[4744] | 1 | /* |
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[1853] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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[1855] | 10 | |
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| 11 | ### File Specific: |
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[5360] | 12 | main-programmer: Benjamin Grauer |
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[1855] | 13 | co-programmer: ... |
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[1853] | 14 | */ |
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| 15 | |
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[5360] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GUI |
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[1853] | 17 | |
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[7892] | 18 | #include "glgui_inputline.h" |
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[1853] | 19 | |
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[7779] | 20 | namespace OrxGui |
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[3365] | 21 | { |
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[7779] | 22 | /** |
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[8035] | 23 | * @brief standard constructor |
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[8448] | 24 | */ |
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[7892] | 25 | GLGuiInputLine::GLGuiInputLine () |
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[7779] | 26 | { |
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| 27 | this->init(); |
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| 28 | } |
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[1853] | 29 | |
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| 30 | |
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[7779] | 31 | /** |
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[8035] | 32 | * @brief standard deconstructor |
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| 33 | */ |
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[7892] | 34 | GLGuiInputLine::~GLGuiInputLine() |
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[7894] | 35 | {} |
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[5360] | 36 | |
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[7895] | 37 | float GLGuiInputLine::repeatDelay = 0.3f; |
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| 38 | float GLGuiInputLine::repeatRate = 0.01f; |
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[7894] | 39 | |
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| 40 | |
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[7779] | 41 | /** |
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[8035] | 42 | * @brief initializes the GUI-element |
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[7779] | 43 | */ |
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[7892] | 44 | void GLGuiInputLine::init() |
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[7779] | 45 | { |
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[7892] | 46 | this->setClassID(CL_GLGUI_INPUTLINE, "GLGuiInputLine"); |
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[7893] | 47 | |
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| 48 | this->setFocusable(true); |
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| 49 | |
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[8448] | 50 | this->_text.setParent2D(this); |
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| 51 | this->_text.setRelCoor2D(4,4); |
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| 52 | this->_text.setFont("fonts/final_frontier.ttf", 20); |
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| 53 | this->_text.setColor(this->frontColor()); |
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| 54 | this->_text.setVisibility(false); |
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[8035] | 55 | this->resize(); |
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[8116] | 56 | |
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[7779] | 57 | } |
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[5360] | 58 | |
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[8035] | 59 | |
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| 60 | /** |
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| 61 | * @brief sets the Text of the InputLine |
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| 62 | * @param text The new Text. |
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| 63 | */ |
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[7892] | 64 | void GLGuiInputLine::setText(const std::string& text) |
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| 65 | { |
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[8448] | 66 | this->_text.setText(text); |
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| 67 | this->changedText(); |
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[7892] | 68 | } |
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| 69 | |
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[8035] | 70 | /** |
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| 71 | * @brief appends text to the InputLine |
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| 72 | * @param appendText the Text to append |
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| 73 | */ |
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[7892] | 74 | void GLGuiInputLine::append(const std::string& appendText) |
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| 75 | { |
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[8448] | 76 | this->_text.append(appendText); |
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| 77 | this->changedText(); |
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[7893] | 78 | } |
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[7892] | 79 | |
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[8035] | 80 | |
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| 81 | /** |
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| 82 | * @brief appends a Character to the InputLine |
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| 83 | * @param character the Character to append. |
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| 84 | */ |
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[7893] | 85 | void GLGuiInputLine::appendCharacter(char character) |
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| 86 | { |
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[8448] | 87 | this->_text.appendCharacter(character); |
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| 88 | this->changedText(); |
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[7892] | 89 | } |
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| 90 | |
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[7893] | 91 | |
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[8035] | 92 | /** |
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| 93 | * @brief Removes Characters from the InputLine |
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| 94 | * @param chars The count of characters to remove |
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| 95 | */ |
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[7892] | 96 | void GLGuiInputLine::removeCharacters(unsigned int chars) |
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| 97 | { |
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[8448] | 98 | this->_text.removeCharacters(chars); |
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| 99 | this->changedText(); |
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| 100 | } |
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| 101 | |
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| 102 | /** |
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| 103 | * @brief If the Text has been changed this function is called. |
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| 104 | * |
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| 105 | * This Function also emits the Signal textChanged. |
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| 106 | */ |
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| 107 | void GLGuiInputLine::changedText() |
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| 108 | { |
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[7894] | 109 | this->resize(); |
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[8448] | 110 | this->setFrontColor(Color(1,1,1,1), true); |
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| 111 | this->setFrontColor(Color(0,1,0,1)); |
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| 112 | emit(this->textChanged(this->_text.getText())); |
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[7892] | 113 | } |
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| 114 | |
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[7896] | 115 | |
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[8035] | 116 | /** |
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| 117 | * removes the focus from this Widget. |
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| 118 | */ |
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[7896] | 119 | void GLGuiInputLine::removedFocus() |
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| 120 | { |
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| 121 | GLGuiWidget::removedFocus(); |
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| 122 | this->pressedKey = 0; |
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| 123 | this->pressedKeyName = 0; |
