 | else if (this->getAlignment() == TEXT_ALIGN_CENTER || this->getAlignment() == TEXT_ALIGN_SCREEN_CENTER) |
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[5767] | 127 | glTranslatef(-this->getSizeX2D()/2, 0, 0); |
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[5343] | 128 | |
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| 129 | // drawing this Text. |
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| 130 | // setting the Blending effects |
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| 131 | glColor4f(this->color.x, this->color.y, this->color.z, this->blending); |
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| 132 | glEnable(GL_BLEND); |
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| 133 | glEnable(GL_TEXTURE_2D); |
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| 134 | glBlendFunc(GL_SRC_ALPHA, GL_ONE); |
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| 135 | |
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| 136 | glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, GL_MODULATE ); |
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| 137 | |
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[5767] | 138 | Glyph** glyphArray; |
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| 139 | if (likely (this->font != NULL)) |
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[5343] | 140 | { |
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[5767] | 141 | glyphArray = this->font->getGlyphArray(); |
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[5768] | 142 | glBindTexture(GL_TEXTURE_2D, font->getTexture()); |
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[5767] | 143 | } |
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| 144 | else |
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| 145 | { |
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| 146 | if (unlikely(Font::getDefaultFont() == NULL)) |
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| 147 | Font::initDefaultFont(); |
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| 148 | glyphArray = Font::getDefaultFont()->getGlyphArray(); |
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[5768] | 149 | glBindTexture(GL_TEXTURE_2D, Font::getDefaultFont()->getTexture()); |
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[5767] | 150 | } |
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[7221] | 151 | if (likely(!this->text.empty())) |
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[5767] | 152 | { |
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| 153 | glTranslatef(getAbsCoor2D().x, getAbsCoor2D().y, 0); |
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| 154 | glRotatef(this->getAbsDir2D(), 0, 0, 1); |
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| 155 | Glyph* tmpGlyph; |
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| 156 | float posX = 0.0f; |
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[6349] | 157 | |
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| 158 | glBegin(GL_QUADS); |
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[7221] | 159 | for (unsigned int i = 0; i < this->text.size(); i++) |
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[5343] | 160 | { |
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[7221] | 161 | if(likely((tmpGlyph = glyphArray[this->text[i]]) != NULL)) |
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[5343] | 162 | { |
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[6349] | 163 | glTexCoord2f(tmpGlyph->texCoord[1], tmpGlyph->texCoord[2]); |
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| 164 | glVertex2d(posX+tmpGlyph->width*this->getSizeY2D(), 0); |
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[5419] | 165 | |
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[6349] | 166 | glTexCoord2f(tmpGlyph->texCoord[1], tmpGlyph->texCoord[3]); |
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| 167 | glVertex2d(posX+tmpGlyph->width*this->getSizeY2D(), this->getSizeY2D()); |
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[5419] | 168 | |
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[5767] | 169 | glTexCoord2f(tmpGlyph->texCoord[0], tmpGlyph->texCoord[3]); |
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[5768] | 170 | glVertex2d(posX, this->getSizeY2D()); |
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[5419] | 171 | |
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[6349] | 172 | glTexCoord2f(tmpGlyph->texCoord[0], tmpGlyph->texCoord[2]); |
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| 173 | glVertex2d(posX, 0); |
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[5419] | 174 | |
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[5768] | 175 | posX += tmpGlyph->advance * this->getSizeY2D(); |
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[5343] | 176 | } |
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| 177 | } |
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[6349] | 178 | glEnd(); |
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[5343] | 179 | } |
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| 180 | |
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| 181 | glPopMatrix(); |
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| 182 | } |
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| 183 | |
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| 184 | /** |
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[7355] | 185 | * @brief prints out some nice debug information about this text |
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[5343] | 186 | */ |
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| 187 | void Text::debug() const |
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| 188 | { |
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[7221] | 189 | PRINT(0)("=== TEXT: %s ===\n", this->text.c_str()); |
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[5343] | 190 | PRINT(0)("Color: %0.2f %0.2f %0.2f\n", this->color.x, this->color.y, this->color.z); |
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| 191 | } |
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| 192 | |
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| 193 | |
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| 194 | //////////// |
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| 195 | /// UTIL /// |
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| 196 | //////////// |
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| 197 | /** |
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[7355] | 198 | * @brief Loads a Font from an SDL_surface into a texture. |
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[5343] | 199 | * @param surface The surface to make the texture of |
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| 200 | * @param texCoord The texture coordinates of the 4 corners of the texture |
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| 201 | * @returns the ID of the texture |
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| 202 | */ |
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| 203 | GLuint Text::loadTexture(SDL_Surface *surface, TexCoord* texCoord) |
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| 204 | { |
