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1 | /*! |
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2 | * @file glgui_checkbutton.h |
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3 | * The gl_ widget of th openglGUI |
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4 | * |
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5 | */ |
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6 | |
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7 | #ifndef _GLGUI_CHECKBUTTON_H |
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8 | #define _GLGUI_CHECKBUTTON_H |
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9 | |
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10 | #include "glgui_button.h" |
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11 | |
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12 | namespace OrxGui |
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13 | { |
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14 | |
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15 | // FORWARD DECLARATION |
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16 | |
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17 | //! This is part of the openglGUI class |
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18 | /** |
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19 | * |
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20 | */ |
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21 | class GLGuiCheckButton : public GLGuiButton |
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22 | { |
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23 | |
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24 | public: |
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25 | GLGuiCheckButton(const std::string& label = "", bool active = false); |
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26 | virtual ~GLGuiCheckButton(); |
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27 | |
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28 | |
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29 | bool isActive() { return this->bActive; }; |
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30 | void setActivity(bool bActive); |
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31 | void toggleActiveState(); |
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32 | |
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33 | virtual void draw() const; |
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34 | virtual void update() {}; |
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35 | |
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36 | sigslot::signal1<bool> toggled; |
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37 | |
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38 | protected: |
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39 | virtual void resize(); |
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40 | virtual void releasing(const Vector2D& pos, bool focused); |
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41 | |
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42 | private: |
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43 | void init(); |
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44 | |
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45 | |
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46 | private: |
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47 | bool bActive; |
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48 | Rect2D _checkBox; |
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49 | }; |
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50 | } |
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51 | |
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52 | #endif /* _GLGUI_CHECKBUTTON_H */ |
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