[4838] | 1 | /*! |
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[5343] | 2 | * @file text.h |
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| 3 | * @brief Definition of a text Class, that is able to render text. |
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[7355] | 4 | */ |
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[1853] | 5 | |
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[5343] | 6 | #ifndef _TEXT_H |
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| 7 | #define _TEXT_H |
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[1853] | 8 | |
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[5343] | 9 | #include "element_2d.h" |
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[8448] | 10 | #include "color.h" |
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[8761] | 11 | #include "font.h" |
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[1853] | 12 | |
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[5343] | 13 | #define TEXT_ALIGN_LEFT E2D_ALIGN_LEFT |
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| 14 | #define TEXT_ALIGN_RIGHT E2D_ALIGN_RIGHT |
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| 15 | #define TEXT_ALIGN_CENTER E2D_ALIGN_CENTER |
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| 16 | #define TEXT_ALIGN_SCREEN_CENTER E2D_ALIGN_SCREEN_CENTER |
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[8448] | 17 | #define TEXT_DEFAULT_COLOR Color(1.0, 1.0, 1.0, 1.0f) //!< the default Color (white, fully visible) |
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[5343] | 18 | |
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[5421] | 19 | #define TEXT_DEFAULT_ALIGNMENT TEXT_ALIGN_LEFT //!< default alignment |
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| 20 | #define TEXT_DEFAULT_SIZE 20 //!< default size of the Text |
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[5343] | 21 | |
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[4838] | 22 | // FORWARD DECLARATION |
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[5427] | 23 | struct SDL_Surface; |
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[3543] | 24 | |
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[5343] | 25 | //! Represents one textElement. |
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| 26 | class Text : public Element2D |
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| 27 | { |
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[9869] | 28 | ObjectListDeclaration(Text); |
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[5343] | 29 | public: |
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[7221] | 30 | Text(const std::string& fontFile = "", unsigned int fontSize = TEXT_DEFAULT_SIZE); |
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[7753] | 31 | Text(const Text& text); |
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[6981] | 32 | virtual ~Text(); |
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[7753] | 33 | bool operator==(const Text& text) const; |
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| 34 | bool operator==(const std::string& text) const; |
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| 35 | Text& operator=(const Text& text); |
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[3245] | 36 | |
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[7753] | 37 | /// Final Interfacing. |
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| 38 | void setText(const std::string& text); |
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| 39 | void append(const std::string& appendText); |
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[7919] | 40 | void appendCharacter(char character); |
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[7753] | 41 | const std::string& operator<<(const std::string& appendText); |
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[7919] | 42 | void removeCharacters(unsigned int chars); |
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[8518] | 43 | void clear(); |
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[7753] | 44 | |
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| 45 | /// SETUP |
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[7221] | 46 | void setFont(const std::string& fontFile, unsigned int renderSize); |
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[8764] | 47 | void setFont(const Font& font); |
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[7450] | 48 | /** @param blending the blending intensity to set (between 0.0 and 1.0) */ |
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[8761] | 49 | inline void setBlending(float blending) { this->_font.setTransparency(blending); }; |
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[7450] | 50 | /** @param r red @param g green @param b blue @brief sets the Color of the Text to render (values in [0-1]) */ |
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[8761] | 51 | void setColor(float r, float g, float b) { this->_font.setDiffuseColor(Color(r, g, b, this->blending())); }; |
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| 52 | void setColor(float r, float g, float b, float a) { this->_font.setDiffuseColor(Color(r, g, b, a)); }; |
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| 53 | void setColor(const Color& color) { this->_font.setDiffuseColor(color); }; |
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[7453] | 54 | void setSize(float size); |
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[5367] | 55 | |
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[7753] | 56 | |
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[7450] | 57 | /// RETRIEVE |
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[7753] | 58 | /** @returns the String this Text displays */ |
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[8619] | 59 | inline const std::string& text() const { return this->_text; }; |
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[7753] | 60 | |
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[7450] | 61 | /** @returns the pointer to the stored Font (not changeable) */ |
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[8761] | 62 | inline const Font& font() const { return this->_font; }; |
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[7450] | 63 | /** @returns the Blending Value [0 invisible 1.0 full visible */ |
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[8761] | 64 | inline float blending() const { return this->_font.diffuseColor().a(); }; |
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[7450] | 65 | /** @returns: a Vector(r,g,b) @brief: retrieve a Vector holding the Color of the Text */ |
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[8761] | 66 | inline const Color& color() const { return this->_font.diffuseColor(); }; |
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[5369] | 67 | /** @returns the Size of the Text */ |
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[8619] | 68 | inline float size() const { return this->_size; }; |
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[5343] | 69 | |
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| 70 | virtual void draw() const; |
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| 71 | |
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| 72 | void debug() const; |
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| 73 | |
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[7450] | 74 | protected: |
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| 75 | virtual void setupTextWidth(); |
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[7753] | 76 | private: |
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| 77 | void init(); |
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[7453] | 78 | |
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[5343] | 79 | private: |
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[8761] | 80 | Font _font; //!< Font of this text |
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[5343] | 81 | |
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[8619] | 82 | std::string _text; //!< The text to display |
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| 83 | float _size; //!< The size of the Text. |
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[1853] | 84 | }; |
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| 85 | |
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[5343] | 86 | #endif /* _TEXT_H */ |
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