[4838] | 1 | /*! |
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[5343] | 2 | * @file text.h |
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| 3 | * @brief Definition of a text Class, that is able to render text. |
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[7355] | 4 | */ |
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[1853] | 5 | |
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[5343] | 6 | #ifndef _TEXT_H |
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| 7 | #define _TEXT_H |
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[1853] | 8 | |
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[5343] | 9 | #include "element_2d.h" |
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[1853] | 10 | |
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[5343] | 11 | #define TEXT_ALIGN_LEFT E2D_ALIGN_LEFT |
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| 12 | #define TEXT_ALIGN_RIGHT E2D_ALIGN_RIGHT |
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| 13 | #define TEXT_ALIGN_CENTER E2D_ALIGN_CENTER |
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| 14 | #define TEXT_ALIGN_SCREEN_CENTER E2D_ALIGN_SCREEN_CENTER |
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| 15 | #define TEXT_DEFAULT_COLOR Vector(1.0, 1.0, 1.0) //!< the default Color (white) |
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| 16 | #define TEXT_DEFAULT_BLENDING 1.0f //!< the default blending of the text, (no blending at all) |
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| 17 | |
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[5421] | 18 | #define TEXT_DEFAULT_ALIGNMENT TEXT_ALIGN_LEFT //!< default alignment |
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| 19 | #define TEXT_DEFAULT_SIZE 20 //!< default size of the Text |
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[5343] | 20 | |
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[4838] | 21 | // FORWARD DECLARATION |
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[5343] | 22 | class Font; |
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[5427] | 23 | struct SDL_Surface; |
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[3543] | 24 | |
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[5343] | 25 | //! Represents one textElement. |
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| 26 | class Text : public Element2D |
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| 27 | { |
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| 28 | public: |
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[7221] | 29 | Text(const std::string& fontFile = "", unsigned int fontSize = TEXT_DEFAULT_SIZE); |
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[7753] | 30 | Text(const Text& text); |
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[6981] | 31 | virtual ~Text(); |
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[7753] | 32 | bool operator==(const Text& text) const; |
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| 33 | bool operator==(const std::string& text) const; |
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| 34 | Text& operator=(const Text& text); |
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[3245] | 35 | |
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[7753] | 36 | /// Final Interfacing. |
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| 37 | void setText(const std::string& text); |
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| 38 | void append(const std::string& appendText); |
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[7919] | 39 | void appendCharacter(char character); |
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[7753] | 40 | const std::string& operator<<(const std::string& appendText); |
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[7919] | 41 | void removeCharacters(unsigned int chars); |
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[7753] | 42 | |
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| 43 | /// SETUP |
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[7221] | 44 | void setFont(const std::string& fontFile, unsigned int renderSize); |
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[7450] | 45 | /** @param blending the blending intensity to set (between 0.0 and 1.0) */ |
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| 46 | inline void setBlending(float blending) { this->blending = blending; }; |
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| 47 | /** @param r red @param g green @param b blue @brief sets the Color of the Text to render (values in [0-1]) */ |
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| 48 | void setColor(float r, float g, float b) { this->color = Vector(r, g, b); }; |
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[7453] | 49 | void setSize(float size); |
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[5367] | 50 | |
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[7753] | 51 | |
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[7450] | 52 | /// RETRIEVE |
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[7753] | 53 | /** @returns the String this Text displays */ |
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| 54 | inline const std::string& getText() const { return this->text; }; |
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| 55 | |
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[7450] | 56 | /** @returns the pointer to the stored Font (not changeable) */ |
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| 57 | inline const Font* const getFont() const { return this->font; }; |
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| 58 | /** @returns the Blending Value [0 invisible 1.0 full visible */ |
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| 59 | inline float getBlending() const { return this->blending; }; |
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| 60 | /** @returns: a Vector(r,g,b) @brief: retrieve a Vector holding the Color of the Text */ |
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| 61 | inline const Vector& getColor() const { return this->color; }; |
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[5369] | 62 | /** @returns the Size of the Text */ |
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[7453] | 63 | inline float getSize() const { return this->size; }; |
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[5343] | 64 | |
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| 65 | virtual void draw() const; |
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| 66 | |
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| 67 | void debug() const; |
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| 68 | |
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[7450] | 69 | protected: |
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| 70 | virtual void setupTextWidth(); |
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[7753] | 71 | private: |
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| 72 | void init(); |
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[7453] | 73 | |
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[5343] | 74 | private: |
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| 75 | Font* font; //!< Font of this text |
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| 76 | |
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[7221] | 77 | std::string text; //!< The text to display |
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[5343] | 78 | Vector color; //!< The color of the font. |
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| 79 | float blending; //!< The blending intensity. |
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[7453] | 80 | float size; //!< The size of the Text. |
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[1853] | 81 | }; |
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| 82 | |
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[5343] | 83 | #endif /* _TEXT_H */ |
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