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| 124 | } |
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| 125 | |
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| 126 | |
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[8035] | 127 | /** |
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[8448] | 128 | * @brief Processes an Event. |
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[8035] | 129 | * @param event The event to be processed |
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| 130 | * @return true if the event was catched. |
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| 131 | */ |
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[7893] | 132 | bool GLGuiInputLine::processEvent(const Event& event) |
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| 133 | { |
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[7894] | 134 | if (event.bPressed) |
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| 135 | { |
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| 136 | if (event.type == SDLK_BACKSPACE) |
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| 137 | { |
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| 138 | this->delayNext = GLGuiInputLine::repeatDelay; |
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| 139 | this->pressedKey = SDLK_BACKSPACE; |
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| 140 | this->pressedKeyName = SDLK_BACKSPACE; |
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| 141 | this->removeCharacters(1); |
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| 142 | return true; |
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| 143 | } |
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| 144 | // any other keyboard key |
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| 145 | else if (likely(event.type < 127)) |
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| 146 | { |
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[7895] | 147 | this->delayNext = GLGuiInputLine::repeatDelay; |
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| 148 | |
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[7894] | 149 | this->appendCharacter(event.x); |
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| 150 | this->pressedKey = event.type; |
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| 151 | this->pressedKeyName = event.x; |
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| 152 | return true; |
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| 153 | } |
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| 154 | } |
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| 155 | else // if(!event.bPressed) |
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| 156 | { |
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| 157 | if (this->pressedKey == event.type) |
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| 158 | { |
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| 159 | this->pressedKeyName = 0; |
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| 160 | this->pressedKey = 0; |
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| 161 | this->delayNext = 0.0; |
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| 162 | return true; |
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| 163 | } |
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| 164 | } |
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[7893] | 165 | return false; |
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| 166 | } |
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[7892] | 167 | |
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[7893] | 168 | |
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[8035] | 169 | /** |
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| 170 | * @brief Resizes the Widget to the new Size-constraints. |
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| 171 | */ |
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[7894] | 172 | void GLGuiInputLine::resize() |
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| 173 | { |
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[8448] | 174 | this->_text.setRelCoor2D(this->borderLeft(), this->borderTop()); |
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| 175 | this->setSize2D( this->_text.getSize2D() + Vector2D(borderLeft() + borderRight(), borderTop() + borderBottom())); |
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[8035] | 176 | GLGuiWidget::resize(); |
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[8448] | 177 | /* this->frontRect().setTopLeft(borderLeft(), borderTop()); |
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| 178 | this->frontRect().setSize(this->getSize2D() - Vector2D(borderLeft() + borderRight(), borderTop() + borderBottom()));*/ |
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[7894] | 179 | } |
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| 180 | |
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[8448] | 181 | void GLGuiInputLine::updateFrontColor() |
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| 182 | { |
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| 183 | this->_text.setColor(this->frontColor()); |
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| 184 | } |
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[7894] | 185 | |
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[8116] | 186 | void GLGuiInputLine::hiding() |
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| 187 | { |
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[8448] | 188 | this->_text.setVisibility(false); |
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[8116] | 189 | } |
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| 190 | |
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| 191 | void GLGuiInputLine::showing() |
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| 192 | { |
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[8448] | 193 | this->_text.setVisibility(true); |
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[8116] | 194 | } |
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| 195 | |
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[8035] | 196 | /** |
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[8448] | 197 | * @brief ticks the InputLine |
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[8035] | 198 | * @param dt the time passed. |
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| 199 | */ |
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[7894] | 200 | void GLGuiInputLine::tick(float dt) |
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| 201 | { |
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[8448] | 202 | GLGuiWidget::tick(dt); |
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[7894] | 203 | if (this->delayNext > 0.0) |
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| 204 | this->delayNext -= dt; |
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[7895] | 205 | else if (this->pressedKey != SDLK_FIRST ) |
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| 206 | { |
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| 207 | this->delayNext = GLGuiInputLine::repeatRate; |
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| 208 | switch (this->pressedKey) |
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| 209 | { |
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| 210 | case SDLK_BACKSPACE: |
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| 211 | this->removeCharacters(1); |
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| 212 | break; |
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| 213 | default: |
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| 214 | { |
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| 215 | if (likely(this->pressedKey < 127)) |
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| 216 | this->appendCharacter(this->pressedKeyName); |
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| 217 | } |
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| 218 | } |
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| 219 | } |
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| 220 | |
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| 221 | |
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[7894] | 222 | } |
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| 223 | |
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[7779] | 224 | /** |
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[8035] | 225 | * @brief draws the GLGuiInputLine |
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[7779] | 226 | */ |
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[7892] | 227 | void GLGuiInputLine::draw() const |
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[7779] | 228 | { |
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[8035] | 229 | this->beginDraw(); |
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[7892] | 230 | GLGuiWidget::draw(); |
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| 231 | |
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[8448] | 232 | // this->frontMaterial().select(); |
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| 233 | // GLGuiWidget::drawRect(this->frontRect()); |
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[7892] | 234 | |
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| 235 | this->endDraw(); |
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[7779] | 236 | } |
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[5360] | 237 | } |
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