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source: orxonox.OLD/trunk/src/lib/gui/gl/glgui_inputline.h @ 10089

Last change on this file since 10089 was 9869, checked in by bensch, 18 years ago

orxonox/trunk: merged the new_class_id branche back to the trunk.
merged with command:
svn merge https://svn.orxonox.net/orxonox/branches/new_class_id trunk -r9683:HEAD
no conflicts… puh..

File size: 2.1 KB
RevLine 
[4838]1/*!
[7892]2 * @file glgui_inputline.h
3 * The gl_INPUTLINE widget of th openglGUI
[5360]4 *
5 */
[1853]6
[7892]7#ifndef _GLGUI_INPUTLINE_H
8#define _GLGUI_INPUTLINE_H
[1853]9
[5365]10#include "glgui_widget.h"
[8619]11#include "limited_width_text.h"
[7893]12#include "event.h"
[1853]13
[4838]14// FORWARD DECLARATION
[7779]15namespace OrxGui
16{
[3543]17
[8035]18  //! This is InputLine part of the openglGUI class
[7779]19  /**
[8035]20   * The InputLine is a Widget, that displays a Line, that can be manipulated through
21   * Writing Text on it.
[7779]22   *
[8035]23   * Whenever the Text is changed the textChanged signal is emitted.
[7779]24   */
[7892]25  class GLGuiInputLine : public OrxGui::GLGuiWidget
[7779]26  {
[9869]27    ObjectListDeclaration(GLGuiInputLine);
[7779]28  public:
[7892]29    GLGuiInputLine();
30    virtual ~GLGuiInputLine();
[2036]31
[1853]32
[8035]33    /** @returns the text of the inputLine */
[8619]34    const std::string& _getText() const { return this->_text.text(); };
[8035]35
[7892]36    void setText(const std::string& text);
37    void append(const std::string& appendText);
[7893]38    void appendCharacter(char character);
[7892]39    void removeCharacters(unsigned int chars);
[8518]40    void clear();
[1853]41
[8518]42    void clearOnEnter(bool clear = true) { this->_clearOnEnter = clear; };
43
[7896]44    virtual void removedFocus();
45
[7894]46    virtual void tick(float dt);
[7892]47    virtual void draw() const;
48
[7893]49    virtual bool processEvent(const Event& event);
50
[9406]51    sigslot::signal1<const std::string&> textChanged;
52    sigslot::signal1<const std::string&> enterPushed;
[7894]53
[8448]54  protected:
55    virtual void updateFrontColor();
[8116]56    virtual void hiding();
57    virtual void showing();
[8448]58    virtual void resize();
[7894]59
[8448]60
[7779]61  private:
[8448]62    void init();
[8518]63    void pushEnter();
[8448]64    void changedText();
[7894]65
[8518]66
[8448]67  private:
[8619]68    LimitedWidthText        _text;            //!< The Text to display inside of the InputLine.
[8518]69    bool                    _clearOnEnter;    //!< Clear on Enter
[8448]70
[7894]71    Uint16                  pressedKey;       //!< the pressed key that will be repeated.
72    Uint16                  pressedKeyName;   //!< The Name of the Key, that was pressed.
73
74    float                   delayNext;        //!< How much time must pass before next output.
75
[8035]76    static float            repeatDelay;      //!< Repead Delay.
77    static float            repeatRate;       //!< Repeat Rate.
[7779]78  };
79}
[1853]80
[7892]81#endif /* _GLGUI_INPUTLINE_H */
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