[5359] | 1 | /*! |
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[7917] | 2 | * @file glgui_defs.h |
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| 3 | * Definitions for the GLGui. |
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[5359] | 4 | */ |
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| 5 | |
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[7917] | 6 | #ifndef _GLGUI_DEFS_H |
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| 7 | #define _GLGUI_DEFS_H |
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[7880] | 8 | |
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[8448] | 9 | #include <string> |
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| 10 | |
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[7917] | 11 | /// TODO MOVE TO ORXGUI_TYPES |
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[7779] | 12 | namespace OrxGui |
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| 13 | { |
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[8448] | 14 | //! if the Element should be visible by default. |
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| 15 | #define GLGUI_WIDGET_DEFAULT_VISIBLE false |
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| 16 | |
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| 17 | |
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[7917] | 18 | //! An enumeration for the Orientation of an Element. |
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| 19 | typedef enum { |
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[8448] | 20 | Horizontal, //!< Horizontal Orientation. |
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| 21 | Vertical //!< Vertical Orientation. |
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[7917] | 22 | } Orientation; |
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[8448] | 23 | |
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[8619] | 24 | //! Names of Orientations |
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[9656] | 25 | const std::string OrientationString[] = |
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| 26 | { |
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| 27 | "Horizontal", |
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| 28 | "Vertical" |
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| 29 | }; |
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[8448] | 30 | |
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[9656] | 31 | //! An enumeration for the Positions of some Elements (FixedPositionBox as an example). |
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| 32 | typedef enum { |
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| 33 | Left, //!< Left |
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| 34 | Right, //!< Right |
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| 35 | Top, //!< Top |
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| 36 | Bottom, //!< Bottom |
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| 37 | TopLeft, //!< TopLeft |
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| 38 | TopRight, //!< TopRight |
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| 39 | BottomLeft, //!< BottomLeft |
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| 40 | BottomRight, //!< BottomRight |
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| 41 | Center, //!< Centered |
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| 42 | } Position; |
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| 43 | |
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| 44 | //! Names of Positions |
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| 45 | const std::string PositionString[] = |
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| 46 | { |
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| 47 | "Left", |
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| 48 | "Right", |
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| 49 | "Top", |
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| 50 | "Bottom", |
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| 51 | "TopLeft", |
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| 52 | "TopRight", |
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| 53 | "BottomLeft", |
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| 54 | "BottomRight", |
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| 55 | "Center" |
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| 56 | }; |
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| 57 | |
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| 58 | |
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[8448] | 59 | //! An enumerator that defines the different states Widgets may be in. |
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| 60 | typedef enum { |
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| 61 | Normal, //!< Normal state of the GUI's Widgets. |
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[8619] | 62 | Focused, //!< If the widget is Active. |
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[8448] | 63 | Selected, //!< If the Widget is Selected. |
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| 64 | Insensitive //!< If the Widget is insensitive. |
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| 65 | } State; |
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| 66 | //! The count of States a GUI-Element can be in. |
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| 67 | #define GLGUI_STATE_COUNT 4 |
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| 68 | #define GLGUI_DEFAULT_STYLE OrxGui::Normal |
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| 69 | |
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[9656] | 70 | //! names of the States. |
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[8448] | 71 | const std::string StateString[] = |
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| 72 | { |
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| 73 | "Normal", |
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[8619] | 74 | "Focused", |
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[8448] | 75 | "Selected", |
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| 76 | "Insensitive" |
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| 77 | }; |
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| 78 | |
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[9656] | 79 | //! Where a Certain feature will be positioned at. |
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| 80 | typedef enum { |
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| 81 | FeatureLeft, //!< On the Left side. |
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| 82 | FeatureRight, //!< On the Right side. |
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| 83 | FeatureTop, //!< On Top of the rest of the Widget. |
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| 84 | FeatureBottom, //!< At the Bottom of the rest of the Widget. |
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| 85 | } FeaturePosition; |
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[8448] | 86 | |
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[9656] | 87 | //! Names of Feature-Positions |
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| 88 | const std::string FeaturePositionString[] = |
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[8448] | 89 | { |
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| 90 | "Left", |
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| 91 | "Right", |
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| 92 | "Top", |
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| 93 | "Bottom" |
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| 94 | }; |
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| 95 | |
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| 96 | |
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| 97 | |
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[7779] | 98 | }; |
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[5359] | 99 | |
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| 100 | |
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[7917] | 101 | #endif /* _GLGUI_DEFS_H */ |
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