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| 205 | GLuint texture; |
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| 206 | int w, h; |
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| 207 | SDL_Surface *image; |
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| 208 | SDL_Rect area; |
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| 209 | Uint32 saved_flags; |
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| 210 | Uint8 saved_alpha; |
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| 211 | |
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| 212 | /* Use the surface width and height expanded to powers of 2 */ |
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| 213 | w = powerOfTwo(surface->w); |
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| 214 | h = powerOfTwo(surface->h); |
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| 215 | if (texCoord != NULL) |
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| 216 | { |
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| 217 | texCoord->minU = 0.0f; |
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| 218 | texCoord->minV = 0.0f; |
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| 219 | texCoord->maxU = (GLfloat)surface->w / w; |
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| 220 | texCoord->maxV = (GLfloat)surface->h / h; |
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| 221 | } |
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| 222 | image = SDL_CreateRGBSurface(SDL_SWSURFACE, |
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| 223 | w, h, |
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| 224 | 32, |
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| 225 | #if SDL_BYTEORDER == SDL_LIL_ENDIAN /* OpenGL RGBA masks */ |
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| 226 | 0x000000FF, |
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| 227 | 0x0000FF00, |
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| 228 | 0x00FF0000, |
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| 229 | 0xFF000000 |
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| 230 | #else |
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| 231 | 0xFF000000, |
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| 232 | 0x00FF0000, |
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| 233 | 0x0000FF00, |
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| 234 | 0x000000FF |
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| 235 | #endif |
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| 236 | ); |
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| 237 | if ( image == NULL ) { |
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| 238 | return 0; |
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| 239 | } |
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| 240 | |
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| 241 | /* Save the alpha blending attributes */ |
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| 242 | saved_flags = surface->flags&(SDL_SRCALPHA|SDL_RLEACCELOK); |
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| 243 | saved_alpha = surface->format->alpha; |
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| 244 | if ( (saved_flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { |
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| 245 | SDL_SetAlpha(surface, 0, 0); |
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| 246 | } |
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| 247 | |
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| 248 | /* Copy the surface into the GL texture image */ |
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| 249 | area.x = 0; |
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| 250 | area.y = 0; |
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| 251 | area.w = surface->w; |
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| 252 | area.h = surface->h; |
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| 253 | SDL_BlitSurface(surface, &area, image, &area); |
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| 254 | |
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| 255 | /* Restore the alpha blending attributes */ |
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| 256 | if ( (saved_flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { |
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| 257 | SDL_SetAlpha(surface, saved_flags, saved_alpha); |
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| 258 | } |
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| 259 | |
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| 260 | /* Create an OpenGL texture for the image */ |
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| 261 | glGenTextures(1, &texture); |
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| 262 | glBindTexture(GL_TEXTURE_2D, texture); |
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[5368] | 263 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
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[5343] | 264 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
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| 265 | glTexImage2D(GL_TEXTURE_2D, |
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| 266 | 0, |
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| 267 | GL_RGBA, |
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| 268 | w, h, |
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| 269 | 0, |
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| 270 | GL_RGBA, |
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| 271 | GL_UNSIGNED_BYTE, |
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| 272 | image->pixels); |
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| 273 | SDL_FreeSurface(image); /* No longer needed the data */ |
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| 274 | |
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| 275 | return texture; |
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| 276 | } |
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| 277 | |
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| 278 | /** |
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[7355] | 279 | * @brief Quick utility function for texture creation |
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[5343] | 280 | * @param input an integer |
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| 281 | * @returns the next bigger 2^n-integer than input |
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| 282 | */ |
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| 283 | int Text::powerOfTwo(int input) |
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| 284 | { |
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| 285 | int value = 1; |
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| 286 | |
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| 287 | while ( value < input ) |
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| 288 | value <<= 1; |
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| 289 | return value; |
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| 290 | } |
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