[4744] | 1 | /* |
---|
[1853] | 2 | orxonox - the future of 3D-vertical-scrollers |
---|
| 3 | |
---|
| 4 | Copyright (C) 2004 orx |
---|
| 5 | |
---|
| 6 | This program is free software; you can redistribute it and/or modify |
---|
| 7 | it under the terms of the GNU General Public License as published by |
---|
| 8 | the Free Software Foundation; either version 2, or (at your option) |
---|
| 9 | any later version. |
---|
[1855] | 10 | |
---|
| 11 | ### File Specific: |
---|
[5360] | 12 | main-programmer: Benjamin Grauer |
---|
[1855] | 13 | co-programmer: ... |
---|
[1853] | 14 | */ |
---|
| 15 | |
---|
[5360] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GUI |
---|
[1853] | 17 | |
---|
[5366] | 18 | #include "glgui_checkbutton.h" |
---|
[1853] | 19 | |
---|
[5395] | 20 | #include "text.h" |
---|
| 21 | |
---|
[7779] | 22 | namespace OrxGui |
---|
[3365] | 23 | { |
---|
[4320] | 24 | |
---|
[1853] | 25 | |
---|
[7779] | 26 | /** |
---|
| 27 | * standard constructor |
---|
| 28 | */ |
---|
[7919] | 29 | GLGuiCheckButton::GLGuiCheckButton (const std::string& label, bool active) |
---|
| 30 | : GLGuiButton(label) |
---|
[7779] | 31 | { |
---|
| 32 | this->init(); |
---|
[7919] | 33 | this->bActive = active; |
---|
[1853] | 34 | |
---|
[7919] | 35 | this->resize(); |
---|
[7779] | 36 | } |
---|
[5360] | 37 | |
---|
| 38 | |
---|
[7779] | 39 | /** |
---|
| 40 | * standard deconstructor |
---|
| 41 | */ |
---|
| 42 | GLGuiCheckButton::~GLGuiCheckButton() |
---|
| 43 | { |
---|
| 44 | } |
---|
[5360] | 45 | |
---|
[7779] | 46 | /** |
---|
| 47 | * initializes the GUI-element |
---|
| 48 | */ |
---|
[7919] | 49 | void GLGuiCheckButton::init() |
---|
[7779] | 50 | { |
---|
| 51 | this->setClassID(CL_GLGUI_CHECKBUTTON, "GLGuiCheckButton"); |
---|
[7919] | 52 | } |
---|
[5360] | 53 | |
---|
[8035] | 54 | void GLGuiCheckButton::setActivity(bool bActive) |
---|
| 55 | { |
---|
| 56 | this->bActive = bActive; |
---|
[9406] | 57 | this->toggled.emit(this->bActive); |
---|
[8035] | 58 | } |
---|
[7919] | 59 | |
---|
| 60 | void GLGuiCheckButton::toggleActiveState() |
---|
| 61 | { |
---|
[8035] | 62 | this->setActivity(!this->isActive()); |
---|
[7779] | 63 | } |
---|
[5360] | 64 | |
---|
[7919] | 65 | void GLGuiCheckButton::resize() |
---|
| 66 | { |
---|
[8448] | 67 | |
---|
| 68 | this->labelText().setRelCoor2D( borderLeft() + 15.0, borderTop() + 5); |
---|
| 69 | this->setSize2D(this->labelText().getSizeX2D() + 15.0 + borderLeft() + borderRight(), this->labelText().getSizeY2D() + 10 + borderTop()+borderBottom()); |
---|
[8035] | 70 | GLGuiWidget::resize(); |
---|
[8448] | 71 | |
---|
| 72 | this->_checkBox.setSize(10.0, 10.0); |
---|
| 73 | this->_checkBox.setCenter( borderLeft() + _checkBox.height()/2.0, borderTop() + (this->getSizeY2D() - borderTop() - borderBottom()) / 2.0); |
---|
| 74 | |
---|
| 75 | /* this->frontRect().setTopLeft(borderLeft(), borderTop()); |
---|
| 76 | this->frontRect().setSize(this->getSizeX2D() - (borderLeft() + borderRight()) , this->getSizeY2D() - (borderTop() + borderBottom()));*/ |
---|
[7919] | 77 | } |
---|
| 78 | |
---|
| 79 | |
---|
[8717] | 80 | void GLGuiCheckButton::releasing(const Vector2D& pos, bool focused) |
---|
[7919] | 81 | { |
---|
[8717] | 82 | GLGuiButton::releasing(pos, focused); |
---|
| 83 | if (focused) |
---|
| 84 | this->toggleActiveState(); |
---|
[7919] | 85 | } |
---|
| 86 | |
---|
[8035] | 87 | |
---|
| 88 | |
---|
[7779] | 89 | /** |
---|
[7919] | 90 | * @brief draws the GLGuiPushButton |
---|
[7779] | 91 | */ |
---|
| 92 | void GLGuiCheckButton::draw() const |
---|
| 93 | { |
---|
[8035] | 94 | this->beginDraw(); |
---|
[7919] | 95 | GLGuiButton::draw(); |
---|
| 96 | |
---|
[8448] | 97 | // this->frontMaterial().select(); |
---|
| 98 | // this->drawRect(this->frontRect()); |
---|
[7919] | 99 | if (this->bActive) |
---|
| 100 | { |
---|
[8619] | 101 | glColor3fv( &this->foregroundColor()[0]); |
---|
[8448] | 102 | this->drawRect(this->_checkBox); |
---|
[7919] | 103 | |
---|
| 104 | |
---|
| 105 | // DRAW a cross :) |
---|
[8448] | 106 | Vector2D center = this->_checkBox.center(); |
---|
| 107 | glColor4f(1,1,1, 1.0); |
---|
[7919] | 108 | glLineWidth(3.0); |
---|
[8448] | 109 | |
---|
[7919] | 110 | glBegin(GL_LINE_LOOP); |
---|
[8448] | 111 | glVertex2d(_checkBox.left(), _checkBox.top()); |
---|
| 112 | glVertex2d(center.x, center.y); |
---|
[7919] | 113 | |
---|
[8448] | 114 | glVertex2d(_checkBox.right(), _checkBox.top()); |
---|
| 115 | glVertex2d(center.x, center.y); |
---|
[7919] | 116 | |
---|
[8448] | 117 | glVertex2d(_checkBox.right(), _checkBox.bottom()); |
---|
| 118 | glVertex2d(center.x, center.y); |
---|
[7919] | 119 | |
---|
[8448] | 120 | glVertex2d(_checkBox.left(), _checkBox.bottom()); |
---|
| 121 | glVertex2d(center.x, center.y); |
---|
[7919] | 122 | glEnd(); |
---|
| 123 | } |
---|
| 124 | else |
---|
| 125 | { |
---|
[8619] | 126 | glColor3fv( &this->foregroundColor()[0]); |
---|
[8448] | 127 | this->drawRect(this->_checkBox); |
---|
[7919] | 128 | } |
---|
| 129 | |
---|
| 130 | this->endDraw(); |
---|
[7779] | 131 | } |
---|
[5360] | 132 | } |
---|