1 | /* |
---|
2 | orxonox - the future of 3D-vertical-scrollers |
---|
3 | |
---|
4 | Copyright (C) 2004 orx |
---|
5 | |
---|
6 | This program is free software; you can redistribute it and/or modify |
---|
7 | it under the terms of the GNU General Public License as published by |
---|
8 | the Free Software Foundation; either version 2, or (at your option) |
---|
9 | any later version. |
---|
10 | |
---|
11 | ### File Specific: |
---|
12 | main-programmer: Benjamin Grauer |
---|
13 | co-programmer: ... |
---|
14 | */ |
---|
15 | |
---|
16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GUI |
---|
17 | |
---|
18 | #include "glgui_button.h" |
---|
19 | |
---|
20 | #include "text.h" |
---|
21 | |
---|
22 | |
---|
23 | namespace OrxGui |
---|
24 | { |
---|
25 | /** |
---|
26 | * standard constructor |
---|
27 | */ |
---|
28 | GLGuiButton::GLGuiButton (const std::string& label) |
---|
29 | { |
---|
30 | this->init(); |
---|
31 | |
---|
32 | this->_label.setText( label ); |
---|
33 | } |
---|
34 | |
---|
35 | |
---|
36 | /** |
---|
37 | * standard deconstructor |
---|
38 | */ |
---|
39 | GLGuiButton::~GLGuiButton() |
---|
40 | { |
---|
41 | /* this does not have to be done, since the Label is a child, |
---|
42 | * and will be deleted by Element2D's deletion Process |
---|
43 | * delete this->label; |
---|
44 | */ |
---|
45 | } |
---|
46 | |
---|
47 | /** |
---|
48 | * @brief initializes the GUI-element |
---|
49 | */ |
---|
50 | void GLGuiButton::init() |
---|
51 | { |
---|
52 | this->setClassID(CL_GLGUI_BUTTON, "GLGuiButton"); |
---|
53 | |
---|
54 | this->setSelectable(true); |
---|
55 | this->setFocusable(true); |
---|
56 | this->setClickable(true); |
---|
57 | |
---|
58 | this->_label.setFont(this->font()); |
---|
59 | this->_label.setColor(this->foregroundColor() ); |
---|
60 | |
---|
61 | this->_label.setParent2D(this); |
---|
62 | this->_label.setVisibility(false); |
---|
63 | } |
---|
64 | |
---|
65 | |
---|
66 | void GLGuiButton::setLabel(const std::string& label) |
---|
67 | { |
---|
68 | this->_label.setText(label); |
---|
69 | this->resize(); |
---|
70 | } |
---|
71 | |
---|
72 | |
---|
73 | void GLGuiButton::updateFrontColor() |
---|
74 | { |
---|
75 | this->_label.setColor(this->foregroundColor()); |
---|
76 | } |
---|
77 | |
---|
78 | void GLGuiButton::clicking(const Vector2D& pos) |
---|
79 | { |
---|
80 | GLGuiWidget::clicking(pos); |
---|
81 | clicked.emit(); |
---|
82 | } |
---|
83 | void GLGuiButton::releasing(const Vector2D& pos, bool focused) |
---|
84 | { |
---|
85 | GLGuiWidget::releasing(pos, focused); |
---|
86 | released.emit(); |
---|
87 | } |
---|
88 | |
---|
89 | void GLGuiButton::hiding() |
---|
90 | { |
---|
91 | this->_label.setVisibility(false); |
---|
92 | } |
---|
93 | |
---|
94 | void GLGuiButton::showing() |
---|
95 | { |
---|
96 | this->_label.setVisibility(true); |
---|
97 | } |
---|
98 | |
---|
99 | |
---|
100 | bool GLGuiButton::processEvent(const Event& event) |
---|
101 | { |
---|
102 | if (event.type == SDLK_SPACE) |
---|
103 | { |
---|
104 | if (event.bPressed) |
---|
105 | clicked.emit(); |
---|
106 | else |
---|
107 | released.emit(); |
---|
108 | return true; |
---|
109 | } |
---|
110 | return false; |
---|
111 | } |
---|
112 | |
---|
113 | |
---|
114 | /** |
---|
115 | * @brief draws the GLGuiButton |
---|
116 | */ |
---|
117 | void GLGuiButton::draw() const |
---|
118 | { |
---|
119 | GLGuiWidget::draw(); |
---|
120 | } |
---|
121 | } |
---|