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source: orxonox.OLD/trunk/src/lib/graphics/text_engine/text.cc @ 7479

Last change on this file since 7479 was 7455, checked in by bensch, 19 years ago

orxonox/trunk: fixed a SegFault (that this worked before is some wonder :)

File size: 4.8 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Benjamin Grauer
13   co-programmer: ...
14*/
15
16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS
17
18#include "text.h"
19#include "font.h"
20
21#include "util/loading/resource_manager.h"
22#include "debug.h"
23
24using namespace std;
25
26/**
27 * @brief creates a new Text Element
28 * @param fontFile the Font to render this text in
29 * @param type The renderType to display this font in
30 */
31Text::Text(const std::string& fontFile, unsigned int textSize)
32{
33  this->setClassID(CL_TEXT, "Text");
34
35  // initialize this Text
36  this->font = NULL;
37
38  this->setFont(fontFile, FONT_DEFAULT_RENDER_SIZE);
39
40  this->blending = TEXT_DEFAULT_BLENDING;
41  this->color = TEXT_DEFAULT_COLOR;
42  this->setAlignment(TEXT_DEFAULT_ALIGNMENT);
43  this->setSize(TEXT_DEFAULT_SIZE);
44}
45
46/**
47 * @brief deletes a Text out of memory
48 */
49Text::~Text()
50{
51  if (this->font != NULL && this->font != Font::getDefaultFont())
52    ResourceManager::getInstance()->unload(this->font);
53}
54
55
56/**
57 * @brief sets the Font of this Text to font from fontFile
58 * @param fontFile the File to load the Font from.
59 * @param fontSize the Size of the Font
60 */
61void Text::setFont(const std::string& fontFile, unsigned int fontSize)
62{
63  Font* newFont = NULL;
64  Font* oldFont = this->font;
65
66  // load a new Font
67  if (!fontFile.empty())
68  {
69    newFont = (Font*)ResourceManager::getInstance()->load(fontFile, TTF, RP_GAME, (int)fontSize);
70    if (newFont == NULL)
71    {
72      newFont = Font::getDefaultFont();
73      PRINTF(2)("Font %s could not be loaded, probably file not found\n", fontFile.c_str());
74    }
75  }
76  if (newFont == NULL)
77    newFont = Font::getDefaultFont();
78  assert(newFont != NULL);
79
80  // unloading the Font if we alrady have one loaded.
81  this->font = newFont;
82  if (oldFont != NULL && oldFont != Font::getDefaultFont())
83    ResourceManager::getInstance()->unload(oldFont);
84
85  this->setupTextWidth();
86}
87
88/**
89 * @brief Sets a new Text to the font
90 * @param text the new text to set
91 */
92void Text::setText(const std::string& text)
93{
94  this->text = text;
95
96  this->setupTextWidth();
97}
98
99
100/**
101 * @brief sets the Size of the Font
102 * @param size :the size of the Text
103 */
104void Text::setSize(float size)
105{
106  this->size = size;
107  this->setSizeY2D(size);
108  this->setupTextWidth();
109}
110
111
112/**
113 * @brief draws the Text
114 */
115void Text::draw() const
116{
117  if (unlikely(this->text.empty()))
118    return;
119  glPushMatrix();
120  // transform for alignment.
121  if (this->getAlignment() == TEXT_ALIGN_RIGHT)
122    glTranslatef(-this->getSizeX2D(), 0, 0);
123  else if (this->getAlignment() == TEXT_ALIGN_CENTER || this->getAlignment() == TEXT_ALIGN_SCREEN_CENTER)
124    glTranslatef(-this->getSizeX2D()/2, 0, 0);
125
126  // drawing this Text.
127  // setting the Blending effects
128  glColor4f(this->color.x, this->color.y, this->color.z, this->blending);
129  glEnable(GL_BLEND);
130  glEnable(GL_TEXTURE_2D);
131  glBlendFunc(GL_SRC_ALPHA, GL_ONE);
132  glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, GL_MODULATE );
133
134  glBindTexture(GL_TEXTURE_2D, font->getTexture());
135  glTranslatef(getAbsCoor2D().x, getAbsCoor2D().y, 0);
136  glRotatef(this->getAbsDir2D(), 0, 0, 1);
137
138  Glyph* tmpGlyph;
139  float posX = 0.0f;
140  glBegin(GL_QUADS);
141  for (unsigned int i = 0; i < this->text.size(); i++)
142  {
143    if(likely((tmpGlyph = this->getFont()->getGlyphArray()[this->text[i]]) != NULL))
144    {
145      glTexCoord2f(tmpGlyph->texCoord[1], tmpGlyph->texCoord[2]);
146      glVertex2d(posX+tmpGlyph->maxX*this->getSize(), 0);
147
148      glTexCoord2f(tmpGlyph->texCoord[1], tmpGlyph->texCoord[3]);
149      glVertex2d(posX+tmpGlyph->maxX*this->getSize(), this->getSize());
150
151      glTexCoord2f(tmpGlyph->texCoord[0], tmpGlyph->texCoord[3]);
152      glVertex2d(posX+tmpGlyph->minX*this->getSize(), this->getSize());
153
154      glTexCoord2f(tmpGlyph->texCoord[0], tmpGlyph->texCoord[2]);
155      glVertex2d(posX+tmpGlyph->minX*this->getSize(), 0);
156
157      posX += tmpGlyph->advance * this->getSize();
158    }
159  }
160  glEnd();
161  glPopMatrix();
162}
163
164
165/**
166 * @brief setting up the Text-Width.
167 */
168void Text::setupTextWidth()
169{
170  float width = 0;
171  for (unsigned int i = 0; i < this->text.size(); i++)
172    if(this->font->getGlyphArray()[this->text[i]] != NULL)
173      width += this->font->getGlyphArray()[this->text[i]]->advance;
174  this->setSizeX2D(width *this->getSize());
175}
176
177
178/**
179 * @brief prints out some nice debug information about this text
180 */
181void Text::debug() const
182{
183  PRINT(0)("=== TEXT: %s (with Font:'%s')  displaying %s ===\n", this->getName(), this->font->getName(), this->text.c_str());
184  PRINT(0)("Color: %0.2f %0.2f %0.2f\n", this->color.x, this->color.y, this->color.z);
185}
186
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