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source: orxonox.OLD/trunk/src/lib/gui/gl/glgui_bar.cc @ 8252

Last change on this file since 8252 was 8145, checked in by bensch, 18 years ago

trunk: merged the gui back
merged with command:
svn merge -r8114:HEAD https://svn.orxonox.net/orxonox/branches/gui .
→ no conflicts

File size: 1.5 KB
RevLine 
[4744]1/*
[1853]2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
[1855]10
11   ### File Specific:
[5360]12   main-programmer: Benjamin Grauer
[1855]13   co-programmer: ...
[1853]14*/
15
[5360]16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GUI
[1853]17
[6287]18#include "glgui_bar.h"
[1853]19
20
[7779]21namespace OrxGui
[3365]22{
[4320]23
[7779]24  /**
25   * @brief standard constructor
26  */
27  GLGuiBar::GLGuiBar ()
28  {
29    this->init();
[1853]30
[7779]31  }
[1853]32
[5360]33
[7779]34  /**
35   * @brief standard deconstructor
36   */
37  GLGuiBar::~GLGuiBar()
38  {
39  }
[5360]40
[7779]41  /**
42   * @brief initializes the GUI-element
43   */
44  void GLGuiBar::init()
45  {
46    this->setClassID(CL_GLGUI_BAR, "GLGuiBar");
[5360]47
[7919]48    this->frontMaterial().setDiffuse(1,1,1);
[6295]49
[7779]50    this->setSize2D(50, 10);
[6295]51
[7779]52    this->value = 0.5f;
53    this->minimum = 0.0f;
54    this->maximum = 1.0f;
55  }
[5360]56
[7779]57  /**
58   * @brief draws the GLGuiBar
59   */
60  void GLGuiBar::draw() const
61  {
[8035]62    this->beginDraw();
[5360]63
[7779]64    GLGuiWidget::draw();
[6287]65
[7919]66    this->frontMaterial().select();
[7779]67    glBegin(GL_QUADS);
[6287]68
[7779]69    glTexCoord2f(0,0);
70    glVertex2f(3.0, 3.0);
71    glTexCoord2f(0, value/maximum);
72    glVertex2f(3.0, (this->getSizeY2D()-3.0)* (value/maximum));
73    glTexCoord2f(1, value/maximum);
74    glVertex2f(this->getSizeX2D()-3.0, (this->getSizeY2D()-3.0) * (value/maximum));
75    glTexCoord2f(1,0);
76    glVertex2f(this->getSizeX2D()-3.0, 3.0);
[6287]77
[7779]78    glEnd();
79    this->endDraw();
80  }
[5360]81}
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